awesome/objects
Uli Schlachter 3dbf89c990 Lazyle set the input focus (FS#804)
Instead of immediately setting the X11 input focus when client.focus is assigned
something, we now just remember that we'll have to do something later. The focus
is then set in the next prepare call by libev (= after the current main loop run
is done).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2010-10-10 14:57:14 +02:00
..
button.c luaclass properties: Use C strings 2010-09-01 15:41:41 +02:00
button.h fix tag header and order build 2010-05-28 13:28:25 +02:00
client.c Lazyle set the input focus (FS#804) 2010-10-10 14:57:14 +02:00
client.h Lazyle set the input focus (FS#804) 2010-10-10 14:57:14 +02:00
drawin.c Systray: Fix 2010-10-06 15:38:44 +02:00
drawin.h Drawin: Keep a surface for all drawing isntead of a context 2010-10-06 13:53:07 +02:00
key.c common/xutil.c: Stop using a_tokenize 2010-09-02 19:22:08 +02:00
key.h fix tag header and order build 2010-05-28 13:28:25 +02:00
tag.c Widgets: Remove 2010-10-06 13:27:21 +02:00
tag.h fix tag header and order build 2010-05-28 13:28:25 +02:00
timer.c luaclass properties: Use C strings 2010-09-01 15:41:41 +02:00
timer.h fix tag header and order build 2010-05-28 13:28:25 +02:00
window.c Emit mouse::move signals when we get a motionnotify 2010-10-06 20:44:22 +02:00
window.h xcolor: Rename to color 2010-10-06 20:14:19 +02:00