awesome/lib/awful/client.lua

1154 lines
35 KiB
Lua

---------------------------------------------------------------------------
--- Useful client manipulation functions.
--
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2008 Julien Danjou
-- @release @AWESOME_VERSION@
-- @module client
---------------------------------------------------------------------------
-- Grab environment we need
local util = require("awful.util")
local spawn = require("awful.spawn")
local object = require("gears.object")
local pairs = pairs
local type = type
local ipairs = ipairs
local table = table
local math = math
local setmetatable = setmetatable
local capi =
{
client = client,
mouse = mouse,
screen = screen,
awesome = awesome,
}
local function get_screen(s)
return s and capi.screen[s]
end
-- We use a metatable to prevent circular dependency loops.
local screen
do
screen = setmetatable({}, {
__index = function(_, k)
screen = require("awful.screen")
return screen[k]
end,
__newindex = error -- Just to be sure in case anything ever does this
})
end
local client = {object={}}
-- Private data
client.data = {}
client.data.marked = {}
client.data.properties = setmetatable({}, { __mode = 'k' })
client.data.persistent_properties_registered = {} -- keys are names of persistent properties, value always true
client.data.persistent_properties_loaded = setmetatable({}, { __mode = 'k' }) -- keys are clients, value always true
-- Functions
client.urgent = require("awful.client.urgent")
client.swap = {}
client.floating = {}
client.dockable = {}
client.property = {}
client.shape = require("awful.client.shape")
client.focus = require("awful.client.focus")
--- Jump to the given client.
-- Takes care of focussing the screen, the right tag, etc.
--
-- @deprecated awful.client.jumpto
-- @see client.jump_to
-- @client c the client to jump to
-- @tparam bool|function merge If true then merge tags (select the client's
-- first tag additionally) when the client is not visible.
-- If it is a function, it will be called with the client and its first
-- tag as arguments.
function client.jumpto(c, merge)
util.deprecate("Use c:jump_to(merge) instead of awful.client.jumpto")
client.object.jump_to(c, merge)
end
--- Jump to the given client.
-- Takes care of focussing the screen, the right tag, etc.
--
-- @function client.jump_to
-- @tparam bool|function merge If true then merge tags (select the client's
-- first tag additionally) when the client is not visible.
-- If it is a function, it will be called with the client and its first
-- tag as arguments.
function client.object.jump_to(self, merge)
local s = get_screen(screen.focused())
-- focus the screen
if s ~= get_screen(self.screen) then
screen.focus(self.screen)
end
self.minimized = false
-- Try to make client visible, this also covers e.g. sticky.
if not self:isvisible() then
local t = self.first_tag
if merge then
if type(merge) == "function" then
merge(self, t)
elseif t then
t.selected = true
end
elseif t then
t:view_only()
end
end
self:emit_signal("request::activate", "client.jumpto", {raise=true})
end
--- Get visible clients from a screen.
--
-- @deprecated awful.client.visible
-- @see screen.clients
-- @tparam[opt] integer|screen s The screen, or nil for all screens.
-- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom)
-- @treturn table A table with all visible clients.
function client.visible(s, stacked)
local cls = capi.client.get(s, stacked)
local vcls = {}
for _, c in pairs(cls) do
if c:isvisible() then
table.insert(vcls, c)
end
end
return vcls
end
--- Get visible and tiled clients
--
-- @deprecated awful.client.tiled
-- @see screen.tiled_clients
-- @tparam integer|screen s The screen, or nil for all screens.
-- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom)
-- @treturn table A table with all visible and tiled clients.
function client.tiled(s, stacked)
local clients = client.visible(s, stacked)
local tclients = {}
-- Remove floating clients
for _, c in pairs(clients) do
if not client.object.get_floating(c)
and not c.fullscreen
and not c.maximized_vertical
and not c.maximized_horizontal then
table.insert(tclients, c)
end
end
return tclients
end
--- Get a client by its relative index to another client.
