/* * tag.c - tag management * * Copyright © 2007-2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "screen.h" #include "tag.h" #include "client.h" #include "ewmh.h" #include "widget.h" #include "layoutgen.h" extern awesome_t globalconf; DO_LUA_NEW(extern, tag_t, tag, "tag", tag_ref) DO_LUA_GC(tag_t, tag, "tag", tag_unref) DO_LUA_EQ(tag_t, tag, "tag") /** View or unview a tag. * \param tag the tag * \param view set visible or not */ static void tag_view(tag_t *tag, bool view) { tag->selected = view; ewmh_update_net_current_desktop(screen_virttophys(tag->screen)); globalconf.screens[tag->screen].need_arrange = true; } /** Create a new tag. Parameters values are checked. * \param name Tag name. * \param len Tag name length. * \param layout Layout to use. * \param mwfact Master width factor. * \param nmaster Number of master windows. * \param ncol Number of columns for slaves windows. * \return A new tag with all these parameters. */ tag_t * tag_new(const char *name, ssize_t len, layout_t *layout, double mwfact, int nmaster, int ncol) { tag_t *tag; tag = p_new(tag_t, 1); a_iso2utf8(&tag->name, name, len); tag->layout = layout; /* to avoid error */ tag->screen = SCREEN_UNDEF; tag->mwfact = mwfact; if(tag->mwfact <= 0 || tag->mwfact >= 1) tag->mwfact = 0.5; if((tag->nmaster = nmaster) < 0) tag->nmaster = 1; if((tag->ncol = ncol) < 1) tag->ncol = 1; return tag; } /** Append a tag to a screen. * \param tag the tag to append * \param screen the screen id */ void tag_append_to_screen(tag_t *tag, screen_t *s) { int phys_screen = screen_virttophys(s->index); tag->screen = s->index; tag_array_append(&s->tags, tag_ref(&tag)); ewmh_update_net_numbers_of_desktop(phys_screen); ewmh_update_net_desktop_names(phys_screen); ewmh_update_workarea(phys_screen); /* resave tag prop of all clients so the number of tag will be the * same */ for(client_t *c = globalconf.clients; c; c = c->next) client_saveprops_tags(c); /* call hook */ lua_pushnumber(globalconf.L, s->index + 1); luaA_dofunction(globalconf.L, globalconf.hooks.tags, 1, 0); } /** Remove a tag from screen. Tag must be on a screen and have no clients. * \param tag The tag to remove. */ static void tag_remove_from_screen(tag_t *tag) { int screen = tag->screen; int phys_screen = screen_virttophys(tag->screen); tag_array_t *tags = &globalconf.screens[tag->screen].tags; for(int i = 0; i < tags->len; i++) if(tags->tab[i] == tag) { tag_array_take(tags, i); break; } ewmh_update_net_numbers_of_desktop(phys_screen); ewmh_update_net_desktop_names(phys_screen); ewmh_update_workarea(phys_screen); tag->screen = SCREEN_UNDEF; tag_unref(&tag); /* resave tag prop of all clients so the number of tag will be the * same */ for(client_t *c = globalconf.clients; c; c = c->next) client_saveprops_tags(c); /* call hook */ lua_pushnumber(globalconf.L, screen + 1); luaA_dofunction(globalconf.L, globalconf.hooks.tags, 1, 0); } /** Tag a client with specified tag. * \param c the client to tag * \param t the tag to tag the client with */ void tag_client(client_t *c, tag_t *t) { /* don't tag twice */ if(is_client_tagged(c, t)) return; tag_ref(&t); client_array_append(&t->clients, c); client_saveprops_tags(c); client_need_arrange(c); /* call hook */ luaA_client_userdata_new(globalconf.L, c); luaA_dofunction(globalconf.L, globalconf.hooks.tagged, 1, 0); } /** Untag a client with specified tag. * \param c the client to tag * \param t the tag to tag the client with */ void untag_client(client_t *c, tag_t *t) { for(int i = 0; i < t->clients.len; i++) if(t->clients.tab[i] == c) { client_need_arrange(c); client_array_take(&t->clients, i); tag_unref(&t); client_saveprops_tags(c); /* call hook */ luaA_client_userdata_new(globalconf.L, c); luaA_tag_userdata_new(globalconf.L, t); luaA_dofunction(globalconf.L, globalconf.hooks.tagged, 2, 0); return; } } /** Check if a client is tagged with the specified tag. * \param c the client * \param t the tag * \return true if the client is tagged with the tag, false otherwise. */ bool is_client_tagged(client_t *c, tag_t *t) { for(int i = 0; i < t->clients.len; i++) if (t->clients.tab[i] == c) return true; return false; } /** Get the current tags for the specified screen. * Returned pointer must be p_delete'd after. * \param screen screen id * \return a double pointer of tag list finished with a NULL element */ tag_t ** tags_get_current(int screen) { tag_array_t *tags = &globalconf.screens[screen].tags; tag_t **out = p_new(tag_t *, tags->len + 1); int n = 0; for(int i = 0; i < tags->len; i++) if(tags->tab[i]->selected) out[n++] = tags->tab[i]; return out; } /** Set a tag to be the only one viewed. * \param target the tag to see */ static void tag_view_only(tag_t *target) { if (target) { tag_array_t *tags = &globalconf.screens[target->screen].tags; for(int i = 0; i < tags->len; i++) tag_view(tags->tab[i], tags->tab[i] == target); } } /** View only a tag, selected by its index. * \param screen screen id * \param dindex the index */ void tag_view_only_byindex(int screen, int dindex) { tag_array_t *tags = &globalconf.screens[screen].tags; if(dindex < 0 || dindex >= tags->len) return; tag_view_only(tags->tab[dindex]); } /** Create a new tag. * \param L The Lua VM state. * * \luastack * \lparam A table with at least a name attribute. * Optional attributes are: mwfact, ncol, nmaster and layout. * \lreturn A new tag object. */ static int luaA_tag_new(lua_State *L) { size_t len; tag_t *tag; int ncol, nmaster; const char *name, *lay; double mwfact; layout_t *layout; luaA_checktable(L, 2); if(!