/* See LICENSE file for copyright and license details. */ #ifndef AWESOME_TILE_H #define AWESOME_TILE_H #include void uicb_setnmaster(Display *, awesome_config *, const char *); /* change number of master windows */ void uicb_setmwfact(Display *, awesome_config *, const char *); /* sets master width factor */ void tile(Display *, awesome_config *); void tileleft(Display *, awesome_config *); void bstack(Display *, awesome_config *); void bstackportrait(Display *, awesome_config *); #endif