-- If no client is passed, the focused client will be used.
--
-- @function awful.client.next
-- @tparam int i The index. Use 1 to get the next, -1 to get the previous.
-- @client[opt] sel The client.
-- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom)
-- @return A client, or nil if no client is available.
--
-- @usage -- focus the next window in the index
-- awful.client.next(1)
-- -- focus the previous
-- awful.client.next(-1)
function client.next(i, sel, stacked)
-- Get currently focused client
sel = sel or capi.client.focus
if sel then
-- Get all visible clients
local cls = client.visible(sel.screen, stacked)
local fcls = {}
-- Remove all non-normal clients
for _, c in ipairs(cls) do
if client.focus.filter(c) or c == sel then
table.insert(fcls, c)
end
end
cls = fcls
-- Loop upon each client
for idx, c in ipairs(cls) do
if c == sel then
-- Cycle
return cls[util.cycle(#cls, idx + i)]
end
end
end
end
--- Swap a client with another client in the given direction.
-- @function awful.client.swap.bydirection
-- @tparam string dir The direction, can be either "up", "down", "left" or "right".
-- @client[opt=focused] c The client.
-- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom)
function client.swap.bydirection(dir, c, stacked)
local sel = c or capi.client.focus
if sel then
local cltbl = client.visible(sel.screen, stacked)
local geomtbl = {}
for i,cl in ipairs(cltbl) do
geomtbl[i] = cl:geometry()
end
local target = util.get_rectangle_in_direction(dir, geomtbl, sel:geometry())
-- If we found a client to swap with, then go for it
if target then
cltbl[target]:swap(sel)
end
end
end
--- Swap a client with another client in the given direction. Swaps across screens.
-- @function awful.client.swap.global_bydirection
-- @param dir The direction, can be either "up", "down", "left" or "right".
-- @client[opt] sel The client.
function client.swap.global_bydirection(dir, sel)
sel = sel or capi.client.focus
local scr = get_screen(sel and sel.screen or screen.focused())
if sel then
-- move focus
client.focus.global_bydirection(dir, sel)
local c = capi.client.focus
-- swapping inside a screen
if get_screen(sel.screen) == get_screen(c.screen) and sel ~= c then
c:swap(sel)
-- swapping to an empty screen
elseif get_screen(sel.screen) ~= get_screen(c.screen) and sel == c then
sel:move_to_screen(screen.focused())
-- swapping to a nonempty screen
elseif get_screen(sel.screen) ~= get_screen(c.screen) and sel ~= c then
sel:move_to_screen(c.screen)
c:move_to_screen(scr)
end
screen.focus(sel.screen)
sel:emit_signal("request::activate", "client.swap.global_bydirection",
{raise=false})
end
end
--- Swap a client by its relative index.
-- @function awful.client.swap.byidx
-- @param i The index.
-- @client[opt] c The client, otherwise focused one is used.
function client.swap.byidx(i, c)
local sel = c or capi.client.focus
local target = client.next(i, sel)
if target then
target:swap(sel)
end
end
--- Cycle clients.
--
-- @function awful.client.cycle
-- @param clockwise True to cycle clients clockwise.
-- @param[opt] s The screen where to cycle clients.
-- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom)
function client.cycle(clockwise, s, stacked)
s = s or screen.focused()
local cls = client.visible(s, stacked)
-- We can't rotate without at least 2 clients, buddy.
if #cls >= 2 then
local c = table.remove(cls, 1)
if clockwise then
for i = #cls, 1, -1 do
c:swap(cls[i])
end
else
for _, rc in pairs(cls) do
c:swap(rc)
end
end
end
end
--- Get the master window.
--
-- @legacylayout awful.client.getmaster
-- @param[opt] s The screen number, defaults to focused screen.
-- @return The master window.
function client.getmaster(s)
s = s or screen.focused()
return client.visible(s)[1]
end
--- Set the client as master: put it at the beginning of other windows.
