/* * statusbar.c - statusbar functions * * Copyright © 2007 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include "layout.h" #include "statusbar.h" #include "draw.h" #include "screen.h" #include "util.h" #include "tag.h" #include "widget.h" extern AwesomeConf globalconf; void statusbar_draw(int screen) { int phys_screen = get_phys_screen(screen); VirtScreen vscreen; Widget *widget, *last_drawn = NULL; int left = 0, right = 0; vscreen = globalconf.screens[screen]; /* don't waste our time */ if(vscreen.statusbar->position == BarOff) return; DrawCtx *ctx = draw_get_context(globalconf.display, phys_screen, vscreen.statusbar->width, vscreen.statusbar->height); draw_rectangle(ctx, 0, 0, vscreen.statusbar->width, vscreen.statusbar->height, True, vscreen.colors_normal[ColBG]); for(widget = vscreen.statusbar->widgets; widget; widget = widget->next) if (widget->alignment == AlignLeft) left += widget->draw(widget, ctx, left, (left + right)); /* renders right widget from last to first */ for(widget = vscreen.statusbar->widgets; widget; widget = widget->next) if (widget->alignment == AlignRight && last_drawn == widget->next) { right += widget->draw(widget, ctx, right, (left + right)); last_drawn = widget; widget = vscreen.statusbar->widgets; } for(widget = vscreen.statusbar->widgets; widget; widget = widget->next) if (widget->alignment == AlignFlex) left += widget->draw(widget, ctx, left, (left + right)); if(vscreen.statusbar->position == BarRight || vscreen.statusbar->position == BarLeft) { Drawable d; if(vscreen.statusbar->position == BarRight) d = draw_rotate(ctx, phys_screen, M_PI_2, vscreen.statusbar->height, 0); else d = draw_rotate(ctx, phys_screen, - M_PI_2, 0, vscreen.statusbar->width); XCopyArea(globalconf.display, d, vscreen.statusbar->window, DefaultGC(globalconf.display, phys_screen), 0, 0, vscreen.statusbar->height, vscreen.statusbar->width, 0, 0); XFreePixmap(globalconf.display, d); } else XCopyArea(globalconf.display, ctx->drawable, vscreen.statusbar->window, DefaultGC(globalconf.display, phys_screen), 0, 0, vscreen.statusbar->width, vscreen.statusbar->height, 0, 0); draw_free_context(ctx); XSync(globalconf.display, False); } void statusbar_init(int screen) { Widget *widget; XSetWindowAttributes wa; int phys_screen = get_phys_screen(screen); Area area = get_screen_area(screen, NULL, &globalconf.screens[screen].padding); Statusbar *statusbar = globalconf.screens[screen].statusbar; statusbar->height = globalconf.screens[screen].font->height * 1.5; for(widget = statusbar->widgets; widget; widget = widget->next) if(widget->font) statusbar->height = MAX(statusbar->height, widget->font->height); if(statusbar->position == BarRight || statusbar->position == BarLeft) statusbar->width = area.height; else statusbar->width = area.width; statusbar->screen = screen; wa.event_mask = SubstructureRedirectMask | SubstructureNotifyMask | EnterWindowMask | LeaveWindowMask | StructureNotifyMask; wa.cursor = globalconf.cursor[CurNormal]; wa.override_redirect = 1; wa.background_pixmap = ParentRelative; wa.event_mask = ButtonPressMask | ExposureMask; if(statusbar->dposition == BarRight || statusbar->dposition == BarLeft) statusbar->window = XCreateWindow(globalconf.display, RootWindow(globalconf.display, phys_screen), 0, 0, statusbar->height, statusbar->width, 0, DefaultDepth(globalconf.display, phys_screen), CopyFromParent, DefaultVisual(globalconf.display, phys_screen), CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa); else statusbar->window = XCreateWindow(globalconf.display, RootWindow(globalconf.display, phys_screen), 0, 0, statusbar->width, statusbar->height, 0, DefaultDepth(globalconf.display, phys_screen), CopyFromParent, DefaultVisual(globalconf.display, phys_screen), CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa); XDefineCursor(globalconf.display, statusbar->window, globalconf.cursor[CurNormal]); widget_calculate_alignments(statusbar->widgets); statusbar_update_position(screen); XMapRaised(globalconf.display, statusbar->window); } void statusbar_update_position(int screen) { XEvent ev; Statusbar *statusbar = globalconf.screens[screen].statusbar; Area area = get_screen_area(statusbar->screen, NULL, &globalconf.screens[screen].padding); XMapRaised(globalconf.display, statusbar->window); switch (statusbar->position) { default: XMoveWindow(globalconf.display, statusbar->window, area.x, area.y); break; case BarRight: XMoveWindow(globalconf.display, statusbar->window, area.x + (area.width - statusbar->height), area.y); break; case BarBot: XMoveWindow(globalconf.display, statusbar->window, area.x, area.height - statusbar->height); break; case BarOff: XUnmapWindow(globalconf.display, statusbar->window); break; } XSync(globalconf.display, False); while(XCheckMaskEvent(globalconf.display, EnterWindowMask, &ev)); } int statusbar_get_position_from_str(const char * pos) { if(!a_strncmp(pos, "off", 3)) return BarOff; else if(!a_strncmp(pos, "bottom", 6)) return BarBot; else if(!a_strncmp(pos, "right", 5)) return BarRight; else if(!a_strncmp(pos, "left", 4)) return BarLeft; return BarTop; } /** Toggle statusbar * \param screen Screen ID * \param arg Unused * \ingroup ui_callback */ void uicb_statusbar_toggle(int screen, char *arg __attribute__ ((unused))) { if(globalconf.screens[screen].statusbar->position == BarOff) globalconf.screens[screen].statusbar->position = (globalconf.screens[screen].statusbar->dposition == BarOff) ? BarTop : globalconf.screens[screen].statusbar->dposition; else globalconf.screens[screen].statusbar->position = BarOff; statusbar_update_position(screen); arrange(screen); } /** Set statusbar position * \param screen Screen ID * \param arg off | bottom | right | left | top * \ingroup ui_callback */ void uicb_statusbar_set_position(int screen, char *arg) { globalconf.screens[screen].statusbar->dposition = globalconf.screens[screen].statusbar->position = statusbar_get_position_from_str(arg); statusbar_update_position(screen); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80