awesome/objects
Uli Schlachter a0e45e878e client: Ignore "fake" string property changes
I noticed high CPU usage while using asunder. The reason was that asunder
re-sets its window name every 0.1 seconds (and awesome's drawing code is way too
slow).

A semi-fix for this is to ignore string property changes if the old and new
value for the property are equal.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-08-01 11:48:03 +02:00
..
button.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
button.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
client.c client: Ignore "fake" string property changes 2013-08-01 11:48:03 +02:00
client.h Move size hints handling back into C (FS#1117) 2013-03-10 12:13:32 +01:00
drawable.c Drawable: Improve signal behavior 2013-02-20 14:09:19 +01:00
drawable.h Drawable: Improve signal behavior 2013-02-20 14:09:19 +01:00
drawin.c Drawable: Improve signal behavior 2013-02-20 14:09:19 +01:00
drawin.h Introduce drawables 2012-10-14 17:30:54 +02:00
key.c lua_objlen wrapped in luaA_rawlen 2012-06-12 11:02:57 +02:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
tag.c Tags: Remove screen property 2012-10-23 10:05:34 +02:00
tag.h Tags: Remove screen property 2012-10-23 10:05:34 +02:00
timer.c Use glib instead of libev 2012-11-21 21:01:12 +01:00
timer.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
window.c luaA_window_get_opacity: Always return a number 2012-10-19 13:10:13 +02:00
window.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00