-- Standard awesome library require("awful") -- Theme handling library require("beautiful") -- Notification library require("naughty") -- {{{ Variable definitions -- Themes define colours, icons, and wallpapers -- The default is a dark theme theme_path = "@AWESOME_THEMES_PATH@/default/theme" -- Uncommment this for a lighter theme -- theme_path = "@AWESOME_THEMES_PATH@/sky/theme" -- Actually load theme beautiful.init(theme_path) -- This is used later as the default terminal and editor to run. terminal = "xterm" editor = os.getenv("EDITOR") or "nano" editor_cmd = terminal .. " -e " .. editor -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. layouts = { awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, awful.layout.suit.max, awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier, awful.layout.suit.floating } -- Table of clients that should be set floating. The index may be either -- the application class or instance. The instance is useful when running -- a console app in a terminal like (Music on Console) -- xterm -name mocp -e mocp floatapps = { -- by class ["MPlayer"] = true, ["pinentry"] = true, ["gimp"] = true, -- by instance ["mocp"] = true } -- Applications to be moved to a pre-defined tag by class or instance. -- Use the screen and tags indices. apptags = { -- ["Firefox"] = { screen = 1, tag = 2 }, -- ["mocp"] = { screen = 2, tag = 4 }, } -- Define if we want to use titlebar on all applications. use_titlebar = false -- }}} -- {{{ Tags -- Define tags table. tags = {} for s = 1, screen.count() do -- Each screen has its own tag table. tags[s] = {} -- Create 9 tags per screen. for tagnumber = 1, 9 do tags[s][tagnumber] = tag(tagnumber) -- Add tags to screen one by one tags[s][tagnumber].screen = s end -- I'm sure you want to see at least one tag. tags[s][1].selected = true end -- }}} -- {{{ Wibox -- Create a textbox widget mytextbox = widget({ type = "textbox", align = "right" }) -- Set the default text in textbox mytextbox.text = " " .. AWESOME_RELEASE .. " " -- Create a laucher widget and a main menu myawesomemenu = { { "manual", terminal .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" }, { "restart", awesome.restart }, { "quit", awesome.quit } } mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "open terminal", terminal } } }) mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon), menu = mymainmenu }) -- Create a systray mysystray = widget({ type = "systray", align = "right" }) -- Create a wibox for each screen and add it mywibox = {} mypromptbox = {} mylayoutbox = {} mytaglist = {} mytaglist.buttons = { button({ }, 1, awful.tag.viewonly), button({ modkey }, 1, awful.client.movetotag), button({ }, 3, function (tag) tag.selected = not tag.selected end), button({ modkey }, 3, awful.client.toggletag), button({ }, 4, awful.tag.viewnext), button({ }, 5, awful.tag.viewprev) } mytasklist = {} mytasklist.buttons = { button({ }, 1, function (c) client.focus = c; c:raise() end), button({ }, 3, function () awful.menu.clients({ width=250 }) end), button({ }, 4, function () awful.client.focus.byidx(1) end), button({ }, 5, function () awful.client.focus.byidx(-1) end) } for s = 1, screen.count() do -- Create a promptbox for each screen mypromptbox[s] = widget({ type = "textbox", align = "left" }) -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- We need one layoutbox per screen. mylayoutbox[s] = widget({ type = "imagebox", align = "right" }) mylayoutbox[s]:buttons({ button({ }, 1, function () awful.layout.inc(layouts, 1) end), button({ }, 3, function () awful.layout.inc(layouts, -1) end), button({ }, 4, function () awful.layout.inc(layouts, 1) end), button({ }, 5, function () awful.layout.inc(layouts, -1) end) }) -- Create a taglist widget mytaglist[s] = awful.widget.taglist.new(s, awful.widget.taglist.label.all, mytaglist.buttons) -- Create a tasklist widget mytasklist[s] = awful.widget.tasklist.new(function(c) return awful.widget.tasklist.label.currenttags(c, s) end, mytasklist.buttons) -- Create the wibox mywibox[s] = wibox({ position = "top", fg = beautiful.fg_normal, bg = beautiful.bg_normal }) -- Add widgets to the wibox - order matters mywibox[s].widgets = { mylauncher, mytaglist[s], mytasklist[s], mypromptbox[s], mytextbox, mylayoutbox[s], s == 1 and mysystray