--
-- @legacylayout awful.client.setmaster
-- @client c The window to set as master.
function client.setmaster(c)
local cls = util.table.reverse(capi.client.get(c.screen))
for _, v in pairs(cls) do
c:swap(v)
end
end
--- Set the client as slave: put it at the end of other windows.
-- @legacylayout awful.client.setslave
-- @client c The window to set as slave.
function client.setslave(c)
local cls = capi.client.get(c.screen)
for _, v in pairs(cls) do
c:swap(v)
end
end
--- Move/resize a client relative to current coordinates.
-- @deprecated awful.client.moveresize
-- @param x The relative x coordinate.
-- @param y The relative y coordinate.
-- @param w The relative width.
-- @param h The relative height.
-- @client[opt] c The client, otherwise focused one is used.
-- @see client.relative_move
function client.moveresize(x, y, w, h, c)
util.deprecate("Use c:relative_move(x, y, w, h) instead of awful.client.moveresize")
client.object.relative_move(c or capi.client.focus, x, y, w, h)
end
--- Move/resize a client relative to current coordinates.
-- @function client.relative_move
-- @see geometry
-- @tparam[opt=c.x] number x The relative x coordinate.
-- @tparam[opt=c.y] number y The relative y coordinate.
-- @tparam[opt=c.width] number w The relative width.
-- @tparam[opt=c.height] number h The relative height.
function client.object.relative_move(self, x, y, w, h)
local geometry = self:geometry()
geometry['x'] = geometry['x'] + x
geometry['y'] = geometry['y'] + y
geometry['width'] = geometry['width'] + w
geometry['height'] = geometry['height'] + h
self:geometry(geometry)
end
--- Move a client to a tag.
-- @deprecated awful.client.movetotag
-- @param target The tag to move the client to.
-- @client[opt] c The client to move, otherwise the focused one is used.
-- @see client.move_to_tag
function client.movetotag(target, c)
util.deprecate("Use c:move_to_tag(target) instead of awful.client.movetotag")
client.object.move_to_tag(c or capi.client.focus, target)
end
--- Move a client to a tag.
-- @function client.move_to_tag
-- @tparam tag target The tag to move the client to.
function client.object.move_to_tag(self, target)
local s = target.screen
if self and s then
if self == capi.client.focus then
self:emit_signal("request::activate", "client.movetotag", {raise=true})
end
-- Set client on the same screen as the tag.
self.screen = s
self:tags({ target })
end
end
--- Toggle a tag on a client.
-- @deprecated awful.client.toggletag
-- @param target The tag to toggle.
-- @client[opt] c The client to toggle, otherwise the focused one is used.
-- @see client.toggle_tag
function client.toggletag(target, c)
util.deprecate("Use c:toggle_tag(target) instead of awful.client.toggletag")
client.object.toggle_tag(c or capi.client.focus, target)
end
--- Toggle a tag on a client.
-- @function client.toggle_tag
-- @tparam tag target The tag to move the client to.
function client.object.toggle_tag(self, target)
-- Check that tag and client screen are identical
if self and get_screen(self.screen) == get_screen(target.screen) then
local tags = self:tags()
local index = nil;
for i, v in ipairs(tags) do
if v == target then
index = i
break
end
end
if index then
-- If it's the only tag for the window, stop.
if #tags == 1 then return end
tags[index] = nil
else
tags[#tags + 1] = target
end
self:tags(tags)
end
end
--- Move a client to a screen. Default is next screen, cycling.
-- @deprecated awful.client.movetoscreen
-- @client c The client to move.
-- @param s The screen, default to current + 1.
-- @see screen
-- @see client.move_to_screen
function client.movetoscreen(c, s)
util.deprecate("Use c:move_to_screen(s) instead of awful.client.movetoscreen")
client.object.move_to_screen(c or capi.client.focus, s)
end
--- Move a client to a screen. Default is next screen, cycling.
