/* * statusbar.c - statusbar functions * * Copyright © 2007 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include "statusbar.h" #include "screen.h" #include "util.h" #include "tag.h" #include "widget.h" extern AwesomeConf globalconf; static void statusbar_draw(Statusbar *statusbar) { int phys_screen = get_phys_screen(statusbar->screen); Widget *widget, *last_drawn = NULL; int left = 0, right = 0; /* don't waste our time */ if(statusbar->position == Off) return; XFreePixmap(globalconf.display, statusbar->drawable); DrawCtx *ctx = draw_get_context(phys_screen, statusbar->width, statusbar->height); draw_rectangle(ctx, 0, 0, statusbar->width, statusbar->height, True, globalconf.screens[statusbar->screen].colors_normal[ColBG]); for(widget = statusbar->widgets; widget; widget = widget->next) if (widget->alignment == AlignLeft) left += widget->draw(widget, ctx, left, (left + right)); /* renders right widget from last to first */ for(widget = statusbar->widgets; widget; widget = widget->next) if (widget->alignment == AlignRight && last_drawn == widget->next) { right += widget->draw(widget, ctx, right, (left + right)); last_drawn = widget; widget = statusbar->widgets; } for(widget = statusbar->widgets; widget; widget = widget->next) if (widget->alignment == AlignFlex) left += widget->draw(widget, ctx, left, (left + right)); if(statusbar->position == Right || statusbar->position == Left) { Drawable d; if(statusbar->position == Right) d = draw_rotate(ctx, phys_screen, M_PI_2, statusbar->height, 0); else d = draw_rotate(ctx, phys_screen, - M_PI_2, 0, statusbar->width); statusbar->drawable = d; draw_free_context(ctx); } else { statusbar->drawable = ctx->drawable; /* just delete the struct, don't delete the drawable */ p_delete(&ctx); } statusbar_display(statusbar); } void statusbar_draw_all(int screen) { Statusbar *statusbar; for(statusbar = globalconf.screens[screen].statusbar; statusbar; statusbar = statusbar->next) statusbar_draw(statusbar); } void statusbar_display(Statusbar *statusbar) { int phys_screen = get_phys_screen(statusbar->screen); /* don't waste our time */ if(statusbar->position == Off) return; if(statusbar->position == Right || statusbar->position == Left) XCopyArea(globalconf.display, statusbar->drawable, statusbar->window, DefaultGC(globalconf.display, phys_screen), 0, 0, statusbar->height, statusbar->width, 0, 0); else XCopyArea(globalconf.display, statusbar->drawable, statusbar->window, DefaultGC(globalconf.display, phys_screen), 0, 0, statusbar->width, statusbar->height, 0, 0); } void statusbar_init(Statusbar *statusbar, int screen) { Widget *widget; XSetWindowAttributes wa; int phys_screen = get_phys_screen(screen); Area area = get_screen_area(statusbar->screen, NULL, &globalconf.screens[screen].padding); if(statusbar->height <= 0) { /* 1.5 as default factor, it fits nice but no one know why */ statusbar->height = globalconf.screens[screen].font->height * 1.5; for(widget = statusbar->widgets; widget; widget = widget->next) if(widget->font) statusbar->height = MAX(statusbar->height, widget->font->height * 1.5); } if(statusbar->width <= 0) { if(statusbar->position == Right || statusbar->position == Left) statusbar->width = area.height; else statusbar->width = area.width; } statusbar->screen = screen; wa.event_mask = SubstructureRedirectMask | SubstructureNotifyMask | EnterWindowMask | LeaveWindowMask | StructureNotifyMask; wa.cursor = globalconf.cursor[CurNormal]; wa.override_redirect = 1; wa.background_pixmap = ParentRelative; wa.event_mask = ButtonPressMask | ExposureMask; if(statusbar->dposition == Right || statusbar->dposition == Left) statusbar->window = XCreateWindow(globalconf.display, RootWindow(globalconf.display, phys_screen), 0, 0, statusbar->height, statusbar->width, 0, DefaultDepth(globalconf.display, phys_screen), CopyFromParent, DefaultVisual(globalconf.display, phys_screen), CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa); else statusbar->window = XCreateWindow(globalconf.display, RootWindow(globalconf.display, phys_screen), 0, 0, statusbar->width, statusbar->height, 0, DefaultDepth(globalconf.display, phys_screen), CopyFromParent, DefaultVisual(globalconf.display, phys_screen), CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa); statusbar->drawable = XCreatePixmap(globalconf.display, RootWindow(globalconf.display, phys_screen), statusbar->width, statusbar->height, DefaultDepth(globalconf.display, phys_screen)); XDefineCursor(globalconf.display, statusbar->window, globalconf.cursor[CurNormal]); widget_calculate_alignments(statusbar->widgets); statusbar_update_position(statusbar); XMapRaised(globalconf.display, statusbar->window); statusbar_draw(statusbar); } void statusbar_update_position(Statusbar *statusbar) { XEvent ev; Area area = get_screen_area(statusbar->screen, NULL, &globalconf.screens[statusbar->screen].padding); XMapRaised(globalconf.display, statusbar->window); switch(statusbar->position) { default: XMoveWindow(globalconf.display, statusbar->window, area.x, area.y); break; case Left: XMoveWindow(globalconf.display, statusbar->window, area.x, (area.y + area.height) - statusbar->width); break; case Right: XMoveWindow(globalconf.display, statusbar->window, area.x + (area.width - statusbar->height), area.y); break; case Bottom: XMoveWindow(globalconf.display, statusbar->window, area.x, area.height - statusbar->height); break; case Off: XUnmapWindow(globalconf.display, statusbar->window); break; } XSync(globalconf.display, False); while(XCheckMaskEvent(globalconf.display, EnterWindowMask, &ev)); } Position statusbar_get_position_from_str(const char *pos) { if(!a_strncmp(pos, "off", 3)) return Off; else if(!a_strncmp(pos, "bottom", 6)) return Bottom; else if(!a_strncmp(pos, "right", 5)) return Right; else if(!a_strncmp(pos, "left", 4)) return Left; return Top; } static Statusbar * get_statusbar_byname(int screen, const char *name) { Statusbar *sb; for(sb = globalconf.screens[screen].statusbar; sb; sb = sb->next) if(!a_strcmp(sb->name, name)) return sb; return NULL; } static void statusbar_toggle(Statusbar *statusbar) { if(statusbar->position == Off) statusbar->position = (statusbar->dposition == Off) ? Top : statusbar->dposition; else statusbar->position = Off; statusbar_update_position(statusbar); } /** Toggle statusbar * \param screen Screen ID * \param arg Unused * \ingroup ui_callback */ void uicb_statusbar_toggle(int screen, char *arg) { Statusbar *sb = get_statusbar_byname(screen, arg); if(sb) statusbar_toggle(sb); else for(sb = globalconf.screens[screen].statusbar; sb; sb = sb->next) statusbar_toggle(sb); arrange(screen); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80