/* * widget.c - widget managing * * Copyright © 2007-2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include #include "screen.h" #include "mouse.h" #include "widget.h" #include "wibox.h" #include "client.h" #include "luaa.h" #include "common/atoms.h" #include "common/xutil.h" LUA_OBJECT_FUNCS(widget_class, widget_t, widget); /** Collect a widget structure. * \param L The Lua VM state. * \return 0 */ static int luaA_widget_gc(lua_State *L) { widget_t *widget = luaA_checkudata(L, 1, &widget_class); if(widget->destructor) widget->destructor(widget); button_array_wipe(&widget->buttons); return luaA_object_gc(L); } /** Delete a widget node structure. * \param node The node to destroy. */ void widget_node_delete(widget_node_t *node) { luaA_object_unref(globalconf.L, node->widget); } /** Get a widget node from a wibox by coords. * \param orientation Wibox orientation. * \param widgets The widget list. * \param width The container width. * \param height The container height. * \param x X coordinate of the widget. * \param y Y coordinate of the widget. * \return A widget. */ widget_t * widget_getbycoords(orientation_t orientation, widget_node_array_t *widgets, int width, int height, int16_t *x, int16_t *y) { int tmp; /* Need to transform coordinates like it was top/bottom */ switch(orientation) { case South: tmp = *y; *y = width - *x; *x = tmp; break; case North: tmp = *y; *y = *x; *x = height - tmp; break; default: break; } foreach(w, *widgets) if(w->widget->isvisible && *x >= w->geometry.x && *x < w->geometry.x + w->geometry.width && *y >= w->geometry.y && *y < w->geometry.y + w->geometry.height) return w->widget; return NULL; } /** Convert a Lua table to a list of widget nodet. * \param L The Lua VM state. * \param widgets The linked list of widget node. */ static void luaA_table2widgets(lua_State *L, widget_node_array_t *widgets) { if(lua_istable(L, -1)) { lua_pushnil(L); while(luaA_next(L, -2)) luaA_table2widgets(L, widgets); /* remove the table */ lua_pop(L, 1); } else { widget_t *widget = luaA_toudata(L, -1, &widget_class); if(widget) { widget_node_t w; p_clear(&w, 1); w.widget = luaA_object_ref(L, -1); widget_node_array_append(widgets, w); } else lua_pop(L, 1); /* remove value */ } } /** Retrieve a list of widget geometries using a Lua layout function. * a table which contains the geometries is then pushed onto the stack * \param wibox The wibox. * \return True is everything is ok, false otherwise. * \todo What do we do if there's no layout defined? */ bool widget_geometries(wibox_t *wibox) { /* get the layout field of the widget table */ if(wibox->widgets_table) { /* push wibox */ luaA_object_push(globalconf.L, wibox); /* push widgets table */ luaA_object_push_item(globalconf.L, -1, wibox->widgets_table); /* remove wibox */ lua_remove(globalconf.L, -2); lua_getfield(globalconf.L, -1, "layout"); } else lua_pushnil(globalconf.L); /* if the layout field is a function */ if(lua_isfunction(globalconf.L, -1)) { /* Push 1st argument: wibox geometry */ area_t geometry = wibox->geometry; geometry.x = 0; geometry.y = 0; /* we need to exchange the width and height of the wibox window if it * it is rotated, so the layout function doesn't need to care about that */ if(wibox->orientation != East) { int i = geometry.height; geometry.height = geometry.width; geometry.width = i; } luaA_pusharea(globalconf.L, geometry); /* Re-push 2nd argument: widget table */ lua_pushvalue(globalconf.L, -3); /* Push 3rd argument: wibox screen */ lua_pushnumber(globalconf.L, screen_array_indexof(&globalconf.screens, wibox->screen)); /* Re-push the layout function */ lua_pushvalue(globalconf.L, -4); /* call the layout function with 3 arguments (wibox geometry, widget * table, screen) and wait for one result */ if(!luaA_dofunction(globalconf.L, 3, 1)) return false; lua_insert(globalconf.L, -3); lua_pop(globalconf.L, 2); } else { /* Remove the "nil function" */ lua_pop(globalconf.L, 1); /* If no layout function has been specified, we just push a table with * geometries onto the stack. These geometries are nothing fancy, they * have x = y = 0 and their height and width set to the widgets demands * or the wibox size, depending on which is less. */ widget_node_array_t *widgets = &wibox->widgets; widget_node_array_wipe(widgets); widget_node_array_init(widgets); /* push wibox */ luaA_object_push(globalconf.L, wibox); /* push widgets