--------------------------------------------------------------------------- -- @author Julien Danjou <julien@danjou.info> -- @copyright 2008-2009 Julien Danjou -- @release @AWESOME_VERSION@ --------------------------------------------------------------------------- -- Grab environment we need local math = math local type = type local ipairs = ipairs local pairs = pairs local setmetatable = setmetatable local capi = { button = button } local layout = require("awful.widget.layout") local util = require("awful.util") local imagebox = require("wibox.widget.imagebox") local textbox = require("wibox.widget.textbox") local common = {} -- Recursively processes a template, replacing the tables representing the icon and -- the title with the widgets ib and tb local function replace_in_template(t, ib, tb) for i, v in ipairs(t) do if type(t[i]) == "table" then if v.item == "icon" then t[i] = ib elseif v.item == "title" then t[i] = tb else replace_in_template(v, ib, tb) end end end end function common.list_update(w, buttons, label, data, objects) -- Hack: if it has been registered as a widget in a wibox, -- it's w.len since __len meta does not work on table until Lua 5.2. -- Otherwise it's standard #w. local len = (w.len or #w) -- Remove excessive widgets if len > #objects then for i = #objects, len do w[i] = nil end end -- update the widgets, creating them if needed w:reset() for i, o in ipairs(objects) do local ib = wibox.widget.imagebox() local tb = wibox.widget.textbox() local bgb = wibox.widget.background() local m = wibox.layout.margin() local l = wibox.layout.fixed.horizontal() -- The textbox gets a margin to look better m:set_left(4) m:set_right(4) m:set_widget(tb) -- All of this is added in a fixed widget l:fill_space(true) l:add(ib) l:add(m) -- And all of this gets a background bgb:set_widget(l) w:add(bgb) if buttons then -- Use a local variable so that the garbage collector doesn't strike -- between now and the :buttons() call. local btns = data[o] if not btns then btns = {} data[o] = btns for kb, b in ipairs(buttons) do -- Create a proxy button object: it will receive the real -- press and release events, and will propagate them the the -- button object the user provided, but with the object as -- argument. local btn = capi.button { modifiers = b.modifiers, button = b.button } btn:connect_signal("press", function () b:emit_signal("press", o) end) btn:connect_signal("release", function () b:emit_signal("release", o) end) btns[#btns + 1] = btn end end bgb:buttons(btns) end local text, bg, bg_image, icon = label(o) tb:set_markup(text) bgb:set_bg(bg) bgb:set_bgimage(bg_image) ib:set_image(icon) end end return common -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80