/* * statusbar.c - statusbar functions * * Copyright © 2007-2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include "statusbar.h" #include "screen.h" #include "tag.h" #include "widget.h" #include "window.h" extern AwesomeConf globalconf; static void statusbar_position_update(Statusbar *statusbar) { Statusbar *sb; area_t area; if(statusbar->position == Off) { XUnmapWindow(globalconf.display, statusbar->sw->window); return; } XMapRaised(globalconf.display, statusbar->sw->window); /* Top and Bottom Statusbar have prio */ if(statusbar->position == Top || statusbar->position == Bottom) area = screen_get_area(statusbar->screen, NULL, &globalconf.screens[statusbar->screen].padding); else area = screen_get_area(statusbar->screen, globalconf.screens[statusbar->screen].statusbar, &globalconf.screens[statusbar->screen].padding); for(sb = globalconf.screens[statusbar->screen].statusbar; sb && sb != statusbar; sb = sb->next) switch(sb->position) { case Top: if(sb->position == statusbar->position) area.y += sb->height; break; case Bottom: if(sb->position == statusbar->position) area.height -= sb->height; break; case Left: /* we need to re-add our own value removed in the * screen_get_area computation */ if(statusbar->position == Left || statusbar->position == Right) { area.x -= statusbar->sw->geometry.width; area.width += statusbar->sw->geometry.width; } break; case Right: if(statusbar->position == Left || statusbar->position == Right) area.width += statusbar->sw->geometry.width; break; default: break; } switch(statusbar->position) { case Top: simplewindow_move(statusbar->sw, area.x, area.y); break; case Bottom: simplewindow_move(statusbar->sw, area.x, (area.y + area.height) - statusbar->sw->geometry.height); break; case Left: simplewindow_move(statusbar->sw, area.x - statusbar->sw->geometry.width, (area.y + area.height) - statusbar->sw->geometry.height); break; case Right: simplewindow_move(statusbar->sw, area.x + area.width, area.y); break; default: break; } } static void statusbar_draw(Statusbar *statusbar) { Widget *widget; int left = 0, right = 0; area_t rectangle = { 0, 0, 0, 0, NULL, NULL }; rectangle.width = statusbar->width; rectangle.height = statusbar->height; draw_rectangle(statusbar->ctx, rectangle, 1.0, True, globalconf.screens[statusbar->screen].styles.normal.bg); for(widget = statusbar->widgets; widget; widget = widget->next) if (widget->alignment == AlignLeft) { widget->cache.needs_update = False; left += widget->draw(widget, statusbar->ctx, left, (left + right)); } /* renders right widget from last to first */ for(widget = *widget_list_last(&statusbar->widgets); widget; widget = widget_list_prev(&statusbar->widgets, widget)) if (widget->alignment == AlignRight) { widget->cache.needs_update = False; right += widget->draw(widget, statusbar->ctx, right, (left + right)); } for(widget = statusbar->widgets; widget; widget = widget->next) if (widget->alignment == AlignFlex) { widget->cache.needs_update = False; left += widget->draw(widget, statusbar->ctx, left, (left + right)); } switch(statusbar->position) { case Right: draw_rotate(statusbar->ctx, statusbar->sw->drawable, statusbar->ctx->height, statusbar->ctx->width, M_PI_2, statusbar->height, 0); break; case Left: draw_rotate(statusbar->ctx, statusbar->sw->drawable, statusbar->ctx->height, statusbar->ctx->width, - M_PI_2, 0, statusbar->width); break; default: break; } statusbar_display(statusbar); } void statusbar_display(Statusbar *statusbar) { /* don't waste our time */ if(statusbar->position != Off) simplewindow_refresh_drawable(statusbar->sw, statusbar->phys_screen); } void statusbar_preinit(Statusbar *statusbar) { if(statusbar->height <= 0) /* 1.5 as default factor, it fits nice but no one knows why */ statusbar->height = 1.5 * MAX(globalconf.screens[statusbar->screen].styles.normal.font->height, MAX(globalconf.screens[statusbar->screen].styles.focus.font->height, globalconf.screens[statusbar->screen].styles.urgent.font->height)); } void statusbar_init(Statusbar *statusbar) { Statusbar *sb; Drawable dw; int phys_screen = screen_virttophys(statusbar->screen); area_t area = screen_get_area(statusbar->screen, globalconf.screens[statusbar->screen].statusbar, &globalconf.screens[statusbar->screen].padding); statusbar->phys_screen = phys_screen; /* Top and Bottom Statusbar have prio */ for(sb = globalconf.screens[statusbar->screen].statusbar; sb; sb = sb->next) switch(sb->position) { case Left: case Right: area.width += sb->height; break; default: break; } if(statusbar->width <= 0) { if(statusbar->position == Right || statusbar->position == Left) statusbar->width = area.height; else statusbar->width = area.width; } switch(statusbar->position) { case Right: case Left: statusbar->sw = simplewindow_new(globalconf.display, phys_screen, 0, 0, statusbar->height, statusbar->width, 0); break; default: statusbar->sw = simplewindow_new(globalconf.display, phys_screen, 0, 0, statusbar->width, statusbar->height, 0); break; } widget_calculate_alignments(statusbar->widgets); statusbar_position_update(statusbar); switch(statusbar->position) { case Off: return; case Right: case Left: /* we need a new pixmap this way [ ] to render */ dw = XCreatePixmap(globalconf.display, RootWindow(globalconf.display, phys_screen), statusbar->width, statusbar->height, DefaultDepth(globalconf.display, phys_screen)); statusbar->ctx = draw_context_new(globalconf.display, phys_screen, statusbar->width, statusbar->height, dw); break; default: statusbar->ctx = draw_context_new(globalconf.display, phys_screen, statusbar->width, statusbar->height, statusbar->sw->drawable); break; } statusbar_draw(statusbar); } void statusbar_refresh() { int screen; Statusbar *statusbar; Widget *widget; for(screen = 0; screen < globalconf.screens_info->nscreen; screen++) for(statusbar = globalconf.screens[screen].statusbar; statusbar; statusbar = statusbar->next) for(widget = statusbar->widgets; widget; widget = widget->next) if(widget->cache.needs_update) { statusbar_draw(statusbar); break; } } Statusbar * statusbar_getbyname(int screen, const char *name) { Statusbar *sb; for(sb = globalconf.screens[screen].statusbar; sb; sb = sb->next) if(!a_strcmp(sb->name, name)) return sb; return NULL; } static void statusbar_toggle(Statusbar *statusbar) { if(statusbar->position == Off) statusbar->position = (statusbar->dposition == Off) ? Top : statusbar->dposition; else statusbar->position = Off; globalconf.screens[statusbar->screen].need_arrange = True; } /** Toggle the statusbar on or off. * Argument must be a statusbar name, or no argument for all statusbars. * \param screen Screen ID * \param arg statusbar name * \ingroup ui_callback */ void uicb_statusbar_toggle(int screen, char *arg) { Statusbar *sb = statusbar_getbyname(screen, arg); if(sb) statusbar_toggle(sb); else for(sb = globalconf.screens[screen].statusbar; sb; sb = sb->next) statusbar_toggle(sb); for(sb = globalconf.screens[screen].statusbar; sb; sb = sb->next) statusbar_position_update(sb); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80