/* * mouse.c - mouse managing * * Copyright © 2007-2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include "common/tokenize.h" #include "mouse.h" #include "screen.h" #include "tag.h" #include "client.h" #include "titlebar.h" #include "layouts/floating.h" #include "layouts/tile.h" #include "layouts/magnifier.h" #define MOUSEMASK (XCB_EVENT_MASK_BUTTON_PRESS \ | XCB_EVENT_MASK_BUTTON_RELEASE \ | XCB_EVENT_MASK_POINTER_MOTION) extern awesome_t globalconf; DO_LUA_NEW(extern, button_t, button, "button", button_ref) DO_LUA_GC(button_t, button, "button", button_unref) DO_LUA_EQ(button_t, button, "button") /** Define corners. */ typedef enum { AutoCorner, TopRightCorner, TopLeftCorner, BottomLeftCorner, BottomRightCorner } corner_t; /** Convert a corner name into a corner type. * \param str A string. * \param len String length. * \return A corner type. */ static corner_t a_strtocorner(const char *str, size_t len) { switch (a_tokenize(str, len)) { case A_TK_BOTTOMRIGHT: return BottomRightCorner; case A_TK_BOTTOMLEFT: return BottomLeftCorner; case A_TK_TOPLEFT: return TopLeftCorner; case A_TK_TOPRIGHT: return TopRightCorner; default: return AutoCorner; } } /** Snap an area to the outside of an area. * \param geometry geometry of the area to snap * \param snap_geometry geometry of snapping area * \param snap snap trigger in pixel * \return snapped geometry */ static area_t mouse_snapclienttogeometry_outside(area_t geometry, area_t snap_geometry, int snap) { if(geometry.x < snap + snap_geometry.x + snap_geometry.width && geometry.x > snap_geometry.x + snap_geometry.width) geometry.x = snap_geometry.x + snap_geometry.width; else if(geometry.x + geometry.width < snap_geometry.x && geometry.x + geometry.width > snap_geometry.x - snap) geometry.x = snap_geometry.x - geometry.width; if(geometry.y < snap + snap_geometry.y + snap_geometry.height && geometry.y > snap_geometry.y + snap_geometry.height) geometry.y = snap_geometry.y + snap_geometry.height; else if(geometry.y + geometry.height < snap_geometry.y && geometry.y + geometry.height > snap_geometry.y - snap) geometry.y = snap_geometry.y - geometry.height; return geometry; } /** Snap an area to the inside of an area. * \param geometry geometry of the area to snap * \param snap_geometry geometry of snapping area * \param snap snap trigger in pixel * \return snapped geometry */ static area_t mouse_snapclienttogeometry_inside(area_t geometry, area_t snap_geometry, int snap) { if(abs(geometry.x) < snap + snap_geometry.x && geometry.x > snap_geometry.x) geometry.x = snap_geometry.x; else if(abs((snap_geometry.x + snap_geometry.width) - (geometry.x + geometry.width)) < snap) geometry.x = snap_geometry.x + snap_geometry.width - geometry.width; if(abs(geometry.y) < snap + snap_geometry.y && geometry.y > snap_geometry.y) geometry.y = snap_geometry.y; else if(abs((snap_geometry.y + snap_geometry.height) - (geometry.y + geometry.height)) < snap) geometry.y = snap_geometry.y + snap_geometry.height - geometry.height; return geometry; } /** Snap a client with a future geometry to the screen and other clients. * \param c The client. * \param geometry Geometry the client will get. * \param snap The maximum distance in pixels to trigger a "snap". * \return Geometry to set to the client. */ static area_t mouse_snapclient(client_t *c, area_t geometry, int snap) { client_t *snapper; area_t snapper_geometry; area_t screen_geometry = screen_area_get(&globalconf.screens[c->screen].geometry, globalconf.screens[c->screen].statusbar, &globalconf.screens[c->screen].padding); area_t screen_geometry_barless = screen_area_get(&globalconf.screens[c->screen].geometry, NULL, &globalconf.screens[c->screen].padding); geometry = titlebar_geometry_add(c->titlebar, c->border, geometry); geometry.width += 