awesome/objects
Uli Schlachter d09ece6b5a Require "integer" instead of "number" in more places
E.g. trying to press mouse button 1.5 via root.fake_input() doesn't make sense.
Previously the code silently truncated the number to an integer. Now it
complains about this instead.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-06 13:59:14 +01:00
..
button.c Require "integer" instead of "number" in more places 2016-02-06 13:59:14 +01:00
button.h Clean up header includes 2014-03-30 20:07:48 +02:00
client.c Always send ConfigureNotifies 2016-02-04 18:21:25 +01:00
client.h client: Add swapped, raised and lowered signals 2016-01-18 01:29:31 -05:00
drawable.c drawable.surface: Return nil if there is a surface 2016-01-15 18:38:51 +01:00
drawable.h drawable/drawin: Pass both lua_State and stack index around 2014-12-06 10:46:45 +01:00
drawin.c Select button press/release events on drawins 2015-12-13 18:10:29 +01:00
drawin.h drawin: lazily configure drawin windows 2015-08-23 15:25:23 +02:00
key.c Replace various calls to warn() with luaA_warn() 2015-12-31 15:35:13 +01:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
screen.c screen_getbycoord: Change definition of 'closest screen' 2015-10-10 20:10:23 +02:00
screen.h client_resize_do: prefer client's current screen 2015-07-21 15:16:37 +02:00
tag.c doc: signals: minor improvements, mainly for "tagged" 2015-07-07 17:19:41 +02:00
tag.h tag_client: Add explicit lua_State argument 2014-12-06 11:14:59 +01:00
window.c Replace various calls to warn() with luaA_warn() 2015-12-31 15:35:13 +01:00
window.h Apply window gravity for border width changes 2015-10-10 17:45:24 +02:00