/* * client.c - client management * * Copyright © 2007-2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ /** awesome client API * * Furthermore to the classes described here, one can also use signals as * described in @{signals} and X properties as described in @{xproperties}. * * Some signal names are starting with a dot. These dots are artefacts from * the documentation generation, you get the real signal name by * removing the starting dot. * * @author Julien Danjou <julien@danjou.info> * @copyright 2008-2009 Julien Danjou * @release @AWESOME_VERSION@ * @classmod client */ #include "objects/client.h" #include "common/atoms.h" #include "common/xutil.h" #include "event.h" #include "ewmh.h" #include "objects/drawable.h" #include "objects/screen.h" #include "objects/tag.h" #include "property.h" #include "spawn.h" #include "systray.h" #include "xwindow.h" #include #include #include /** Client object. * * @field window The X window id. * @field name The client title. * @field skip_taskbar True if the client does not want to be in taskbar. * @field type The window type (desktop, normal, dock, …). * @field class The client class. * @field instance The client instance. * @field pid The client PID, if available. * @field role The window role, if available. * @field machine The machine client is running on. * @field icon_name The client name when iconified. * @field icon The client icon. * @field screen Client screen. * @field hidden Define if the client must be hidden, i.e. never mapped, * invisible in taskbar. * @field minimized Define it the client must be iconify, i.e. only visible in * taskbar. * @field size_hints_honor Honor size hints, i.e. respect size ratio. * @field border_width The client border width. * @field border_color The client border color. * @field urgent The client urgent state. * @field content An image representing the client window content (screenshot). * @field focus The focused client. * @field opacity The client opacity between 0 and 1. * @field ontop The client is on top of every other windows. * @field above The client is above normal windows. * @field below The client is below normal windows. * @field fullscreen The client is fullscreen or not. * @field maximized The client is maximized (horizontally and vertically) or not. * @field maximized_horizontal The client is maximized horizontally or not. * @field maximized_vertical The client is maximized vertically or not. * @field transient_for The client the window is transient for. * @field group_window Window identification unique to a group of windows. * @field leader_window Identification unique to windows spawned by the same command. * @field size_hints A table with size hints of the client: user_position, * user_size, program_position, program_size, etc. * @field sticky Set the client sticky, i.e. available on all tags. * @field modal Indicate if the client is modal. * @field focusable True if the client can receive the input focus. * @field shape_bounding The client's bounding shape as set by awesome as a (native) cairo surface. * @field shape_clip The client's clip shape as set by awesome as a (native) cairo surface. * @field shape_client_bounding The client's bounding shape as set by the program as a (native) cairo surface. * @field shape_client_clip The client's clip shape as set by the program as a (native) cairo surface. * @field startup_id The FreeDesktop StartId. * @field valid If the client that this object refers to is still managed by awesome. * @table client */ /** Return client struts (reserved space at the edge of the screen). * * @param struts A table with new strut values, or none. * @return A table with strut values. * @function struts */ /** Get or set mouse buttons bindings for a client. * * @param buttons_table An array of mouse button bindings objects, or nothing. * @return A table with all buttons. * @function buttons */ /** Get the number of instances. * * @return The number of client objects alive. * @function instances */ static area_t titlebar_get_area(client_t *c, client_titlebar_t bar); static drawable_t *titlebar_get_drawable(lua_State *L, client_t *c, int cl_idx, client_titlebar_t bar); /** Collect a client. * \param L The Lua VM state. * \return The number of element pushed on stack. */ static void client_wipe(client_t *c) { key_array_wipe(&c->keys); xcb_icccm_get_wm_protocols_reply_wipe(&c->protocols); p_delete(&c->machine); p_delete(&c->class); p_delete(&c->instance); p_delete(&c->icon_name); p_delete(&c->alt_icon_name); p_delete(&c->name); p_delete(&c->alt_name); p_delete(&c->startup_id); if(c->icon) cairo_surface_destroy(c->icon); } /** Change the clients urgency flag. * \param L The Lua VM state. * \param cidx The client index on the stack. * \param urgent The new flag state. */ void client_set_urgent(lua_State *L, int cidx, bool urgent) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->urgent != urgent) { xcb_get_property_cookie_t hints = xcb_icccm_get_wm_hints_unchecked(globalconf.connection, c->window); c->urgent = urgent; /* update ICCCM hints */ xcb_icccm_wm_hints_t wmh; xcb_icccm_get_wm_hints_reply(globalconf.connection, hints, &wmh, NULL); if(urgent) wmh.flags |= XCB_ICCCM_WM_HINT_X_URGENCY; else wmh.flags &= ~XCB_ICCCM_WM_HINT_X_URGENCY; xcb_icccm_set_wm_hints(globalconf.connection, c->window, &wmh); luaA_object_emit_signal(L, cidx, "property::urgent", 0); } } #define DO_CLIENT_SET_PROPERTY(prop) \ void \ client_set_##prop(lua_State *L, int cidx, fieldtypeof(client_t, prop) value) \ { \ client_t *c = luaA_checkudata(L, cidx, &client_class); \ if(c->prop != value) \ { \ c->prop = value; \ luaA_object_emit_signal(L, cidx, "property::" #prop, 0); \ } \ } DO_CLIENT_SET_PROPERTY(group_window) DO_CLIENT_SET_PROPERTY(type) DO_CLIENT_SET_PROPERTY(transient_for) DO_CLIENT_SET_PROPERTY(pid) DO_CLIENT_SET_PROPERTY(skip_taskbar) #undef DO_CLIENT_SET_PROPERTY #define DO_CLIENT_SET_STRING_PROPERTY2(prop, signal) \ void \ client_set_##prop(lua_State *L, int cidx, char *value) \ { \ client_t *c = luaA_checkudata(L, cidx, &client_class); \ if (A_STREQ(c->prop, value)) \ { \ p_delete(&value); \ return; \ } \ p_delete(&c->prop); \ c->prop = value; \ luaA_object_emit_signal(L, cidx, "property::" #signal, 0); \ } #define DO_CLIENT_SET_STRING_PROPERTY(prop) \ DO_CLIENT_SET_STRING_PROPERTY2(prop, prop) DO_CLIENT_SET_STRING_PROPERTY(name) DO_CLIENT_SET_STRING_PROPERTY2(alt_name, name) DO_CLIENT_SET_STRING_PROPERTY(icon_name) DO_CLIENT_SET_STRING_PROPERTY2(alt_icon_name, icon_name) DO_CLIENT_SET_STRING_PROPERTY(role) DO_CLIENT_SET_STRING_PROPERTY(machine) #undef DO_CLIENT_SET_STRING_PROPERTY void client_set_class_instance(lua_State *L, int cidx, const char *class, const char *instance) { client_t *c = luaA_checkudata(L, cidx, &client_class); p_delete(&c->class); p_delete(&c->instance); c->class = a_strdup(class); luaA_object_emit_signal(L, cidx, "property::class", 0); c->instance = a_strdup(instance); luaA_object_emit_signal(L, cidx, "property::instance", 0); } /** Returns true if a client is tagged * with one of the tags of the specified screen. * \param c The client to check. * \param screen Virtual screen. * \return true if the client is visible, false otherwise. */ bool client_maybevisible(client_t *c) { if(c->sticky) return true; foreach(tag, globalconf.tags) if(tag_get_selected(*tag) && is_client_tagged(c, *tag)) return true; return false; } /** Get a client by its window. * \param w The client window to find. * \return A client pointer if found, NULL otherwise. */ client_t * client_getbywin(xcb_window_t w) { foreach(c, globalconf.clients) if((*c)->window == w) return *c; return NULL; } /** Get a client by its frame window. * \param w The client window to find. * \return A client pointer if found, NULL otherwise. */ client_t * client_getbyframewin(xcb_window_t w) { foreach(c, globalconf.clients) if((*c)->frame_window == w) return *c; return NULL; } /** Unfocus a client (internal). * \param c The client. */ static void client_unfocus_internal(client_t *c) { lua_State *L = globalconf_get_lua_State(); globalconf.focus.client = NULL; luaA_object_push(L, c); luaA_object_emit_signal(L, -1, "unfocus", 0); lua_pop(L, 1); } /** Unfocus a client. * \param c The client. */ static void client_unfocus(client_t *c) { client_unfocus_internal(c); globalconf.focus.need_update = true; } /** Check if client supports atom a protocol in WM_PROTOCOL. * \param c The client. * \param atom The protocol atom to check for. * \return True if client has the atom in protocol, false otherwise. */ bool client_hasproto(client_t *c, xcb_atom_t atom) { for(uint32_t i = 0; i < c->protocols.atoms_len; i++) if(c->protocols.atoms[i] == atom) return true; return false; } /** Prepare banning a client by running all needed lua events. * \param c The client. */ void client_ban_unfocus(client_t *c) { /* Wait until the last moment to take away the focus from the window. */ if(globalconf.focus.client == c) client_unfocus(c); } /** Ban client and move it out of the viewport. * \param c The client. */ void client_ban(client_t *c) { if(!c->isbanned) { xcb_unmap_window(globalconf.connection, c->frame_window); c->isbanned = true; client_ban_unfocus(c); } } /** This is part of The Bob Marley Algorithm: we ignore enter and leave window * in certain cases, like map/unmap or move, so we don't get spurious events. */ void client_ignore_enterleave_events(void) { foreach(c, globalconf.clients) { xcb_change_window_attributes(globalconf.connection, (*c)->window, XCB_CW_EVENT_MASK, (const uint32_t []) { CLIENT_SELECT_INPUT_EVENT_MASK & ~(XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW) }); xcb_change_window_attributes(globalconf.connection, (*c)->frame_window, XCB_CW_EVENT_MASK, (const uint32_t []) { FRAME_SELECT_INPUT_EVENT_MASK & ~(XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW) }); } } void client_restore_enterleave_events(void) { foreach(c, globalconf.clients) { xcb_change_window_attributes(globalconf.connection, (*c)->window, XCB_CW_EVENT_MASK, (const uint32_t []) { CLIENT_SELECT_INPUT_EVENT_MASK }); xcb_change_window_attributes(globalconf.connection, (*c)->frame_window, XCB_CW_EVENT_MASK, (const uint32_t []) { FRAME_SELECT_INPUT_EVENT_MASK }); } } /** Record that a client got focus. * \param c The client. * \return true if the client focus changed, false otherwise. */ bool client_focus_update(client_t *c) { lua_State *L = globalconf_get_lua_State(); if(globalconf.focus.client && globalconf.focus.client != c) { /* When we are called due to a FocusIn event (=old focused client * already unfocused), we don't want to cause a SetInputFocus, * because the client which has focus now could be using globally * active input model (or 'no input'). */ client_unfocus_internal(globalconf.focus.client); } bool focused_new = globalconf.focus.client != c; globalconf.focus.client = c; /* According to EWMH, we have to remove the urgent state from a client. * This should be done also for the current/focused client (FS#1310). */ luaA_object_push(L, c); client_set_urgent(L, -1, false); if(focused_new) luaA_object_emit_signal(L, -1, "focus", 0); lua_pop(L, 1); return focused_new; } /** Give focus to client, or to first client if client is NULL. * \param c The client. */ void client_focus(client_t *c) { /* We have to set focus on first client */ if(!c && globalconf.clients.len && !(c = globalconf.clients.tab[0])) return; if(client_focus_update(c)) globalconf.focus.need_update = true; } void client_focus_refresh(void) { client_t *c = globalconf.focus.client; xcb_window_t win = globalconf.screen->root; if(!globalconf.focus.need_update) return; globalconf.focus.need_update = false; if(c && client_maybevisible(c)) { /* Make sure this window is unbanned and e.g. not minimized */ client_unban(c); /* Sets focus on window - using xcb_set_input_focus or WM_TAKE_FOCUS */ if(!c->nofocus) win = c->window; else /* Focus the root window to make sure the previously focused client * doesn't get any input in case WM_TAKE_FOCUS gets ignored. */ win = globalconf.screen->root; if(client_hasproto(c, WM_TAKE_FOCUS)) xwindow_takefocus(c->window); } /* If nothing has the focused or the currently focused client doesn't want * us to focus it, this sets the focus to the root window. This makes sure * the previously focused client actually gets unfocused. Alternatively, the * new client gets the input focus. */ xcb_set_input_focus(globalconf.connection, XCB_INPUT_FOCUS_PARENT, win, globalconf.timestamp); } static void client_update_properties(lua_State *L, int cidx, client_t *c) { /* get all hints */ xcb_get_property_cookie_t wm_normal_hints = property_get_wm_normal_hints(c); xcb_get_property_cookie_t wm_hints = property_get_wm_hints(c); xcb_get_property_cookie_t wm_transient_for = property_get_wm_transient_for(c); xcb_get_property_cookie_t wm_client_leader = property_get_wm_client_leader(c); xcb_get_property_cookie_t wm_client_machine = property_get_wm_client_machine(c); xcb_get_property_cookie_t wm_window_role = property_get_wm_window_role(c); xcb_get_property_cookie_t net_wm_pid = property_get_net_wm_pid(c); xcb_get_property_cookie_t net_wm_icon = property_get_net_wm_icon(c); xcb_get_property_cookie_t wm_name = property_get_wm_name(c); xcb_get_property_cookie_t net_wm_name = property_get_net_wm_name(c); xcb_get_property_cookie_t wm_icon_name = property_get_wm_icon_name(c); xcb_get_property_cookie_t net_wm_icon_name = property_get_net_wm_icon_name(c); xcb_get_property_cookie_t wm_class = property_get_wm_class(c); xcb_get_property_cookie_t wm_protocols = property_get_wm_protocols(c); xcb_get_property_cookie_t opacity = xwindow_get_opacity_unchecked(c->window); /* update strut */ ewmh_process_client_strut(c); /* Now process all replies */ property_update_wm_normal_hints(c, wm_normal_hints); property_update_wm_hints(c, wm_hints); property_update_wm_transient_for(c, wm_transient_for); property_update_wm_client_leader(c, wm_client_leader); property_update_wm_client_machine(c, wm_client_machine); property_update_wm_window_role(c, wm_window_role); property_update_net_wm_pid(c, net_wm_pid); property_update_net_wm_icon(c, net_wm_icon); property_update_wm_name(c, wm_name); property_update_net_wm_name(c, net_wm_name); property_update_wm_icon_name(c, wm_icon_name); property_update_net_wm_icon_name(c, net_wm_icon_name); property_update_wm_class(c, wm_class); property_update_wm_protocols(c, wm_protocols); window_set_opacity(L, cidx, xwindow_get_opacity_from_cookie(opacity)); } /** Manage a new client. * \param w The window. * \param wgeom Window geometry. * \param startup True if we are managing at startup time. */ void client_manage(xcb_window_t w, xcb_get_geometry_reply_t *wgeom, xcb_get_window_attributes_reply_t *wattr) { lua_State *L = globalconf_get_lua_State(); const uint32_t select_input_val[] = { CLIENT_SELECT_INPUT_EVENT_MASK }; if(systray_iskdedockapp(w)) { systray_request_handle(w, NULL); return; } /* If this is a new client that just has been launched, then request its * startup id. */ xcb_get_property_cookie_t startup_id_q = xcb_get_property(globalconf.connection, false, w, _NET_STARTUP_ID, XCB_GET_PROPERTY_TYPE_ANY, 0, UINT_MAX); /* Make sure the window is automatically mapped if awesome exits or dies. */ xcb_change_save_set(globalconf.connection, XCB_SET_MODE_INSERT, w); if (globalconf.have_shape) xcb_shape_select_input(globalconf.connection, w, 1); client_t *c = client_new(L); xcb_screen_t *s = globalconf.screen; /* consider the window banned */ c->isbanned = true; /* Store window and visual */ c->window = w; c->visualtype = draw_find_visual(globalconf.screen, wattr->visual); c->frame_window = xcb_generate_id(globalconf.connection); xcb_create_window(globalconf.connection, globalconf.default_depth, c->frame_window, s->root, wgeom->x, wgeom->y, wgeom->width, wgeom->height, wgeom->border_width, XCB_COPY_FROM_PARENT, globalconf.visual->visual_id, XCB_CW_BORDER_PIXEL | XCB_CW_BIT_GRAVITY | XCB_CW_WIN_GRAVITY | XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK | XCB_CW_COLORMAP, (const uint32_t []) { globalconf.screen->black_pixel, XCB_GRAVITY_NORTH_WEST, XCB_GRAVITY_NORTH_WEST, 1, FRAME_SELECT_INPUT_EVENT_MASK, globalconf.default_cmap }); /* The client may already be mapped, thus we must be sure that we don't send * ourselves an UnmapNotify due to the xcb_reparent_window(). * * Grab the server to make sure we don't lose any events. */ uint32_t no_event[] = { 0 }; xcb_grab_server(globalconf.connection); xcb_change_window_attributes(globalconf.connection, globalconf.screen->root, XCB_CW_EVENT_MASK, no_event); xcb_reparent_window(globalconf.connection, w, c->frame_window, 0, 0); xcb_map_window(globalconf.connection, w); xcb_change_window_attributes(globalconf.connection, globalconf.screen->root, XCB_CW_EVENT_MASK, ROOT_WINDOW_EVENT_MASK); xcb_ungrab_server(globalconf.connection); /* Do this now so that we don't get any events for the above * (Else, reparent could cause an UnmapNotify) */ xcb_change_window_attributes(globalconf.connection, w, XCB_CW_EVENT_MASK, select_input_val); luaA_object_emit_signal(L, -1, "property::window", 0); /* The frame window gets the border, not the real client window */ xcb_configure_window(globalconf.connection, w, XCB_CONFIG_WINDOW_BORDER_WIDTH, (uint32_t[]) { 0 }); /* Move this window to the bottom of the stack. Without this we would force * other windows which will be above this one to redraw themselves because * this window occludes them for a tiny moment. The next stack_refresh() * will fix this up and move the window to its correct place. */ xcb_configure_window(globalconf.connection, c->frame_window, XCB_CONFIG_WINDOW_STACK_MODE, (uint32_t[]) { XCB_STACK_MODE_BELOW}); /* Duplicate client and push it in client list */ lua_pushvalue(L, -1); client_array_push(&globalconf.clients, luaA_object_ref(L, -1)); /* Set the right screen */ screen_client_moveto(c, screen_getbycoord(wgeom->x, wgeom->y), false); /* Store initial geometry and emits signals so we inform that geometry have * been set. */ #define HANDLE_GEOM(attr) \ c->geometry.attr = wgeom->attr; \ luaA_object_emit_signal(L, -1, "property::" #attr, 0); HANDLE_GEOM(x) HANDLE_GEOM(y) HANDLE_GEOM(width) HANDLE_GEOM(height) #undef HANDLE_GEOM luaA_object_emit_signal(L, -1, "property::geometry", 0); /* Set border width */ window_set_border_width(L, -1, wgeom->border_width); /* we honor size hints by default */ c->size_hints_honor = true; luaA_object_emit_signal(L, -1, "property::size_hints_honor", 0); /* update all properties */ client_update_properties(L, -1, c); /* Then check clients hints */ ewmh_client_check_hints(c); /* Push client in stack */ stack_client_push(c); /* Put the window in normal state. */ xwindow_set_state(c->window, XCB_ICCCM_WM_STATE_NORMAL); /* Request our response */ xcb_get_property_reply_t *reply = xcb_get_property_reply(globalconf.connection, startup_id_q, NULL); /* Say spawn that a client has been started, with startup id as argument */ char *startup_id = xutil_get_text_property_from_reply(reply); c->startup_id = startup_id; p_delete(&reply); spawn_start_notify(c, startup_id); luaA_class_emit_signal(L, &client_class, "list", 0); /* client is still on top of the stack; emit signal */ luaA_object_emit_signal(L, -1, "manage", 0); /* pop client */ lua_pop(L, 1); } static void