2 * c->border; geometry.height += 2 * c->border; geometry = mouse_snapclienttogeometry_inside(geometry, screen_geometry, snap); geometry = mouse_snapclienttogeometry_inside(geometry, screen_geometry_barless, snap); for(snapper = globalconf.clients; snapper; snapper = snapper->next) if(snapper != c && client_isvisible(snapper, c->screen)) { snapper_geometry = snapper->geometry; snapper_geometry.width += 2 * snapper->border; snapper_geometry.height += 2 * snapper->border; snapper_geometry = titlebar_geometry_add(snapper->titlebar, snapper->border, snapper_geometry); geometry = mouse_snapclienttogeometry_outside(geometry, snapper_geometry, snap); } geometry.width -= 2 * c->border; geometry.height -= 2 * c->border; return titlebar_geometry_remove(c->titlebar, c->border, geometry); } /** Set coordinates to a corner of an area. * * \param a The area. * \param[in,out] x The x coordinate. * \param[in,out] y The y coordinate. * \param corner The corner to snap to. * \return The corner the coordinates have been set to. If corner != AutoCorner * this is always equal to \em corner. * * \todo rename/move this is still awkward and might be useful somewhere else. */ static corner_t mouse_snap_to_corner(area_t a, int *x, int *y, corner_t corner) { int top, bottom, left, right; top = AREA_TOP(a); bottom = AREA_BOTTOM(a); left = AREA_LEFT(a); right = AREA_RIGHT(a); /* figure out the nearser corner */ if(corner == AutoCorner) { if(abs(top - *y) < abs(bottom - *y)) { if(abs(left - *x) < abs(right - *x)) corner = TopLeftCorner; else corner = TopRightCorner; } else { if(abs(left - *x) < abs(right - *x)) corner = BottomLeftCorner; else corner = BottomRightCorner; } } switch(corner) { case TopRightCorner: *x = right; *y = top; break; case TopLeftCorner: *x = left; *y = top; break; case BottomLeftCorner: *x = left; *y = bottom; break; case BottomRightCorner: *x = right; *y = bottom; break; default: break; } return corner; } /** Redraw the infobox. * \param ctx Draw context. * \param sw The simple window. * \param geometry The geometry to use for the box. * \param border The client border size. */ static void mouse_infobox_draw(draw_context_t *ctx, simple_window_t *sw, area_t geometry, int border) { area_t draw_geometry = { 0, 0, ctx->width, ctx->height }; char size[64]; size_t len; len = snprintf(size, sizeof(size), "%dx%d+%d+%d", geometry.width, geometry.height, geometry.x, geometry.y); draw_rectangle(ctx, draw_geometry, 1.0, true, &globalconf.colors.bg); draw_text(ctx, globalconf.font, draw_geometry, size, len, NULL); simplewindow_move(sw, geometry.x + ((2 * border + geometry.width) - sw->geometry.width) / 2, geometry.y + ((2 * border + geometry.height) - sw->geometry.height) / 2); simplewindow_refresh_pixmap(sw); xcb_flush(globalconf.connection); } #define MOUSE_INFOBOX_STRING_DEFAULT "0000x0000+0000+0000" /** Initialize the infobox window. * \param phys_screen Physical screen number. * \param border Border size of the client. * \param geometry Client geometry. * \param ctx Draw context to create. * \return The simple window. */ static simple_window_t * mouse_infobox_new(int phys_screen, int border, area_t geometry, draw_context_t **ctx) { simple_window_t *sw; area_t geom; draw_parser_data_t pdata; draw_parser_data_init(&pdata); geom = draw_text_extents(globalconf.connection, globalconf.default_screen, globalconf.font, MOUSE_INFOBOX_STRING_DEFAULT, sizeof(MOUSE_INFOBOX_STRING_DEFAULT)-1, &pdata); geom.x = geometry.x + ((2 * border + geometry.width) - geom.width) / 2; geom.y = geometry.y + ((2 * border + geometry.height) - geom.height) / 2; sw = simplewindow_new(globalconf.connection, phys_screen, geom.x, geom.y, geom.width, geom.height, 0); *ctx = draw_context_new(globalconf.connection, sw->phys_screen, sw->geometry.width, sw->geometry.height, sw->pixmap, &globalconf.colors.fg, &globalconf.colors.bg); xcb_map_window(globalconf.connection, sw->window); mouse_infobox_draw(*ctx, sw, geometry, border); draw_parser_data_wipe(&pdata); return sw; } /** Get the pointer position. * \param window The window to get position on. * \param x will be set to the Pointer-x-coordinate relative to window * \param y will be set to the Pointer-y-coordinate relative to window * \param mask will be set to the current buttons state * \return true on success, false if an error occured **/ static bool mouse_query_pointer(xcb_window_t window, int *x, int *y, uint16_t *mask) { xcb_query_pointer_cookie_t query_ptr_c; xcb_query_pointer_reply_t *query_ptr_r; query_ptr_c = xcb_query_pointer_unchecked(globalconf.connection, window); query_ptr_r = xcb_query_pointer_reply(globalconf.connection, query_ptr_c, NULL); if(!query_ptr_r || !query_ptr_r->same_screen) return false; *x = query_ptr_r->win_x; *y = query_ptr_r->win_y; if (mask) *mask = query_ptr_r->mask; p_delete(&query_ptr_r); return true; } /** Get the pointer position on the screen. * \param screen This will be set to the screen number the mouse is on. * \param x This will be set to the Pointer-x-coordinate relative to window. * \param y This will be set to the Pointer-y-coordinate relative to window. * \param mask This will be set to the current buttons state. * \return True on success, false if an error occured. */ static bool mouse_query_pointer_root(int *s, int *x, int *y, uint16_t *mask) { for(int screen = 0; screen < xcb_setup_roots_length(xcb_get_setup(globalconf.connection)); screen++) { xcb_window_t root = xutil_screen_get(globalconf.connection, screen)->root; if(mouse_query_pointer(root, x, y, mask)) { *s = screen; return true; } } return false; } /** Grab the Pointer. * \param window The window grabbed. * \param cursor The cursor to display (see struct.h CurNormal, CurResize, etc). * \return True on success, false if an error occured. */ static bool mouse_grab_pointer(xcb_window_t window, size_t cursor) { xcb_grab_pointer_cookie_t grab_ptr_c; xcb_grab_pointer_reply_t *grab_ptr_r; if(cursor >= CurLast) cursor = CurNormal; grab_ptr_c = xcb_grab_pointer_unchecked(globalconf.connection, false, window, MOUSEMASK, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, window, globalconf.cursor[cursor], XCB_CURRENT_TIME); grab_ptr_r = xcb_grab_pointer_reply(globalconf.connection, grab_ptr_c, NULL); if(!grab_ptr_r) return false; p_delete(&grab_ptr_r); return true; } /** Ungrab the Pointer */ static inline void mouse_ungrab_pointer(void) { xcb_ungrab_pointer(globalconf.connection, XCB_CURRENT_TIME); } /** Set the pointer position. * \param window The destination window. * \param x X-coordinate inside window. * \param y Y-coordinate inside window. */ static inline void mouse_warp_pointer(xcb_window_t window, int x, int y) { xcb_warp_pointer(globalconf.connection, XCB_NONE, window, 0, 0, 0, 0, x, y ); } /** Utility function to help with mouse-dragging * * \param x set to x-coordinate of the last event on return * \param y set to y-coordinate of the last event on return * \return true if an motion event was received * false if an button release event was received */ static bool mouse_track_mouse_drag(int *x, int *y) { xcb_generic_event_t *ev; xcb_motion_notify_event_t *ev_motion; xcb_button_release_event_t *ev_button; while(true) { while((ev = xcb_wait_for_event(globalconf.connection))) { switch((ev->response_type & 0x7F)) { case XCB_MOTION_NOTIFY: ev_motion = (xcb_motion_notify_event_t*) ev; *x = ev_motion->event_x; *y = ev_motion->event_y; p_delete(&ev); return true; case XCB_BUTTON_RELEASE: ev_button = (xcb_button_release_event_t*) ev; *x = ev_button->event_x; *y = ev_button->event_y; p_delete(&ev); return