awesome/tests/test-wallpaper.lua

294 lines
6.6 KiB
Lua

--- Test if the wallpaper function do not cause errors
local runner = require("_runner")
local wp = require("gears.wallpaper")
local color = require("gears.color")
local cairo = require( "lgi" ).cairo
local surface = require("gears.surface")
local awall = require("awful.wallpaper")
local beautiful = require("beautiful")
local wibox = require("wibox")
local steps = {}
local colors = {
"#000030",
{
type = "linear" ,
from = { 0, 0 },
to = { 0, 100 },
stops = {
{ 0, "#ff0000" },
{ 1, "#0000ff" }
}
},
color("#043000"),
"#302E00",
"#002C30",
color("#300030AA"),
"#301C00",
"#140030",
}
-- Dummy wallpaper
local img = cairo.ImageSurface.create(cairo.Format.ARGB32, 100, 100)
local cr = cairo.Context(img)
cr:set_source(color(colors[2]))
cr:rectangle(0,0,100,100)
cr:fill()
cr:paint()
table.insert(steps, function()
assert(img)
assert(surface.load_uncached(img))
local w, h = surface.get_size(surface.load_uncached(img))
assert(w == 100)
assert(h == 100)
wp.fit(img, nil, nil)
wp.fit(img, screen[1], nil)
-- There is a delayed call for the last call, let it be processed before
-- adding more
return true
end)
table.insert(steps, function()
wp.fit(img, screen[1], "#00ff00")
-- There is a delayed call for the last call, let it be processed before
-- adding more
return true
end)
table.insert(steps, function()
wp.centered(img, nil, nil)
wp.centered(img, screen[1], nil)
-- There is a delayed call for the last call, let it be processed before
-- adding more
return true
end)
table.insert(steps, function()
wp.centered(img, screen[1], "#00ff00")
return true
end)
table.insert(steps, function()
wp.maximized(img, nil, nil, nil)
-- There is a delayed call for the last call, let it be processed before
-- adding more
return true
end)
table.insert(steps, function()
wp.maximized(img, screen[1], nil, nil)
-- There is a delayed call for the last call, let it be processed before
-- adding more
return true
end)
table.insert(steps, function()
wp.maximized(img, screen[1], false, nil)
wp.maximized(img, screen[1], true, nil)
-- There is a delayed call for the last call, let it be processed before
-- adding more
return true
end)
table.insert(steps, function()
wp.maximized(img, screen[1], false, {x=10, y= 10})
wp.maximized(img, screen[1], true, {x=10, y= 10})
return true
end)
table.insert(steps, function()
wp.tiled(img, nil, nil)
wp.tiled(img, screen[1], nil)
-- There is a delayed call for the last call, let it be processed before
-- adding more
return true
end)
table.insert(steps, function()
wp.tiled(img, screen[1], {x=10, y= 10})
return true
end)
table.insert(steps, function()
for _, c in ipairs(colors) do
wp.set(c)
end
return true
end)
-- Make sure passing `nil` doesn't crash Awesome.
table.insert(steps, function()
root._wallpaper(nil)
root.wallpaper(nil)
return true
end)
local walls = setmetatable({}, {__mode = "v"})
-- Test awful.wallpaper garbage collection.
table.insert(steps, function()
walls["first"] = awall {
screen = screen[1],
widget = {
{
image = beautiful.wallpaper,
upscale = true,
downscale = true,
widget = wibox.widget.imagebox,
},
valign = "center",
halign = "center",
tiled = false,
widget = wibox.container.tile,
}
}
collectgarbage("collect")
return true
end)
table.insert(steps, function(count)
if count < 3 then
collectgarbage("collect")
return
end
assert(walls["first"])
walls["second"] = awall {
screen = screen[1],
widget = {
{
image = beautiful.wallpaper,
upscale = true,
downscale = true,
widget = wibox.widget.imagebox,
},
valign = "center",
halign = "center",
tiled = false,
widget = wibox.container.tile,
}
}
return true
end)
local repaint_called, paint_width, paint_height = false, nil, nil
-- Test setting "after the fact"
table.insert(steps, function(count)
if count < 3 then
collectgarbage("collect")
return
end
assert(walls["second"])
assert(not walls["first"])
local real_repaint = walls["second"].repaint
walls["second"].repaint = function(self)
repaint_called = true
real_repaint(self)
end
walls["second"].widget = wibox.widget {
fit = function(_, w, h)
return w, h
end,
draw = function(self, ctx, cr2, width, height)
cr2:set_source_rgba(1, 0, 0, 0.5)
cr2:rectangle(0, 0, width/2, height/2)
cr2:fill()
paint_width, paint_height = width, height
assert((not self.dpi) and ctx.dpi)
end
}
walls["second"].bg = "#0000ff"
walls["second"].fg = "#00ff00"
assert(repaint_called)
-- This needs to happen after this event loop to avoid
-- painting the wallpaper many time in a row.
assert(not paint_width)
return true
end)
table.insert(steps, function()
assert(walls["second"])
assert(paint_width == screen[1].geometry.width)
assert(paint_height == screen[1].geometry.height)
repaint_called = false
paint_width, paint_height = nil, nil
-- Disable new wallpaper creation to prevent request::wallpaper from
-- replacing the wall.
local constructor = getmetatable(awall).__call
setmetatable(awall, {__call = function() end})
screen[1]:fake_resize(
10, 10, math.floor(screen[1].geometry.width/2), math.floor(screen[1].geometry.height/2)
)
assert(paint_height ~= screen[1].geometry.height)
assert(repaint_called)
setmetatable(awall, {__call = constructor})
return true
end)
table.insert(steps, function(count)
if count == 1 then return end
print(paint_width, paint_height, screen[1].geometry.width, screen[1].geometry.height)
assert(paint_width == screen[1].geometry.width)
assert(paint_height == screen[1].geometry.height)
walls["second"].dpi = 123
assert(walls["second"].dpi == 123)
walls["second"]:detach()
return true
end)
table.insert(steps, function(count)
if count < 3 then
collectgarbage("collect")
return
end
assert(not walls["second"])
return true
end)
runner.run_steps(steps)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80