/* * key.h - Keybinding helpers * * Copyright © 2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_KEYBINDING_H #define AWESOME_KEYBINDING_H #include "luaa.h" typedef struct keyb_t { LUA_OBJECT_HEADER /** Key modifier */ uint16_t mod; /** Keysym */ xcb_keysym_t keysym; /** Keycode */ xcb_keycode_t keycode; /** Lua function to execute on press */ void *press; /** Lua function to execute on release */ void *release; } keyb_t; lua_class_t key_class; LUA_OBJECT_FUNCS(key_class, keyb_t, key, "key") bool key_press_lookup_string(xcb_keysym_t, char *, ssize_t); xcb_keysym_t key_getkeysym(xcb_keycode_t, uint16_t); int luaA_pushmodifiers(lua_State *, uint16_t); uint16_t luaA_tomodifiers(lua_State *L, int ud); #endif