false; default: xcb_event_handle(&globalconf.evenths, ev); p_delete(&ev); break; } } } } /** Get the client that contains the pointer. * * \return The client that contains the pointer or NULL. */ static client_t * mouse_get_client_under_pointer(int phys_screen) { xcb_window_t root; xcb_query_pointer_cookie_t query_ptr_c; xcb_query_pointer_reply_t *query_ptr_r; client_t *c = NULL; root = xutil_screen_get(globalconf.connection, phys_screen)->root; query_ptr_c = xcb_query_pointer_unchecked(globalconf.connection, root); query_ptr_r = xcb_query_pointer_reply(globalconf.connection, query_ptr_c, NULL); if(query_ptr_r) { c = client_getbywin(query_ptr_r->child); p_delete(&query_ptr_r); } return c; } /** Move the focused window with the mouse. * \param c The client. * \param snap The maximum distance in pixels to trigger a "snap". * \param infobox Enable or disable the infobox. */ static void mouse_client_move(client_t *c, int snap, bool infobox) { /* current mouse postion */ int mouse_x, mouse_y; /* last mouse position */ int last_x = 0, last_y = 0; /* current layout */ layout_t *layout; /* the infobox */ simple_window_t *sw = NULL; draw_context_t *ctx; /* the root window */ xcb_window_t root; layout = layout_get_current(c->screen); root = xutil_screen_get(globalconf.connection, c->phys_screen)->root; /* get current pointer position */ mouse_query_pointer(root, &last_x, &last_y, NULL); /* grab pointer */ if(c->isfullscreen || !mouse_grab_pointer(root, CurMove)) return; if(infobox && (c->isfloating || layout == layout_floating)) sw = mouse_infobox_new(c->phys_screen, c->border, c->geometry, &ctx); /* for each motion event */ while(mouse_track_mouse_drag(&mouse_x, &mouse_y)) if(c->isfloating || layout == layout_floating) { area_t geometry; /* calc new geometry */ geometry = c->geometry; geometry.x += (mouse_x - last_x); geometry.y += (mouse_y - last_y); /* snap and move */ geometry = mouse_snapclient(c, geometry, snap); c->ismoving = true; client_resize(c, geometry, false); c->ismoving = false; /* draw the infobox */ if(sw) mouse_infobox_draw(ctx, sw, c->geometry, c->border); /* keep track */ last_x = mouse_x; last_y = mouse_y; } else { int newscreen; client_t *target; /* client moved to another screen? */ newscreen = screen_get_bycoord(globalconf.screens_info, c->screen, mouse_x, mouse_y); if(newscreen != c->screen) { screen_client_moveto(c, newscreen, true); globalconf.screens[c->screen].need_arrange = true; globalconf.screens[newscreen].need_arrange = true; layout_refresh(); titlebar_refresh(); } /* find client to swap with */ target = mouse_get_client_under_pointer(c->phys_screen); /* swap position */ if(target && target != c && !target->isfloating) { client_list_swap(&globalconf.clients, c, target); globalconf.screens[c->screen].need_arrange = true; layout_refresh(); titlebar_refresh(); } } /* ungrab pointer */ xcb_ungrab_pointer(globalconf.connection, XCB_CURRENT_TIME); /* free the infobox */ if(sw) { draw_context_delete(&ctx); simplewindow_delete(&sw); } } /** Resize a floating client with the mouse. * \param c The client to resize. * \param corner The corner to resize with. * \param infobox Enable or disable the infobox. */ static void mouse_client_resize_floating(client_t *c, corner_t corner, bool infobox) { xcb_screen_t *screen; /* one corner of the client has a fixed position */ int fixed_x, fixed_y; /* the other is moved with the mouse */ int mouse_x = 0, mouse_y = 0; /* the infobox */ simple_window_t *sw = NULL; draw_context_t *ctx; size_t cursor = CurResize; int top, bottom, left, right; screen = xutil_screen_get(globalconf.connection, c->phys_screen); /* get current mouse position */ mouse_query_pointer(screen->root, &mouse_x, &mouse_y, NULL); top = c->geometry.y; bottom = top + c->geometry.height; left = c->geometry.x; right = left + c->geometry.width; /* figure out which corner to move */ corner = mouse_snap_to_corner(c->geometry, &mouse_x, &mouse_y, corner); /* the opposite corner is fixed */ fixed_x = (mouse_x == left) ? right : left; fixed_y = (mouse_y == top) ? bottom : top; /* select cursor */ switch(corner) { default: cursor = CurTopLeft; break; case TopRightCorner: cursor = CurTopRight; break; case BottomLeftCorner: cursor = CurBotLeft; break; case BottomRightCorner: cursor = CurBotRight; break; } /* grab the pointer */ if(!mouse_grab_pointer(screen->root, cursor)) return; /* set pointer to the moveable corner */ mouse_warp_pointer(screen->root, mouse_x, mouse_y); /* create the infobox */ if(infobox) sw = mouse_infobox_new(c->phys_screen, c->border, c->geometry, &ctx); /* for each motion event */ while(mouse_track_mouse_drag(&mouse_x, &mouse_y)) { /* new client geometry */ area_t geo = { .x = MIN(fixed_x, mouse_x), .y = MIN(fixed_y, mouse_y), .width = (MAX(fixed_x, mouse_x) - MIN(fixed_x, mouse_x)), .height = (MAX(fixed_y, mouse_y) - MIN(fixed_y, mouse_y)) }; /* new moveable corner */ corner_t new_corner; if(mouse_x == AREA_LEFT(geo)) new_corner = (mouse_y == AREA_TOP(geo)) ? TopLeftCorner : BottomLeftCorner; else new_corner = (mouse_y == AREA_TOP(geo)) ? TopRightCorner : BottomRightCorner; /* update cursor */ if(corner != new_corner) { corner = new_corner; switch(corner) { default: cursor = CurTopLeft; break; case TopRightCorner: cursor = CurTopRight; break; case BottomLeftCorner: cursor = CurBotLeft; break; case BottomRightCorner: cursor = CurBotRight; break; } xcb_change_active_pointer_grab(globalconf.connection, globalconf.cursor[cursor], XCB_CURRENT_TIME, MOUSEMASK); } if(c->hassizehints && c->honorsizehints) { int dx, dy; /* apply size hints */ geo = client_geometry_hints(c, geo); /* get the nonmoveable corner back onto fixed_x,fixed_y */ switch(corner) { default /* TopLeftCorner */: dx = fixed_x - AREA_RIGHT(geo); dy = fixed_y - AREA_BOTTOM(geo); break; case TopRightCorner: dx = fixed_x - AREA_LEFT(geo); dy = fixed_y - AREA_BOTTOM(geo); break; case BottomRightCorner: dx = fixed_x - AREA_LEFT(geo); dy = fixed_y - AREA_TOP(geo); break; case BottomLeftCorner: dx = fixed_x - AREA_RIGHT(geo); dy = fixed_y - AREA_TOP(geo); break; } geo.x += dx; geo.y += dy; } /* resize the client */ client_resize(c, geo, false); /* redaw titlebar live */ titlebar_draw(c); /* draw the infobox */ if(sw) mouse_infobox_draw(ctx, sw, c->geometry, c->border); } /* relase pointer */ mouse_ungrab_pointer(); /* free the infobox */ if(sw) { draw_context_delete(&ctx); simplewindow_delete(&sw); } } /** Resize the master column/row of a tiled layout * \param c A client on the tag/layout to resize. */ static void mouse_client_resize_tiled(client_t *c) { xcb_screen_t *screen; /* screen area modulo statusbar */ area_t area; /* current tag */ tag_t *tag; /* current layout */ layout_t *layout; int mouse_x = 0, mouse_y = 0; size_t cursor = CurResize; screen = xutil_screen_get(globalconf.connection, c->phys_screen); tag = tags_get_current(c->screen)[0]; layout = tag->layout; area = screen_area_get(&globalconf.screens[tag->screen].geometry, globalconf.screens[tag->screen].statusbar, &globalconf.screens[tag->screen].padding); mouse_query_pointer(screen->root, &mouse_x, &mouse_y, NULL); /* select initial pointer position */ if(layout == layout_tile) { mouse_x = area.x + area.width * tag->mwfact; cursor = CurResizeH; } else if(layout == layout_tileleft) { mouse_x = area.x + area.width * (1. - tag->mwfact); cursor = CurResizeH; } else if(layout == layout_tilebottom) { mouse_y = area.y + area.height * tag->mwfact; cursor = CurResizeV; } else if(layout == layout_tiletop) { mouse_y = area.y + area.height * (1. - tag->mwfact); cursor = CurResizeV; } else