awesome/layout.h

27 lines
1.4 KiB
C

/* See LICENSE file for copyright and license details. */
#ifndef JDWM_LAYOUT_H
#define JDWM_LAYOUT_H
#include "client.h"
/** Check if current layout is arranged with a layout */
#define IS_ARRANGE(layout) (layout == awesomeconf->current_layout->arrange)
#define JDWMPROPS_ATOM(disp) XInternAtom(disp, "_JDWM_PROPERTIES", False)
void arrange(Display *, awesome_config *); /* arranges all windows depending on the layout in use */
void restack(Display *, awesome_config *); /* restores z layers of all clients */
void uicb_focusnext(Display *, awesome_config *, const char *); /* focuses next visible client */
void uicb_focusprev(Display *, awesome_config *, const char *); /* focuses prev visible client */
void uicb_setlayout(Display *, awesome_config *, const char *); /* sets layout, NULL means next layout */
void uicb_togglebar(Display *, awesome_config *, const char *); /* shows/hides the bar */
void uicb_togglemax(Display *, awesome_config *, const char *); /* toggles maximization of floating client */
void uicb_toggleverticalmax(Display *, awesome_config *, const char *);
void uicb_togglehorizontalmax(Display *, awesome_config *, const char *);
void uicb_zoom(Display *, awesome_config *, const char *); /* set current window first in stack */
void loadawesomeprops(Display *, awesome_config *);
void saveawesomeprops(Display *disp, awesome_config *);
#endif