/* * screen.c - screen management * * Copyright © 2007 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "util.h" #include "screen.h" #include "tag.h" #include "layout.h" extern Client *sel, *clients; /** Get screens info * \param disp Display ref * \param screen Screen number * \param statusbar statusbar * \param screen_number int pointer filled with number of screens * \return ScreenInfo struct array with all screens info */ ScreenInfo * get_screen_info(Display *disp, int screen, Statusbar *statusbar, int *screen_number) { int i, fake_screen_number = 0; ScreenInfo *si; if(XineramaIsActive(disp)) { si = XineramaQueryScreens(disp, screen_number); fake_screen_number = *screen_number; } else { /* emulate Xinerama info but only fill the screen we want */ *screen_number = 1; si = p_new(ScreenInfo, screen + 1); si[screen].width = DisplayWidth(disp, screen); si[screen].height = DisplayHeight(disp, screen); si[screen].x_org = 0; si[screen].y_org = 0; fake_screen_number = screen + 1; } if(statusbar) for(i = 0; i < fake_screen_number; i++) { if(statusbar->position == BarTop || statusbar->position == BarBot) si[i].height -= statusbar->height; if(statusbar->position == BarTop) si[i].y_org += statusbar->height; } return si; } /** Get display info * \param disp Display ref * \param screen Screen number * \param statusbar the statusbar * \return ScreenInfo struct pointer with all display info */ ScreenInfo * get_display_info(Display *disp, int screen, Statusbar statusbar) { ScreenInfo *si; si = p_new(ScreenInfo, 1); si->x_org = 0; si->y_org = statusbar.position == BarTop ? statusbar.height : 0; si->width = DisplayWidth(disp, screen); si->height = DisplayHeight(disp, screen) - ((statusbar.position == BarTop || statusbar.position == BarBot) ? statusbar.height : 0); return si; } /** Return the Xinerama screen number where the window is placed * \param disp Display ref * \param x x coordinate of the window * \param y y coordinate of the window * \return screen number or -1 on no match */ int get_screen_bycoord(Display *disp, int x, int y) { ScreenInfo *si; int screen_number, i; /* don't waste our time */ if(!XineramaIsActive(disp)) return 0; si = get_screen_info(disp, 0, NULL, &screen_number); for(i = 0; i < screen_number; i++) if(x >= si[i].x_org && x <= si[i].x_org + si[i].width && y >= si[i].y_org && y <= si[i].x_org + si[i].height) { XFree(si); return i; } XFree(si); return -1; } void uicb_focusnextscreen(Display *disp, DC *drawcontext, awesome_config * awesomeconf, const char *arg __attribute__ ((unused))) { Client *c; int next_screen = awesomeconf->screen + 1 >= ScreenCount(disp) ? 0 : awesomeconf->screen + 1; for(c = clients; c && !isvisible(c, next_screen, awesomeconf[next_screen - awesomeconf->screen].tags, awesomeconf[next_screen - awesomeconf->screen].ntags); c = c->next); if(c) { focus(c->display, &drawcontext[next_screen - awesomeconf->screen], c, True, &awesomeconf[next_screen - awesomeconf->screen]); restack(c->display, &drawcontext[next_screen - awesomeconf->screen], &awesomeconf[next_screen - awesomeconf->screen]); } } void uicb_focusprevscreen(Display *disp, DC *drawcontext, awesome_config * awesomeconf, const char *arg __attribute__ ((unused))) { Client *c; int prev_screen = awesomeconf->screen - 1 < 0 ? ScreenCount(disp) - 1 : awesomeconf->screen - 1; for(c = clients; c && !isvisible(c, prev_screen, awesomeconf[prev_screen - awesomeconf->screen].tags, awesomeconf[prev_screen - awesomeconf->screen].ntags); c = c->next); if(c) { focus(c->display, &drawcontext[prev_screen - awesomeconf->screen], c, True, &awesomeconf[prev_screen - awesomeconf->screen]); restack(c->display, &drawcontext[prev_screen - awesomeconf->screen], &awesomeconf[prev_screen - awesomeconf->screen]); } }