return; /* grab the pointer */ if(!mouse_grab_pointer(screen->root, cursor)) return; /* set pointer to the moveable border */ mouse_warp_pointer(screen->root, mouse_x, mouse_y); xcb_flush(globalconf.connection); /* for each motion event */ while(mouse_track_mouse_drag(&mouse_x, &mouse_y)) { double mwfact = 0, fact_x, fact_y; /* calculate new master / rest ratio */ fact_x = (double) (mouse_x - area.x) / area.width; fact_y = (double) (mouse_y - area.y) / area.height; if(layout == layout_tile) mwfact = fact_x; else if(layout == layout_tileleft) mwfact = 1. - fact_x; else if(layout == layout_tilebottom) mwfact = fact_y; else if(layout == layout_tiletop) mwfact = 1. - fact_y; /* keep mwfact within reasonable bounds */ mwfact = MIN(MAX( 0.01, mwfact), 0.99); /* refresh layout */ if(fabs(tag->mwfact - mwfact) >= 0.01) { tag->mwfact = mwfact; globalconf.screens[tag->screen].need_arrange = true; layout_refresh(); titlebar_refresh(); } } /* relase pointer */ mouse_ungrab_pointer(); } /** Resize the master client in mangifier layout * \param c The client to resize. * \param infobox Enable or disable the infobox. */ static void mouse_client_resize_magnified(client_t *c, bool infobox) { /* screen area modulo statusbar */ area_t area; /* center of area */ int center_x, center_y; /* max. distance from the center */ double maxdist; /* mouse position */ int mouse_x = 0, mouse_y = 0; /* cursor while grabbing */ size_t cursor = CurResize; corner_t corner = AutoCorner; /* current tag */ tag_t *tag; /* the infobox */ simple_window_t *sw = NULL; draw_context_t *ctx; xcb_window_t root; tag = tags_get_current(c->screen)[0]; root = xutil_screen_get(globalconf.connection, c->phys_screen)->root; area = screen_area_get(&globalconf.screens[tag->screen].geometry, globalconf.screens[tag->screen].statusbar, &globalconf.screens[tag->screen].padding); center_x = area.x + (round(area.width / 2.)); center_y = area.y + (round(area.height / 2.)); maxdist = round(sqrt((area.width*area.width) + (area.height*area.height)) / 2.); root = xutil_screen_get(globalconf.connection, c->phys_screen)->root; if(!mouse_query_pointer(root, &mouse_x, &mouse_y, NULL)) return; /* select corner */ corner = mouse_snap_to_corner(c->geometry, &mouse_x, &mouse_y, corner); /* select cursor */ switch(corner) { default: cursor = CurTopLeft; break; case TopRightCorner: cursor = CurTopRight; break; case BottomLeftCorner: cursor = CurBotLeft; break; case BottomRightCorner: cursor = CurBotRight; break; } /* grab pointer */ if(!mouse_grab_pointer(root, cursor)) return; /* move pointer to corner */ mouse_warp_pointer(root, mouse_x, mouse_y); /* create the infobox */ if(infobox) sw = mouse_infobox_new(c->phys_screen, c->border, c->geometry, &ctx); /* for each motion event */ while(mouse_track_mouse_drag(&mouse_x, &mouse_y)) { /* \todo keep pointer on screen diagonals */ double mwfact, dist, dx, dy; /* calc distance from the center */ dx = center_x - mouse_x; dy = center_y - mouse_y; dist = sqrt((dx * dx) + (dy * dy)); /* new master/rest ratio */ mwfact = (dist * dist) / (maxdist * maxdist); /* keep mwfact within reasonable bounds */ mwfact = MIN(MAX( 0.01, mwfact), 0.99); /* refresh the layout */ if(fabs(tag->mwfact - mwfact) >= 0.01) { tag->mwfact = mwfact; globalconf.screens[tag->screen].need_arrange = true; layout_refresh(); titlebar_refresh(); } /* draw the infobox */ if(sw) mouse_infobox_draw(ctx, sw, c->geometry, c->border); } /* ungrab pointer */ mouse_ungrab_pointer(); /* free the infobox */ if(sw) { draw_context_delete(&ctx); simplewindow_delete(&sw); } } /** Resize a client with the mouse. * \param c The client to resize. * \param corner The corner to use. * \param infobox Enable or disable the info box. */ static void mouse_client_resize(client_t *c, corner_t