/* * layout.c - layout management * * Copyright © 2007 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include "tag.h" #include "xutil.h" #include "focus.h" #include "widget.h" #include "window.h" #include "client.h" #include "screen.h" #include "layouts/tile.h" #include "layouts/max.h" #include "layouts/fibonacci.h" #include "layouts/floating.h" #include "common/util.h" extern AwesomeConf globalconf; #include "layoutgen.h" static void layout_raise_floatings(int screen) { Client *c; for(c = globalconf.clients; c; c = c->next) if(c->isfloating && client_isvisible(c, screen)) XRaiseWindow(globalconf.display, c->win); } /** Arrange windows following current selected layout * \param screen the screen to arrange */ static void arrange(int screen) { Client *c; Layout *curlay = get_current_layout(screen); Window client_win, root_win; int x, y, d; unsigned int m; for(c = globalconf.clients; c; c = c->next) { if(client_isvisible(c, screen) && !c->newcomer) client_unban(c); /* we don't touch other screens windows */ else if(c->screen == screen || c->newcomer) client_ban(c); } curlay->arrange(screen); for(c = globalconf.clients; c; c = c->next) if(c->newcomer && client_isvisible(c, screen)) { c->newcomer = False; client_unban(c); } if(!globalconf.screens[screen].allow_lower_floats) layout_raise_floatings(screen); c = focus_get_current_client(screen); focus(c, True, screen); if(c && XQueryPointer(globalconf.display, RootWindow(globalconf.display, get_phys_screen(screen)), &root_win, &client_win, &x, &y, &d, &d, &m) && (root_win == None || client_win == None || client_win == root_win)) window_grabbuttons(c->screen, c->win, False, False); /* reset status */ globalconf.screens[screen].need_arrange = False; } Bool layout_refresh(void) { int screen; Bool arranged = False; for(screen = 0; screen < globalconf.nscreens; screen++) if(globalconf.screens[screen].need_arrange) { arrange(screen); arranged = True; } return arranged; } Layout * get_current_layout(int screen) { Tag **curtags = get_current_tags(screen); Layout *l = curtags[0]->layout; p_delete(&curtags); return l; } void loadawesomeprops(int screen) { int i, ntags = 0; char *prop; Tag *tag; for(tag = globalconf.screens[screen].tags; tag; tag = tag->next) ntags++; prop = p_new(char, ntags + 1); if(xgettextprop(RootWindow(globalconf.display, get_phys_screen(screen)), XInternAtom(globalconf.display, "_AWESOME_PROPERTIES", False), prop, ntags + 1)) for(i = 0, tag = globalconf.screens[screen].tags; tag && prop[i]; i++, tag = tag->next) tag_view_byindex(screen, i, prop[i] == '1'); p_delete(&prop); } void restack(int screen) { Client *sel = globalconf.focus->client; Layout *curlay = get_current_layout(screen); if(!sel) return; if(globalconf.screens[screen].allow_lower_floats) XRaiseWindow(globalconf.display, sel->win); else if(sel->isfloating || curlay->arrange == layout_floating) XRaiseWindow(globalconf.display, sel->win); if(globalconf.screens[screen].focus_move_pointer) XWarpPointer(globalconf.display, None, sel->win, 0, 0, 0, 0, sel->geometry.width / 2, sel->geometry.height / 2); } void saveawesomeprops(int screen) { int i, ntags = 0; char *prop; Tag *tag; for(tag = globalconf.screens[screen].tags; tag; tag = tag->next) ntags++; prop = p_new(char, ntags + 1); for(i = 0, tag = globalconf.screens[screen].tags; tag; tag = tag->next, i++) prop[i] = tag->selected ? '1' : '0'; prop[i] = '\0'; XChangeProperty(globalconf.display, RootWindow(globalconf.display, get_phys_screen(screen)), XInternAtom(globalconf.display, "_AWESOME_PROPERTIES", False), XA_STRING, 8, PropModeReplace, (unsigned char *) prop, i); p_delete(&prop); } /** Set layout for tag * \param screen Screen ID * \param arg Layout specifier * \ingroup ui_callback */ void uicb_tag_setlayout(int screen, char *arg) { Layout *l = globalconf.screens[screen].layouts; Tag *tag, **curtags; int i; if(arg) { curtags = get_current_tags(screen); for(i = 0; l && l != curtags[0]->layout; i++, l = l->next); p_delete(&curtags); if(!l) i = 0; i = compute_new_value_from_arg(arg, (double) i); if(i >= 0) for(l = globalconf.screens[screen].layouts; l && i > 0; i--) l = l->next; else for(l = globalconf.screens[screen].layouts; l && i < 0; i++) l = layout_list_prev_cycle(&globalconf.screens[screen].layouts, l); if(!l) l = globalconf.screens[screen].layouts; } for(tag = globalconf.screens[screen].tags; tag; tag = tag->next) if(tag->selected) tag->layout = l; if(globalconf.focus->client) arrange(screen); widget_invalidate_cache(screen, WIDGET_CACHE_LAYOUTS); saveawesomeprops(screen); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80