/* * config.c - configuration management * * Copyright © 2007 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ /** * \defgroup ui_callback */ #include #include #include "awesome.h" #include "layout.h" #include "statusbar.h" #include "util.h" #include "rules.h" #include "screen.h" #include "layouts/tile.h" #include "layouts/floating.h" #include "layouts/max.h" #define AWESOME_CONFIG_FILE ".awesomerc" static XColor initxcolor(Display *, int, const char *); static unsigned int get_numlockmask(Display *); /** Link a name to a key symbol */ typedef struct { const char *name; KeySym keysym; } KeyMod; /** Link a name to a mouse button symbol */ typedef struct { const char *name; unsigned int button; } MouseButton; extern const NameFuncLink UicbList[]; /** List of keyname and corresponding X11 mask codes */ static const KeyMod KeyModList[] = { {"Shift", ShiftMask}, {"Lock", LockMask}, {"Control", ControlMask}, {"Mod1", Mod1Mask}, {"Mod2", Mod2Mask}, {"Mod3", Mod3Mask}, {"Mod4", Mod4Mask}, {"Mod5", Mod5Mask}, {NULL, NoSymbol} }; /** List of button name and corresponding X11 mask codes */ static const MouseButton MouseButtonList[] = { {"1", Button1}, {"2", Button2}, {"3", Button3}, {"4", Button4}, {"5", Button5}, {NULL, 0} }; /** List of available layouts and link between name and functions */ static const NameFuncLink LayoutsList[] = { {"tile", layout_tile}, {"tileleft", layout_tileleft}, {"max", layout_max}, {"floating", layout_floating}, {NULL, NULL} }; /** Lookup for a key mask from its name * \param keyname Key name * \return Key mask or 0 if not found */ static KeySym key_mask_lookup(const char *keyname) { int i; if(keyname) for(i = 0; KeyModList[i].name; i++) if(!a_strcmp(keyname, KeyModList[i].name)) return KeyModList[i].keysym; return NoSymbol; } /** Lookup for a mouse button from its name * \param button Mouse button name * \return Mouse button or 0 if not found */ static unsigned int mouse_button_lookup(const char *button) { int i; if(button) for(i = 0; MouseButtonList[i].name; i++) if(!a_strcmp(button, MouseButtonList[i].name)) return MouseButtonList[i].button; return 0; } static Button * parse_mouse_bindings(cfg_t * cfg, const char *secname, Bool handle_arg) { unsigned int i, j; cfg_t *cfgsectmp; Button *b = NULL, *head = NULL; /* Mouse: layout click bindings */ for(i = 0; i < cfg_size(cfg, secname); i++) { /* init first elem */ if(i == 0) head = b = p_new(Button, 1); cfgsectmp = cfg_getnsec(cfg, secname, i); for(j = 0; j < cfg_size(cfgsectmp, "modkey"); j++) b->mod |= key_mask_lookup(cfg_getnstr(cfgsectmp, "modkey", j)); b->button = mouse_button_lookup(cfg_getstr(cfgsectmp, "button")); b->func = name_func_lookup(cfg_getstr(cfgsectmp, "command"), UicbList); if(!b->func) warn("unknown command %s\n", cfg_getstr(cfgsectmp, "command")); if(handle_arg) b->arg = a_strdup(cfg_getstr(cfgsectmp, "arg")); else b->arg = NULL; /* switch to next elem or finalize the list */ if(i < cfg_size(cfg, secname) - 1) { b->next = p_new(Button, 1); b = b->next; } else b->next = NULL; } return head; } /** Parse configuration file and initialize some stuff * \param disp Display ref * \param scr Screen number */ void parse_config(const char *confpatharg, awesome_config *awesomeconf) { static cfg_opt_t general_opts[] = { CFG_INT((char *) "border", 1, CFGF_NONE), CFG_INT((char *) "snap", 8, CFGF_NONE), CFG_BOOL((char *) "resize_hints", cfg_true, CFGF_NONE), CFG_INT((char *) "opacity_unfocused", 100, CFGF_NONE), CFG_BOOL((char *) "focus_move_pointer", cfg_false, CFGF_NONE), CFG_BOOL((char *) "allow_lower_floats", cfg_false, CFGF_NONE), CFG_STR((char *) "font", (char *) "mono-12", CFGF_NONE), CFG_END() }; static cfg_opt_t colors_opts[] = { CFG_STR((char *) "normal_border", (char *) "#111111", CFGF_NONE), CFG_STR((char *) "normal_bg", (char *) "#111111", CFGF_NONE), CFG_STR((char *) "normal_fg", (char *) "#eeeeee", CFGF_NONE), CFG_STR((char *) "focus_border", (char *) "#6666ff", CFGF_NONE), CFG_STR((char *) "focus_bg", (char *) "#6666ff", CFGF_NONE), CFG_STR((char *) "focus_fg", (char *) "#ffffff", CFGF_NONE), CFG_STR((char *) "tab_border", (char *) "#ff0000", CFGF_NONE), CFG_END() }; static cfg_opt_t statusbar_opts[] = { CFG_STR((char *) "position", (char *) "top", CFGF_NONE), CFG_END() }; static cfg_opt_t tag_opts[] = { CFG_STR((char *) "layout", (char *) "tile", CFGF_NONE), CFG_FLOAT((char *) "mwfact", 0.5, CFGF_NONE), CFG_INT((char *) "nmaster", 1, CFGF_NONE), CFG_INT((char *) "ncol", 1, CFGF_NONE), CFG_END() }; static cfg_opt_t tags_opts[] = { CFG_SEC((char *) "tag", tag_opts, CFGF_TITLE | CFGF_MULTI), CFG_END() }; static cfg_opt_t layout_opts[] = { CFG_STR((char *) "symbol", (char *) "???", CFGF_NONE), CFG_END() }; static cfg_opt_t layouts_opts[] = { CFG_SEC((char *) "layout", layout_opts, CFGF_TITLE | CFGF_MULTI), CFG_END() }; static cfg_opt_t padding_opts[] = { CFG_INT((char *) "top", 0, CFGF_NONE), CFG_INT((char *) "bottom", 0, CFGF_NONE), CFG_INT((char *) "right", 0, CFGF_NONE), CFG_INT((char *) "left", 0, CFGF_NONE), CFG_END() }; static cfg_opt_t screen_opts[] = { CFG_SEC((char *) "general", general_opts, CFGF_NONE), CFG_SEC((char *) "statusbar", statusbar_opts, CFGF_NONE), CFG_SEC((char *) "tags", tags_opts, CFGF_NONE), CFG_SEC((char *) "colors", colors_opts, CFGF_NONE), CFG_SEC((char *) "layouts", layouts_opts, CFGF_NONE), CFG_SEC((char *) "padding", padding_opts, CFGF_NONE), }; static cfg_opt_t rule_opts[] = { CFG_STR((char *) "name", (char *) "", CFGF_NONE), CFG_STR((char *) "tags", (char *) "", CFGF_NONE), CFG_BOOL((char *) "float", cfg_false, CFGF_NONE), CFG_INT((char *) "screen", RULE_NOSCREEN, CFGF_NONE), CFG_END() }; static cfg_opt_t rules_opts[] = { CFG_SEC((char *) "rule", rule_opts, CFGF_MULTI), CFG_END() }; static cfg_opt_t key_opts[] = { CFG_STR_LIST((char *) "modkey", (char *) "{Mod4}", CFGF_NONE), CFG_STR((char *) "key", (char *) "None", CFGF_NONE), CFG_STR((char *) "command", (char *) "", CFGF_NONE), CFG_STR((char *) "arg", NULL, CFGF_NONE), CFG_END() }; static cfg_opt_t keys_opts[] = { CFG_SEC((char *) "key", key_opts, CFGF_MULTI), CFG_END() }; static cfg_opt_t mouse_tag_opts[] = { CFG_STR_LIST((char *) "modkey", (char *) "{}", CFGF_NONE), CFG_STR((char *) "button", (char *) "None", CFGF_NONE), CFG_STR((char *) "command", (char *) "", CFGF_NONE), CFG_END() }; static cfg_opt_t mouse_generic_opts[] = { CFG_STR_LIST((char *) "modkey", (char *) "{}", CFGF_NONE), CFG_STR((char *) "button", (char *) "None", CFGF_NONE), CFG_STR((char *) "command", (char *) "", CFGF_NONE), CFG_STR((char *) "arg", NULL, CFGF_NONE), CFG_END() }; static cfg_opt_t mouse_opts[] = { CFG_SEC((char *) "tag", mouse_tag_opts, CFGF_MULTI), CFG_SEC((char *) "layout", mouse_generic_opts, CFGF_MULTI), CFG_SEC((char *) "title", mouse_generic_opts, CFGF_MULTI), CFG_SEC((char *) "root", mouse_generic_opts, CFGF_MULTI), CFG_SEC((char *) "client", mouse_generic_opts, CFGF_MULTI), CFG_END() }; static cfg_opt_t opts[] = { CFG_SEC((char *) "screen", screen_opts, CFGF_TITLE | CFGF_MULTI), CFG_SEC((char *) "rules", rules_opts, CFGF_NONE), CFG_SEC((char *) "keys", keys_opts, CFGF_NONE), CFG_SEC((char *) "mouse", mouse_opts, CFGF_NONE), CFG_END() }; cfg_t *cfg, *cfg_general, *cfg_colors, *cfg_screen, *cfg_statusbar, *cfg_tags, *cfg_layouts, *cfg_rules, *cfg_keys, *cfg_mouse, *cfgsectmp, *cfg_padding; int i = 0, k = 0, ret, screen; unsigned int j = 0, l = 0; const char *tmp, *homedir; char *confpath, buf[2]; ssize_t confpath_len; Key *key = NULL; Rule *rule = NULL; if(confpatharg) confpath = a_strdup(confpatharg); else { homedir = getenv("HOME"); confpath_len = a_strlen(homedir) + a_strlen(AWESOME_CONFIG_FILE) + 2; confpath = p_new(char, confpath_len); a_strcpy(confpath, confpath_len, homedir); a_strcat(confpath, confpath_len, "/"); a_strcat(confpath, confpath_len, AWESOME_CONFIG_FILE); } awesomeconf->configpath = a_strdup(confpath); cfg = cfg_init(opts, CFGF_NONE); ret = cfg_parse(cfg, confpath); if(ret == CFG_FILE_ERROR) { perror("awesome: parsing configuration file failed"); cfg_parse_buf(cfg, AWESOME_DEFAULT_CONFIG); } else if(ret == CFG_PARSE_ERROR) cfg_error(cfg, "awesome: parsing configuration file %s failed.\n", confpath); /* get the right screen section */ for(screen = 0; screen < get_screen_count(awesomeconf->display); screen++) { a_strcpy(awesomeconf->screens[screen].statustext, sizeof(awesomeconf->screens[screen].statustext), "awesome-" VERSION " (" RELEASE ")"); snprintf(buf, sizeof(buf), "%d", screen); cfg_screen = cfg_gettsec(cfg, "screen", buf); if(!cfg_screen) cfg_screen = cfg_getsec(cfg, "screen"); if(!cfg_screen) { warn("parsing configuration file failed, no screen section found"); cfg_parse_buf(cfg, AWESOME_DEFAULT_CONFIG); cfg_screen = cfg_getsec(cfg, "screen"); } /* get screen specific sections */ cfg_statusbar = cfg_getsec(cfg_screen, "statusbar"); cfg_tags = cfg_getsec(cfg_screen, "tags"); cfg_colors = cfg_getsec(cfg_screen, "colors"); cfg_general = cfg_getsec(cfg_screen, "general"); cfg_layouts = cfg_getsec(cfg_screen, "layouts"); cfg_padding = cfg_getsec(cfg_screen, "padding"); /* General section */ awesomeconf->screens[screen].borderpx = cfg_getint(cfg_general, "border"); awesomeconf->screens[screen].snap = cfg_getint(cfg_general, "snap"); awesomeconf->screens[screen].resize_hints = cfg_getbool(cfg_general, "resize_hints"); awesomeconf->screens[screen].opacity_unfocused = cfg_getint(cfg_general, "opacity_unfocused"); awesomeconf->screens[screen].focus_move_pointer = cfg_getbool(cfg_general, "focus_move_pointer"); awesomeconf->screens[screen].allow_lower_floats = cfg_getbool(cfg_general, "allow_lower_floats"); awesomeconf->screens[screen].font = XftFontOpenName(awesomeconf->display, get_phys_screen(awesomeconf->display, screen), cfg_getstr(cfg_general, "font")); if(!awesomeconf->screens[screen].font) eprint("awesome: cannot init font\n"); /* Colors */ awesomeconf->screens[screen].colors_normal[ColBorder] = initxcolor(awesomeconf->display, get_phys_screen(awesomeconf->display, screen), cfg_getstr(cfg_colors, "normal_border")); awesomeconf->screens[screen].colors_normal[ColBG] = initxcolor(awesomeconf->display, get_phys_screen(awesomeconf->display, screen), cfg_getstr(cfg_colors, "normal_bg")); awesomeconf->screens[screen].colors_normal[ColFG] = initxcolor(awesomeconf->display, get_phys_screen(awesomeconf->display, screen), cfg_getstr(cfg_colors, "normal_fg")); awesomeconf->screens[screen].colors_selected[ColBorder] = initxcolor(awesomeconf->display, get_phys_screen(awesomeconf->display, screen), cfg_getstr(cfg_colors, "focus_border")); awesomeconf->screens[screen].colors_selected[ColBG] = initxcolor(awesomeconf->display, get_phys_screen(awesomeconf->display, screen), cfg_getstr(cfg_colors, "focus_bg")); awesomeconf->screens[screen].colors_selected[ColFG] = initxcolor(awesomeconf->display, get_phys_screen(awesomeconf->display, screen), cfg_getstr(cfg_colors, "focus_fg")); /* Statusbar */ tmp = cfg_getstr(cfg_statusbar, "position"); if(tmp && !a_strncmp(tmp, "off", 6)) awesomeconf->screens[screen].statusbar.dposition = BarOff; else if(tmp && !a_strncmp(tmp, "bottom", 6)) awesomeconf->screens[screen].statusbar.dposition = BarBot; else if(tmp && !a_strncmp(tmp, "right", 5)) awesomeconf->screens[screen].statusbar.dposition = BarRight; else if(tmp && !a_strncmp(tmp, "left", 4)) awesomeconf->screens[screen].statusbar.dposition = BarLeft; else awesomeconf->screens[screen].statusbar.dposition = BarTop; awesomeconf->screens[screen].statusbar.position = awesomeconf->screens[screen].statusbar.dposition; /* Layouts */ awesomeconf->screens[screen].nlayouts = cfg_size(cfg_layouts, "layout"); awesomeconf->screens[screen].layouts = p_new(Layout, awesomeconf->screens[screen].nlayouts); for(i = 0; i < awesomeconf->screens[screen].nlayouts; i++) { cfgsectmp = cfg_getnsec(cfg_layouts, "layout", i); awesomeconf->screens[screen].layouts[i].arrange = name_func_lookup(cfg_title(cfgsectmp), LayoutsList); if(!awesomeconf->screens[screen].layouts[i].arrange) { warn("unknown layout %s in configuration file\n", cfg_title(cfgsectmp)); awesomeconf->screens[screen].layouts[i].symbol = NULL; continue; } awesomeconf->screens[screen].layouts[i].symbol = a_strdup(cfg_getstr(cfgsectmp, "symbol")); } if(!awesomeconf->screens[screen].nlayouts) eprint("awesome: fatal: no default layout available\n"); /* Tags */ awesomeconf->screens[screen].ntags = cfg_size(cfg_tags, "tag"); awesomeconf->screens[screen].tags = p_new(Tag, awesomeconf->screens[screen].ntags); for(i = 0; i < awesomeconf->screens[screen].ntags; i++) { cfgsectmp = cfg_getnsec(cfg_tags, "tag", i); awesomeconf->screens[screen].tags[i].name = a_strdup(cfg_title(cfgsectmp)); awesomeconf->screens[screen].tags[i].selected = False; awesomeconf->screens[screen].tags[i].was_selected = False; tmp = cfg_getstr(cfgsectmp, "layout"); for(k = 0; k < awesomeconf->screens[screen].nlayouts; k++) if(awesomeconf->screens[screen].layouts[k].arrange == name_func_lookup(tmp, LayoutsList)) break; if(k == awesomeconf->screens[screen].nlayouts) k = 0; awesomeconf->screens[screen].tags[i].layout = &awesomeconf->screens[screen].layouts[k]; awesomeconf->screens[screen].tags[i].mwfact = cfg_getfloat(cfgsectmp, "mwfact"); awesomeconf->screens[screen].tags[i].nmaster = cfg_getint(cfgsectmp, "nmaster"); awesomeconf->screens[screen].tags[i].ncol = cfg_getint(cfgsectmp, "ncol"); } if(!awesomeconf->screens[screen].ntags) eprint("awesome: fatal: no tags found in configuration file\n"); /* select first tag by default */ awesomeconf->screens[screen].tags[0].selected = True; awesomeconf->screens[screen].tags[0].was_selected = True; /* padding */ awesomeconf->screens[screen].padding.top = cfg_getint(cfg_padding, "top"); awesomeconf->screens[screen].padding.bottom = cfg_getint(cfg_padding, "bottom"); awesomeconf->screens[screen].padding.left = cfg_getint(cfg_padding, "left"); awesomeconf->screens[screen].padding.right = cfg_getint(cfg_padding, "right"); } /* get general sections */ cfg_rules = cfg_getsec(cfg, "rules"); cfg_keys = cfg_getsec(cfg, "keys"); cfg_mouse = cfg_getsec(cfg, "mouse"); /* Rules */ if(cfg_size(cfg_rules, "rule")) { awesomeconf->rules = rule = p_new(Rule, 1); for(j = 0; j < cfg_size(cfg_rules, "rule"); j++) { cfgsectmp = cfg_getnsec(cfg_rules, "rule", j); rule->prop = a_strdup(cfg_getstr(cfgsectmp, "name")); rule->tags = a_strdup(cfg_getstr(cfgsectmp, "tags")); if(!a_strlen(rule->tags)) rule->tags = NULL; rule->isfloating = cfg_getbool(cfgsectmp, "float"); rule->screen = cfg_getint(cfgsectmp, "screen"); if(rule->screen >= get_screen_count(awesomeconf->display)) rule->screen = 0; if(j < cfg_size(cfg_rules, "rule") - 1) { rule->next = p_new(Rule, 1); rule = rule->next; } else rule->next = NULL; } } else awesomeconf->rules = NULL; compileregs(awesomeconf->rules); /* Mouse: tags click bindings */ awesomeconf->buttons.tag = parse_mouse_bindings(cfg_mouse, "tag", False); /* Mouse: layout click bindings */ awesomeconf->buttons.layout = parse_mouse_bindings(cfg_mouse, "layout", True); /* Mouse: title click bindings */ awesomeconf->buttons.title = parse_mouse_bindings(cfg_mouse, "title", True); /* Mouse: root window click bindings */ awesomeconf->buttons.root = parse_mouse_bindings(cfg_mouse, "root", True); /* Mouse: client windows click bindings */ awesomeconf->buttons.client = parse_mouse_bindings(cfg_mouse, "client", True); /* Keys */ awesomeconf->numlockmask = get_numlockmask(awesomeconf->display); if(cfg_size(cfg_keys, "key")) { awesomeconf->keys = key = p_new(Key, 1); for(j = 0; j < cfg_size(cfg_keys, "key"); j++) { cfgsectmp = cfg_getnsec(cfg_keys, "key", j); for(l = 0; l < cfg_size(cfgsectmp, "modkey"); l++) key->mod |= key_mask_lookup(cfg_getnstr(cfgsectmp, "modkey", l)); key->keysym = XStringToKeysym(cfg_getstr(cfgsectmp, "key")); key->func = name_func_lookup(cfg_getstr(cfgsectmp, "command"), UicbList); if(!key->func) fprintf(stderr, "awesome: unknown command %s\n", cfg_getstr(cfgsectmp, "command")); key->arg = a_strdup(cfg_getstr(cfgsectmp, "arg")); if(j < cfg_size(cfg_keys, "key") - 1) { key->next = p_new(Key, 1); key = key->next; } else key->next = NULL; } } else awesomeconf->keys = NULL; /* Free! Like a river! */ cfg_free(cfg); p_delete(&confpath); } static unsigned int get_numlockmask(Display *disp) { XModifierKeymap *modmap; unsigned int mask = 0; int i, j; modmap = XGetModifierMapping(disp); for(i = 0; i < 8; i++) for(j = 0; j < modmap->max_keypermod; j++) if(modmap->modifiermap[i * modmap->max_keypermod + j] == XKeysymToKeycode(disp, XK_Num_Lock)) mask = (1 << i); XFreeModifiermap(modmap); return mask; } /** Initialize color from X side * \param colorstr Color code * \param disp Display ref * \param scr Screen number * \return XColor pixel */ static XColor initxcolor(Display *disp, int scr, const char *colstr) { XColor color; if(!XAllocNamedColor(disp, DefaultColormap(disp, scr), colstr, &color, &color)) die("awesome: error, cannot allocate color '%s'\n", colstr); return color; } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99