228 lines
6.5 KiB
C
228 lines
6.5 KiB
C
/*
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* drawable.c - drawable functions
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*
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* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
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* Copyright © 2010-2012 Uli Schlachter <psychon@znc.in>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/** awesome drawable API
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*
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* Furthermore to the classes described here, one can also use signals as
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* described in @{signals}.
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*
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* @author Uli Schlachter <psychon@znc.in>
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* @copyright 2012 Uli Schlachter
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* @release @AWESOME_VERSION@
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* @classmod drawable
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*/
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#include "drawable.h"
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#include "common/luaobject.h"
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#include "globalconf.h"
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#include <cairo-xcb.h>
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/** Drawable object.
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*
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* @field surface The drawable's cairo surface.
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* @function drawable
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*/
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/** Get the number of instances.
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*
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* @return The number of drawable objects alive.
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* @function instances
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*/
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static lua_class_t drawable_class;
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LUA_OBJECT_FUNCS(drawable_class, drawable_t, drawable)
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drawable_t *
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drawable_allocator(lua_State *L, drawable_refresh_callback *callback, void *data)
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{
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drawable_t *d = drawable_new(L);
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d->refresh_callback = callback;
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d->refresh_data = data;
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d->refreshed = false;
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d->surface = NULL;
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d->pixmap = XCB_NONE;
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return d;
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}
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static void
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drawable_unset_surface(drawable_t *d)
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{
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cairo_surface_finish(d->surface);
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cairo_surface_destroy(d->surface);
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if (d->pixmap)
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xcb_free_pixmap(globalconf.connection, d->pixmap);
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d->refreshed = false;
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d->surface = NULL;
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d->pixmap = XCB_NONE;
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}
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static void
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drawable_wipe(drawable_t *d)
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{
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drawable_unset_surface(d);
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}
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void
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drawable_set_geometry(lua_State *L, int didx, area_t geom)
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{
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drawable_t *d = luaA_checkudata(L, didx, &drawable_class);
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area_t old = d->geometry;
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d->geometry = geom;
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bool size_changed = (old.width != geom.width) || (old.height != geom.height);
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if (size_changed)
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drawable_unset_surface(d);
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if (size_changed && geom.width > 0 && geom.height > 0)
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{
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d->pixmap = xcb_generate_id(globalconf.connection);
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xcb_create_pixmap(globalconf.connection, globalconf.default_depth, d->pixmap,
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globalconf.screen->root, geom.width, geom.height);
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d->surface = cairo_xcb_surface_create(globalconf.connection,
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d->pixmap, globalconf.visual,
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geom.width, geom.height);
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luaA_object_emit_signal(L, didx, "property::surface", 0);
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}
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if (old.x != geom.x)
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luaA_object_emit_signal(L, didx, "property::x", 0);
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if (old.y != geom.y)
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luaA_object_emit_signal(L, didx, "property::y", 0);
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if (old.width != geom.width)
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luaA_object_emit_signal(L, didx, "property::width", 0);
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if (old.height != geom.height)
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luaA_object_emit_signal(L, didx, "property::height", 0);
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}
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/** Get a drawable's surface
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* \param L The Lua VM state.
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* \param drawable The drawable object.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_drawable_get_surface(lua_State *L, drawable_t *drawable)
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{
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/* Lua gets its own reference which it will have to destroy */
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lua_pushlightuserdata(L, cairo_surface_reference(drawable->surface));
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return 1;
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}
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/** Refresh a drawable's content. This has to be called whenever some drawing to
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* the drawable's surface has been done and should become visible.
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*
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* @function refresh
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*/
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static int
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luaA_drawable_refresh(lua_State *L)
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{
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drawable_t *drawable = luaA_checkudata(L, 1, &drawable_class);
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drawable->refreshed = true;
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(*drawable->refresh_callback)(drawable->refresh_data);
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return 0;
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}
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/** Get drawable geometry. The geometry consists of x, y, width and height.
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*
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* @treturn table A table with drawable coordinates and geometry.
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* @function geometry
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*/
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static int
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luaA_drawable_geometry(lua_State *L)
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{
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drawable_t *d = luaA_checkudata(L, 1, &drawable_class);
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return luaA_pusharea(L, d->geometry);
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}
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void
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drawable_class_setup(lua_State *L)
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{
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static const struct luaL_Reg drawable_methods[] =
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{
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LUA_CLASS_METHODS(drawable)
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{ NULL, NULL }
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};
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static const struct luaL_Reg drawable_meta[] =
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{
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LUA_OBJECT_META(drawable)
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LUA_CLASS_META
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{ "refresh", luaA_drawable_refresh },
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{ "geometry", luaA_drawable_geometry },
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{ NULL, NULL },
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};
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luaA_class_setup(L, &drawable_class, "drawable", NULL,
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(lua_class_allocator_t) drawable_new,
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(lua_class_collector_t) drawable_wipe, NULL,
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luaA_class_index_miss_property, luaA_class_newindex_miss_property,
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drawable_methods, drawable_meta);
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luaA_class_add_property(&drawable_class, "surface",
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NULL,
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(lua_class_propfunc_t) luaA_drawable_get_surface,
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NULL);
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/**
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* @signal button::press
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*/
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signal_add(&drawable_class.signals, "button::press");
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/**
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* @signal button::release
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*/
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signal_add(&drawable_class.signals, "button::release");
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/**
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* @signal mouse::enter
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*/
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signal_add(&drawable_class.signals, "mouse::enter");
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/**
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* @signal mouse::leave
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*/
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signal_add(&drawable_class.signals, "mouse::leave");
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/**
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* @signal mouse::move
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*/
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signal_add(&drawable_class.signals, "mouse::move");
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/**
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* @signal property::height
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*/
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signal_add(&drawable_class.signals, "property::height");
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/**
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* @signal property::width
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*/
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signal_add(&drawable_class.signals, "property::width");
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/**
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* @signal property::x
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*/
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signal_add(&drawable_class.signals, "property::x");
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/**
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* @signal property::y
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*/
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signal_add(&drawable_class.signals, "property::y");
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/**
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* @signal property::surface
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*/
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signal_add(&drawable_class.signals, "property::surface");
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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