--------------------------------------------------------------------------- -- @author Julien Danjou <julien@danjou.info> -- @copyright 2008-2009 Julien Danjou -- @release @AWESOME_VERSION@ --------------------------------------------------------------------------- -- Grab environment we need local math = math local type = type local ipairs = ipairs local pairs = pairs local pcall = pcall local setmetatable = setmetatable local capi = { button = button } local util = require("awful.util") local wibox = require("wibox") local imagebox = require("wibox.widget.imagebox") local textbox = require("wibox.widget.textbox") local common = {} -- Recursively processes a template, replacing the tables representing the icon and -- the title with the widgets ib and tb local function replace_in_template(t, ib, tb) for i, v in ipairs(t) do if type(t[i]) == "table" then if v.item == "icon" then t[i] = ib elseif v.item == "title" then t[i] = tb else replace_in_template(v, ib, tb) end end end end function common.list_update(w, buttons, label, data, objects) -- update the widgets, creating them if needed w:reset() for i, o in ipairs(objects) do local cache = data[o] local ib, tb, bgb, m, l if cache then ib = cache.ib tb = cache.tb bgb = cache.bgb else ib = wibox.widget.imagebox() tb = wibox.widget.textbox() bgb = wibox.widget.background() m = wibox.layout.margin(tb, 4, 4) l = wibox.layout.fixed.horizontal() -- All of this is added in a fixed widget l:fill_space(true) l:add(ib) l:add(m) -- And all of this gets a background bgb:set_widget(l) if buttons then local btns = {} for kb, b in ipairs(buttons) do -- Create a proxy button object: it will receive the real -- press and release events, and will propagate them the the -- button object the user provided, but with the object as -- argument. local btn = capi.button { modifiers = b.modifiers, button = b.button } btn:connect_signal("press", function () b:emit_signal("press", o) end) btn:connect_signal("release", function () b:emit_signal("release", o) end) btns[#btns + 1] = btn end bgb:buttons(btns) end data[o] = { ib = ib, tb = tb, bgb = bgb } end local text, bg, bg_image, icon = label(o) -- The text might be invalid, so use pcall if not pcall(tb.set_markup, tb, text) then tb:set_markup("<Invalid text>") end bgb:set_bg(bg) bgb:set_bgimage(bg_image) ib:set_image(icon) w:add(bgb) end end return common -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80