(name = luaA_getopt_string(L, 2, "name", NULL))) luaL_error(L, "object tag must have a name"); mwfact = luaA_getopt_number(L, 2, "mwfact", 0.5); ncol = luaA_getopt_number(L, 2, "ncol", 1); nmaster = luaA_getopt_number(L, 2, "nmaster", 1); lay = luaA_getopt_lstring(L, 2, "layout", "tile", &len); layout = name_func_lookup(lay, LayoutList); tag = tag_new(name, len, layout, mwfact, nmaster, ncol); return luaA_tag_userdata_new(L, tag); } /** Get or set the clients attached to this tag. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lparam None or a table of clients to set. * \lreturn A table with the clients attached to this tags. */ static int luaA_tag_clients(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); client_array_t *clients = &(*tag)->clients; int i; if(lua_gettop(L) == 2) { client_t **c; luaA_checktable(L, 2); for(i = 0; i < (*tag)->clients.len; i++) untag_client((*tag)->clients.tab[i], *tag); lua_pushnil(L); while(lua_next(L, 2)) { c = luaA_checkudata(L, -1, "client"); tag_client(*c, *tag); lua_pop(L, 1); } } luaA_otable_new(L); for(i = 0; i < clients->len; i++) { luaA_client_userdata_new(L, clients->tab[i]); lua_rawseti(L, -2, i + 1); } return 1; } /** Tag object. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lfield name Tag name. * \lfield screen Screen number of the tag. * \lfield layout Tag layout. * \lfield selected True if the client is selected to be viewed. * \lfield mwfact Master width factor. * \lfield nmaster Number of master windows. * \lfield ncol Number of column for slave windows. */ static int luaA_tag_index(lua_State *L) { size_t len; tag_t **tag = luaA_checkudata(L, 1, "tag"); const char *attr; if(luaA_usemetatable(L, 1, 2)) return 1; attr = luaL_checklstring(L, 2, &len); switch(a_tokenize(attr, len)) { case A_TK_NAME: lua_pushstring(L, (*tag)->name); break; case A_TK_SCREEN: if((*tag)->screen == SCREEN_UNDEF) return 0; lua_pushnumber(L, (*tag)->screen + 1); break; case A_TK_LAYOUT: lua_pushstring(L, name_func_rlookup((*tag)->layout, LayoutList)); break; case A_TK_SELECTED: lua_pushboolean(L, (*tag)->selected); break; case A_TK_MWFACT: lua_pushnumber(L, (*tag)->mwfact); break; case A_TK_NMASTER: lua_pushnumber(L, (*tag)->nmaster); break; case A_TK_NCOL: lua_pushnumber(L, (*tag)->ncol); break; default: return 0; } return 1; } /** Tag newindex. * \param L The Lua VM state. * \return The number of elements pushed on stack. */ static int luaA_tag_newindex(lua_State *L) { size_t len; tag_t **tag = luaA_checkudata(L, 1, "tag"); const char *buf, *attr = luaL_checklstring(L, 2, &len); double d; int i, screen; layout_t *l; switch(a_tokenize(attr, len)) { case A_TK_NAME: buf = luaL_checklstring(L, 3, &len); p_delete(&(*tag)->name); a_iso2utf8(&(*tag)->name, buf, len); break; case A_TK_SCREEN: if(!lua_isnil(L, 3)) { screen = luaL_checknumber(L, 3) - 1; luaA_checkscreen(screen); } else screen = SCREEN_UNDEF; if((*tag)->screen != SCREEN_UNDEF) tag_remove_from_screen(*tag); if(screen != SCREEN_UNDEF) tag_append_to_screen(*tag, &globalconf.screens[screen]); break; case A_TK_LAYOUT: buf = luaL_checkstring(L, 3); l = name_func_lookup(buf, LayoutList); if(l) (*tag)->layout = l; else { luaA_warn(L, "unknown layout: %s", buf); return 0; } break; case A_TK_SELECTED: if((*tag)->screen != SCREEN_UNDEF) tag_view(*tag, luaA_checkboolean(L, 3)); return 0; case A_TK_MWFACT: d = luaL_checknumber(L, 3); if(d > 0 && d < 1) (*tag)->mwfact = d; else { luaA_warn(L, "bad value, must be between 0 and 1"); return 0; } break; case A_TK_NMASTER: i = luaL_checknumber(L, 3); if(i >= 0) (*tag)->nmaster = i; else { luaA_warn(L, "bad value, must be greater than 0"); return 0; } break; case A_TK_NCOL: i = luaL_checknumber(L, 3); if(i >= 1) (*tag)->ncol = i; else { luaA_warn(L, "bad value, must be greater than 1"); return 0; } break; default: return 0; } if((*tag)->screen != SCREEN_UNDEF && (*tag)->selected) globalconf.screens[(*tag)->screen].need_arrange = true; return 0; } const struct luaL_reg awesome_tag_methods[] = { { "__call", luaA_tag_new }, { NULL, NULL } }; const struct luaL_reg awesome_tag_meta[] = { { "clients", luaA_tag_clients }, { "__index", luaA_tag_index }, { "__newindex", luaA_tag_newindex }, { "__eq", luaA_tag_eq }, { "__gc", luaA_tag_gc }, { "__tostring", luaA_tag_tostring }, { NULL, NULL }, }; // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80