awesome/lib/wibox/widget/base.lua

545 lines
18 KiB
Lua

---------------------------------------------------------------------------
-- @author Uli Schlachter
-- @copyright 2010 Uli Schlachter
-- @release @AWESOME_VERSION@
-- @module wibox.widget.base
---------------------------------------------------------------------------
local object = require("gears.object")
local cache = require("gears.cache")
local matrix = require("gears.matrix")
local util = require("awful.util")
local setmetatable = setmetatable
local pairs = pairs
local type = type
local table = table
local base = {}
-- {{{ Functions on widgets
--- Functions available on all widgets
base.widget = {}
--- Set/get a widget's buttons.
-- @param _buttons The table of buttons that should bind to the widget.
function base.widget:buttons(_buttons)
if _buttons then
self.widget_buttons = _buttons
end
return self.widget_buttons
end
--- Set a widget's visible property
-- @tparam boolean b Wether the widget is visible at all
function base.widget:set_visible(b)
if b ~= self.visible then
self.visible = b
self:emit_signal("widget::layout_changed")
-- In case something ignored fit and drew the widget anyway
self:emit_signal("widget::redraw_needed")
end
end
--- Set a widget's opacity
-- @tparam number o The opacity to use (a number from 0 to 1). 0 is fully
-- transparent while 1 is fully opaque.
function base.widget:set_opacity(o)
if o ~= self.opacity then
self.opacity = o
self:emit_signal("widget::redraw")
end
end
--- Set the widget's width
-- @tparam number|nil s The width that the widget has. `nil` means to apply the
-- default mechanism of calling the `:fit` method. A number overrides the result
-- from `:fit`.
function base.widget:set_width(s)
if s ~= self._forced_width then
self._forced_width = s
self:emit_signal("widget::layout_changed")
end
end
--- Set the widget's height
-- @tparam number|nil s The height that the widget has. `nil` means to apply the
-- default mechanism of calling the `:fit` method. A number overrides the result
-- from `:fit`.
function base.widget:set_height(s)
if s ~= self._forced_height then
self._forced_height = s
self:emit_signal("widget::layout_changed")
end
end
--- Get all direct children widgets
-- This method should be re-implemented by the relevant widgets
-- @treturn table The children
function base.widget:get_children()
return {}
end
--- Replace the layout children
-- The default implementation does nothing, this must be re-implemented by
-- all layout and container widgets.
-- @tparam table children A table composed of valid widgets
function base.widget:set_children(children)
-- Nothing on purpose
end
-- It could have been merged into `get_all_children`, but it's not necessary
local function digg_children(ret, tlw)
for k, w in ipairs(tlw:get_children()) do
table.insert(ret, w)
digg_children(ret, w)
end
end
--- Get all direct and indirect children widgets
-- This will scan all containers recursively to find widgets
-- Warning: This method it prone to stack overflow id the widget, or any of its
-- children, contain (directly or indirectly) itself.
-- @treturn table The children
function base.widget:get_all_children()
local ret = {}
digg_children(ret, self)
return ret
end
--- Get a widex index
-- @param widget The widget to look for
-- @param[opt] recursive Also check sub-widgets
-- @param[opt] ... Aditional widgets to add at the end of the "path"
-- @return The index
-- @return The parent layout
-- @return The path between "self" and "widget"
function base.widget:index(widget, recursive, ...)
local widgets = self:get_children()
for idx, w in ipairs(widgets) do
if w == widget then
return idx, self, {...}
elseif recursive then
local idx, l, path = w:index(widget, true, self, ...)
if idx and l then
return idx, l, path
end
end
end
return nil, self, {}
end
-- }}}
-- {{{ Caches
-- Indexes are widgets, allow them to be garbage-collected
local widget_dependencies = setmetatable({}, { __mode = "kv" })
-- Get the cache of the given kind for this widget. This returns a gears.cache
-- that calls the callback of kind `kind` on the widget.
local function get_cache(widget, kind)
if not widget._widget_caches[kind] then
widget._widget_caches[kind] = cache.new(function(...)
return widget[kind](widget, ...)
end)
end
return widget._widget_caches[kind]
end
-- Special value to skip the dependency recording that is normally done by
-- base.fit_widget() and base.layout_widget(). The caller must ensure that no
-- caches depend on the result of the call and/or must handle the childs
-- widget::layout_changed signal correctly when using this.
base.no_parent_I_know_what_I_am_doing = {}
-- Record a dependency from parent to child: The layout of parent depends on the
-- layout of child.
local function record_dependency(parent, child)
if parent == base.no_parent_I_know_what_I_am_doing then
return
end
base.check_widget(parent)
base.check_widget(child)
local deps = widget_dependencies[child] or {}
deps[parent] = true
widget_dependencies[child] = deps
end
-- Clear the caches for `widget` and all widgets that depend on it.
local clear_caches
function clear_caches(widget)
local deps = widget_dependencies[widget] or {}
widget_dependencies[widget] = {}
widget._widget_caches = {}
for w in pairs(deps) do
clear_caches(w)
end
end
-- }}}
--- Figure out the geometry in device coordinate space. This gives only tight
-- bounds if no rotations by non-multiples of 90° are used.
function base.rect_to_device_geometry(cr, x, y, width, height)
return matrix.transform_rectangle(cr.matrix, x, y, width, height)
end
--- Fit a widget for the given available width and height. This calls the
-- widget's `:fit` callback and caches the result for later use. Never call
-- `:fit` directly, but always through this function!