client_remove_titlebar_geometry(client_t *c, area_t *geometry) { geometry->x += c->titlebar[CLIENT_TITLEBAR_LEFT].size; geometry->y += c->titlebar[CLIENT_TITLEBAR_TOP].size; geometry->width -= c->titlebar[CLIENT_TITLEBAR_LEFT].size; geometry->width -= c->titlebar[CLIENT_TITLEBAR_RIGHT].size; geometry->height -= c->titlebar[CLIENT_TITLEBAR_TOP].size; geometry->height -= c->titlebar[CLIENT_TITLEBAR_BOTTOM].size; } static void client_add_titlebar_geometry(client_t *c, area_t *geometry) { geometry->x -= c->titlebar[CLIENT_TITLEBAR_LEFT].size; geometry->y -= c->titlebar[CLIENT_TITLEBAR_TOP].size; geometry->width += c->titlebar[CLIENT_TITLEBAR_LEFT].size; geometry->width += c->titlebar[CLIENT_TITLEBAR_RIGHT].size; geometry->height += c->titlebar[CLIENT_TITLEBAR_TOP].size; geometry->height += c->titlebar[CLIENT_TITLEBAR_BOTTOM].size; } /** Send a synthetic configure event to a window. */ void client_send_configure(client_t *c) { area_t geometry = c->geometry; if (!c->fullscreen) client_remove_titlebar_geometry(c, &geometry); xwindow_configure(c->window, geometry, c->border_width); } /** Apply size hints to the client's new geometry. */ static area_t client_apply_size_hints(client_t *c, area_t geometry) { int32_t minw = 0, minh = 0; int32_t basew = 0, baseh = 0, real_basew = 0, real_baseh = 0; if (c->fullscreen) return geometry; /* Size hints are applied to the window without any decoration */ client_remove_titlebar_geometry(c, &geometry); if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_SIZE) { basew = c->size_hints.base_width; baseh = c->size_hints.base_height; real_basew = basew; real_baseh = baseh; } else if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_MIN_SIZE) { /* base size is substituted with min size if not specified */ basew = c->size_hints.min_width; baseh = c->size_hints.min_height; } if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_MIN_SIZE) { minw = c->size_hints.min_width; minh = c->size_hints.min_height; } else if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_SIZE) { /* min size is substituted with base size if not specified */ minw = c->size_hints.base_width; minh = c->size_hints.base_height; } /* Handle the size aspect ratio */ if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_ASPECT && c->size_hints.min_aspect_den > 0 && c->size_hints.max_aspect_den > 0 && geometry.height > real_baseh && geometry.width > real_basew) { /* ICCCM mandates: * If a base size is provided along with the aspect ratio fields, the base size should be subtracted from the * window size prior to checking that the aspect ratio falls in range. If a base size is not provided, nothing * should be subtracted from the window size. (The minimum size is not to be used in place of the base size for * this purpose.) */ double dx = geometry.width - real_basew; double dy = geometry.height - real_baseh; double ratio = dx / dy; double min = c->size_hints.min_aspect_num / (double) c->size_hints.min_aspect_den; double max = c->size_hints.max_aspect_num / (double) c->size_hints.max_aspect_den; if(max > 0 && min > 0 && ratio > 0) { if(ratio < min) { /* dx is lower than allowed, make dy lower to compensate this (+ 0.5 to force proper rounding). */ dy = dx / min + 0.5; geometry.width = dx + real_basew; geometry.height = dy + real_baseh; } else if(ratio > max) { /* dx is too high, lower it (+0.5 for proper rounding) */ dx = dy * max + 0.5; geometry.width = dx + real_basew; geometry.height = dy + real_baseh; } } } /* Handle the minimum size */ geometry.width = MAX(geometry.width, minw); geometry.height = MAX(geometry.height, minh); /* Handle the maximum size */ if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_MAX_SIZE) { if(c->size_hints.max_width) geometry.width = MIN(geometry.width, c->size_hints.max_width); if(c->size_hints.max_height) geometry.height = MIN(geometry.height, c->size_hints.max_height); } /* Handle the size increment */ if(c->size_hints.flags & (XCB_ICCCM_SIZE_HINT_P_RESIZE_INC | XCB_ICCCM_SIZE_HINT_BASE_SIZE) && c->size_hints.width_inc && c->size_hints.height_inc) { uint16_t t1 = geometry.width, t2 = geometry.height; unsigned_subtract(t1, basew); unsigned_subtract(t2, baseh); geometry.width -= t1 % c->size_hints.width_inc; geometry.height -= t2 % c->size_hints.height_inc; } client_add_titlebar_geometry(c, &geometry); return geometry; } static void client_resize_do(client_t *c, area_t geometry, bool force_notice, bool honor_hints) { lua_State *L = globalconf_get_lua_State(); bool send_notice = force_notice; bool hide_titlebars = c->fullscreen; screen_t *new_screen = screen_getbycoord(geometry.x, geometry.y); if (honor_hints) geometry = client_apply_size_hints(c, geometry); if(c->geometry.width == geometry.width && c->geometry.height == geometry.height) send_notice = true; /* Also store geometry including border */ area_t old_geometry = c->geometry; c->geometry = geometry; /* Ignore all spurious enter/leave notify events */ client_ignore_enterleave_events(); /* Configure the client for its new size */ area_t real_geometry = geometry; if (!hide_titlebars) { real_geometry.x = c->titlebar[CLIENT_TITLEBAR_LEFT].size; real_geometry.y = c->titlebar[CLIENT_TITLEBAR_TOP].size; real_geometry.width -= c->titlebar[CLIENT_TITLEBAR_LEFT].size; real_geometry.width -= c->titlebar[CLIENT_TITLEBAR_RIGHT].size; real_geometry.height -= c->titlebar[CLIENT_TITLEBAR_TOP].size; real_geometry.height -= c->titlebar[CLIENT_TITLEBAR_BOTTOM].size; } else { real_geometry.x = 0; real_geometry.y = 0; } xcb_configure_window(globalconf.connection, c->frame_window, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y | XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, (uint32_t[]) { geometry.x, geometry.y, geometry.width, geometry.height }); xcb_configure_window(globalconf.connection, c->window, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y | XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, (uint32_t[]) { real_geometry.x, real_geometry.y, real_geometry.width, real_geometry.height }); if(send_notice) /* We are moving without changing the size, see ICCCM 4.2.3 */ client_send_configure(c); client_restore_enterleave_events(); luaA_object_push(L, c); luaA_object_emit_signal(L, -1, "property::geometry", 0); if (old_geometry.x != geometry.x) luaA_object_emit_signal(L, -1, "property::x", 0); if (old_geometry.y != geometry.y) luaA_object_emit_signal(L, -1, "property::y", 0); if (old_geometry.width != geometry.width) luaA_object_emit_signal(L, -1, "property::width", 0); if (old_geometry.height != geometry.height) luaA_object_emit_signal(L, -1, "property::height", 0); lua_pop(L, 1); screen_client_moveto(c, new_screen, false); /* Update all titlebars */ for (client_titlebar_t bar = CLIENT_TITLEBAR_TOP; bar < CLIENT_TITLEBAR_COUNT; bar++) { if (c->titlebar[bar].drawable == NULL && c->titlebar[bar].size == 0) continue; luaA_object_push(L, c); drawable_t *drawable = titlebar_get_drawable(L, c, -1, bar); luaA_object_push_item(L, -1, drawable); area_t area = titlebar_get_area(c, bar); /* Convert to global coordinates */ area.x += geometry.x; area.y += geometry.y; if (hide_titlebars) area.width = area.height = 0; drawable_set_geometry(L, -1, area); /* Pop the client and the drawable */ lua_pop(L, 2); } } /** Resize client window. * The sizes given as parameters are with borders! * \param c Client to resize. * \param geometry New window geometry. * \param honor_hints Use size hints. * \return true if an actual resize occurred. */ bool client_resize(client_t *c, area_t geometry, bool honor_hints) { area_t area; /* offscreen appearance fixes */ area = display_area_get(); if(geometry.x > area.width) geometry.x = area.width - geometry.width; if(geometry.y > area.height) geometry.y = area.height - geometry.height; if(geometry.x + geometry.width < 0) geometry.x = 0; if(geometry.y + geometry.height < 0) geometry.y = 0; if(geometry.width < c->titlebar[CLIENT_TITLEBAR_LEFT].size + c->titlebar[CLIENT_TITLEBAR_RIGHT].size) return false; if(geometry.height < c->titlebar[CLIENT_TITLEBAR_TOP].size + c->titlebar[CLIENT_TITLEBAR_BOTTOM].size) return false; if(geometry.width == 0 || geometry.height == 0) return false; if(c->geometry.x != geometry.x || c->geometry.y != geometry.y || c->geometry.width != geometry.width || c->geometry.height != geometry.height) { client_resize_do(c, geometry, false, honor_hints); return true; } return false; } static void client_emit_property_workarea_on_screen(lua_State *L, client_t *c) { luaA_object_push(L, c->screen); luaA_object_emit_signal(L, -1, "property::workarea", 0); lua_pop(L, 1); } /** Set a client minimized, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client minimized. */ void client_set_minimized(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->minimized != s) { c->minimized = s; banning_need_update(); if(s) { /* ICCCM: To transition from ICONIC to NORMAL state, the client * should just map the window. Thus, iconic clients need to be * unmapped, else the MapWindow request doesn't have any effect. */ xwindow_set_state(c->window, XCB_ICCCM_WM_STATE_ICONIC); uint32_t no_event[] = { 0 }; const uint32_t client_select_input_val[] = { CLIENT_SELECT_INPUT_EVENT_MASK }; const uint32_t frame_select_input_val[] = { FRAME_SELECT_INPUT_EVENT_MASK }; xcb_grab_server(globalconf.connection); xcb_change_window_attributes(globalconf.connection, globalconf.screen->root, XCB_CW_EVENT_MASK, no_event); xcb_change_window_attributes(globalconf.connection, c->frame_window, XCB_CW_EVENT_MASK, no_event); xcb_change_window_attributes(globalconf.connection, c->window, XCB_CW_EVENT_MASK, no_event); xcb_unmap_window(globalconf.connection, c->window); xcb_change_window_attributes(globalconf.connection, globalconf.screen->root, XCB_CW_EVENT_MASK, ROOT_WINDOW_EVENT_MASK); xcb_change_window_attributes(globalconf.connection, c->frame_window, XCB_CW_EVENT_MASK, frame_select_input_val); xcb_change_window_attributes(globalconf.connection, c->window, XCB_CW_EVENT_MASK, client_select_input_val); xcb_ungrab_server(globalconf.connection); } else { xwindow_set_state(c->window, XCB_ICCCM_WM_STATE_NORMAL); xcb_map_window(globalconf.connection, c->window); } if(strut_has_value(&c->strut)) client_emit_property_workarea_on_screen(L, c); luaA_object_emit_signal(L, cidx, "property::minimized", 0); } } /** Set a client hidden, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client hidden. */ static void client_set_hidden(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->hidden != s) { c->hidden = s; banning_need_update(); if(strut_has_value(&c->strut)) client_emit_property_workarea_on_screen(L, c); luaA_object_emit_signal(L, cidx, "property::hidden", 0); } } /** Set a client sticky, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client sticky. */ void client_set_sticky(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->sticky != s) { c->sticky = s; banning_need_update(); luaA_object_emit_signal(L, cidx, "property::sticky", 0); } } /** Set a client focusable, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client's focusable property. */ static void client_set_focusable(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->focusable != s || !c->focusable_set) { c->focusable = s; c->focusable_set = true; luaA_object_emit_signal(L, cidx, "property::focusable", 0); } } /** Unset a client's focusable property and make it use the default again. * \param L The Lua VM state. * \param cidx The client index. */ static void client_unset_focusable(lua_State *L, int cidx) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->focusable_set) { c->focusable_set = false; luaA_object_emit_signal(L, cidx, "property::focusable", 0); } } /** Set a client fullscreen, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client fullscreen. */ void client_set_fullscreen(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->fullscreen != s) { /* become fullscreen! */ if(s) { /* remove any max state */ client_set_maximized(L, cidx, false); /* You can only be part of one of the special layers. */ client_set_below(L, cidx, false); client_set_above(L, cidx, false); client_set_ontop(L, cidx, false); } int abs_cidx = luaA_absindex(L, cidx); \ lua_pushboolean(L, s); c->fullscreen = s; luaA_object_emit_signal(L, abs_cidx, "request::fullscreen", 1); luaA_object_emit_signal(L, abs_cidx, "property::fullscreen", 0); /* Force a client resize, so that titlebars get shown/hidden */ client_resize_do(c, c->geometry, true, false); stack_windows(); } } /** Get a clients maximized state (horizontally and vertically). * \param c The client. * \return The maximized state. */ static int client_get_maximized(client_t *c) { return c->maximized_horizontal && c->maximized_vertical; } /** Set a client horizontally|vertically maximized. * \param L The Lua VM state. * \param cidx The client index. * \param s The maximized status. */ #define DO_FUNCTION_CLIENT_MAXIMIZED(type) \ void \ client_set_maximized_##type(lua_State *L, int cidx, bool s) \ { \ client_t *c = luaA_checkudata(L, cidx, &client_class); \ if(c->maximized_##type != s) \ { \ int abs_cidx = luaA_absindex(L, cidx); \ if(s) \ client_set_fullscreen(L, abs_cidx, false); \ lua_pushboolean(L, s); \ int max_before = client_get_maximized(c); \ c->maximized_##type = s; \ luaA_object_emit_signal(L, abs_cidx, "request::maximized_" #type, 1); \ luaA_object_emit_signal(L, abs_cidx, "property::maximized_" #type, 0); \ if(max_before != client_get_maximized(c)) \ luaA_object_emit_signal(L, abs_cidx, "property::maximized", 0); \ stack_windows(); \ } \ } DO_FUNCTION_CLIENT_MAXIMIZED(vertical) DO_FUNCTION_CLIENT_MAXIMIZED(horizontal) #undef DO_FUNCTION_CLIENT_MAXIMIZED /** Set a client maximized (horizontally and vertically). * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client maximized attribute. */ void client_set_maximized(lua_State *L, int cidx, bool s) { client_set_maximized_horizontal(L, cidx, s); client_set_maximized_vertical(L, cidx, s); } /** Set a client above, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client above. */ void client_set_above(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->above != s) { /* You can only be part of one of the special layers. */ if(s) { client_set_below(L, cidx, false); client_set_ontop(L, cidx, false); client_set_fullscreen(L, cidx, false); } c->above = s; stack_windows(); luaA_object_emit_signal(L, cidx, "property::above", 0); } } /** Set a client below, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client below. */ void client_set_below(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->below != s) { /* You can only be part of one of the special layers. */ if(s) { client_set_above(L, cidx, false); client_set_ontop(L, cidx, false); client_set_fullscreen(L, cidx, false); } c->below = s; stack_windows(); luaA_object_emit_signal(L, cidx, "property::below", 0); } } /** Set a client modal, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client modal attribute. */ void client_set_modal(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->modal != s) { c->modal = s; stack_windows(); luaA_object_emit_signal(L, cidx, "property::modal", 0); } } /** Set a client ontop, or not. * \param L The Lua VM state. * \param cidx The client index. * \param s Set or not the client ontop attribute. */ void client_set_ontop(lua_State *L, int cidx, bool s) { client_t *c = luaA_checkudata(L, cidx, &client_class); if(c->ontop != s) { /* You can only be part of one of the special layers. */ if(s) { client_set_above(L, cidx, false); client_set_below(L, cidx, false); client_set_fullscreen(L, cidx, false); } c->ontop = s; stack_windows(); luaA_object_emit_signal(L, cidx, "property::ontop", 0); } } /** Unban a client and move it back into the viewport. * \param c The client. */ void client_unban(client_t *c) { lua_State *L = globalconf_get_lua_State(); if(c->isbanned) { xcb_map_window(globalconf.connection, c->frame_window); c->isbanned = false; /* An unbanned client shouldn't be minimized or hidden */ luaA_object_push(L, c); client_set_minimized(L, -1, false); client_set_hidden(L, -1, false); lua_pop(L, 1); if (globalconf.focus.client == c) globalconf.focus.need_update = true; } } /** Unmanage a client. * \param c The client. * \param window_valid Is the client's window still valid? */ void client_unmanage(client_t *c, bool window_valid) { lua_State *L = globalconf_get_lua_State(); /* Reset transient_for attributes of windows that might be referring to us */ foreach(_tc, globalconf.clients) { client_t *tc = *_tc; if(tc->transient_for == c) tc->transient_for = NULL; } if(globalconf.focus.client == c) client_unfocus(c); /* remove client from global list and everywhere else */ foreach(elem, globalconf.clients) if(*elem == c) { client_array_remove(&globalconf.clients, elem); break; } stack_client_remove(c); for(int i = 0; i < globalconf.tags.len; i++) untag_client(c, globalconf.tags.tab[i]); luaA_object_push(L, c); luaA_object_emit_signal(L, -1, "unmanage", 0); lua_pop(L, 1); luaA_class_emit_signal(L, &client_class, "list", 0); if(strut_has_value(&c->strut)) client_emit_property_workarea_on_screen(L, c); /* Get rid of all titlebars */ for (client_titlebar_t bar = CLIENT_TITLEBAR_TOP; bar < CLIENT_TITLEBAR_COUNT; bar++) { if (c->titlebar[bar].drawable == NULL) continue; /* Forget about the drawable */ luaA_object_push(L, c); luaA_object_unref_item(L, -1, c->titlebar[bar].drawable); c->titlebar[bar].drawable = NULL; lua_pop(L, 1); } /* Clear our event mask so that we don't receive any events from now on, * especially not for the following requests. */ if(window_valid) xcb_change_window_attributes(globalconf.connection, c->window, XCB_CW_EVENT_MASK, (const uint32_t []) { 0 }); xcb_change_window_attributes(globalconf.connection, c->frame_window, XCB_CW_EVENT_MASK, (const uint32_t []) { 0 }); if(window_valid) { xcb_unmap_window(globalconf.connection, c->window); xcb_reparent_window(globalconf.connection, c->window, globalconf.screen->root, c->geometry.x, c->geometry.y); } /* Ignore all spurious enter/leave notify events */ client_ignore_enterleave_events(); xcb_destroy_window(globalconf.connection, c->frame_window); client_restore_enterleave_events(); if(window_valid) { /* Remove this window from the save set since this shouldn't be made visible * after a restart anymore. */ xcb_change_save_set(globalconf.connection, XCB_SET_MODE_DELETE, c->window); if (globalconf.have_shape) xcb_shape_select_input(globalconf.connection, c->window, 0); /* Do this last to avoid races with clients. According to ICCCM, clients * arent allowed to re-use the window until after this. */ xwindow_set_state(c->window, XCB_ICCCM_WM_STATE_WITHDRAWN); } /* set client as invalid */ c->window = XCB_NONE; luaA_object_unref(L, c); } /** Kill a client via a WM_DELETE_WINDOW request or KillClient if not * supported. * \param c The client to kill. */ void client_kill(client_t *c) { if(client_hasproto(c, WM_DELETE_WINDOW)) { xcb_client_message_event_t ev; /* Initialize all of event's fields first */ p_clear(&ev, 1); ev.response_type = XCB_CLIENT_MESSAGE; ev.window = c->window; ev.format = 32; ev.data.data32[1] = globalconf.timestamp; ev.type = WM_PROTOCOLS; ev.data.data32[0] = WM_DELETE_WINDOW; xcb_send_event(globalconf.connection, false, c->window, XCB_EVENT_MASK_NO_EVENT, (char *) &ev); } else xcb_kill_client(globalconf.connection, c->window); } /** Get