or nil } mywibox[s].screen = s end -- }}} -- {{{ Mouse bindings awesome.buttons({ button({ }, 3, function () mymainmenu:toggle() end), button({ }, 4, awful.tag.viewnext), button({ }, 5, awful.tag.viewprev) }) -- }}} -- {{{ Key bindings -- Bind keyboard digits -- Compute the maximum number of digit we need, limited to 9 keynumber = 0 for s = 1, screen.count() do keynumber = math.min(9, math.max(#tags[s], keynumber)); end for i = 1, keynumber do keybinding({ modkey }, i, function () local screen = mouse.screen if tags[screen][i] then awful.tag.viewonly(tags[screen][i]) end end):add() keybinding({ modkey, "Control" }, i, function () local screen = mouse.screen if tags[screen][i] then tags[screen][i].selected = not tags[screen][i].selected end end):add() keybinding({ modkey, "Shift" }, i, function () if client.focus and tags[client.focus.screen][i] then awful.client.movetotag(tags[client.focus.screen][i]) end end):add() keybinding({ modkey, "Control", "Shift" }, i, function () if client.focus and tags[client.focus.screen][i] then awful.client.toggletag(tags[client.focus.screen][i]) end end):add() end keybinding({ modkey }, "Left", awful.tag.viewprev):add() keybinding({ modkey }, "Right", awful.tag.viewnext):add() keybinding({ modkey }, "Escape", awful.tag.history.restore):add() -- Standard program keybinding({ modkey }, "Return", function () awful.util.spawn(terminal) end):add() keybinding({ modkey, "Control" }, "r", function () mypromptbox[mouse.screen].text = awful.util.escape(awful.util.restart()) end):add() keybinding({ modkey, "Shift" }, "q", awesome.quit):add() -- Client manipulation keybinding({ modkey }, "m", function () if client.focus then client.focus.maximized_horizontal = not client.focus.maximized_horizontal client.focus.maximized_vertical = not client.focus.maximized_vertical end end):add() keybinding({ modkey }, "f", function () if client.focus then client.focus.fullscreen = not client.focus.fullscreen end end):add() keybinding({ modkey, "Shift" }, "c", function () if client.focus then client.focus:kill() end end):add() keybinding({ modkey }, "j", function () awful.client.focus.byidx(1); if client.focus then client.focus:raise() end end):add() keybinding({ modkey }, "k", function () awful.client.focus.byidx(-1); if client.focus then client.focus:raise() end end):add() keybinding({ modkey, "Shift" }, "j", function () awful.client.swap.byidx(1) end):add() keybinding({ modkey, "Shift" }, "k", function () awful.client.swap.byidx(-1) end):add() keybinding({ modkey, "Control" }, "j", function () awful.screen.focus(1) end):add() keybinding({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end):add() keybinding({ modkey, "Control" }, "space", awful.client.floating.toggle):add() keybinding({ modkey, "Control" }, "Return", function () if client.focus then client.focus:swap(awful.client.getmaster()) end end):add() keybinding({ modkey }, "o", awful.client.movetoscreen):add() keybinding({ modkey }, "Tab", awful.client.focus.history.previous):add() keybinding({ modkey }, "u", awful.client.urgent.jumpto):add() keybinding({ modkey, "Shift" }, "r", function () if client.focus then client.focus:redraw() end end):add() -- Layout manipulation keybinding({ modkey }, "l", function () awful.tag.incmwfact(0.05) end):add() keybinding({ modkey }, "h", function () awful.tag.incmwfact(-0.05) end):add() keybinding({ modkey, "Shift" }, "h", function () awful.tag.incnmaster(1) end):add() keybinding({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end):add() keybinding({ modkey, "Control" }, "h", function () awful.tag.incncol(1) end):add() keybinding({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end):add() keybinding({ modkey }, "space", function () awful.layout.inc(layouts, 1) end):add() keybinding({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end):add() -- Prompt keybinding({ modkey }, "F1", function () awful.prompt.run({ prompt = "Run: " }, mypromptbox[mouse.screen], awful.util.spawn, awful.completion.bash, awful.util.getdir("cache") .. "/history") end):add() keybinding({ modkey }, "F4", function () awful.prompt.run({ prompt = "Run Lua code: " }, mypromptbox[mouse.screen], awful.util.eval, awful.prompt.bash, awful.util.getdir("cache") .. "/history_eval") end):add() keybinding({ modkey, "Ctrl" }, "i", function () local s = mouse.screen if mypromptbox[s].text then mypromptbox[s].text = nil elseif client.focus then mypromptbox[s].text = nil if client.focus.class then mypromptbox[s].text = "Class: " .. client.focus.class .. " " end if client.focus.instance then mypromptbox[s].text = mypromptbox[s].text .. "Instance: ".. client.focus.instance .. " " end if client.focus.role then mypromptbox[s].text = mypromptbox[s].text .. "Role: ".. client.focus.role end end end):add() -- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them keybinding({ modkey }, "t", awful.client.togglemarked):add() for i = 1, keynumber do keybinding({ modkey, "Shift" }, "F" .. i, function () local screen = mouse.screen if tags[screen][i] then for k, c in pairs(awful.client.getmarked()) do awful.client.movetotag(tags[screen][i], c) end end end):add() end -- }}} -- {{{ Hooks -- Hook function to execute when focusing a client. awful.hooks.focus.register(function (c) if not awful.client.ismarked(c) then c.border_color = beautiful.border_focus end end) -- Hook function to execute when unfocusing a client. awful.hooks.unfocus.register(function (c) if not awful.client.ismarked(c) then c.border_color = beautiful.border_normal end end) -- Hook function to execute when marking a client awful.hooks.marked.register(function (c) c.border_color = beautiful.border_marked end) -- Hook function to execute when unmarking a client. awful.hooks.unmarked.register(function (c) c.border_color = beautiful.border_focus end) -- Hook function to execute when the mouse enters a client. awful.hooks.mouse_enter.register(function (c) -- Sloppy focus, but disabled for magnifier layout if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier and awful.client.focus.filter(c) then client.focus = c end end) -- Hook function to execute when a new client appears. awful.hooks.manage.register(function (c) if use_titlebar then -- Add a titlebar awful.titlebar.add(c, { modkey = modkey }) end -- Add mouse bindings c:buttons({ button({ }, 1, function (c) client.focus = c; c:raise() end), button({ modkey }, 1, awful.mouse.client.move), button({ modkey }, 3, awful.mouse.client.resize) }) -- New client may not receive focus -- if they're not focusable, so set border anyway. c.border_width = beautiful.border_width c.border_color = beautiful.border_normal -- Check if the application should be floating. local cls = c.class local inst = c.instance if floatapps[cls] then awful.client.floating.set(cls, floatapps[cls]) elseif floatapps[inst] then awful.client.floating.set(cls, floatapps[inst]) end -- Check application->screen/tag mappings. local target if apptags[cls] then target = apptags[cls] elseif apptags[inst] then target = apptags[inst] end if target then c.screen = target.screen awful.client.movetotag(tags[target.screen][target.tag], c) end -- Do this after tag mapping, so you don't see it on the wrong tag for a split second. client.focus = c -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- awful.client.setslave(c) -- Honor size hints: if you want to drop the gaps between windows, set this to false. -- c.size_hints_honor = false end) -- Hook function to execute when arranging the screen. -- (tag switch, new client, etc) awful.hooks.arrange.register(function (screen) local layout = awful.layout.getname(awful.layout.get(screen)) if layout and beautiful["layout_" ..layout] then mylayoutbox[screen].image = image(beautiful["layout_" .. layout]) else mylayoutbox[screen].image = nil end -- Give focus to the latest client in history if no window has focus -- or if the current window is a desktop or a dock one. if not client.focus then local c = awful.client.focus.history.get(screen, 0) if c then client.focus = c end end -- Uncomment if you want mouse warping --[[ if client.focus then local c_c = client.focus:geometry() local m_c = mouse.coords() if m_c.x < c_c.x or m_c.x >= c_c.x + c_c.width or m_c.y < c_c.y or m_c.y >= c_c.y + c_c.height then if table.maxn(m_c.buttons) == 0 then mouse.coords({ x = c_c.x + 5, y = c_c.y + 5}) end end end ]] end) -- Hook called every second awful.hooks.timer.register(1, function () -- For unix time_t lovers mytextbox.text = " " .. os.time() .. " time_t " -- Otherwise use: -- mytextbox.text = " " .. os.date() .. " " end) -- }}}