awesome/lib/awful/widget
Uli Schlachter 1ce0b7915b Use signal emitions on classes
Since 3fbb5f1535 "luaobject: emit signals on class too" when a signal
is emitted on some object, it will also be emitted on the class. This means that
we don't have to connect our signals via the "new" signal anymore, but can
instead connect to the signal on the class.

(Of course, the signal on the class gets as first argument the object on which
the signal was emitted)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2010-08-26 18:31:06 +02:00
..
layout widget layouts: always set widgets.height as total 2009-11-05 18:07:00 +01:00
button.lua.in lua{class,object}: rename signals functions 2010-08-25 20:28:20 +02:00
common.lua.in lua{class,object}: rename signals functions 2010-08-25 20:28:20 +02:00
graph.lua.in stack graph mode works with max_value 2010-08-05 14:28:14 +02:00
init.lua.in awful.widget.textclock: import 2009-08-17 17:49:38 +02:00
launcher.lua.in Revert "key, button: use as simple table" 2009-08-14 16:48:52 +02:00
layoutbox.lua.in lua{class,object}: rename signals functions 2010-08-25 20:28:20 +02:00
progressbar.lua.in docs: progressbar.lua.in missing a dash to prevent luadoc generation 2010-05-03 11:02:20 +02:00
prompt.lua.in prompt: Only show error messages 2010-08-09 14:24:58 +02:00
taglist.lua.in Use signal emitions on classes 2010-08-26 18:31:06 +02:00
tasklist.lua.in Use signal emitions on classes 2010-08-26 18:31:06 +02:00
textclock.lua.in lua{class,object}: rename signals functions 2010-08-25 20:28:20 +02:00