corner, bool infobox) { int n, screen; tag_t **curtags; layout_t *layout; xcb_screen_t *s; if(c->isfullscreen) return; curtags = tags_get_current(c->screen); layout = curtags[0]->layout; s = xutil_screen_get(globalconf.connection, c->phys_screen); /* only handle floating, tiled and magnifier layouts */ if(layout == layout_floating || c->isfloating) { if(c->isfixed) goto bailout; client_setfullscreen(c, false); mouse_client_resize_floating(c, corner, infobox); } else if(layout == layout_tile || layout == layout_tileleft || layout == layout_tilebottom || layout == layout_tiletop) { screen = c->screen; for(n = 0, c = globalconf.clients; c; c = c->next) if(IS_TILED(c, screen)) n++; /* only masters on this screen? */ if(n <= curtags[0]->nmaster) goto bailout; /* no tiled clients on this screen? */ for(c = globalconf.clients; c && !IS_TILED(c, screen); c = c->next); if(!c) goto bailout; mouse_client_resize_tiled(c); } else if(layout == layout_magnifier) mouse_client_resize_magnified(c, infobox); bailout: p_delete(&curtags); } /** Resize a client with mouse. * \param L The Lua VM state. * * \luastack * \lvalue A client. * \lparam An optional table with keys: `corner', such as bottomleft, * topright, etc, to specify which corner to grab (default to auto) and * `infobox' to enable or disable the coordinates and dimensions box (default to * enabled). */ int luaA_client_mouse_resize(lua_State *L) { client_t **c = luaA_checkudata(L, 1, "client"); corner_t corner = AutoCorner; bool infobox = true; size_t len; const char *buf; if(lua_gettop(L) == 2 && !lua_isnil(L, 2)) { luaA_checktable(L, 2); buf = luaA_getopt_lstring(L, 2, "corner", "auto", &len); corner = a_strtocorner(buf, len); infobox = luaA_getopt_boolean(L, 2, "infobox", true); } mouse_client_resize(*c, corner, infobox); return 0; } /** Move a client with mouse. * \param L The Lua VM state. * * \luastack * \lvalue A client. * \lparam An optional table with keys: `snap' for pixel to snap (default to 8), and * `infobox' to enable or disable the coordinates and dimensions box (default to * enabled). */ int luaA_client_mouse_move(lua_State *L) { client_t **c = luaA_checkudata(L, 1, "client"); int snap = 8; bool infobox = true; if(lua_gettop(L) == 2 && !lua_isnil(L, 2)) { luaA_checktable(L, 2); snap = luaA_getopt_number(L, 2, "snap", 8); infobox = luaA_getopt_boolean(L, 2, "infobox", true); } mouse_client_move(*c, snap, infobox); return 0; } /** Create a new mouse button bindings. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lparam A table with modifiers keys. * \lparam A mouse button number. * \lparam A function to execute on click events. * \lparam A function to execute on release events. * \lreturn A mouse button binding. */ static int luaA_button_new(lua_State *L) { int i, len; button_t *button; luaA_checktable(L, 2); /* arg 3 is mouse button */ i = luaL_checknumber(L, 3); /* arg 4 and 5 are callback functions */ if(!lua_isnil(L, 4)) luaA_checkfunction(L, 4); if(lua_gettop(L) == 5 && !lua_isnil(L, 5)) luaA_checkfunction(L, 5); button = p_new(button_t, 1); button->button = xutil_button_fromint(i); if(lua_isnil(L, 4)) button->press = LUA_REFNIL; else luaA_registerfct(L, 4, &button->press); if(lua_gettop(L) == 5 && !lua_isnil(L, 5)) luaA_registerfct(L, 5, &button->release); else button->release = LUA_REFNIL; len = lua_objlen(L, 2); for(i = 1; i <= len; i++) { lua_rawgeti(L, 2, i); button->mod |= xutil_key_mask_fromstr(luaL_checkstring(L, -1)); } return luaA_button_userdata_new(L, button); } /** Return a formated string for a button. * \param L The Lua VM state. * \luastack * \lvalue A button. * \lreturn A string. */ static int luaA_button_tostring(lua_State *L) { button_t **p = luaA_checkudata(L, 1, "button"); lua_pushfstring(L, "[button udata(%p)]", *p); return 