101 lines
2.8 KiB
Lua
101 lines
2.8 KiB
Lua
local awful = require("awful")
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local has_spawned = false
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local steps = {
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function(count)
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if count <= 1 and not has_spawned and #client.get() < 2 then
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awful.spawn("xterm")
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awful.spawn("xterm")
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has_spawned = true
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elseif #client.get() >= 2 then
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-- Test properties
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client.focus = client.get()[1]
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local s = mouse.screen
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assert(s)
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assert(s == screen[s])
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-- Test padding
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s.padding = 42
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local counter = 0
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for _, v in pairs(s.padding) do
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assert(v == 42)
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counter = counter + 1
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end
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assert(counter == 4)
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s.padding = {
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left = 1337,
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right = 1337,
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top = 1337,
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bottom = 1337,
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}
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counter = 0
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for _, v in pairs(s.padding) do
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assert(v == 1337)
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counter = counter + 1
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end
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assert(counter == 4)
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counter = 0
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for _, v in pairs(s.padding) do
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assert(v == 1337)
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counter = counter + 1
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end
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assert(counter == 4)
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-- Test square distance
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assert(s:get_square_distance(9999, 9999))
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-- Test count
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counter = 0
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for _ in screen do
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counter = counter + 1
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end
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assert(screen.count() == counter)
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counter = 0
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awful.screen.connect_for_each_screen(function()
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counter = counter + 1
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end)
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assert(screen.count() == counter)
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return true
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end
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end,
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-- Make sure the error code still works when all screens are gone.
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function()
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while screen.count() > 0 do
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screen[1]:fake_remove()
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end
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-- Don't make the test fail.
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local called = false
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require("gears.debug").print_warning = function() called = true end
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-- Cause an error in a protected call!
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awesome.emit_signal("debug::error", "err")
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assert(called)
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return true
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end,
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-- Test the `automatic_factory` getter and setter.
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function()
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assert(type(screen.automatic_factory) == "boolean")
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local orig = screen.automatic_factory
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screen.automatic_factory = not orig
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assert(screen.automatic_factory ~= orig)
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assert(type(screen.automatic_factory) == "boolean")
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screen.automatic_factory = not screen.automatic_factory
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assert(screen.automatic_factory == orig)
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return true
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end
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}
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require("_runner").run_steps(steps)
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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