awesome/objects
Uli Schlachter bcf70f3740 Drop our use of iconv (#1772)
We were only using this for tag names. This means we are assuming that
everything is UTF8, but tag names are provided in the local locale and
need to be translated into UTF8? That makes no sense, so just drop this.

Fixes: https://github.com/awesomeWM/awesome/issues/1753
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-05-07 17:59:53 +02:00
..
button.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
button.h Clean up header includes 2014-03-30 20:07:48 +02:00
client.c Fix recursive enterleave ignore (#1747) 2017-04-21 18:53:25 +02:00
client.h C code: save all instead of just one client icons 2017-03-07 22:45:49 +01:00
drawable.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
drawable.h drawable/drawin: Pass both lua_State and stack index around 2014-12-06 10:46:45 +01:00
drawin.c Partly fix removal of systray from a wibox 2017-03-11 18:14:38 +01:00
drawin.h Partly fix removal of systray from a wibox 2017-03-11 18:14:38 +01:00
key.c Remove obsolete include and Xlib comment. 2017-01-05 23:17:11 +01:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
screen.c screen.c: Always emit "primary_changed" when needed 2017-03-03 13:25:28 +01:00
screen.h Fix a bug moving between a tiled and a floating screen. 2016-09-02 20:15:00 +01:00
tag.c Drop our use of iconv (#1772) 2017-05-07 17:59:53 +02:00
tag.h Attempt at better handling of NET_CURRENT_DESKTOP property. 2016-06-04 16:42:54 +03:00
window.c Stop grabbing mouse buttons on frame windows (#1724) 2017-04-18 14:39:43 +02:00
window.h geometry: Use the relevant rounding functions instead of integers 2016-04-18 04:20:22 -04:00