326 lines
9.8 KiB
Lua
326 lines
9.8 KiB
Lua
local awful = require("awful")
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local test_client = require("_client")
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local runner = require("_runner")
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-- This test makes some assumptions about the no_overlap behavior which may not
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-- be correct if the screen is in the portrait orientation.
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if mouse.screen.workarea.height >= mouse.screen.workarea.width then
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print("This test does not work with the portrait screen orientation.")
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runner.run_steps { function() return true end }
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return
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end
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local tests = {}
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-- Set it to something different than the default to make sure it doesn't change
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-- due to some request::border.
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local border_width = 3
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local class = "test-awful-placement"
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local rule = {
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rule = {
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class = class
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},
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properties = {
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floating = true,
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border_width = border_width,
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placement = awful.placement.no_overlap + awful.placement.no_offscreen
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}
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}
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table.insert(awful.rules.rules, rule)
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local function check_geometry(c, x, y, width, height)
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local g = c:geometry()
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if g.x ~= x or g.y ~= y or g.width ~= width or g.height ~= height then
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assert(false, string.format("(%d, %d, %d, %d) ~= (%d, %d, %d, %d)",
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g.x, g.y, g.width, g.height, x, y, width, height))
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end
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end
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local function default_test(c, geometry)
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check_geometry(c, geometry.expected_x, geometry.expected_y,
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geometry.expected_width or geometry.width,
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geometry.expected_height or (geometry.height))
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return true
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end
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local client_data = {}
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local function add_client(args)
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local data = {}
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table.insert(client_data, data)
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local client_index = #client_data
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table.insert(tests, function(count)
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local name = string.format("client%010d", client_index)
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if count <= 1 then
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data.prev_client_count = #client.get()
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local geometry = args.geometry(mouse.screen.workarea)
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test_client(class, name, args.sn_rules, nil, nil, {
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size = {
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width = geometry.width,
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height = geometry.height
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}
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})
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data.geometry = geometry
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return nil
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elseif #client.get() > data.prev_client_count then
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local c = data.c
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if not c then
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c = client.get()[1]
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assert(c.name == name)
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data.c = c
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end
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local test = args.test or default_test
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return test(c, data.geometry)
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end
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end)
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end
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-- Repeat testing 3 times, placing clients on different tags:
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--
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-- - Iteration 1 places clients on the tag 1, which is selected.
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--
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-- - Iteration 2 places clients on the tag 2, which is unselected; the
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-- selected tag 1 remains empty.
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--
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-- - Iteration 3 places clients on the tag 3, which is unselected; the
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-- selected tag 1 contains some clients.
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--
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for _, tag_num in ipairs{1, 2, 3} do
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local sn_rules
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if tag_num > 1 then
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sn_rules = { tag = root.tags()[tag_num] }
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end
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-- Put a 100x100 client on the tag 1 before iteration 3.
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if tag_num == 3 then
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add_client {
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geometry = function(wa)
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return {
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width = 100,
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height = 100,
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expected_x = wa.x,
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expected_y = wa.y
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}
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end
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}
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end
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-- The first 100x100 client should be placed at the top left corner.
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = 100,
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height = 100,
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expected_x = wa.x,
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expected_y = wa.y
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}
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end
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}
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-- Remember the first client data for the current iteration.
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local first_client_data = client_data[#client_data]
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-- The second 100x100 client should be placed to the right of the first
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-- client. Note that this assumption fails if the screen is in the portrait
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-- orientation (e.g., the test succeeds with a 600x703 screen and fails with
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-- 600x704).
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = 100,
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height = 100,
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expected_x = wa.x + 100 + 2*border_width,
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expected_y = wa.y
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}
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end
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}
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-- Hide last client.
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do
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local data = client_data[#client_data]
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table.insert(tests, function()
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data.c.hidden = true
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return true
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end)
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end
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-- Another 100x100 client should be placed to the right of the first client
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-- (the hidden client should be ignored during placement).
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = 100,
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height = 100,
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expected_x = wa.x + 100 + 2*border_width,
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expected_y = wa.y
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}
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end
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}
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-- Minimize last client.
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do
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local data = client_data[#client_data]
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table.insert(tests, function()
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data.c.minimized = true
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return true
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end)
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end
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-- Another 100x100 client should be placed to the right of the first client
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-- (the minimized client should be ignored during placement).
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = 100,
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height = 100,
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expected_x = wa.x + 100 + 2*border_width,
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expected_y = wa.y
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}
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end
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}
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-- Hide last client, and make the first client sticky.
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do
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local data = client_data[#client_data]
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table.insert(tests, function()
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data.c.hidden = true
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first_client_data.c.sticky = true
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return true
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end)
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end
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-- Another 100x100 client should be placed to the right of the first client
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-- (the sticky client should be taken into account during placement).
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = 100,
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height = 100,
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expected_x = wa.x + 100 + 2*border_width,
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expected_y = wa.y
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}
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end
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}
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-- Hide last client, and put the first client on the tag 9 (because the
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-- first client is sticky, it should remain visible).
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do
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local data = client_data[#client_data]
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table.insert(tests, function()
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data.c.hidden = true
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first_client_data.c:tags{ root.tags()[9] }
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return true
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end)
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end
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-- Another 100x100 client should be placed to the right of the first client
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-- (the sticky client should be taken into account during placement even if
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-- that client seems to be on an unselected tag).
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = 100,
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height = 100,
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expected_x = wa.x + 100 + 2*border_width,
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expected_y = wa.y
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}
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end
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}
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-- The wide client should be placed below the two 100x100 client.
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = wa.width - 50,
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height = 100,
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expected_x = wa.x,
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expected_y = wa.y + 2*border_width + 100
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}
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end
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}
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-- The first large client which does not completely fit in any free area
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-- should be placed at the bottom left corner (no_overlap should place it
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-- below the wide client, and then no_offscreen should shift it up so that
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-- it would be completely inside the workarea).
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = wa.width - 10,
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height = wa.height - 50,
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expected_x = wa.x,
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expected_y = (wa.y + wa.height) - (wa.height - 50 + 2*border_width)
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}
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end
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}
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-- The second large client should be placed at the top right corner.
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = wa.width - 10,
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height = wa.height - 50,
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expected_x = (wa.x + wa.width) - (wa.width - 10 + 2*border_width),
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expected_y = wa.y
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}
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end
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}
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-- The third large client should be placed at the bottom right corner.
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = wa.width - 10,
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height = wa.height - 50,
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expected_x = (wa.x + wa.width ) - (wa.width - 10 + 2*border_width),
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expected_y = (wa.y + wa.height) - (wa.height - 50 + 2*border_width)
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}
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end
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}
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-- The fourth large client should be placed at the top left corner (the
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-- whole workarea is occupied now).
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add_client {
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sn_rules = sn_rules,
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geometry = function(wa)
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return {
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width = wa.width - 50,
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height = wa.height - 50,
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expected_x = wa.x,
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expected_y = wa.y
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}
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end
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}
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-- Kill test clients to prepare for the next iteration.
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table.insert(tests, function(count)
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if count <= 1 then
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for _, data in ipairs(client_data) do
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if data.c then
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data.c:kill()
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data.c = nil
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end
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end
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end
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if #client.get() == 0 then
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return true
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end
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end)
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end
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runner.run_steps(tests)
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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