/* * socket.c - awesome client, communicate with socket, common functions * * Copyright © 2007-2008 Julien Danjou * Copyright © 2007 daniel@brinkers.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include #include #include "common/socket.h" #include "common/util.h" #define CONTROL_UNIX_SOCKET_PATH ".awesome_ctl." /** Get a sockaddr_un struct with information feeded for opening a * communication to the awesome socket for given display * \param display the display number * \return sockaddr_un struct ready to be used or NULL if a problem occured */ struct sockaddr_un * socket_getaddr(const char *display) { char *homedir, *tmp, *dot; char *hostname = NULL, *screen = NULL; ssize_t path_len, hostname_len, screen_len; struct sockaddr_un *addr; addr = p_new(struct sockaddr_un, 1); homedir = getenv("HOME"); if(a_strlen(display)) { /* find hostname */ if((tmp = strchr(display, ':'))) { /* if display starts with : */ if(tmp == display) { hostname = a_strdup("localhost"); hostname_len = 9; } else { hostname_len = tmp - display; hostname = a_strndup(display, hostname_len); } tmp++; if((dot = strchr(tmp, '.'))) { screen_len = dot - tmp; screen = a_strndup(tmp, screen_len); } else { screen = a_strdup(tmp); screen_len = a_strlen(screen); } } else { hostname = a_strdup("unknown"); hostname_len = 7; screen = a_strdup("0"); screen_len = 1; } } else { hostname = a_strdup("localhost"); hostname_len = 9; screen = a_strdup("0"); screen_len = 1; } /* + 2 for / and . and \0 */ path_len = a_strlen(homedir) + sizeof(CONTROL_UNIX_SOCKET_PATH) - 1 + screen_len + hostname_len + 3; if(path_len >= ssizeof(addr->sun_path)) { fprintf(stderr, "error: path of control UNIX domain socket is too long"); return NULL; } a_strcpy(addr->sun_path, path_len, homedir); a_strcat(addr->sun_path, path_len, "/"); a_strcat(addr->sun_path, path_len, CONTROL_UNIX_SOCKET_PATH); a_strcat(addr->sun_path, path_len, hostname); a_strcat(addr->sun_path, path_len, "|"); a_strcat(addr->sun_path, path_len, screen); p_delete(&hostname); p_delete(&screen); addr->sun_family = AF_UNIX; return addr; } /** Get a AF_UNIX socket for communicating with awesome * \return the socket file descriptor */ int socket_getclient(void) { int csfd; csfd = socket(AF_UNIX, SOCK_DGRAM, 0); if(csfd < 0) warn("error opening UNIX domain socket: %s", strerror(errno)); return csfd; } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80