/* * config.h - configuration management header * * Copyright © 2007 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_CONFIG_H #define AWESOME_CONFIG_H #define AWESOME_CONFIG_FILE ".awesomerc" #include #include /** Bar possible position */ enum { BarTop, BarBot, BarOff }; enum { ColBorder, ColFG, ColBG, ColLast }; /* color */ enum { CurNormal, CurResize, CurMove, CurLast }; /* cursor */ typedef struct { int x, y, w, h; unsigned long norm[ColLast]; unsigned long sel[ColLast]; XColor text_normal; XColor text_selected; GC gc; Cursor cursor[CurLast]; XftFont *font; } DC; typedef struct { char *prop; char *tags; Bool isfloating; } Rule; typedef struct awesome_config awesome_config; typedef struct { char *symbol; void (*arrange) (Display *, awesome_config *); } Layout; typedef struct { unsigned long mod; KeySym keysym; void (*func) (Display *, DC *, awesome_config *, char *); char *arg; } Key; /** Status bar */ typedef struct { /** Bar width */ int width; /** Bar height */ int height; /** Bar position */ int position; /** Window */ Window window; /** Drawable object */ Drawable drawable; /** Screen */ int screen; } Statusbar; /** Tag type */ typedef struct { /** Tag name */ char *name; /** True if selected */ Bool selected; /** True if was selected before selecting others tags */ Bool was_selected; /** Current tag layout */ Layout *layout; } Tag; /** Main configuration structure */ struct awesome_config { /** Display ref */ Display *display; /** Config virtual screen number */ int screen; /** Config physical screen */ int phys_screen; /** Tag list */ Tag *tags; /** Number of tags in **tags */ int ntags; /** Layout list */ Layout *layouts; /** Number of layouts in *layouts */ int nlayouts; /** Rules list */ Rule *rules; /** Number of rules in *rules */ int nrules; /** Keys binding list */ Key *keys; /** Number of keys binding in *keys */ int nkeys; /** Default modkey */ KeySym modkey; /** Numlock mask */ unsigned int numlockmask; /** Default status bar position */ int statusbar_default_position; /** Border size */ int borderpx; /** Master width factor */ double mwfact; /** Number of pixels to snap windows */ int snap; /** Number of master windows */ int nmaster; /** Number of columns in tile layout */ int ncol; /** Transparency of unfocused clients */ int opacity_unfocused; /** Focus move pointer */ Bool focus_move_pointer; /** Respect resize hints */ Bool resize_hints; /** Text displayed in bar */ char statustext[256]; /** Current layout */ Layout * current_layout; /** Status bar */ Statusbar statusbar; /** Check for XShape extension */ Bool have_shape; /** Check for XRandR extension */ Bool have_randr; }; void parse_config(Display *, int, DC *, const char *, awesome_config *); /* parse configuration file */ #endif