1; } /** Set a button array with a Lua table. * \param L The Lua VM state. * \param idx The index of the Lua table. * \param buttons The array button to fill. */ void luaA_button_array_set(lua_State *L, int idx, button_array_t *buttons) { button_t **b; luaA_checktable(L, idx); button_array_wipe(buttons); button_array_init(buttons); lua_pushnil(L); while(lua_next(L, idx)) { b = luaA_checkudata(L, -1, "button"); button_array_append(buttons, *b); button_ref(b); lua_pop(L, 1); } lua_pop(L, 1); } /** Push an array of button as an Lua table onto the stack. * \param L The Lua VM state. * \param buttons The button array to push. * \return The number of elements pushed on stack. */ int luaA_button_array_get(lua_State *L, button_array_t *buttons) { luaA_otable_new(L); for(int i = 0; i < buttons->len; i++) { luaA_button_userdata_new(L, buttons->tab[i]); lua_rawseti(L, -2, i + 1); } return 1; } const struct luaL_reg awesome_button_methods[] = { { "__call", luaA_button_new }, { NULL, NULL } }; const struct luaL_reg awesome_button_meta[] = { { "__gc", luaA_button_gc }, { "__eq", luaA_button_eq }, { "__tostring", luaA_button_tostring }, { NULL, NULL } }; /** Mouse library. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lfield coords Mouse coordinates. * \lfield screen Mouse screen number. */ static int luaA_mouse_index(lua_State *L) { size_t len; const char *attr = luaL_checklstring(L, 2, &len); int mouse_x, mouse_y, i; int screen; switch(a_tokenize(attr, len)) { case A_TK_SCREEN: if(!mouse_query_pointer_root(&screen, &mouse_x, &mouse_y, NULL)) return 0; i = screen_get_bycoord(globalconf.screens_info, screen, mouse_x, mouse_y); lua_pushnumber(L, i + 1); break; default: return 0; } return 1; } /** Newindex for mouse. * \param L The Lua VM state. * \return The number of elements pushed on stack. */ static int luaA_mouse_newindex(lua_State *L) { size_t len; const char *attr = luaL_checklstring(L, 2, &len); int x, y = 0; xcb_window_t root; int screen, phys_screen; switch(a_tokenize(attr, len)) { case A_TK_SCREEN: screen = luaL_checknumber(L, 3) - 1; luaA_checkscreen(screen); /* we need the physical one to get the root window */ phys_screen = screen_virttophys(screen); root = xutil_screen_get(globalconf.connection, phys_screen)->root; x = globalconf.screens_info->geometry[screen].x; y = globalconf.screens_info->geometry[screen].y; mouse_warp_pointer(root, x, y); break; default: return 0; } return 0; } /** Get or set the mouse coords. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lparam None or a table with x and y keys as mouse coordinates. * \lreturn A table with mouse coordinates. */ static int luaA_mouse_coords(lua_State *L) { uint16_t mask, maski; int screen, x, y, mouse_x, mouse_y, i = 1; if(lua_gettop(L) == 1) { xcb_window_t root; luaA_checktable(L, 1); if(!mouse_query_pointer_root(&screen, &mouse_x, &mouse_y, &mask)) return 0; x = luaA_getopt_number(L, 1, "x", mouse_x); y = luaA_getopt_number(L, 1, "y", mouse_y); root = xutil_screen_get(globalconf.connection, screen)->root; mouse_warp_pointer(root, x, y); lua_pop(L, 1); } if(!mouse_query_pointer_root(&screen, &mouse_x, &mouse_y, &mask)) return 0; lua_newtable(L); lua_pushnumber(L, mouse_x); lua_setfield(L, -2, "x"); lua_pushnumber(L, mouse_y); lua_setfield(L, -2, "y"); lua_newtable(L); for(maski = XCB_BUTTON_MASK_1; i <= XCB_BUTTON_MASK_5; maski <<= 1, i++) if(mask & maski) { lua_pushboolean(L, true); lua_rawseti(L, -2, i); } lua_setfield(L, -2, "buttons"); return 1; } const struct luaL_reg awesome_mouse_methods[] = { { "__index", luaA_mouse_index }, { "__newindex", luaA_mouse_newindex }, { "coords", luaA_mouse_coords }, { NULL, NULL } }; const struct luaL_reg awesome_mouse_meta[] = { { NULL, NULL } }; // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80