all clients into a table. * * @param[opt] screen A screen number. * @return A table with all clients. * @function get */ static int luaA_client_get(lua_State *L) { int i = 1; screen_t *screen = NULL; if(!lua_isnoneornil(L, 1)) screen = luaA_checkscreen(L, 1); lua_newtable(L); foreach(c, globalconf.clients) if(screen == NULL || (*c)->screen == screen) { luaA_object_push(L, *c); lua_rawseti(L, -2, i++); } return 1; } /** Check if a client is visible on its screen. * * @return A boolean value, true if the client is visible, false otherwise. * @function isvisible */ static int luaA_client_isvisible(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); lua_pushboolean(L, client_isvisible(c)); return 1; } /** Set a client icon. * \param L The Lua VM state. * \param cidx The client index on the stack. * \param iidx The image index on the stack. */ void client_set_icon(client_t *c, cairo_surface_t *s) { lua_State *L = globalconf_get_lua_State(); if (s) s = draw_dup_image_surface(s); if(c->icon) cairo_surface_destroy(c->icon); c->icon = s; luaA_object_push(L, c); luaA_object_emit_signal(L, -1, "property::icon", 0); lua_pop(L, 1); } /** Set a client icon. * \param c The client to change. * \param icon A bitmap containing the icon. * \param mask A mask for the bitmap (optional) */ void client_set_icon_from_pixmaps(client_t *c, xcb_pixmap_t icon, xcb_pixmap_t mask) { xcb_get_geometry_cookie_t geom_icon_c, geom_mask_c; xcb_get_geometry_reply_t *geom_icon_r, *geom_mask_r = NULL; cairo_surface_t *s_icon, *result; geom_icon_c = xcb_get_geometry_unchecked(globalconf.connection, icon); if (mask) geom_mask_c = xcb_get_geometry_unchecked(globalconf.connection, mask); geom_icon_r = xcb_get_geometry_reply(globalconf.connection, geom_icon_c, NULL); if (mask) geom_mask_r = xcb_get_geometry_reply(globalconf.connection, geom_mask_c, NULL); if (!geom_icon_r || (mask && !geom_mask_r)) goto out; if ((geom_icon_r->depth != 1 && geom_icon_r->depth != globalconf.screen->root_depth) || (geom_mask_r && geom_mask_r->depth != 1)) { warn("Got pixmaps with depth (%d, %d) while processing icon, but only depth 1 and %d are allowed", geom_icon_r->depth, geom_mask_r ? geom_mask_r->depth : 0, globalconf.screen->root_depth); goto out; } if (geom_icon_r->depth == 1) s_icon = cairo_xcb_surface_create_for_bitmap(globalconf.connection, globalconf.screen, icon, geom_icon_r->width, geom_icon_r->height); else s_icon = cairo_xcb_surface_create(globalconf.connection, icon, globalconf.default_visual, geom_icon_r->width, geom_icon_r->height); result = s_icon; if (mask) { cairo_surface_t *s_mask; cairo_t *cr; result = cairo_surface_create_similar(s_icon, CAIRO_CONTENT_COLOR_ALPHA, geom_icon_r->width, geom_icon_r->height); s_mask = cairo_xcb_surface_create_for_bitmap(globalconf.connection, globalconf.screen, mask, geom_icon_r->width, geom_icon_r->height); cr = cairo_create(result); cairo_set_source_surface(cr, s_icon, 0, 0); cairo_mask_surface(cr, s_mask, 0, 0); cairo_surface_destroy(s_mask); cairo_destroy(cr); } client_set_icon(c, result); cairo_surface_destroy(result); if (result != s_icon) cairo_surface_destroy(s_icon); out: p_delete(&geom_icon_r); p_delete(&geom_mask_r); } /** Kill a client. * * @function kill */ static int luaA_client_kill(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); client_kill(c); return 0; } /** Swap a client with another one in global client list. * @client A client to swap with. * @function swap */ static int luaA_client_swap(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); client_t *swap = luaA_checkudata(L, 2, &client_class); if(c != swap) { client_t **ref_c = NULL, **ref_swap = NULL; foreach(item, globalconf.clients) { if(*item == c) ref_c = item; else if(*item == swap) ref_swap = item; if(ref_c && ref_swap) break; } /* swap ! */ *ref_c = swap; *ref_swap = c; luaA_class_emit_signal(L, &client_class, "list", 0); } return 0; } /** Access or set the client tags. * * @param tags_table A table with tags to set, or none to get the current tags * table. * @return A table with all tags. * @function tags */ static int luaA_client_tags(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); int j = 0; if(lua_gettop(L) == 2) { luaA_checktable(L, 2); for(int i = 0; i < globalconf.tags.len; i++) { /* Only untag if we aren't going to add this tag again */ bool found = false; lua_pushnil(L); while(lua_next(L, 2)) { tag_t *t = lua_touserdata(L, -1); /* Pop the value from lua_next */ lua_pop(L, 1); if (t != globalconf.tags.tab[i]) continue; /* Pop the key from lua_next */ lua_pop(L, 1); found = true; break; } if(!found) untag_client(c, globalconf.tags.tab[i]); } lua_pushnil(L); while(lua_next(L, 2)) tag_client(L, c); lua_pop(L, 1); } lua_newtable(L); foreach(tag, globalconf.tags) if(is_client_tagged(c, *tag)) { luaA_object_push(L, *tag); lua_rawseti(L, -2, ++j); } return 1; } /** Raise a client on top of others which are on the same layer. * * @function raise */ static int luaA_client_raise(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); client_raise(c); return 0; } /** Lower a client on bottom of others which are on the same layer. * * @function lower */ static int luaA_client_lower(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); stack_client_push(c); /* Traverse all transient layers. */ for(client_t *tc = c->transient_for; tc; tc = tc->transient_for) stack_client_push(tc); return 0; } /** Stop managing a client. * * @function unmanage */ static int luaA_client_unmanage(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); client_unmanage(c, true); return 0; } static area_t titlebar_get_area(client_t *c, client_titlebar_t bar) { area_t result = c->geometry; result.x = result.y = 0; // Let's try some ascii art: // --------------------------- // | Top | // |-------------------------| // |L| |R| // |e| |i| // |f| |g| // |t| |h| // | | |t| // |-------------------------| // | Bottom | // --------------------------- switch (bar) { case CLIENT_TITLEBAR_BOTTOM: result.y = c->geometry.height - c->titlebar[bar].size; /* Fall through */ case CLIENT_TITLEBAR_TOP: result.height = c->titlebar[bar].size; break; case CLIENT_TITLEBAR_RIGHT: result.x = c->geometry.width - c->titlebar[bar].size; /* Fall through */ case CLIENT_TITLEBAR_LEFT: result.y = c->titlebar[CLIENT_TITLEBAR_TOP].size; result.width = c->titlebar[bar].size; result.height -= c->titlebar[CLIENT_TITLEBAR_TOP].size; result.height -= c->titlebar[CLIENT_TITLEBAR_BOTTOM].size; break; default: fatal("Unknown titlebar kind %d\n", (int) bar); } return result; } drawable_t * client_get_drawable_offset(client_t *c, int *x, int *y) { for (client_titlebar_t bar = CLIENT_TITLEBAR_TOP; bar < CLIENT_TITLEBAR_COUNT; bar++) { area_t area = titlebar_get_area(c, bar); if (AREA_LEFT(area) > *x || AREA_RIGHT(area) <= *x) continue; if (AREA_TOP(area) > *y || AREA_BOTTOM(area) <= *y) continue; *x -= area.x; *y -= area.y; return c->titlebar[bar].drawable; } return NULL; } drawable_t * client_get_drawable(client_t *c, int x, int y) { return client_get_drawable_offset(c, &x, &y); } static void client_refresh_titlebar_partial(client_t *c, client_titlebar_t bar, int16_t x, int16_t y, uint16_t width, uint16_t height) { if(c->titlebar[bar].drawable == NULL || c->titlebar[bar].drawable->pixmap == XCB_NONE || !c->titlebar[bar].drawable->refreshed) return; /* Is the titlebar part of the area that should get redrawn? */ area_t area = titlebar_get_area(c, bar); if (AREA_LEFT(area) >= x + width || AREA_RIGHT(area) <= x) return; if (AREA_TOP(area) >= y + height || AREA_BOTTOM(area) <= y) return; /* Redraw the affected parts */ cairo_surface_flush(c->titlebar[bar].drawable->surface); xcb_copy_area(globalconf.connection, c->titlebar[bar].drawable->pixmap, c->frame_window, globalconf.gc, x - area.x, y - area.y, x, y, width, height); } #define HANDLE_TITLEBAR_REFRESH(name, index) \ static void \ client_refresh_titlebar_ ## name(client_t *c) \ { \ area_t area = titlebar_get_area(c, index); \ client_refresh_titlebar_partial(c, index, area.x, area.y, area.width, area.height); \ } HANDLE_TITLEBAR_REFRESH(top, CLIENT_TITLEBAR_TOP) HANDLE_TITLEBAR_REFRESH(right, CLIENT_TITLEBAR_RIGHT) HANDLE_TITLEBAR_REFRESH(bottom, CLIENT_TITLEBAR_BOTTOM) HANDLE_TITLEBAR_REFRESH(left, CLIENT_TITLEBAR_LEFT) /** * Refresh all titlebars that are in the specified rectangle */ void client_refresh_partial(client_t *c, int16_t x, int16_t y, uint16_t width, uint16_t height) { for (client_titlebar_t bar = CLIENT_TITLEBAR_TOP; bar < CLIENT_TITLEBAR_COUNT; bar++) { client_refresh_titlebar_partial(c, bar, x, y, width, height); } } static drawable_t * titlebar_get_drawable(lua_State *L, client_t *c, int cl_idx, client_titlebar_t bar) { if (c->titlebar[bar].drawable == NULL) { cl_idx = luaA_absindex(L, cl_idx); switch (bar) { case CLIENT_TITLEBAR_TOP: drawable_allocator(L, (drawable_refresh_callback *) client_refresh_titlebar_top, c); break; case CLIENT_TITLEBAR_BOTTOM: drawable_allocator(L, (drawable_refresh_callback *) client_refresh_titlebar_bottom, c); break; case CLIENT_TITLEBAR_RIGHT: drawable_allocator(L, (drawable_refresh_callback *) client_refresh_titlebar_right, c); break; case CLIENT_TITLEBAR_LEFT: drawable_allocator(L, (drawable_refresh_callback *) client_refresh_titlebar_left, c); break; default: fatal("Unknown titlebar kind %d\n", (int) bar); } c->titlebar[bar].drawable = luaA_object_ref_item(L, cl_idx, -1); } return c->titlebar[bar].drawable; } static void titlebar_resize(lua_State *L, int cidx, client_t *c, client_titlebar_t bar, int size) { const char *property_name; if (size < 0) return; if (size == c->titlebar[bar].size) return; /* Now resize the client (and titlebars!) suitably (the client without * titlebars should keep its current size!) */ area_t geometry = c->geometry; int change = size - c->titlebar[bar].size; switch (bar) { case CLIENT_TITLEBAR_TOP: geometry.height += change; property_name = "property::titlebar_top"; break; case CLIENT_TITLEBAR_BOTTOM: geometry.height += change; property_name = "property::titlebar_bottom"; break; case CLIENT_TITLEBAR_RIGHT: geometry.width += change; property_name = "property::titlebar_right"; break; case CLIENT_TITLEBAR_LEFT: geometry.width += change; property_name = "property::titlebar_left"; break; default: fatal("Unknown titlebar kind %d\n", (int) bar); } c->titlebar[bar].size = size; client_resize_do(c, geometry, true, false); luaA_object_emit_signal(L, cidx, property_name, 0); } #define HANDLE_TITLEBAR(name, index) \ static int \ luaA_client_titlebar_ ## name(lua_State *L) \ { \ client_t *c = luaA_checkudata(L, 1, &client_class); \ \ if (lua_gettop(L) == 2) \ { \ if (lua_isnil(L, 2)) \ titlebar_resize(L, 1, c, index, 0); \ else \ titlebar_resize(L, 1, c, index, luaL_checknumber(L, 2)); \ } \ \ luaA_object_push_item(L, 1, titlebar_get_drawable(L, c, 1, index)); \ lua_pushinteger(L, c->titlebar[index].size); \ return 2; \ } HANDLE_TITLEBAR(top, CLIENT_TITLEBAR_TOP) HANDLE_TITLEBAR(right, CLIENT_TITLEBAR_RIGHT) HANDLE_TITLEBAR(bottom, CLIENT_TITLEBAR_BOTTOM) HANDLE_TITLEBAR(left, CLIENT_TITLEBAR_LEFT) /** Return or set client geometry. * * @param arg1 A table with new coordinates, or none. * @return A table with client coordinates. * @function geometry */ static int luaA_client_geometry(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); if(lua_gettop(L) == 2 && !lua_isnil(L, 2)) { area_t geometry; luaA_checktable(L, 2); geometry.x = luaA_getopt_number(L, 2, "x", c->geometry.x); geometry.y = luaA_getopt_number(L, 2, "y", c->geometry.y); if(client_isfixed(c)) { geometry.width = c->geometry.width; geometry.height = c->geometry.height; } else { geometry.width = luaA_getopt_number(L, 2, "width", c->geometry.width); geometry.height = luaA_getopt_number(L, 2, "height", c->geometry.height); } client_resize(c, geometry, c->size_hints_honor); } return luaA_pusharea(L, c->geometry); } /** Apply size hints to a size. * * @param width Desired width of client * @param height Desired height of client * @return Actual width of client * @return Actual height of client * @function apply_size_hints */ static int luaA_client_apply_size_hints(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); area_t geometry = c->geometry; if(!client_isfixed(c)) { geometry.width = luaL_checknumber(L, 2); geometry.height = luaL_checknumber(L, 3); } if (c->size_hints_honor) geometry = client_apply_size_hints(c, geometry); lua_pushinteger(L, geometry.width); lua_pushinteger(L, geometry.height); return 2; } static int luaA_client_set_screen(lua_State *L, client_t *c) { screen_client_moveto(c, luaA_checkscreen(L, -1), true); return 0; } static int luaA_client_set_hidden(lua_State *L, client_t *c) { client_set_hidden(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_minimized(lua_State *L, client_t *c) { client_set_minimized(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_fullscreen(lua_State *L, client_t *c) { client_set_fullscreen(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_modal(lua_State *L, client_t *c) { client_set_modal(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_maximized(lua_State *L, client_t *c) { client_set_maximized(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_maximized_horizontal(lua_State *L, client_t *c) { client_set_maximized_horizontal(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_maximized_vertical(lua_State *L, client_t *c) { client_set_maximized_vertical(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_icon(lua_State *L, client_t *c) { cairo_surface_t *surf = NULL; if(!lua_isnil(L, -1)) surf = (cairo_surface_t *)lua_touserdata(L, -1); client_set_icon(c, surf); return 0; } static int luaA_client_set_focusable(lua_State *L, client_t *c) { if(lua_isnil(L, -1)) client_unset_focusable(L, -3); else client_set_focusable(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_sticky(lua_State *L, client_t *c) { client_set_sticky(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_size_hints_honor(lua_State *L, client_t *c) { c->size_hints_honor = luaA_checkboolean(L, -1); luaA_object_emit_signal(L, -3, "property::size_hints_honor", 0); return 0; } static int luaA_client_set_ontop(lua_State *L, client_t *c) { client_set_ontop(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_below(lua_State *L, client_t *c) { client_set_below(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_above(lua_State *L, client_t *c) { client_set_above(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_urgent(lua_State *L, client_t *c) { client_set_urgent(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_set_skip_taskbar(lua_State *L, client_t *c) { client_set_skip_taskbar(L, -3, luaA_checkboolean(L, -1)); return 0; } static int luaA_client_get_name(lua_State *L, client_t *c) { lua_pushstring(L, c->name ? c->name : c->alt_name); return 1; } /** Set the client name. * \param L The Lua VM state. * \param client The client to name. * \return The number of elements pushed on stack. */ static int luaA_client_set_name(lua_State *L, client_t *c) { const char *name = luaL_checkstring(L, -1); client_set_name(L, 1, a_strdup(name)); return 0; } static int luaA_client_get_icon_name(lua_State *L, client_t *c) { lua_pushstring(L, c->icon_name ? c->icon_name : c->alt_icon_name); return 1; } LUA_OBJECT_EXPORT_PROPERTY(client, client_t, class, lua_pushstring) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, instance, lua_pushstring) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, machine, lua_pushstring) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, role, lua_pushstring) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, transient_for, luaA_object_push) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, skip_taskbar, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, leader_window, lua_pushinteger) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, group_window, lua_pushinteger) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, pid, lua_pushinteger) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, hidden, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, minimized, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, fullscreen, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, modal, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, ontop, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, urgent, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, above, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, below, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, sticky, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, size_hints_honor, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, maximized_horizontal, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, maximized_vertical, lua_pushboolean) LUA_OBJECT_EXPORT_PROPERTY(client, client_t, startup_id, lua_pushstring) static int luaA_client_get_maximized(lua_State *L, client_t *c) { lua_pushboolean(L, client_get_maximized(c)); return 1; } static int luaA_client_get_content(lua_State *L, client_t *c) { cairo_surface_t *surface; int width = c->geometry.width; int height = c->geometry.height; /* Just the client size without decorations */ width -= c->titlebar[CLIENT_TITLEBAR_LEFT].size + c->titlebar[CLIENT_TITLEBAR_RIGHT].size; height -= c->titlebar[CLIENT_TITLEBAR_TOP].size + c->titlebar[CLIENT_TITLEBAR_BOTTOM].size; surface = cairo_xcb_surface_create(globalconf.connection, c->window, c->visualtype, width, height); /* lua has to make sure to free the ref or we have a leak */ lua_pushlightuserdata(L, surface); return 1; } static int luaA_client_get_screen(lua_State *L, client_t *c) { if(!c->screen) return 0; lua_pushinteger(L, screen_get_index(c->screen)); return 1; } static int luaA_client_get_icon(lua_State *L, client_t *c) { if(!c->icon) return 0; /* lua gets its own reference which it will have to destroy */ lua_pushlightuserdata(L, cairo_surface_reference(c->icon)); return 1; } static int luaA_client_get_focusable(lua_State *L, client_t *c) { bool ret; if (c->focusable_set) ret = c->focusable; /* A client can be focused if it doesnt have the "nofocus" hint...