table */ luaA_object_push_item(globalconf.L, -1, wibox->widgets_table); /* remove wibox */ lua_remove(globalconf.L, -2); luaA_table2widgets(globalconf.L, widgets); lua_newtable(globalconf.L); for(int i = 0; i < widgets->len; i++) { lua_pushnumber(globalconf.L, i + 1); widget_t *widget = widgets->tab[i].widget; lua_pushnumber(globalconf.L, screen_array_indexof(&globalconf.screens, wibox->screen)); area_t geometry = widget->extents(globalconf.L, widget); lua_pop(globalconf.L, 1); geometry.x = geometry.y = 0; geometry.width = MIN(wibox->geometry.width, geometry.width); geometry.height = MIN(wibox->geometry.height, geometry.height); luaA_pusharea(globalconf.L, geometry); lua_settable(globalconf.L, -3); } } return true; } /** Render a list of widgets. * \param wibox The wibox. * \todo Remove GC. */ void widget_render(wibox_t *wibox) { lua_State *L = globalconf.L; draw_context_t *ctx = &wibox->ctx; area_t rectangle = { 0, 0, 0, 0 }; color_t col; rectangle.width = ctx->width; rectangle.height = ctx->height; if (!widget_geometries(wibox)) return; if(ctx->bg.alpha != 0xffff) { int x = wibox->geometry.x, y = wibox->geometry.y; xcb_get_property_reply_t *prop_r; char *data; xcb_pixmap_t rootpix; xcb_get_property_cookie_t prop_c; xcb_screen_t *s = xutil_screen_get(globalconf.connection, ctx->phys_screen); prop_c = xcb_get_property_unchecked(globalconf.connection, false, s->root, _XROOTPMAP_ID, PIXMAP, 0, 1); if((prop_r = xcb_get_property_reply(globalconf.connection, prop_c, NULL))) { if(prop_r->value_len && (data = xcb_get_property_value(prop_r)) && (rootpix = *(xcb_pixmap_t *) data)) switch(wibox->orientation) { case North: draw_rotate(ctx, rootpix, ctx->pixmap, s->width_in_pixels, s->height_in_pixels, ctx->width, ctx->height, M_PI_2, y + ctx->width, - x); break; case South: draw_rotate(ctx, rootpix, ctx->pixmap, s->width_in_pixels, s->height_in_pixels, ctx->width, ctx->height, - M_PI_2, - y, x + ctx->height); break; case East: xcb_copy_area(globalconf.connection, rootpix, wibox->pixmap, wibox->gc, x, y, 0, 0, ctx->width, ctx->height); break; } p_delete(&prop_r); } } widget_node_array_t *widgets = &wibox->widgets; widget_node_array_wipe(widgets); widget_node_array_init(widgets); /* push wibox */ luaA_object_push(globalconf.L, wibox); /* push widgets table */ luaA_object_push_item(globalconf.L, -1, wibox->widgets_table); /* remove wibox */ lua_remove(globalconf.L, -2); luaA_table2widgets(L, widgets); /* get computed geometries */ for(unsigned int i = 0; i < lua_objlen(L, -1); i++) { lua_pushnumber(L, i + 1); lua_gettable(L, -2); widgets->tab[i].geometry.x = luaA_getopt_number(L, -1, "x", wibox->geometry.x); widgets->tab[i].geometry.y = luaA_getopt_number(L, -1, "y", wibox->geometry.y); widgets->tab[i].geometry.width = luaA_getopt_number(L, -1, "width", 1); widgets->tab[i].geometry.height = luaA_getopt_number(L, -1, "height", 1); lua_pop(L, 1); } lua_pop(L, 1); /* draw background image, only if the background color is not opaque */ if(wibox->bg_image && ctx->bg.alpha != 0xffff) draw_image(ctx, 0, 0, 1.0, wibox->bg_image); /* draw background color */ xcolor_to_color(&ctx->bg, &col); draw_rectangle(ctx, rectangle, 1.0, true, &col); /* draw everything! */ for(int i = 0; i < widgets->len; i++) if(widgets->tab[i].widget->isvisible) widgets->tab[i].widget->draw(widgets->tab[i].widget, ctx, widgets->tab[i].geometry, wibox); switch(wibox->orientation) { case South: draw_rotate(ctx, ctx->pixmap, wibox->pixmap, ctx->width, ctx->height, ctx->height, ctx->width, M_PI_2, ctx->height, 0); break; case North: draw_rotate(ctx, ctx->pixmap, wibox->pixmap, ctx->width, ctx->height, ctx->height, ctx->width, - M_PI_2, 0, ctx->width); break; case East: break; } } /** Invalidate widgets which should be refresh depending on their types. * \param type Widget type to invalidate. */ void widget_invalidate_bytype(widget_constructor_t *type) { foreach(wibox, globalconf.wiboxes) foreach(wnode, (*wibox)->widgets) if(wnode->widget->type == type) { (*wibox)->need_update = true; break; } } /** Set a wibox needs update because it has widget, or redraw a titlebar. * \param widget The widget to look for. */ void widget_invalidate_bywidget(widget_t *widget) { foreach(wibox, globalconf.wiboxes) if(!