-- @function client.move_to_screen
-- @tparam[opt=c.screen.index+1] screen s The screen, default to current + 1.
-- @see screen
-- @see request::activate
function client.object.move_to_screen(self, s)
if self then
local sc = capi.screen.count()
if not s then
s = self.screen.index + 1
end
if type(s) == "number" then
if s > sc then s = 1 elseif s < 1 then s = sc end
end
s = get_screen(s)
if get_screen(self.screen) ~= s then
local sel_is_focused = self == capi.client.focus
self.screen = s
screen.focus(s)
if sel_is_focused then
self:emit_signal("request::activate", "client.movetoscreen",
{raise=true})
end
end
end
end
--- Tag a client with the set of current tags.
-- @function client.to_selected_tags
-- @see screen.selected_tags
function client.object.to_selected_tags(self)
local tags = {}
for _, t in ipairs(self:tags()) do
if get_screen(t.screen) == get_screen(self.screen) then
table.insert(tags, t)
end
end
if #tags == 0 then
tags = self.screen.selected_tags
end
if #tags == 0 then
tags = self.screen.tags
end
if #tags ~= 0 then
self:tags(tags)
end
end
--- If a client is marked or not.
--
-- **Signal:**
--
-- * *marked* (for legacy reasons, use `property::marked`)
-- * *unmarked* (for legacy reasons, use `property::marked`)
-- * *property::marked*
--
-- @property marked
-- @param boolean
--- The border color when the client is focused.
--
-- @beautiful beautiful.border_marked
-- @param string
--
function client.object.set_marked(self, value)
local is_marked = self.marked
if value == false and is_marked then
for k, v in pairs(client.data.marked) do
if self == v then
table.remove(client.data.marked, k)
end
end
self:emit_signal("unmarked")
elseif not is_marked and value then
self:emit_signal("marked")
table.insert(client.data.marked, self)
end
client.property.set(self, "marked", value)
end
function client.object.get_marked(self)
return client.property.get(self, "marked")
end
--- Mark a client, and then call 'marked' hook.
-- @deprecated awful.client.mark
-- @client c The client to mark, the focused one if not specified.
function client.mark(c)
util.deprecate("Use c.marked = true instead of awful.client.mark")
client.object.set_marked(c or capi.client.focus, true)
end
--- Unmark a client and then call 'unmarked' hook.
-- @deprecated awful.client.unmark
-- @client c The client to unmark, or the focused one if not specified.
function client.unmark(c)
util.deprecate("Use c.marked = false instead of awful.client.unmark")
client.object.set_marked(c or capi.client.focus, false)
end
--- Check if a client is marked.
-- @deprecated awful.client.ismarked
-- @client c The client to check, or the focused one otherwise.
function client.ismarked(c)
util.deprecate("Use c.marked instead of awful.client.ismarked")
return client.object.get_marked(c or capi.client.focus)
end
--- Toggle a client as marked.
-- @deprecated awful.client.togglemarked
-- @client c The client to toggle mark.
function client.togglemarked(c)
util.deprecate("Use c.marked = not c.marked instead of awful.client.togglemarked")
c = c or capi.client.focus
if c then
c.marked = not c.marked
end
end
--- Return the marked clients and empty the marked table.
-- @function awful.client.getmarked
-- @return A table with all marked clients.
function client.getmarked()
local copy = util.table.clone(client.data.marked, false)
for _, v in pairs(copy) do
client.property.set(v, "marked", false)
v:emit_signal("unmarked")
end
client.data.marked = {}
return copy
end
--- Set a client floating state, overriding auto-detection.
-- Floating client are not handled by tiling layouts.
-- @deprecated awful.client.floating.set
-- @client c A client.
-- @param s True or false.
function client.floating.set(c, s)
util.deprecate("Use c.floating = true instead of awful.client.floating.set")
client.object.set_floating(c, s)
end
-- Set a client floating state, overriding auto-detection.