-- @param parent The parent widget which requests this information.
-- @param context The context in which we are fit.
-- @param widget The widget to fit (this uses widget:fit(context, width, height)).
-- @param width The available width for the widget
-- @param height The available height for the widget
-- @return The width and height that the widget wants to use
function base.fit_widget(parent, context, widget, width, height)
record_dependency(parent, widget)
if not widget.visible then
return 0, 0
end
-- Sanitize the input. This also filters out e.g. NaN.
local width = math.max(0, width)
local height = math.max(0, height)
local w, h = 0, 0
if widget.fit then
w, h = get_cache(widget, "fit"):get(context, width, height)
else
-- If it has no fit method, calculate based on the size of children
local children = base.layout_widget(parent, context, widget, width, height)
for _, info in ipairs(children or {}) do
local x, y, w2, h2 = matrix.transform_rectangle(info._matrix,
0, 0, info._width, info._height)
w, h = math.max(w, x + w2), math.max(h, y + h2)
end
end
-- Apply forced size
w = widget._forced_width or w
h = widget._forced_height or h
-- Also sanitize the output.
w = math.max(0, math.min(w, width))
h = math.max(0, math.min(h, height))
return w, h
end
--- Lay out a widget for the given available width and height. This calls the
-- widget's `:layout` callback and caches the result for later use. Never call
-- `:layout` directly, but always through this function! However, normally there
-- shouldn't be any reason why you need to use this function.
-- @param parent The parent widget which requests this information.
-- @param context The context in which we are laid out.
-- @param widget The widget to layout (this uses widget:layout(context, width, height)).
-- @param width The available width for the widget
-- @param height The available height for the widget
-- @return The result from the widget's `:layout` callback.
function base.layout_widget(parent, context, widget, width, height)
record_dependency(parent, widget)
if not widget.visible then
return
end
-- Sanitize the input. This also filters out e.g. NaN.
local width = math.max(0, width)
local height = math.max(0, height)
if widget.layout then
return get_cache(widget, "layout"):get(context, width, height)
end
end
-- Handle a button event on a widget. This is used internally and should not be
-- called directly.
function base.handle_button(event, widget, x, y, button, modifiers, geometry)
local function is_any(mod)
return #mod == 1 and mod[1] == "Any"
end
local function tables_equal(a, b)
if #a ~= #b then
return false
end
for k, v in pairs(b) do
if a[k] ~= v then
return false
end
end
return true
end
-- Find all matching button objects
local matches = {}
for k, v in pairs(widget.widget_buttons) do
local match = true
-- Is it the right button?
if v.button ~= 0 and v.button ~= button then match = false end
-- Are the correct modifiers pressed?
if (not is_any(v.modifiers)) and (not tables_equal(v.modifiers, modifiers)) then match = false end
if match then
table.insert(matches, v)
end
end
-- Emit the signals
for k, v in pairs(matches) do
v:emit_signal(event,geometry)
end
end
--- Create widget placement information. This should be used for a widget's
-- `:layout()` callback.
-- @param widget The widget that should be placed.
-- @param mat A matrix transforming from the parent widget's coordinate
-- system. For example, use matrix.create_translate(1, 2) to draw a
-- widget at position (1, 2) relative to the parent widget.
-- @param width The width of the widget in its own coordinate system. That is,
-- after applying the transformation matrix.
-- @param height The height of the widget in its own coordinate system. That is,
-- after applying the transformation matrix.
-- @return An opaque object that can be returned from :layout()
function base.place_widget_via_matrix(widget, mat, width, height)
return {
_widget = widget,
_width = width,
_height = height,
_matrix = mat
}
end
--- Create widget placement information. This should be used for a widget's
-- `:layout()` callback.
-- @param widget The widget that should be placed.
-- @param x The x coordinate for the widget.
-- @param y The y coordinate for the widget.
-- @param width The width of the widget in its own coordinate system. That is,
-- after applying the transformation matrix.
-- @param height The height of the widget in its own coordinate system. That is,
-- after applying the transformation matrix.