(*wibox)->need_update) foreach(wnode, (*wibox)->widgets) if(wnode->widget == widget) { (*wibox)->need_update = true; break; } foreach(_c, globalconf.clients) { client_t *c = *_c; if(c->titlebar && !c->titlebar->need_update) for(int j = 0; j < c->titlebar->widgets.len; j++) if(c->titlebar->widgets.tab[j].widget == widget) { c->titlebar->need_update = true; break; } } } /** Create a new widget. * \param L The Lua VM state. * * \luastack * \lparam A table with at least a type value. * \lreturn A brand new widget. */ static int luaA_widget_new(lua_State *L) { luaA_class_new(L, &widget_class); widget_t *w = luaA_checkudata(L, -1, &widget_class); /* Set visible by default. */ w->isvisible = true; return 1; } /** Get or set mouse buttons bindings to a widget. * \param L The Lua VM state. * * \luastack * \lvalue A widget. * \lparam An array of mouse button bindings objects, or nothing. * \return The array of mouse button bindings objects of this widget. */ static int luaA_widget_buttons(lua_State *L) { widget_t *widget = luaA_checkudata(L, 1, &widget_class); if(lua_gettop(L) == 2) { luaA_button_array_set(L, 1, 2, &widget->buttons); luaA_object_emit_signal(L, 1, "property::buttons", 0); return 1; } return luaA_button_array_get(L, 1, &widget->buttons); } /** Generic widget. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lfield visible The widget visibility. * \lfield mouse_enter A function to execute when the mouse enter the widget. * \lfield mouse_leave A function to execute when the mouse leave the widget. */ static int luaA_widget_index(lua_State *L) { size_t len; const char *prop = luaL_checklstring(L, 2, &len); awesome_token_t token = a_tokenize(prop, len); /* Try standard method */ if(luaA_class_index(L)) return 1; /* Then call special widget index */ widget_t *widget = luaA_checkudata(L, 1, &widget_class); return widget->index ? widget->index(L, token) : 0; } /** Generic widget newindex. * \param L The Lua VM state. * \return The number of elements pushed on stack. */ static int luaA_widget_newindex(lua_State *L) { size_t len; const char *prop = luaL_checklstring(L, 2, &len); awesome_token_t token = a_tokenize(prop, len); /* Try standard method */ luaA_class_newindex(L); /* Then call special widget newindex */ widget_t *widget = luaA_checkudata(L, 1, &widget_class); return widget->newindex ? widget->newindex(L, token) : 0; } static int luaA_widget_extents(lua_State *L) { widget_t *widget = luaA_checkudata(L, 1, &widget_class); area_t g = { .x = 0, .y = 0, .width = 0, .height = 0 }; if(widget->extents) g = widget->extents(L, widget); lua_newtable(L); lua_pushnumber(L, g.width); lua_setfield(L, -2, "width"); lua_pushnumber(L, g.height); lua_setfield(L, -2, "height"); return 1; } static int luaA_widget_set_type(lua_State *L, widget_t *w) { size_t len; const char *type = luaL_checklstring(L, -1, &len); widget_constructor_t *wc = NULL; switch(a_tokenize(type, len)) { case A_TK_TEXTBOX: wc = widget_textbox; break; case A_TK_PROGRESSBAR: wc = widget_progressbar; break; case A_TK_GRAPH: wc = widget_graph; break; case A_TK_SYSTRAY: wc = widget_systray; break; case A_TK_IMAGEBOX: wc = widget_imagebox; break; default: break; } if(!wc) luaL_error(L, "unkown widget type: %s", type); wc(w); w->type = wc; luaA_object_emit_signal(L, -3, "property::type", 0); return 0; } static int luaA_widget_get_visible(lua_State *L, widget_t *w) { lua_pushboolean(L, w->isvisible); return 1; } static int luaA_widget_set_visible(lua_State *L, widget_t *w) { w->isvisible = luaA_checkboolean(L, -1); widget_invalidate_bywidget(w); luaA_object_emit_signal(L, -3, "property::visible", 0); return 0; } void widget_class_setup(lua_State *L) { static const struct luaL_reg widget_methods[] = { LUA_CLASS_METHODS(widget) { "__call", luaA_widget_new }, { NULL, NULL } }; static const struct luaL_reg widget_meta[] = { LUA_OBJECT_META(widget) { "buttons", luaA_widget_buttons }, { "extents", luaA_widget_extents }, { "__index", luaA_widget_index }, { "__newindex", luaA_widget_newindex }, { "__gc", luaA_widget_gc }, { NULL, NULL } }; luaA_class_setup(L, &widget_class, "widget", (lua_class_allocator_t) widget_new, widget_methods, widget_meta); luaA_class_add_property(&widget_class, A_TK_VISIBLE, (lua_class_propfunc_t) luaA_widget_set_visible, (lua_class_propfunc_t) luaA_widget_get_visible, (lua_class_propfunc_t) luaA_widget_set_visible); luaA_class_add_property(&widget_class, A_TK_TYPE, (lua_class_propfunc_t) luaA_widget_set_type, NULL, NULL); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80