-- Floating client are not handled by tiling layouts.
-- @client c A client.
-- @param s True or false.
function client.object.set_floating(c, s)
c = c or capi.client.focus
if c and client.property.get(c, "floating") ~= s then
client.property.set(c, "floating", s)
local scr = c.screen
if s == true then
c:geometry(client.property.get(c, "floating_geometry"))
end
c.screen = scr
end
end
local function store_floating_geometry(c)
if client.object.get_floating(c) then
client.property.set(c, "floating_geometry", c:geometry())
end
end
-- Store the initial client geometry.
capi.client.connect_signal("new", function(cl)
local function store_init_geometry(c)
client.property.set(c, "floating_geometry", c:geometry())
c:disconnect_signal("property::border_width", store_init_geometry)
end
cl:connect_signal("property::border_width", store_init_geometry)
end)
capi.client.connect_signal("property::geometry", store_floating_geometry)
--- Return if a client has a fixed size or not.
-- This function is deprecated, use `c.is_fixed`
-- @client c The client.
-- @deprecated awful.client.isfixed
-- @see is_fixed
-- @see size_hints_honor
function client.isfixed(c)
util.deprecate("Use c.is_fixed instead of awful.client.isfixed")
c = c or capi.client.focus
return client.object.is_fixed(c)
end
--- Return if a client has a fixed size or not.
--
-- **Signal:**
--
-- * *property::is_fixed*
--
-- This property is read only.
-- @property is_fixed
-- @param boolean The floating state
-- @see size_hints
-- @see size_hints_honor
function client.object.is_fixed(c)
if not c then return end
local h = c.size_hints
if h.min_width and h.max_width
and h.max_height and h.min_height
and h.min_width > 0 and h.max_width > 0
and h.max_height > 0 and h.min_height > 0
and h.min_width == h.max_width
and h.min_height == h.max_height then
return true
end
return false
end
--- Get a client floating state.
-- @client c A client.
-- @see floating
-- @deprecated awful.client.floating.get
-- @return True or false. Note that some windows might be floating even if you
-- did not set them manually. For example, windows with a type different than
-- normal.
function client.floating.get(c)
util.deprecate("Use c.floating instead of awful.client.floating.get")
return client.object.get_floating(c)
end
--- The client floating state.
-- If the client is part of the tiled layout or free floating.
--
-- Note that some windows might be floating even if you
-- did not set them manually. For example, windows with a type different than
-- normal.
--
-- **Signal:**
--
-- * *property::floating*
--
-- @property floating
-- @param boolean The floating state
function client.object.get_floating(c)
c = c or capi.client.focus
if c then
local value = client.property.get(c, "floating")
if value ~= nil then
return value
end
if c.type ~= "normal"
or c.fullscreen
or c.maximized_vertical
or c.maximized_horizontal
or client.object.is_fixed(c) then
return true
end
return false
end
end
--- Toggle the floating state of a client between 'auto' and 'true'.
-- Use `c.floating = not c.floating`
-- @deprecated awful.client.floating.toggle
-- @client c A client.
-- @see floating
function client.floating.toggle(c)
c = c or capi.client.focus
-- If it has been set to floating
client.object.set_floating(c, not client.object.get_floating(c))
end
-- Remove the floating information on a client.
-- @client c The client.
function client.floating.delete(c)
client.object.set_floating(c, nil)
end
--- Restore (=unminimize) a random client.
-- @function awful.client.restore
-- @param s The screen to use.
