awesome/objects/drawin.h

59 lines
1.7 KiB
C

/*
* drawin.h - drawin functions header
*
* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
* Copyright © 2010 Uli Schlachter <psychon@znc.in>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_OBJECTS_DRAWIN_H
#define AWESOME_OBJECTS_DRAWIN_H
#include "objects/window.h"
#include "objects/drawable.h"
/** Drawin type */
struct drawin_t
{
WINDOW_OBJECT_HEADER
/** Ontop */
bool ontop;
/** Visible */
bool visible;
/** Cursor */
char *cursor;
/** The drawable for this drawin. */
drawable_t *drawable;
/** The window geometry. */
area_t geometry;
/** Do we have a pending geometry change that still needs to be applied? */
bool geometry_dirty;
};
ARRAY_FUNCS(drawin_t *, drawin, DO_NOTHING)
drawin_t * drawin_getbywin(xcb_window_t);
void drawin_refresh_pixmap_partial(drawin_t *, int16_t, int16_t, uint16_t, uint16_t);
void drawin_class_setup(lua_State *);
lua_class_t drawin_class;
#endif
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