/* * globalconf.h - basic globalconf.header * * Copyright © 2007-2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_GLOBALCONF_H #define AWESOME_GLOBALCONF_H #define SN_API_NOT_YET_FROZEN #include #include #include #include #include #include #include #include "objects/key.h" #include "common/xembed.h" #include "common/buffer.h" #define ROOT_WINDOW_EVENT_MASK \ (const uint32_t []) { \ XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY \ | XCB_EVENT_MASK_ENTER_WINDOW \ | XCB_EVENT_MASK_LEAVE_WINDOW \ | XCB_EVENT_MASK_STRUCTURE_NOTIFY \ | XCB_EVENT_MASK_BUTTON_PRESS \ | XCB_EVENT_MASK_BUTTON_RELEASE \ | XCB_EVENT_MASK_FOCUS_CHANGE \ | XCB_EVENT_MASK_PROPERTY_CHANGE \ } typedef struct drawable_t drawable_t; typedef struct drawin_t drawin_t; typedef struct a_screen screen_t; typedef struct button_t button_t; typedef struct client_t client_t; typedef struct tag tag_t; typedef struct xproperty xproperty_t; struct sequence_pair { xcb_void_cookie_t begin; xcb_void_cookie_t end; }; typedef struct sequence_pair sequence_pair_t; ARRAY_TYPE(button_t *, button) ARRAY_TYPE(tag_t *, tag) ARRAY_TYPE(screen_t *, screen) ARRAY_TYPE(client_t *, client) ARRAY_TYPE(drawin_t *, drawin) ARRAY_TYPE(xproperty_t, xproperty) DO_ARRAY(sequence_pair_t, sequence_pair, DO_NOTHING) DO_ARRAY(xcb_window_t, window, DO_NOTHING) /** Main configuration structure */ typedef struct { /** Connection ref */ xcb_connection_t *connection; /** X Resources DB */ xcb_xrm_database_t *xrmdb; /** Default screen number */ int default_screen; /** xcb-cursor context */ xcb_cursor_context_t *cursor_ctx; /** Keys symbol table */ xcb_key_symbols_t *keysyms; /** Logical screens */ screen_array_t screens; /** The primary screen, access through screen_get_primary() */ screen_t *primary_screen; /** Root window key bindings */ key_array_t keys; /** Root window mouse bindings */ button_array_t buttons; /** Atom for WM_Sn */ xcb_atom_t selection_atom; /** Window owning the WM_Sn selection */ xcb_window_t selection_owner_window; /** Do we have RandR 1.3 or newer? */ bool have_randr_13; /** Do we have RandR 1.5 or newer? */ bool have_randr_15; /** Do we have a RandR screen update pending? */ bool screen_need_refresh; /** Check for XTest extension */ bool have_xtest; /** Check for SHAPE extension */ bool have_shape; /** Check for SHAPE extension with input shape support */ bool have_input_shape; /** Check for XKB extension */ bool have_xkb; uint8_t event_base_shape; uint8_t event_base_xkb; uint8_t event_base_randr; /** Clients list */ client_array_t clients; /** Embedded windows */ xembed_window_array_t embedded; /** Stack client history */ client_array_t stack; /** Lua VM state (opaque to avoid mis-use, see globalconf_get_lua_State()) */ struct { lua_State *real_L_dont_use_directly; } L; /** All errors messages from loading config files */ buffer_t startup_errors; /** main loop that awesome is running on */ GMainLoop *loop; /** The key grabber function */ int keygrabber; /** The mouse pointer grabber function */ int mousegrabber; /** The drawable that currently contains the pointer */ drawable_t *drawable_under_mouse; /** Input focus information */ struct { /** Focused client */ client_t *client; /** Is there a focus change pending? */ bool need_update; /** When nothing has the input focus, this window actually is focused */ xcb_window_t window_no_focus; } focus; /** Drawins */ drawin_array_t drawins; /** The startup notification display struct */ SnDisplay *sndisplay; /** Latest timestamp we got from the X server */ xcb_timestamp_t timestamp; /** Window that contains the systray */ struct { xcb_window_t window; /** Atom for _NET_SYSTEM_TRAY_%d */ xcb_atom_t atom; /** Do we own the systray selection? */ bool registered; /** Systray window parent */ drawin_t *parent; /** Background color */ uint32_t background_pixel; } systray; /** The monitor of startup notifications */ SnMonitorContext *snmonitor; /** The visual, used to draw */ xcb_visualtype_t *visual; /** The screen's default visual */ xcb_visualtype_t *default_visual; /** The screen's information */ xcb_screen_t *screen; /** A graphic context. */ xcb_gcontext_t gc; /** Our default depth */ uint8_t default_depth; /** Our default color map */ xcb_colormap_t default_cmap; /** Do we have to reban clients? */ bool need_lazy_banning; /** Tag list */ tag_array_t tags; /** List of registered xproperties */ xproperty_array_t xproperties; /* xkb context */ struct xkb_context *xkb_ctx; /* xkb state of dead keys on keyboard */ struct xkb_state *xkb_state; /* Do we have a pending reload? */ bool xkb_reload_keymap; /* Do we have a pending map change? */ bool xkb_map_changed; /* Do we have a pending group change? */ bool xkb_group_changed; /** The preferred size of client icons for this screen */ uint32_t preferred_icon_size; /** Cached wallpaper information */ cairo_surface_t *wallpaper; /** List of enter/leave events to ignore */ sequence_pair_array_t ignore_enter_leave_events; xcb_void_cookie_t pending_enter_leave_begin; /** List of windows to be destroyed later */ window_array_t destroy_later_windows; /** Pending event that still needs to be handled */ xcb_generic_event_t *pending_event; /** The exit code that main() will return with */ int exit_code; } awesome_t; extern awesome_t globalconf; /** You should always use this as lua_State *L = globalconf_get_lua_State(). * That way it becomes harder to introduce coroutine-related problems. */ static inline lua_State *globalconf_get_lua_State(void) { return globalconf.L.real_L_dont_use_directly; } /* Defined in root.c */ void root_update_wallpaper(void); #endif // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80