-- @return The restored client if some client was restored, otherwise nil.
function client.restore(s)
s = s or screen.focused()
local cls = capi.client.get(s)
local tags = s.selected_tags
for _, c in pairs(cls) do
local ctags = c:tags()
if c.minimized then
for _, t in ipairs(tags) do
if util.table.hasitem(ctags, t) then
c.minimized = false
return c
end
end
end
end
return nil
end
--- Normalize a set of numbers to 1
-- @param set the set of numbers to normalize
-- @param num the number of numbers to normalize
local function normalize(set, num)
num = num or #set
local total = 0
if num then
for i = 1,num do
total = total + set[i]
end
for i = 1,num do
set[i] = set[i] / total
end
else
for _,v in ipairs(set) do
total = total + v
end
for i,v in ipairs(set) do
set[i] = v / total
end
end
end
--- Calculate a client's column number, index in that column, and
-- number of visible clients in this column.
--
-- @legacylayout awful.client.idx
-- @client c the client
-- @return col the column number
-- @return idx index of the client in the column
-- @return num the number of visible clients in the column
function client.idx(c)
c = c or capi.client.focus
if not c then return end
-- Only check the tiled clients, the others un irrelevant
local clients = client.tiled(c.screen)
local idx = nil
for k, cl in ipairs(clients) do
if cl == c then
idx = k
break
end
end
local t = c.screen.selected_tag
local nmaster = t.master_count
-- This will happen for floating or maximized clients
if not idx then return nil end
if idx <= nmaster then
return {idx = idx, col=0, num=nmaster}
end
local nother = #clients - nmaster
idx = idx - nmaster
-- rather than regenerate the column number we can calculate it
-- based on the how the tiling algorithm places clients we calculate
-- the column, we could easily use the for loop in the program but we can
-- calculate it.
local ncol = t.column_count
-- minimum number of clients per column
local percol = math.floor(nother / ncol)
-- number of columns with an extra client
local overcol = math.fmod(nother, ncol)
-- number of columns filled with [percol] clients
local regcol = ncol - overcol
local col = math.floor( (idx - 1) / percol) + 1
if col > regcol then
-- col = math.floor( (idx - (percol*regcol) - 1) / (percol + 1) ) + regcol + 1
-- simplified
col = math.floor( (idx + regcol + percol) / (percol+1) )
-- calculate the index in the column
idx = idx - percol*regcol - (col - regcol - 1) * (percol+1)
percol = percol+1
else
idx = idx - percol*(col-1)
end
return {idx = idx, col=col, num=percol}
end
--- Set the window factor of a client
--
-- @legacylayout awful.client.setwfact
-- @param wfact the window factor value
-- @client c the client
function client.setwfact(wfact, c)
-- get the currently selected window
c = c or capi.client.focus
if not c or not c:isvisible() then return end
local w = client.idx(c)
if not w then return end
local t = c.screen.selected_tag
-- n is the number of windows currently visible for which we have to be concerned with the properties
local data = t.windowfact or {}
local colfact = data[w.col]
local need_normalize = colfact ~= nil
if not need_normalize then
colfact = {}
end
colfact[w.idx] = wfact
if not need_normalize then
t:emit_signal("property::windowfact")
return
end
local rest = 1-wfact
-- calculate the current denominator
local total = 0
for i = 1,w.num do
if i ~= w.idx then
total = total + colfact[i]
end
end
-- normalize the windows
for i = 1,w.num do
if i ~= w.idx then
colfact[i] = (colfact[i] * rest) / total
end
end
t:emit_signal("property::windowfact")
end
--- Increment a client's window factor
--
-- @legacylayout awful.client.incwfact
-- @param add amount to increase the client's window
-- @client c the client
function client.incwfact(add, c)
c = c or capi.client.focus
if not c then return end
local t = c.screen.selected_tag
local w = client.idx(c)
local data = t.windowfact or {}
local colfact = data[w.col] or {}
local curr = colfact[w.idx] or 1
colfact[w.idx] = curr + add
-- keep our ratios normalized
normalize(colfact, w.num)
t:emit_signal("property::windowfact")
end
--- Get a client dockable state.
--
-- @client c A client.
