awesome/objects
Uli Schlachter af8fd15a8f client_unmanage(): Handle destroyed windows
When we receive a DestroyNotify, we have to unmanage the client. However, we
were just informed that the window was destroyed, so it doesn't make sense to
try to do "something" with the window.

This commits fixes some errors from the X server (which we ignored, but still
they are gone now).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2010-10-07 12:05:43 +02:00
..
button.c luaclass properties: Use C strings 2010-09-01 15:41:41 +02:00
button.h fix tag header and order build 2010-05-28 13:28:25 +02:00
client.c client_unmanage(): Handle destroyed windows 2010-10-07 12:05:43 +02:00
client.h client_unmanage(): Handle destroyed windows 2010-10-07 12:05:43 +02:00
drawin.c Systray: Fix 2010-10-06 15:38:44 +02:00
drawin.h Drawin: Keep a surface for all drawing isntead of a context 2010-10-06 13:53:07 +02:00
key.c common/xutil.c: Stop using a_tokenize 2010-09-02 19:22:08 +02:00
key.h fix tag header and order build 2010-05-28 13:28:25 +02:00
tag.c Widgets: Remove 2010-10-06 13:27:21 +02:00
tag.h fix tag header and order build 2010-05-28 13:28:25 +02:00
timer.c luaclass properties: Use C strings 2010-09-01 15:41:41 +02:00
timer.h fix tag header and order build 2010-05-28 13:28:25 +02:00
window.c Emit mouse::move signals when we get a motionnotify 2010-10-06 20:44:22 +02:00
window.h xcolor: Rename to color 2010-10-06 20:14:19 +02:00