103 lines
3.3 KiB
C
103 lines
3.3 KiB
C
/*
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* placement.c - client placement management
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*
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* Copyright © 2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include "placement.h"
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#include "screen.h"
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#include "client.h"
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extern AwesomeConf globalconf;
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name_func_link_t FloatingPlacementList[] =
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{
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{ "smart", placement_smart },
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};
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/** Compute smart coordinates for a client window
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* \param geometry current/requested client geometry
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* \param screen screen used
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* \return new geometry
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*/
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Area
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placement_smart(Area geometry, int border, int screen)
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{
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Client *c;
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Area newgeometry = { 0, 0, 0, 0, NULL };
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Area *screen_geometry, *tmp, *arealist = NULL, *r;
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Bool found = False;
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screen_geometry = p_new(Area, 1);
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tmp = p_new(Area, 1);
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/* we need tmp because it may be free'd by in
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* the area_list_remove process */
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*screen_geometry = *tmp = screen_get_area(screen,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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area_list_push(&arealist, tmp);
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for(c = globalconf.clients; c; c = c->next)
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if(client_isvisible(c, screen))
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{
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newgeometry = c->f_geometry;
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newgeometry.width += 2 * c->border;
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newgeometry.height += 2 * c->border;
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area_list_remove(&arealist, &newgeometry);
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}
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newgeometry.x = geometry.x;
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newgeometry.y = geometry.y;
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newgeometry.width = 0;
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newgeometry.height = 0;
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for(r = arealist; r; r = r->next)
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if(r->width >= geometry.width && r->height >= geometry.height
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&& r->width * r->height > newgeometry.width * newgeometry.height)
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{
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found = True;
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newgeometry = *r;
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}
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/* we did not found a space with enough space for our size:
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* just take the biggest available and go in */
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if(!found)
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for(r = arealist; r; r = r->next)
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if(r->width * r->height > newgeometry.width * newgeometry.height)
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newgeometry = *r;
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/* restore height and width */
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newgeometry.width = geometry.width;
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newgeometry.height = geometry.height;
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/* fix offscreen */
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if(AREA_RIGHT(newgeometry) > AREA_RIGHT(*screen_geometry))
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newgeometry.x = screen_geometry->x + screen_geometry->width - (newgeometry.width + 2 * border);
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if(AREA_BOTTOM(newgeometry) > AREA_BOTTOM(*screen_geometry))
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newgeometry.y = screen_geometry->y + screen_geometry->height - (newgeometry.height + 2 * border);
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area_list_wipe(&arealist);
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p_delete(&screen_geometry);
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return newgeometry;
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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