-- @return True or false. Note that some windows might be dockable even if you
-- did not set them manually. For example, windows with a type "utility",
-- "toolbar" or "dock"
-- @deprecated awful.client.dockable.get
function client.dockable.get(c)
util.deprecate("Use c.dockable instead of awful.client.dockable.get")
return client.object.get_dockable(c)
end
--- If the client is dockable.
-- A dockable client is an application confined to the edge of the screen. The
-- space it occupy is substracted from the `screen.workarea`.
--
-- **Signal:**
--
-- * *property::dockable*
--
-- @property dockable
-- @param boolean The dockable state
function client.object.get_dockable(c)
local value = client.property.get(c, "dockable")
-- Some sane defaults
if value == nil then
if (c.type == "utility" or c.type == "toolbar" or c.type == "dock") then
value = true
else
value = false
end
end
return value
end
--- Set a client dockable state, overriding auto-detection.
-- With this enabled you can dock windows by moving them from the center
-- to the edge of the workarea.
--
-- @client c A client.
-- @param value True or false.
-- @deprecated awful.client.dockable.set
function client.dockable.set(c, value)
util.deprecate("Use c.dockable = value instead of awful.client.dockable.set")
client.property.set(c, "dockable", value)
end
--- Get a client property.
--
-- This method is deprecated. It is now possible to use `c.value` directly.
--
-- @client c The client.
-- @param prop The property name.
-- @return The property.
-- @deprecated awful.client.property.get
function client.property.get(c, prop)
if not client.data.persistent_properties_loaded[c] then
client.data.persistent_properties_loaded[c] = true
for p in pairs(client.data.persistent_properties_registered) do
local value = c:get_xproperty("awful.client.property." .. p)
if value ~= nil then
client.property.set(c, p, value)
end
end
end
if client.data.properties[c] then
return client.data.properties[c][prop]
end
end
--- Set a client property.
--
-- This method is deprecated. It is now possible to use `c.value = value`
-- directly.
--
-- @client c The client.
-- @param prop The property name.
-- @param value The value.
-- @deprecated awful.client.property.set
function client.property.set(c, prop, value)
if not client.data.properties[c] then
client.data.properties[c] = {}
end
if client.data.properties[c][prop] ~= value then
if client.data.persistent_properties_registered[prop] then
c:set_xproperty("awful.client.property." .. prop, value)
end
client.data.properties[c][prop] = value
c:emit_signal("property::" .. prop)
end
end
--- Set a client property to be persistent across restarts (via X properties).
--
-- @function awful.client.property.persist
-- @param prop The property name.
-- @param kind The type (used for register_xproperty).
-- One of "string", "number" or "boolean".
function client.property.persist(prop, kind)
local xprop = "awful.client.property." .. prop
capi.awesome.register_xproperty(xprop, kind)
client.data.persistent_properties_registered[prop] = true
-- Make already-set properties persistent
for c in pairs(client.data.properties) do
if client.data.properties[c] and client.data.properties[c][prop] ~= nil then
c:set_xproperty(xprop, client.data.properties[c][prop])
end
end
end
---
-- Returns an iterator to cycle through, starting from the client in focus or
-- the given index, all clients that match a given criteria.
--
-- @param filter a function that returns true to indicate a positive match
-- @param start what index to start iterating from. Defaults to using the
-- index of the currently focused client.
-- @param s which screen to use. nil means all screens.
--
-- @function awful.client.iterate
-- @usage -- un-minimize all urxvt instances
-- local urxvt = function (c)
-- return awful.rules.match(c, {class = "URxvt"})
-- end
--
-- for c in awful.client.iterate(urxvt) do
-- c.minimized = false
-- end
function client.iterate(filter, start, s)
local clients = capi.client.get(s)
local focused = capi.client.focus
start = start or util.table.hasitem(clients, focused)
return util.table.iterate(clients, filter, start)
end
--- Switch to a client matching the given condition if running, else spawn it.