*/ else if (!c->nofocus) ret = true; else /* ...or if it knows the WM_TAKE_FOCUS protocol */ ret = client_hasproto(c, WM_TAKE_FOCUS); lua_pushboolean(L, ret); return 1; } static int luaA_client_get_size_hints(lua_State *L, client_t *c) { const char *u_or_p = NULL; lua_createtable(L, 0, 1); if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_US_POSITION) u_or_p = "user_position"; else if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_POSITION) u_or_p = "program_position"; if(u_or_p) { lua_createtable(L, 0, 2); lua_pushinteger(L, c->size_hints.x); lua_setfield(L, -2, "x"); lua_pushinteger(L, c->size_hints.y); lua_setfield(L, -2, "y"); lua_setfield(L, -2, u_or_p); u_or_p = NULL; } if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_US_SIZE) u_or_p = "user_size"; else if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_SIZE) u_or_p = "program_size"; if(u_or_p) { lua_createtable(L, 0, 2); lua_pushinteger(L, c->size_hints.width); lua_setfield(L, -2, "width"); lua_pushinteger(L, c->size_hints.height); lua_setfield(L, -2, "height"); lua_setfield(L, -2, u_or_p); } if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_MIN_SIZE) { lua_pushinteger(L, c->size_hints.min_width); lua_setfield(L, -2, "min_width"); lua_pushinteger(L, c->size_hints.min_height); lua_setfield(L, -2, "min_height"); } if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_MAX_SIZE) { lua_pushinteger(L, c->size_hints.max_width); lua_setfield(L, -2, "max_width"); lua_pushinteger(L, c->size_hints.max_height); lua_setfield(L, -2, "max_height"); } if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_RESIZE_INC) { lua_pushinteger(L, c->size_hints.width_inc); lua_setfield(L, -2, "width_inc"); lua_pushinteger(L, c->size_hints.height_inc); lua_setfield(L, -2, "height_inc"); } if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_ASPECT) { lua_pushinteger(L, c->size_hints.min_aspect_num); lua_setfield(L, -2, "min_aspect_num"); lua_pushinteger(L, c->size_hints.min_aspect_den); lua_setfield(L, -2, "min_aspect_den"); lua_pushinteger(L, c->size_hints.max_aspect_num); lua_setfield(L, -2, "max_aspect_num"); lua_pushinteger(L, c->size_hints.max_aspect_den); lua_setfield(L, -2, "max_aspect_den"); } if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_BASE_SIZE) { lua_pushinteger(L, c->size_hints.base_width); lua_setfield(L, -2, "base_width"); lua_pushinteger(L, c->size_hints.base_height); lua_setfield(L, -2, "base_height"); } if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_WIN_GRAVITY) { switch(c->size_hints.win_gravity) { default: lua_pushliteral(L, "north_west"); break; case XCB_GRAVITY_NORTH: lua_pushliteral(L, "north"); break; case XCB_GRAVITY_NORTH_EAST: lua_pushliteral(L, "north_east"); break; case XCB_GRAVITY_WEST: lua_pushliteral(L, "west"); break; case XCB_GRAVITY_CENTER: lua_pushliteral(L, "center"); break; case XCB_GRAVITY_EAST: lua_pushliteral(L, "east"); break; case XCB_GRAVITY_SOUTH_WEST: lua_pushliteral(L, "south_west"); break; case XCB_GRAVITY_SOUTH: lua_pushliteral(L, "south"); break; case XCB_GRAVITY_SOUTH_EAST: lua_pushliteral(L, "south_east"); break; case XCB_GRAVITY_STATIC: lua_pushliteral(L, "static"); break; } lua_setfield(L, -2, "win_gravity"); } return 1; } /** Get the client's child window bounding shape. * \param L The Lua VM state. * \param client The client object. * \return The number of elements pushed on stack. */ static int luaA_client_get_client_shape_bounding(lua_State *L, client_t *c) { cairo_surface_t *surf = xwindow_get_shape(c->window, XCB_SHAPE_SK_BOUNDING); if (!surf) return 0; /* lua has to make sure to free the ref or we have a leak */ lua_pushlightuserdata(L, surf); return 1; } /** Get the client's frame window bounding shape. * \param L The Lua VM state. * \param client The client object. * \return The number of elements pushed on stack. */ static int luaA_client_get_shape_bounding(lua_State *L, client_t *c) { cairo_surface_t *surf = xwindow_get_shape(c->frame_window, XCB_SHAPE_SK_BOUNDING); if (!surf) return 0; /* lua has to make sure to free the ref or we have a leak */ lua_pushlightuserdata(L, surf); return 1; } /** Set the client's frame window bounding shape. * \param L The Lua VM state. * \param client The client object. * \return The number of elements pushed on stack. */ static int luaA_client_set_shape_bounding(lua_State *L, client_t *c) { cairo_surface_t *surf = NULL; if(!lua_isnil(L, -1)) surf = (cairo_surface_t *)lua_touserdata(L, -1); xwindow_set_shape(c->frame_window, c->geometry.width + (c->border_width * 2), c->geometry.height + (c->border_width * 2), XCB_SHAPE_SK_BOUNDING, surf, -c->border_width); luaA_object_emit_signal(L, -3, "property::shape_bounding", 0); return 0; } /** Get the client's child window clip shape. * \param L The Lua VM state. * \param client The client object. * \return The number of elements pushed on stack. */ static int luaA_client_get_client_shape_clip(lua_State *L, client_t *c) { cairo_surface_t *surf = xwindow_get_shape(c->window, XCB_SHAPE_SK_CLIP); if (!surf) return 0; /* lua has to make sure to free the ref or we have a leak */ lua_pushlightuserdata(L, surf); return 1; } /** Get the client's frame window clip shape. * \param L The Lua VM state. * \param client The client object. * \return The number of elements pushed on stack. */ static int luaA_client_get_shape_clip(lua_State *L, client_t *c) { cairo_surface_t *surf = xwindow_get_shape(c->frame_window, XCB_SHAPE_SK_CLIP); if (!surf) return 0; /* lua has to make sure to free the ref or we have a leak */ lua_pushlightuserdata(L, surf); return 1; } /** Set the client's frame window clip shape. * \param L The Lua VM state. * \param client The client object. * \return The number of elements pushed on stack. */ static int luaA_client_set_shape_clip(lua_State *L, client_t *c) { cairo_surface_t *surf = NULL; if(!lua_isnil(L, -1)) surf = (cairo_surface_t *)lua_touserdata(L, -1); xwindow_set_shape(c->frame_window, c->geometry.width, c->geometry.height, XCB_SHAPE_SK_CLIP, surf, 0); luaA_object_emit_signal(L, -3, "property::shape_clip", 0); return 0; } /** Get or set keys bindings for a client. * * @param keys_table An array of key bindings objects, or nothing. * @return A table with all keys. * @function keys */ static int luaA_client_keys(lua_State *L) { client_t *c = luaA_checkudata(L, 1, &client_class); key_array_t *keys = &c->keys; if(lua_gettop(L) == 2) { luaA_key_array_set(L, 1, 2, keys); luaA_object_emit_signal(L, 1, "property::keys", 0); xcb_ungrab_key(globalconf.connection, XCB_GRAB_ANY, c->frame_window, XCB_BUTTON_MASK_ANY); xwindow_grabkeys(c->frame_window, keys); } return luaA_key_array_get(L, 1, keys); } static int client_tostring(lua_State *L, client_t *c) { char *name = c->name ? c->name : c->alt_name; ssize_t len = a_strlen(name); ssize_t limit = 20; lua_pushlstring(L, name, MIN(len, limit)); if (len > limit) lua_pushstring(L, "..."); return len > limit ? 2 : 1; } /* Client module. * \param L The Lua VM state. * \return The number of pushed elements. */ static int luaA_client_module_index(lua_State *L) { const char *buf = luaL_checkstring(L, 2); if (A_STREQ(buf, "focus")) return luaA_object_push(L, globalconf.focus.client); return 0; } /* Client module new index. * \param L The Lua VM state. * \return The number of pushed elements. */ static int luaA_client_module_newindex(lua_State *L) { const char *buf = luaL_checkstring(L, 2); client_t *c; if (A_STREQ(buf, "focus")) { c = luaA_checkudataornil(L, 3, &client_class); if (c) client_focus(c); else if (globalconf.focus.client) client_unfocus(globalconf.focus.client); } return 0; } static bool client_checker(client_t *c) { return c->window != XCB_NONE; } void client_class_setup(lua_State *L) { static const struct luaL_Reg client_methods[] = { LUA_CLASS_METHODS(client) { "get", luaA_client_get }, { "__index", luaA_client_module_index }, { "__newindex", luaA_client_module_newindex }, { NULL, NULL } }; static const struct luaL_Reg client_meta[] = { LUA_OBJECT_META(client) LUA_CLASS_META { "keys", luaA_client_keys }, { "isvisible", luaA_client_isvisible }, { "geometry", luaA_client_geometry }, { "apply_size_hints", luaA_client_apply_size_hints }, { "tags", luaA_client_tags }, { "kill", luaA_client_kill }, { "swap", luaA_client_swap }, { "raise", luaA_client_raise }, { "lower", luaA_client_lower }, { "unmanage", luaA_client_unmanage }, { "titlebar_top", luaA_client_titlebar_top }, { "titlebar_right", luaA_client_titlebar_right }, { "titlebar_bottom", luaA_client_titlebar_bottom }, { "titlebar_left", luaA_client_titlebar_left }, { NULL, NULL } }; luaA_class_setup(L, &client_class, "client", &window_class, (lua_class_allocator_t) client_new, (lua_class_collector_t) client_wipe, (lua_class_checker_t) client_checker, luaA_class_index_miss_property, luaA_class_newindex_miss_property, client_methods, client_meta); luaA_class_set_tostring(&client_class, (lua_class_propfunc_t) client_tostring); luaA_class_add_property(&client_class, "name", (lua_class_propfunc_t) luaA_client_set_name, (lua_class_propfunc_t) luaA_client_get_name, (lua_class_propfunc_t) luaA_client_set_name); luaA_class_add_property(&client_class, "transient_for", NULL, (lua_class_propfunc_t) luaA_client_get_transient_for, NULL); luaA_class_add_property(&client_class, "skip_taskbar", (lua_class_propfunc_t) luaA_client_set_skip_taskbar, (lua_class_propfunc_t) luaA_client_get_skip_taskbar, (lua_class_propfunc_t) luaA_client_set_skip_taskbar); luaA_class_add_property(&client_class, "content", NULL, (lua_class_propfunc_t) luaA_client_get_content, NULL); luaA_class_add_property(&client_class, "type", NULL, (lua_class_propfunc_t) luaA_window_get_type, NULL); luaA_class_add_property(&client_class, "class", NULL, (lua_class_propfunc_t) luaA_client_get_class, NULL); luaA_class_add_property(&client_class, "instance", NULL, (lua_class_propfunc_t) luaA_client_get_instance, NULL); luaA_class_add_property(&client_class, "role", NULL, (lua_class_propfunc_t) luaA_client_get_role, NULL); luaA_class_add_property(&client_class, "pid", NULL, (lua_class_propfunc_t) luaA_client_get_pid, NULL); luaA_class_add_property(&client_class, "leader_window", NULL, (lua_class_propfunc_t) luaA_client_get_leader_window, NULL); luaA_class_add_property(&client_class, "machine", NULL, (lua_class_propfunc_t) luaA_client_get_machine, NULL); luaA_class_add_property(&client_class, "icon_name", NULL, (lua_class_propfunc_t) luaA_client_get_icon_name, NULL); luaA_class_add_property(&client_class, "screen", NULL, (lua_class_propfunc_t) luaA_client_get_screen, (lua_class_propfunc_t) luaA_client_set_screen); luaA_class_add_property(&client_class, "hidden", (lua_class_propfunc_t) luaA_client_set_hidden, (lua_class_propfunc_t) luaA_client_get_hidden, (lua_class_propfunc_t) luaA_client_set_hidden); luaA_class_add_property(&client_class, "minimized", (lua_class_propfunc_t) luaA_client_set_minimized, (lua_class_propfunc_t) luaA_client_get_minimized, (lua_class_propfunc_t) luaA_client_set_minimized); luaA_class_add_property(&client_class, "fullscreen", (lua_class_propfunc_t) luaA_client_set_fullscreen, (lua_class_propfunc_t) luaA_client_get_fullscreen, (lua_class_propfunc_t) luaA_client_set_fullscreen); luaA_class_add_property(&client_class, "modal", (lua_class_propfunc_t) luaA_client_set_modal, (lua_class_propfunc_t) luaA_client_get_modal, (lua_class_propfunc_t) luaA_client_set_modal); luaA_class_add_property(&client_class, "group_window", NULL, (lua_class_propfunc_t) luaA_client_get_group_window, NULL); luaA_class_add_property(&client_class, "maximized", (lua_class_propfunc_t) luaA_client_set_maximized, (lua_class_propfunc_t) luaA_client_get_maximized, (lua_class_propfunc_t) luaA_client_set_maximized); luaA_class_add_property(&client_class, "maximized_horizontal", (lua_class_propfunc_t) luaA_client_set_maximized_horizontal, (lua_class_propfunc_t) luaA_client_get_maximized_horizontal, (lua_class_propfunc_t) luaA_client_set_maximized_horizontal); luaA_class_add_property(&client_class, "maximized_vertical", (lua_class_propfunc_t) luaA_client_set_maximized_vertical, (lua_class_propfunc_t) luaA_client_get_maximized_vertical, (lua_class_propfunc_t) luaA_client_set_maximized_vertical); luaA_class_add_property(&client_class, "icon", (lua_class_propfunc_t) luaA_client_set_icon, (lua_class_propfunc_t) luaA_client_get_icon, (lua_class_propfunc_t) luaA_client_set_icon); luaA_class_add_property(&client_class, "ontop", (lua_class_propfunc_t) luaA_client_set_ontop, (lua_class_propfunc_t) luaA_client_get_ontop, (lua_class_propfunc_t) luaA_client_set_ontop); luaA_class_add_property(&client_class, "above", (lua_class_propfunc_t) luaA_client_set_above, (lua_class_propfunc_t) luaA_client_get_above, (lua_class_propfunc_t) luaA_client_set_above); luaA_class_add_property(&client_class, "below", (lua_class_propfunc_t) luaA_client_set_below, (lua_class_propfunc_t) luaA_client_get_below, (lua_class_propfunc_t) luaA_client_set_below); luaA_class_add_property(&client_class, "sticky", (lua_class_propfunc_t) luaA_client_set_sticky, (lua_class_propfunc_t) luaA_client_get_sticky, (lua_class_propfunc_t) luaA_client_set_sticky); luaA_class_add_property(&client_class, "size_hints_honor", (lua_class_propfunc_t) luaA_client_set_size_hints_honor, (lua_class_propfunc_t) luaA_client_get_size_hints_honor, (lua_class_propfunc_t) luaA_client_set_size_hints_honor); luaA_class_add_property(&client_class, "urgent", (lua_class_propfunc_t) luaA_client_set_urgent, (lua_class_propfunc_t) luaA_client_get_urgent, (lua_class_propfunc_t) luaA_client_set_urgent); luaA_class_add_property(&client_class, "size_hints", NULL, (lua_class_propfunc_t) luaA_client_get_size_hints, NULL); luaA_class_add_property(&client_class, "focusable", (lua_class_propfunc_t) luaA_client_set_focusable, (lua_class_propfunc_t) luaA_client_get_focusable, (lua_class_propfunc_t) luaA_client_set_focusable); luaA_class_add_property(&client_class, "shape_bounding", (lua_class_propfunc_t) luaA_client_set_shape_bounding, (lua_class_propfunc_t) luaA_client_get_shape_bounding, (lua_class_propfunc_t) luaA_client_set_shape_bounding); luaA_class_add_property(&client_class, "shape_clip", (lua_class_propfunc_t) luaA_client_set_shape_clip, (lua_class_propfunc_t) luaA_client_get_shape_clip, (lua_class_propfunc_t) luaA_client_set_shape_clip); luaA_class_add_property(&client_class, "startup_id", NULL, (lua_class_propfunc_t) luaA_client_get_startup_id, NULL); luaA_class_add_property(&client_class, "client_shape_bounding", NULL, (lua_class_propfunc_t) luaA_client_get_client_shape_bounding, NULL); luaA_class_add_property(&client_class, "client_shape_clip", NULL, (lua_class_propfunc_t) luaA_client_get_client_shape_clip, NULL); /** When a client gains focus. * @signal .focus */ signal_add(&client_class.signals, "focus"); /** Before manage, after unmanage, and when clients swap. * @signal .list */ signal_add(&client_class.signals, "list"); /** * @signal .manage */ signal_add(&client_class.signals, "manage"); /** * @signal button::press */ signal_add(&client_class.signals, "button::press"); /** * @signal button::release */ signal_add(&client_class.signals, "button::release"); /** * @signal mouse::enter */ signal_add(&client_class.signals, "mouse::enter"); /** * @signal mouse::leave */ signal_add(&client_class.signals, "mouse::leave"); /** * @signal mouse::move */ signal_add(&client_class.signals, "mouse::move"); /** * @signal property::above */ signal_add(&client_class.signals, "property::above"); /** * @signal property::below */ signal_add(&client_class.signals, "property::below"); /** * @signal property::class */ signal_add(&client_class.signals, "property::class"); /** * @signal property::focusable */ signal_add(&client_class.signals, "property::focusable"); /** * @signal property::fullscreen */ signal_add(&client_class.signals, "property::fullscreen"); /** * @signal property::geometry */ signal_add(&client_class.signals, "property::geometry"); /** * @signal property::group_window */ signal_add(&client_class.signals, "property::group_window"); /** * @signal property::height */ signal_add(&client_class.signals, "property::height"); /** * @signal property::hidden */ signal_add(&client_class.signals, "property::hidden"); /** * @signal property::icon */ signal_add(&client_class.signals, "property::icon"); /** * @signal property::icon_name */ signal_add(&client_class.signals, "property::icon_name"); /** * @signal property::instance */ signal_add(&client_class.signals, "property::instance"); /** * @signal property::keys */ signal_add(&client_class.signals, "property::keys"); /** * @signal property::machine */ signal_add(&client_class.signals, "property::machine"); /** * @signal property::maximized */ signal_add(&client_class.signals, "property::maximized"); /** * @signal property::maximized_horizontal */ signal_add(&client_class.signals, "property::maximized_horizontal"); /** * @signal property::maximized_vertical */ signal_add(&client_class.signals, "property::maximized_vertical"); /** * @signal property::minimized */ signal_add(&client_class.signals, "property::minimized"); /** * @signal property::modal */ signal_add(&client_class.signals, "property::modal"); /** * @signal property::name */ signal_add(&client_class.signals, "property::name"); /** * @signal property::ontop */ signal_add(&client_class.signals, "property::ontop"); /** * @signal property::pid */ signal_add(&client_class.signals, "property::pid"); /** * @signal property::role */ signal_add(&client_class.signals, "property::role"); /** * @signal property::screen */ signal_add(&client_class.signals, "property::screen"); /** * @signal property::shape_bounding */ signal_add(&client_class.signals, "property::shape_bounding"); /** * @signal property::shape_client_bounding */ signal_add(&client_class.signals, "property::shape_client_bounding"); /** * @signal property::shape_client_clip */ signal_add(&client_class.signals, "property::shape_client_clip"); /** * @signal property::shape_clip */ signal_add(&client_class.signals, "property::shape_clip"); /** * @signal property::size_hints_honor */ signal_add(&client_class.signals, "property::size_hints_honor"); /** * @signal property::skip_taskbar */ signal_add(&client_class.signals, "property::skip_taskbar"); /** * @signal property::sticky */ signal_add(&client_class.signals, "property::sticky"); /** * @signal property::struts */ signal_add(&client_class.signals, "property::struts"); /** * @signal property::titlebar_bottom */ signal_add(&client_class.signals, "property::titlebar_bottom"); /** * @signal property::titlebar_left */ signal_add(&client_class.signals, "property::titlebar_left"); /** * @signal property::titlebar_right */ signal_add(&client_class.signals, "property::titlebar_right"); /** * @signal property::titlebar_top */ signal_add(&client_class.signals, "property::titlebar_top"); /** * @signal property::transient_for */ signal_add(&client_class.signals, "property::transient_for"); /** * @signal property::type */ signal_add(&client_class.signals, "property::type"); /** * @signal property::urgent */ signal_add(&client_class.signals, "property::urgent"); /** * @signal property::width */ signal_add(&client_class.signals, "property::width"); /** * @signal property::window */ signal_add(&client_class.signals, "property::window"); /** * @signal property::x */ signal_add(&client_class.signals, "property::x"); /** * @signal property::y */ signal_add(&client_class.signals, "property::y"); /** * @signal request::activate */ signal_add(&client_class.signals, "request::activate"); /** * @signal request::fullscreen */ signal_add(&client_class.signals, "request::fullscreen"); /** * @signal request::maximized_horizontal */ signal_add(&client_class.signals, "request::maximized_horizontal"); /** * @signal request::maximized_vertical */ signal_add(&client_class.signals, "request::maximized_vertical"); /** * @signal request::tag */ signal_add(&client_class.signals, "request::tag"); /** * @signal request::urgent */ signal_add(&client_class.signals, "request::urgent"); /** When a client gets tagged. * @signal .tagged * @tag t The tag object. */ signal_add(&client_class.signals, "tagged"); /** When a client gets unfocused. * @signal .unfocus */ signal_add(&client_class.signals, "unfocus"); /** * @signal .unmanage */ signal_add(&client_class.signals, "unmanage"); /** When a client gets untagged. * @signal .untagged * @tag t The tag object. */ signal_add(&client_class.signals, "untagged"); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80