------------------------------------------------------------------------- --- Tooltip module for awesome objects. -- -- A tooltip is a small hint displayed when the mouse cursor -- hovers a specific item. -- In awesome, a tooltip can be linked with almost any -- object having a `:connect_signal()` method and receiving -- `mouse::enter` and `mouse::leave` signals. -- -- How to create a tooltip? -- --- -- -- myclock = awful.widget.textclock({}, "%T", 1) -- myclock_t = awful.tooltip({ -- objects = { myclock }, -- timer_function = function() -- return os.date("Today is %A %B %d %Y\nThe time is %T") -- end, -- }) -- -- How to add the same tooltip to several objects? -- --- -- -- myclock_t:add_to_object(obj1) -- myclock_t:add_to_object(obj2) -- -- Now the same tooltip is attached to `myclock`, `obj1`, `obj2`. -- -- How to remove tooltip from many objects? -- --- -- -- myclock_t:remove_from_object(obj1) -- myclock_t:remove_from_object(obj2) -- -- Now the same tooltip is only attached to `myclock`. -- -- @author Sébastien Gross <seb•ɱɩɲʋʃ•awesome•ɑƬ•chezwam•ɖɵʈ•org> -- @copyright 2009 Sébastien Gross -- @release @AWESOME_VERSION@ -- @module awful.tooltip ------------------------------------------------------------------------- local mouse = mouse local screen = screen local timer = require("gears.timer") local wibox = require("wibox") local a_placement = require("awful.placement") local abutton = require("awful.button") local beautiful = require("beautiful") local textbox = require("wibox.widget.textbox") local background = require("wibox.widget.background") local dpi = require("beautiful").xresources.apply_dpi local setmetatable = setmetatable local ipairs = ipairs --- Tooltip object definition. -- @table tooltip -- @tfield wibox wibox The wibox displaying the tooltip. -- @tfield boolean visible True if tooltip is visible. local tooltip = { mt = {} } -- Place the tooltip on the screen. -- @tparam tooltip self A tooltip object. local function place(self) a_placement.next_to_mouse(self.wibox) a_placement.no_offscreen(self.wibox, mouse.screen) end -- Place the tooltip under the mouse. -- -- @tparam tooltip self A tooltip object. local function set_geometry(self) local my_geo = self.wibox:geometry() -- calculate width / height local n_w, n_h = self.textbox:get_preferred_size(mouse.screen) n_w = n_w + self.marginbox.left + self.marginbox.right n_h = n_h + self.marginbox.top + self.marginbox.bottom if my_geo.width ~= n_w or my_geo.height ~= n_h then self.wibox:geometry({ width = n_w, height = n_h }) end end -- Show a tooltip. -- -- @tparam tooltip self The tooltip to show. local function show(self) -- do nothing if the tooltip is already shown if self.visible then return end if self.timer then if not self.timer.started then self.timer_function() self.timer:start() end end set_geometry(self) place(self) self.wibox.visible = true self.visible = true end -- Hide a tooltip. -- -- @tparam tooltip self The tooltip to hide. local function hide(self) -- do nothing if the tooltip is already hidden if not self.visible then return end if self.timer then if self.timer.started then self.timer:stop() end end self.visible = false self.wibox.visible = false end --- Change displayed text. -- -- @tparam tooltip self The tooltip object. -- @tparam string text New tooltip text, passed to -- `wibox.widget.textbox.set_text`. tooltip.set_text = function(self, text) self.textbox:set_text(text) if self.visible then set_geometry(self) end end --- Change displayed markup. -- -- @tparam tooltip self The tooltip object. -- @tparam string text New tooltip markup, passed to -- `wibox.widget.textbox.set_markup`. tooltip.set_markup = function(self, text) self.textbox:set_markup(text) if self.visible then set_geometry(self) end end --- Change the tooltip's update interval. -- -- @tparam tooltip self A tooltip object. -- @tparam number timeout The timeout value. tooltip.set_timeout = function(self, timeout) if self.timer then self.timer.timeout = timeout end end --- Add tooltip to an object. -- -- @tparam tooltip self The tooltip. -- @tparam