-- If multiple clients match the given condition then the next one is
-- focussed.
--
-- @param cmd the command to execute
-- @param matcher a function that returns true to indicate a matching client
-- @tparam bool|function merge If true then merge tags (select the client's
-- first tag additionally) when the client is not visible.
-- If it is a function, it will be called with the client as argument.
--
-- @function awful.client.run_or_raise
-- @usage -- run or raise urxvt (perhaps, with tabs) on modkey + semicolon
-- awful.key({ modkey, }, 'semicolon', function ()
-- local matcher = function (c)
-- return awful.rules.match(c, {class = 'URxvt'})
-- end
-- awful.client.run_or_raise('urxvt', matcher)
-- end);
function client.run_or_raise(cmd, matcher, merge)
local clients = capi.client.get()
local findex = util.table.hasitem(clients, capi.client.focus) or 1
local start = util.cycle(#clients, findex + 1)
local c = client.iterate(matcher, start)()
if c then
client.jumpto(c, merge)
else
-- client not found, spawn it
spawn(cmd)
end
end
--- Get a matching transient_for client (if any).
-- @deprecated awful.client.get_transient_for_matching
-- @see client.get_transient_for_matching
-- @client c The client.
-- @tparam function matcher A function that should return true, if
-- a matching parent client is found.
-- @treturn client.client|nil The matching parent client or nil.
function client.get_transient_for_matching(c, matcher)
util.deprecate("Use c:get_transient_for_matching(matcher) instead of"..
"awful.client.get_transient_for_matching")
return client.object.get_transient_for_matching(c, matcher)
end
--- Get a matching transient_for client (if any).
-- @function client.get_transient_for_matching
-- @tparam function matcher A function that should return true, if
-- a matching parent client is found.
-- @treturn client.client|nil The matching parent client or nil.
function client.object.get_transient_for_matching(self, matcher)
local tc = self.transient_for
while tc do
if matcher(tc) then
return tc
end
tc = tc.transient_for
end
return nil
end
--- Is a client transient for another one?
-- @deprecated awful.client.is_transient_for
-- @see client.is_transient_for
-- @client c The child client (having transient_for).
-- @client c2 The parent client to check.
-- @treturn client.client|nil The parent client or nil.
function client.is_transient_for(c, c2)
util.deprecate("Use c:is_transient_for(c2) instead of"..
"awful.client.is_transient_for")
return client.object.is_transient_for(c, c2)
end
--- Is a client transient for another one?
-- @function client.is_transient_for
-- @client c2 The parent client to check.
-- @treturn client.client|nil The parent client or nil.
function client.object.is_transient_for(self, c2)
local tc = self
while tc.transient_for do
if tc.transient_for == c2 then
return tc
end
tc = tc.transient_for
end
return nil
end
-- Register standards signals
--- The last geometry when client was floating.
-- @signal property::floating_geometry
capi.client.add_signal("property::floating_geometry")
capi.client.add_signal("property::floating")
capi.client.add_signal("property::dockable")
--- The client marked signal (deprecated).
-- @signal .marked
capi.client.add_signal("marked")
--- The client unmarked signal (deprecated).
-- @signal unmarked
capi.client.add_signal("unmarked")
capi.client.connect_signal("focus", client.focus.history.add)
-- Add clients during startup to focus history.
-- This used to happen through ewmh.activate, but that only handles visible
-- clients now.
capi.client.connect_signal("manage", function (c)
if awesome.startup then
client.focus.history.add(c)
end
end)
capi.client.connect_signal("unmanage", client.focus.history.delete)
capi.client.connect_signal("unmanage", client.floating.delete)
-- Register persistent properties
client.property.persist("floating", "boolean")
-- Extend the luaobject
object.properties(capi.client, {
getter_class = client.object,
setter_class = client.object,
getter_fallback = client.property.get,
setter_fallback = client.property.set,
})
return client
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80