-- @return An opaque object that can be returned from :layout()
function base.place_widget_at(widget, x, y, width, height)
return base.place_widget_via_matrix(widget, matrix.create_translate(x, y), width, height)
end
-- Read the table, separate attributes from widgets
local function parse_table(t, leave_empty)
local keys= {}
local max = 0
local attributes, widgets = {}, {}
for k,v in pairs(t) do
if type(k) == "number" then
-- As `ipairs` doesn't always work on sparse tables, update the
-- maximum
if k > max then
max = k
end
widgets[k] = v
else
attributes[k] = v
end
end
-- Pack the sparse table if the container doesn't support sparse tables
if not leave_empty then
widgets = util.table.from_sparse(widgets)
max = #widgets
end
return max, attributes, widgets
end
-- Recursively build a container from a declarative table
local function drill(ids, content)
if not content then return end
-- Alias `widget` to `layout` as they are handled the same way
content.layout = content.layout or content.widget
-- Make sure the layout is not indexed on a function
local layout = type(content.layout) == "function" and content.layout() or content.layout
-- Create layouts based on metatable __call
local l = layout.is_widget and layout or layout()
-- Get the number of children widgets (including nil widgets)
local max, attributes, widgets = parse_table(content, l.allow_empty_widget)
-- Get the optional identifier to create a virtual widget tree to place
-- in an "access table" to be able to retrieve the widget
local id = attributes.id
-- Clear the internal attributes
attributes.id, attributes.layout, attributes.widget = nil, nil, nil
for k = 1, max do
-- ipairs cannot be used on sparse tables
local v, id2, e = widgets[k], id, nil
if v then
-- It is another declarative container, parse it
if not v.is_widget then
e, id2 = drill(ids, v)
widgets[k] = e
end
-- Place the widget in the access table
if id2 then
l [id2] = e
ids[id2] = ids[id2] or {}
table.insert(ids[id2], e)
end
end
end
-- Replace all children (if any) with the new ones
l:set_children(widgets)
-- Set layouts attributes
for attr, val in pairs(attributes) do
if l["set_"..attr] then
l["set_"..attr](l, val)
elseif type(l[attr]) == "function" then
l[attr](l, val)
else
l[attr] = val
end
end
return l, id
end
-- Only available when the declarative system is used
local function get_children_by_id(self, name)
return self._by_id[name] or {}
end
--- Set a declarative widget hierarchy description.
-- See [The declarative layout system](../documentation/03-declarative-layout.md.html)
-- @param args An array containing the widgets disposition
function base.widget:setup(args)
local f,ids = self.set_widget or self.add or self.set_first,{}
local w, id = drill(ids, args)
f(self,w)
if id then
-- Avoid being dropped by wibox metatable -> drawin
rawset(self, id, w)
end
rawset(self, "_by_id", ids)
rawset(self, "get_children_by_id", get_children_by_id)
end
--- Create an empty widget skeleton
-- See [Creating new widgets](../documentation/04-new-widget.md.html)
-- @param proxy If this is set, the returned widget will be a proxy for this
-- widget. It will be equivalent to this widget. This means it
-- looks the same on the screen.
-- @tparam[opt] string widget_name Name of the widget. If not set, it will be
-- set automatically via `gears.object.modulename`.
-- @see fit_widget
function base.make_widget(proxy, widget_name)
local ret = object()
-- This signal is used by layouts to find out when they have to update.
ret:add_signal("widget::layout_changed")
ret:add_signal("widget::redraw_needed")
-- Mouse input, oh noes!
ret:add_signal("button::press")
ret:add_signal("button::release")
ret:add_signal("mouse::enter")
ret:add_signal("mouse::leave")
-- Backwards compatibility
-- TODO: Remove this
ret:add_signal("widget::updated")
ret:connect_signal("widget::updated", function()
ret:emit_signal("widget::layout_changed")
ret:emit_signal("widget::redraw_needed")
end)
-- No buttons yet
ret.widget_buttons = {}
-- Widget is visible
ret.visible = true
-- Widget is fully opaque
ret.opacity = 1
-- Differentiate tables from widgets
ret.is_widget = true
-- Size is not restricted/forced
ret._forced_width = nil
ret._forced_height = nil
-- Make buttons work
ret:connect_signal("button::press", function(...)
return base.handle_button("press", ...)
end)
ret:connect_signal("button::release", function(...)
return base.handle_button("release", ...)
end)
if proxy then
ret.fit = function(_, context, width, height)
return base.fit_widget(ret, context, proxy, width, height)
end
ret.layout = function(_, context, width, height)
return { base.place_widget_at(proxy, 0, 0, width, height) }
end
proxy:connect_signal("widget::layout_changed", function()
ret:emit_signal("widget::layout_changed")
end)
proxy:connect_signal("widget::redraw_needed", function()
ret:emit_signal("widget::redraw_needed")
end)
end
-- Set up caches
clear_caches(ret)
ret:connect_signal("widget::layout_changed", function()
clear_caches(ret)
end)
-- Add functions
for k, v in pairs(base.widget) do
ret[k] = v
end
-- Add __tostring method to metatable.
ret.widget_name = widget_name or object.modulename(3)
local mt = {}
local orig_string = tostring(ret)
mt.__tostring = function(o)
return string.format("%s (%s)", ret.widget_name, orig_string)
end
return setmetatable(ret, mt)
end
--- Generate an empty widget which takes no space and displays nothing
function base.empty_widget()
return base.make_widget()
end
--- Do some sanity checking on widget. This function raises a lua error if
-- widget is not a valid widget.
function base.check_widget(widget)
assert(type(widget) == "table")
for k, func in pairs({ "add_signal", "connect_signal", "disconnect_signal" }) do
assert(type(widget[func]) == "function", func .. " is not a function")
end
end
return base
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80