awesome/layout.c

301 lines
7.8 KiB
C

/*
* layout.c - layout management
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include "tag.h"
#include "util.h"
#include "xutil.h"
#include "focus.h"
#include "widget.h"
#include "window.h"
#include "ewmh.h"
#include "client.h"
#include "screen.h"
#include "layouts/tile.h"
#include "layouts/max.h"
#include "layouts/fibonacci.h"
#include "layouts/floating.h"
extern AwesomeConf globalconf;
const NameFuncLink LayoutsList[] =
{
{"tile", layout_tile},
{"tileleft", layout_tileleft},
{"max", layout_max},
{"spiral", layout_spiral},
{"dwindle", layout_dwindle},
{"floating", layout_floating},
{NULL, NULL}
};
/** Arrange windows following current selected layout
* \param screen the screen to arrange
*/
void
arrange(int screen)
{
Client *c;
Tag **curtags = get_current_tags(screen);
Window client_win, root_win;
int x, y, d;
unsigned int m;
for(c = globalconf.clients; c; c = c->next)
{
if(client_isvisible(c, screen))
client_unban(c);
/* we don't touch other screens windows */
else if(c->screen == screen)
client_ban(c);
}
curtags[0]->layout->arrange(screen);
c = focus_get_current_client(screen);
focus(c, True, screen);
if(c && XQueryPointer(globalconf.display, RootWindow(globalconf.display, get_phys_screen(screen)),
&root_win, &client_win, &x, &y, &d, &d, &m) &&
(root_win == None || client_win == None || client_win == root_win))
window_grabbuttons(c->screen, c->win, False, False);
p_delete(&curtags);
restack(screen);
}
Layout *
get_current_layout(int screen)
{
Tag **curtags = get_current_tags(screen);
Layout *l = curtags[0]->layout;
p_delete(&curtags);
return l;
}
/** Send focus to next client in stack
* \param screen Screen ID
* \param arg Unused
* \ingroup ui_callback
*/
void
uicb_client_focusnext(int screen, char *arg __attribute__ ((unused)))
{
Client *c, *sel = globalconf.focus->client;
if(!sel)
return;
for(c = sel->next; c && (c->skip || !client_isvisible(c, screen)); c = c->next);
if(!c)
for(c = globalconf.clients; c && (c->skip || !client_isvisible(c, screen)); c = c->next);
if(c)
{
focus(c, True, screen);
restack(screen);
}
}
/** Send focus to previous client in stack
* \param screen Screen ID
* \param arg Unused
* \ingroup ui_callback
*/
void
uicb_client_focusprev(int screen, char *arg __attribute__ ((unused)))
{
Client *c, *sel = globalconf.focus->client;
if(!sel)
return;
for(c = sel->prev; c && (c->skip || !client_isvisible(c, screen)); c = c->prev);
if(!c)
{
for(c = globalconf.clients; c && c->next; c = c->next);
for(; c && (c->skip || !client_isvisible(c, screen)); c = c->prev);
}
if(c)
{
focus(c, True, screen);
restack(screen);
}
}
void
loadawesomeprops(int screen)
{
int i, ntags = 0;
char *prop;
Tag *tag;
for(tag = globalconf.screens[screen].tags; tag; tag = tag->next)
ntags++;
prop = p_new(char, ntags + 1);
if(xgettextprop(RootWindow(globalconf.display, get_phys_screen(screen)),
XInternAtom(globalconf.display, "_AWESOME_PROPERTIES", False),
prop, ntags + 1))
for(i = 0, tag = globalconf.screens[screen].tags; tag && prop[i]; i++, tag = tag->next)
if(prop[i] == '1')
tag->selected = True;
else
tag->selected = False;
p_delete(&prop);
ewmh_update_net_current_desktop(get_phys_screen(screen));
}
void
restack(int screen)
{
Client *c, *sel = globalconf.focus->client;
XWindowChanges wc;
Tag **curtags;
if(!sel)
return;
if(globalconf.screens[screen].allow_lower_floats)
XRaiseWindow(globalconf.display, sel->win);
else
{
curtags = get_current_tags(screen);
if(sel->isfloating ||
curtags[0]->layout->arrange == layout_floating)
XRaiseWindow(globalconf.display, sel->win);
if(!(curtags[0]->layout->arrange == layout_floating))
{
wc.stack_mode = Below;
if(!sel->isfloating)
XConfigureWindow(globalconf.display, sel->win, CWStackMode, &wc);
for(c = globalconf.clients; c; c = c->next)
{
if(!IS_TILED(c, screen) || c == sel)
continue;
XConfigureWindow(globalconf.display, c->win, CWStackMode, &wc);
}
}
p_delete(&curtags);
}
if(globalconf.screens[screen].focus_move_pointer)
XWarpPointer(globalconf.display, None, sel->win, 0, 0, 0, 0,
sel->geometry.width / 2, sel->geometry.height / 2);
}
void
saveawesomeprops(int screen)
{
int i, ntags = 0;
char *prop;
Tag *tag;
for(tag = globalconf.screens[screen].tags; tag; tag = tag->next)
ntags++;
prop = p_new(char, ntags + 1);
for(i = 0, tag = globalconf.screens[screen].tags; tag; tag = tag->next, i++)
prop[i] = tag->selected ? '1' : '0';
prop[i] = '\0';
XChangeProperty(globalconf.display,
RootWindow(globalconf.display, get_phys_screen(screen)),
XInternAtom(globalconf.display, "_AWESOME_PROPERTIES", False),
XA_STRING, 8, PropModeReplace, (unsigned char *) prop, i);
p_delete(&prop);
}
/** Set layout for tag
* \param screen Screen ID
* \param arg Layout specifier
* \ingroup ui_callback
*/
void
uicb_tag_setlayout(int screen, char *arg)
{
Layout *l = globalconf.screens[screen].layouts;
Tag *tag, **curtags;
int i;
if(arg)
{
curtags = get_current_tags(screen);
for(i = 0; l && l != curtags[0]->layout; i++, l = l->next);
p_delete(&curtags);
if(!l)
i = 0;
i = compute_new_value_from_arg(arg, (double) i);
if(i >= 0)
for(l = globalconf.screens[screen].layouts; l && i > 0; i--)
l = l->next;
else
for(l = globalconf.screens[screen].layouts; l && i < 0; i++)
l = l->prev;
if(!l)
l = globalconf.screens[screen].layouts;
}
for(tag = globalconf.screens[screen].tags; tag; tag = tag->next)
if(tag->selected)
tag->layout = l;
if(globalconf.focus->client)
arrange(screen);
widget_invalidate_cache(screen, WIDGET_CACHE_LAYOUTS);
saveawesomeprops(screen);
}
/** Toggle floating state of a client
* \param screen Screen ID
* \param arg unused
* \ingroup ui_callback
*/
void
uicb_client_togglefloating(int screen, char *arg)
{
Client *sel = globalconf.focus->client;
if(!sel)
return;
if((sel->isfloating = !sel->isfloating))
{
if(!arg)
client_resize(sel, sel->f_geometry, False);
}
else if(sel->ismax)
client_resize(sel, sel->m_geometry, False);
widget_invalidate_cache(sel->screen, WIDGET_CACHE_CLIENTS);
client_saveprops(sel);
arrange(screen);
}
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