gears.object object An object with `mouse::enter` and -- `mouse::leave` signals. tooltip.add_to_object = function(self, object) object:connect_signal("mouse::enter", self.show) object:connect_signal("mouse::leave", self.hide) end --- Remove tooltip from an object. -- -- @tparam tooltip self The tooltip. -- @tparam gears.object object An object with `mouse::enter` and -- `mouse::leave` signals. tooltip.remove_from_object = function(self, object) object:disconnect_signal("mouse::enter", self.show) object:disconnect_signal("mouse::leave", self.hide) end --- Create a new tooltip and link it to a widget. -- @tparam table args Arguments for tooltip creation. -- @tparam[opt=1] number args.timeout The timeout value for -- `timer_function`. -- @tparam function args.timer_function A function to dynamically set the -- tooltip text. Its return value will be passed to -- `wibox.widget.textbox.set_markup`. -- @tparam[opt] table args.objects A list of objects linked to the tooltip. -- @tparam[opt] number args.delay_show Delay showing the tooltip by this many -- seconds. -- @tparam[opt=apply_dpi(5)] integer args.margin_leftright The left/right margin for the text. -- @tparam[opt=apply_dpi(3)] integer args.margin_topbottom The top/bottom margin for the text. -- @treturn awful.tooltip The created tooltip. -- @see add_to_object -- @see set_timeout -- @see set_text -- @see set_markup tooltip.new = function(args) local self = { wibox = wibox({ }), visible = false, } -- private data if args.delay_show then local delay_timeout delay_timeout = timer { timeout = args.delay_show } delay_timeout:connect_signal("timeout", function () show(self) delay_timeout:stop() end) function self.show() if not delay_timeout.started then delay_timeout:start() end end function self.hide() if delay_timeout.started then delay_timeout:stop() end hide(self) end else function self.show() show(self) end function self.hide() hide(self) end end -- export functions self.set_text = tooltip.set_text self.set_markup = tooltip.set_markup self.set_timeout = tooltip.set_timeout self.add_to_object = tooltip.add_to_object self.remove_from_object = tooltip.remove_from_object -- setup the timer action only if needed if args.timer_function then self.timer = timer { timeout = args.timeout and args.timeout or 1 } self.timer_function = function() self:set_markup(args.timer_function()) end self.timer:connect_signal("timeout", self.timer_function) end -- Set default properties self.wibox.border_width = beautiful.tooltip_border_width or beautiful.border_width or 1 self.wibox.border_color = beautiful.tooltip_border_color or beautiful.border_normal or "#ffcb60" self.wibox.opacity = beautiful.tooltip_opacity or 1 self.wibox:set_bg(beautiful.tooltip_bg_color or beautiful.bg_focus or "#ffcb60") local fg = beautiful.tooltip_fg_color or beautiful.fg_focus or "#000000" local font = beautiful.tooltip_font or beautiful.font or "terminus 6" -- set tooltip properties self.wibox.visible = false -- Who wants a non ontop tooltip ? self.wibox.ontop = true self.textbox = textbox() self.textbox:set_font(font) self.background = background(self.textbox) self.background:set_fg(fg) -- Add margin. local m_lr = args.margin_leftright or dpi(5) local m_tb = args.margin_topbottom or dpi(3) self.marginbox = wibox.layout.margin(self.background, m_lr, m_lr, m_tb, m_tb) self.wibox:set_widget(self.marginbox) -- Close the tooltip when clicking it. This gets done on release, to not -- emit the release event on an underlying object, e.g. the titlebar icon. self.wibox:buttons(abutton({}, 1, nil, function() self.hide() end)) -- Re-place when the geometry of the wibox changes. self.wibox:connect_signal("property::width", function() place(self) end) self.wibox:connect_signal("property::height", function() place(self) end) -- Add tooltip to objects if args.objects then for _, object in ipairs(args.objects) do self:add_to_object(object) end end return self end function tooltip.mt:__call(...) return tooltip.new(...) end return setmetatable(tooltip, tooltip.mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80