/* * titlebar.c - titlebar management * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include #include "titlebar.h" #include "client.h" #include "screen.h" #include "widget.h" #include "layouts/floating.h" extern awesome_t globalconf; DO_LUA_NEW(extern, titlebar_t, titlebar, "titlebar", titlebar_ref) DO_LUA_GC(titlebar_t, titlebar, "titlebar", titlebar_unref) DO_LUA_EQ(titlebar_t, titlebar, "titlebar") /** Get a client by its titlebar. * \param titlebar The titlebar. * \return A client. */ client_t * client_getbytitlebar(titlebar_t *titlebar) { client_t *c; for(c = globalconf.clients; c; c = c->next) if(c->titlebar == titlebar) return c; return NULL; } /** Get a client by its titlebar window. * \param win The window. * \return A client. */ client_t * client_getbytitlebarwin(xcb_window_t win) { client_t *c; for(c = globalconf.clients; c; c = c->next) if(c->titlebar && c->titlebar->sw && c->titlebar->sw->window == win) return c; return NULL; } /** Draw the titlebar content. * \param c The client. */ void titlebar_draw(client_t *c) { xcb_drawable_t dw = 0; draw_context_t *ctx; xcb_screen_t *s; if(!c || !c->titlebar || !c->titlebar->sw || !c->titlebar->position) return; s = xutil_screen_get(globalconf.connection, c->titlebar->sw->phys_screen); switch(c->titlebar->position) { case Off: return; case Right: case Left: dw = xcb_generate_id(globalconf.connection); xcb_create_pixmap(globalconf.connection, s->root_depth, dw, s->root, c->titlebar->sw->geometry.height, c->titlebar->sw->geometry.width); ctx = draw_context_new(globalconf.connection, c->titlebar->sw->phys_screen, c->titlebar->sw->geometry.height, c->titlebar->sw->geometry.width, dw, c->titlebar->colors.fg, c->titlebar->colors.bg); break; default: ctx = draw_context_new(globalconf.connection, c->titlebar->sw->phys_screen, c->titlebar->sw->geometry.width, c->titlebar->sw->geometry.height, c->titlebar->sw->pixmap, c->titlebar->colors.fg, c->titlebar->colors.bg); break; } widget_render(c->titlebar->widgets, ctx, c->titlebar->sw->gc, c->titlebar->sw->pixmap, c->screen, c->titlebar->position, c->titlebar->sw->geometry.x, c->titlebar->sw->geometry.y, c->titlebar); switch(c->titlebar->position) { case Left: draw_rotate(ctx, ctx->pixmap, c->titlebar->sw->pixmap, ctx->width, ctx->height, ctx->height, ctx->width, - M_PI_2, 0, c->titlebar->sw->geometry.height); xcb_free_pixmap(globalconf.connection, dw); break; case Right: draw_rotate(ctx, ctx->pixmap, c->titlebar->sw->pixmap, ctx->width, ctx->height, ctx->height, ctx->width, M_PI_2, c->titlebar->sw->geometry.width, 0); xcb_free_pixmap(globalconf.connection, dw); default: break; } simplewindow_refresh_pixmap(c->titlebar->sw); draw_context_delete(&ctx); } void titlebar_geometry_compute(client_t *c, area_t geometry, area_t *res) { int width, x_offset = 0, y_offset = 0; switch(c->titlebar->position) { default: return; case Top: if(c->titlebar->width) width = MAX(1, MIN(c->titlebar->width, geometry.width - 2 * c->titlebar->border.width)); else width = MAX(1, geometry.width + 2 * c->border - 2 * c->titlebar->border.width); switch(c->titlebar->align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width - 2 * c->titlebar->border.width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } res->x = geometry.x + x_offset; res->y = geometry.y - c->titlebar->height - 2 * c->titlebar->border.width + c->border; res->width = width; res->height = c->titlebar->height; break; case Bottom: if(c->titlebar->width) width = MAX(1, MIN(c->titlebar->width, geometry.width - 2 * c->titlebar->border.width)); else width = MAX(1, geometry.width + 2 * c->border - 2 * c->titlebar->border.width); switch(c->titlebar->align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width - 2 * c->titlebar->border.width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } res->x = geometry.x + x_offset; res->y = geometry.y + geometry.height + c->border; res->width = width; res->height = c->titlebar->height; break; case Left: if(c->titlebar->width) width = MAX(1, MIN(c->titlebar->width, geometry.height - 2 * c->titlebar->border.width)); else width = MAX(1, geometry.height + 2 * c->border - 2 * c->titlebar->border.width); switch(c->titlebar->align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width - 2 * c->titlebar->border.width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } res->x = geometry.x - c->titlebar->height + c->border; res->y = geometry.y + y_offset; res->width = c->titlebar->height; res->height = width; break; case Right: if(c->titlebar->width) width = MAX(1, MIN(c->titlebar->width, geometry.height - 2 * c->titlebar->border.width)); else width = MAX(1, geometry.height + 2 * c->border - 2 * c->titlebar->border.width); switch(c->titlebar->align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width - 2 * c->titlebar->border.width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } res->x = geometry.x + geometry.width + c->border; res->y = geometry.y + y_offset; res->width = c->titlebar->height; res->height = width; break; } } /** Set client titlebar position. * \param c The client. */ void titlebar_init(client_t *c) { int width = 0, height = 0; area_t geom; switch(c->titlebar->position) { default: c->titlebar->position = Off; return; case Top: case Bottom: if(c->titlebar->width) width = MIN(c->titlebar->width, c->geometry.width - 2 * c->titlebar->border.width); else width = c->geometry.width + 2 * c->border - 2 * c->titlebar->border.width; height = c->titlebar->height; break; case Left: case Right: if(c->titlebar->width) height = MIN(c->titlebar->width, c->geometry.height - 2 * c->titlebar->border.width); else height = c->geometry.height + 2 * c->border - 2 * c->titlebar->border.width; width = c->titlebar->height; break; } titlebar_geometry_compute(c, c->geometry, &geom); c->titlebar->sw = simplewindow_new(globalconf.connection, c->phys_screen, geom.x, geom.y, geom.width, geom.height, c->titlebar->border.width); if(c->titlebar->border.width) xcb_change_window_attributes(globalconf.connection, c->titlebar->sw->window, XCB_CW_BORDER_PIXEL, &c->titlebar->border.color.pixel); if(client_isvisible(c, c->screen)) globalconf.screens[c->screen].need_arrange = true; titlebar_draw(c); } /** Create a new titlebar. * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lparam A table with values: align, position, fg, bg, border_width, * border_color, width and height. * \lreturn A brand new titlebar. */ static int luaA_titlebar_new(lua_State *L) { titlebar_t *tb; const char *buf; size_t len; luaA_checktable(L, 1); tb = p_new(titlebar_t, 1); tb->align = draw_align_fromstr(luaA_getopt_string(L, 1, "align", "left", &len), len); tb->width = luaA_getopt_number(L, 1, "width", 0); tb->height = luaA_getopt_number(L, 1, "height", 0); if(tb->height <= 0) /* 1.5 as default factor, it fits nice but no one knows why */ tb->height = 1.5 * globalconf.font->height; buf = luaA_getopt_string(L, 1, "position", "top", &len); tb->position = position_fromstr(buf, len); if((buf = luaA_getopt_string(L, -1, "fg", NULL, NULL))) xcolor_new(globalconf.connection, globalconf.default_screen, buf, &tb->colors.fg); else tb->colors.fg = globalconf.colors.fg; if((buf = luaA_getopt_string(L, 1, "bg", NULL, NULL))) xcolor_new(globalconf.connection, globalconf.default_screen, buf, &tb->colors.bg); else tb->colors.bg = globalconf.colors.bg; if((buf = luaA_getopt_string(L, 1, "border_color", NULL, NULL))) xcolor_new(globalconf.connection, globalconf.default_screen, buf, &tb->border.color); tb->border.width = luaA_getopt_number(L, 1, "border_width", 0); return luaA_titlebar_userdata_new(globalconf.L, tb); } /** Add a widget to a titlebar. * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lvalue A titlebar. * \lparam A widget. */ static int luaA_titlebar_widget_add(lua_State *L) { titlebar_t **tb = luaA_checkudata(L, 1, "titlebar"); widget_t **widget = luaA_checkudata(L, 2, "widget"); widget_node_t *witer, *w = p_new(widget_node_t, 1); if((*widget)->type == systray_new) luaL_error(L, "cannot add systray widget to titlebar"); /* check that there is not already a widget with that name in the titlebar */ for(witer = (*tb)->widgets; witer; witer = witer->next) if(witer->widget != *widget && !a_strcmp(witer->widget->name, (*widget)->name)) luaL_error(L, "a widget with name `%s' already on titlebar", witer->widget->name); w->widget = *widget; widget_node_list_append(&(*tb)->widgets, w); widget_ref(widget); titlebar_draw(client_getbytitlebar(*tb)); return 0; } /** Get all widgets from a titlebar. * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lvalue A titlebar * \lreturn A table with all widgets from the titlebar. */ static int luaA_titlebar_widget_get(lua_State *L) { titlebar_t **tb = luaA_checkudata(L, 1, "titlebar"); widget_node_t *witer; lua_newtable(L); for(witer = (*tb)->widgets; witer; witer = witer->next) { luaA_widget_userdata_new(L, witer->widget); lua_setfield(L, -2, witer->widget->name); } return 1; } /** Get the client which the titlebar is attached to. That is a the same as * checking if every clients's titlebar is equal to titlebar. * \param L The Lua VM state. * * \luastack * \lvalue A titlebar. * \lreturn A client if the titlebar is attached, nil otherwise. */ static int luaA_titlebar_client_get(lua_State *L) { titlebar_t **titlebar = luaA_checkudata(L, 1, "titlebar"); client_t *c; if((c = client_getbytitlebar(*titlebar))) return luaA_client_userdata_new(L, c); return 0; } /** Set titlebar colors. * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lvalue A titlebar. * \lparam A table with keys `fg' and `bg', for foreground and background colors. */ static int luaA_titlebar_colors_set(lua_State *L) { titlebar_t **tb = luaA_checkudata(L, 1, "titlebar"); const char *color; luaA_checktable(L, 2); if((color = luaA_getopt_string(L, 2, "fg", NULL, NULL))) xcolor_new(globalconf.connection, globalconf.default_screen, color, &(*tb)->colors.fg); if((color = luaA_getopt_string(L, 2, "bg", NULL, NULL))) xcolor_new(globalconf.connection, globalconf.default_screen, color, &(*tb)->colors.bg); titlebar_draw(client_getbytitlebar(*tb)); return 0; } /** Set titlebar border color and width. * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lvalue A titlebar. * \lparam A table with keys `color' and `width'. */ static int luaA_titlebar_border_set(lua_State *L) { titlebar_t **tb = luaA_checkudata(L, 1, "titlebar"); client_t *c; const char *color; int border_width; luaA_checktable(L, 2); if((color = luaA_getopt_string(L, 2, "color", NULL, NULL))) { xcolor_new(globalconf.connection, globalconf.default_screen, color, &(*tb)->border.color); if((*tb)->sw) xcb_change_window_attributes(globalconf.connection, (*tb)->sw->window, XCB_CW_BORDER_PIXEL, &(*tb)->border.color.pixel); } if((border_width = luaA_getopt_number(L, 2, "width", -1)) >= 0) { (*tb)->border.width = border_width; if((*tb)->sw) simplewindow_border_width_set((*tb)->sw, border_width); if((c = client_getbytitlebar(*tb)) && client_isvisible(c, c->screen)) { globalconf.screens[c->screen].need_arrange = true; if(c->isfloating) titlebar_update_geometry_floating(c); } } return 0; } /** Convert a titlebar to a printable string. * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lvalue A titlebar. * \lreturn A string. */ static int luaA_titlebar_tostring(lua_State *L) { titlebar_t **p = luaA_checkudata(L, 1, "titlebar"); lua_pushfstring(L, "[titlebar udata(%p)]", *p); return 1; } const struct luaL_reg awesome_titlebar_methods[] = { { "new", luaA_titlebar_new }, { NULL, NULL } }; const struct luaL_reg awesome_titlebar_meta[] = { { "widget_add", luaA_titlebar_widget_add }, { "widget_get", luaA_titlebar_widget_get }, { "client_get", luaA_titlebar_client_get }, { "colors_set", luaA_titlebar_colors_set }, { "border_set", luaA_titlebar_border_set }, { "__eq", luaA_titlebar_eq }, { "__gc", luaA_titlebar_gc }, { "__tostring", luaA_titlebar_tostring }, { NULL, NULL } }; // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80