/* * titlebar.c - titlebar management * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include #include "titlebar.h" #include "screen.h" #include "layouts/floating.h" extern AwesomeConf globalconf; /** Initialize a titlebar: create the simple_window_t. * We still need to update its geometry to have it placed correctly. * \param c the client */ void titlebar_init(Client *c) { int width; if(!c->titlebar.height) c->titlebar.height = 1.5 * MAX(c->titlebar.styles.normal.font->height, MAX(c->titlebar.styles.focus.font->height, c->titlebar.styles.urgent.font->height)); switch(c->titlebar.position) { case Off: return; case Auto: c->titlebar.position = Off; return; case Top: case Bottom: if(!c->titlebar.width) width = c->geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.width); c->titlebar.sw = simplewindow_new(globalconf.connection, c->phys_screen, 0, 0, width, c->titlebar.height, 0); break; case Left: case Right: if(!c->titlebar.width) width = c->geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.height); c->titlebar.sw = simplewindow_new(globalconf.connection, c->phys_screen, 0, 0, c->titlebar.height, width, 0); break; default: break; } xcb_map_window(globalconf.connection, c->titlebar.sw->window); } /** Add the titlebar geometry to a geometry. * \param t the titlebar * \param geometry the geometry * \return a new geometry bigger if the titlebar is visible */ area_t titlebar_geometry_add(titlebar_t *t, area_t geometry) { if(!t->sw) return geometry; switch(t->position) { case Top: geometry.y -= t->sw->geometry.height; geometry.height += t->sw->geometry.height; break; case Bottom: geometry.height += t->sw->geometry.height; break; case Left: geometry.x -= t->sw->geometry.width; geometry.width += t->sw->geometry.width; break; case Right: geometry.width += t->sw->geometry.width; break; default: break; } return geometry; } /** Remove the titlebar geometry to a geometry. * \param t the titlebar * \param geometry the geometry * \return a new geometry smaller if the titlebar is visible */ area_t titlebar_geometry_remove(titlebar_t *t, area_t geometry) { if(!t->sw) return geometry; switch(t->position) { case Top: geometry.y += t->sw->geometry.height; geometry.height -= t->sw->geometry.height; break; case Bottom: geometry.height -= t->sw->geometry.height; break; case Left: geometry.x += t->sw->geometry.width; geometry.width -= t->sw->geometry.width; break; case Right: geometry.width -= t->sw->geometry.width; break; default: break; } return geometry; } /** Draw the titlebar content. * \param c the client */ void titlebar_draw(Client *c) { xcb_drawable_t dw = 0; DrawCtx *ctx; style_t style; area_t geometry; xcb_screen_t *s; if(!c->titlebar.sw) return; s = xcb_aux_get_screen(globalconf.connection, c->titlebar.sw->phys_screen); switch(c->titlebar.position) { case Off: return; case Right: case Left: dw = xcb_generate_id(globalconf.connection); xcb_create_pixmap(globalconf.connection, s->root_depth, dw, s->root, c->titlebar.sw->geometry.height, c->titlebar.sw->geometry.width); ctx = draw_context_new(globalconf.connection, c->titlebar.sw->phys_screen, c->titlebar.sw->geometry.height, c->titlebar.sw->geometry.width, dw); geometry.width = c->titlebar.sw->geometry.height; geometry.height = c->titlebar.sw->geometry.width; break; default: ctx = draw_context_new(globalconf.connection, c->titlebar.sw->phys_screen, c->titlebar.sw->geometry.width, c->titlebar.sw->geometry.height, c->titlebar.sw->drawable); geometry = c->titlebar.sw->geometry; break; } /* Check if the client is focused/urgent/normal */ if(globalconf.focus->client == c) style = c->titlebar.styles.focus; else if(c->isurgent) style = c->titlebar.styles.urgent; else style = c->titlebar.styles.normal; geometry.x = geometry.y = 0; draw_text(ctx, geometry, c->titlebar.text_align, style.font->height / 2, c->name, style); switch(c->titlebar.position) { case Left: draw_rotate(ctx, c->titlebar.sw->drawable, ctx->height, ctx->width, - M_PI_2, 0, c->titlebar.sw->geometry.height); xcb_free_pixmap(globalconf.connection, dw); break; case Right: draw_rotate(ctx, c->titlebar.sw->drawable, ctx->height, ctx->width, M_PI_2, c->titlebar.sw->geometry.width, 0); xcb_free_pixmap(globalconf.connection, dw); default: break; } simplewindow_refresh_drawable(c->titlebar.sw); draw_context_delete(&ctx); } /** Update the titlebar geometry for a floating client. * \param c the client */ void titlebar_update_geometry_floating(Client *c) { int width, x_offset = 0, y_offset = 0; if(!c->titlebar.sw) return; switch(c->titlebar.position) { default: return; case Off: return; case Top: if(!c->titlebar.width) width = c->geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.width); switch(c->titlebar.align) { default: break; case AlignRight: x_offset = 2 * c->border + c->geometry.width - width; break; case AlignCenter: x_offset = (c->geometry.width - width) / 2; break; } simplewindow_move_resize(c->titlebar.sw, c->geometry.x + x_offset, c->geometry.y - c->titlebar.sw->geometry.height, width, c->titlebar.sw->geometry.height); break; case Bottom: if(!c->titlebar.width) width = c->geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.width); switch(c->titlebar.align) { default: break; case AlignRight: x_offset = 2 * c->border + c->geometry.width - width; break; case AlignCenter: x_offset = (c->geometry.width - width) / 2; break; } simplewindow_move_resize(c->titlebar.sw, c->geometry.x + x_offset, c->geometry.y + c->geometry.height + 2 * c->border, width, c->titlebar.sw->geometry.height); break; case Left: if(!c->titlebar.width) width = c->geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.height); switch(c->titlebar.align) { default: break; case AlignRight: y_offset = 2 * c->border + c->geometry.height - width; break; case AlignCenter: y_offset = (c->geometry.height - width) / 2; break; } simplewindow_move_resize(c->titlebar.sw, c->geometry.x - c->titlebar.sw->geometry.width, c->geometry.y + y_offset, c->titlebar.sw->geometry.width, width); break; case Right: if(!c->titlebar.width) width = c->geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.height); switch(c->titlebar.align) { default: break; case AlignRight: y_offset = 2 * c->border + c->geometry.height - width; break; case AlignCenter: y_offset = (c->geometry.height - width) / 2; break; } simplewindow_move_resize(c->titlebar.sw, c->geometry.x + c->geometry.width + 2 * c->border, c->geometry.y + y_offset, c->titlebar.sw->geometry.width, width); break; } titlebar_draw(c); } /** Update the titlebar geometry for a tiled client. * \param c the client * \param geometry the geometry the client will receive */ void titlebar_update_geometry(Client *c, area_t geometry) { int width, x_offset = 0 , y_offset = 0; if(!c->titlebar.sw) return; switch(c->titlebar.position) { default: return; case Off: return; case Top: if(!c->titlebar.width) width = geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, geometry.width); switch(c->titlebar.align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } simplewindow_move_resize(c->titlebar.sw, geometry.x + x_offset, geometry.y, width, c->titlebar.sw->geometry.height); break; case Bottom: if(!c->titlebar.width) width = geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, geometry.width); switch(c->titlebar.align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } simplewindow_move_resize(c->titlebar.sw, geometry.x + x_offset, geometry.y + geometry.height - c->titlebar.sw->geometry.height + 2 * c->border, width, c->titlebar.sw->geometry.height); break; case Left: if(!c->titlebar.width) width = geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, geometry.height); switch(c->titlebar.align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } simplewindow_move_resize(c->titlebar.sw, geometry.x, geometry.y + y_offset, c->titlebar.sw->geometry.width, width); break; case Right: if(!c->titlebar.width) width = geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, geometry.height); switch(c->titlebar.align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } simplewindow_move_resize(c->titlebar.sw, geometry.x + geometry.width - c->titlebar.sw->geometry.width + 2 * c->border, geometry.y + y_offset, c->titlebar.sw->geometry.width, width); break; } titlebar_draw(c); } void titlebar_position_set(titlebar_t *t, Position p) { if(!t->sw) return; if((t->position = p)) xcb_map_window(globalconf.connection, t->sw->window); else xcb_unmap_window(globalconf.connection, t->sw->window); } /** Toggle the visibility of the focused window's titlebar. * \param screen screen number (unused) * \param arg unused argument * \ingroup ui_callback */ void uicb_client_toggletitlebar(int screen __attribute__ ((unused)), char *arg __attribute__ ((unused))) { Client *c = globalconf.focus->client; if(!c || !c->titlebar.sw) return; if(!c->titlebar.position) titlebar_position_set(&c->titlebar, c->titlebar.dposition); else titlebar_position_set(&c->titlebar, Off); if(c->isfloating || layout_get_current(screen)->arrange == layout_floating) titlebar_update_geometry_floating(c); else globalconf.screens[c->screen].need_arrange = true; } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80