/* See LICENSE file for copyright and license details. */ #ifndef AWESOME_LAYOUT_H #define AWESOME_LAYOUT_H #include "client.h" /** Check if current layout is arranged with a layout */ #define IS_ARRANGE(layout) (layout == awesomeconf->current_layout->arrange) #define AWESOMEPROPS_ATOM(disp) XInternAtom(disp, "_AWESOME_PROPERTIES", False) void arrange(Display *, awesome_config *); /* arranges all windows depending on the layout in use */ void restack(Display *, awesome_config *); /* restores z layers of all clients */ void uicb_focusnext(Display *, awesome_config *, const char *); /* focuses next visible client */ void uicb_focusprev(Display *, awesome_config *, const char *); /* focuses prev visible client */ void uicb_setlayout(Display *, awesome_config *, const char *); /* sets layout, NULL means next layout */ void uicb_togglebar(Display *, awesome_config *, const char *); /* shows/hides the bar */ void uicb_togglemax(Display *, awesome_config *, const char *); /* toggles maximization of floating client */ void uicb_toggleverticalmax(Display *, awesome_config *, const char *); void uicb_togglehorizontalmax(Display *, awesome_config *, const char *); void uicb_zoom(Display *, awesome_config *, const char *); /* set current window first in stack */ void loadawesomeprops(Display *, awesome_config *); void saveawesomeprops(Display *disp, awesome_config *); #endif