201 lines
6.3 KiB
C
201 lines
6.3 KiB
C
/*
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* screen.c - screen management
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*
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* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <stdio.h>
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#include <xcb/xcb.h>
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#include <xcb/xcb_aux.h>
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#include "screen.h"
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#include "focus.h"
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#include "client.h"
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#include "workspace.h"
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#include "layouts/floating.h"
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extern awesome_t globalconf;
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/** Get screens info.
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* \param screen Screen number.
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* \param statusbar Statusbar list to remove.
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* \param padding Padding.
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* \return The screen area.
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*/
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area_t
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screen_area_get(int screen, statusbar_t *statusbar, padding_t *padding)
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{
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area_t area = globalconf.screens_info->geometry[screen];
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statusbar_t *sb;
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/* make padding corrections */
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if(padding)
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{
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area.x += padding->left;
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area.y += padding->top;
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area.width -= padding->left + padding->right;
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area.height -= padding->top + padding->bottom;
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}
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for(sb = statusbar; sb; sb = sb->next)
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switch(sb->position)
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{
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case Top:
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area.y += sb->height;
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case Bottom:
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area.height -= sb->height;
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break;
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case Left:
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area.x += sb->height;
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case Right:
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area.width -= sb->height;
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break;
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default:
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break;
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}
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return area;
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}
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/** Get display info.
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* \param phys_screen Physical screen number.
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* \param statusbar The statusbars.
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* \param padding Padding.
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* \return The display area.
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*/
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area_t
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display_area_get(int phys_screen, statusbar_t *statusbar, padding_t *padding)
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{
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area_t area = { 0, 0, 0, 0, NULL, NULL };
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statusbar_t *sb;
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xcb_screen_t *s = xcb_aux_get_screen(globalconf.connection, phys_screen);
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area.width = s->width_in_pixels;
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area.height = s->height_in_pixels;
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for(sb = statusbar; sb; sb = sb->next)
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{
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area.y += sb->position == Top ? sb->height : 0;
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area.height -= (sb->position == Top || sb->position == Bottom) ? sb->height : 0;
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}
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/* make padding corrections */
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if(padding)
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{
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area.x += padding->left;
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area.y += padding->top;
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area.width -= padding->left + padding->right;
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area.height -= padding->top + padding->bottom;
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}
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return area;
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}
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/** This returns the real X screen number for a logical
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* screen if Xinerama is active.
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* \param screen The logical screen.
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* \return The X screen.
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*/
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int
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screen_virttophys(int screen)
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{
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if(globalconf.screens_info->xinerama_is_active)
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return globalconf.default_screen;
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return screen;
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}
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/** Move a client to a virtual screen.
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* \param c The client to move.
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* \param new_screen The new screen.
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*/
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void
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screen_client_moveto(client_t *c, int new_screen)
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{
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area_t from, to, new_geometry, new_f_geometry;
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int old_screen;
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old_screen = screen_get_bycoord(globalconf.screens_info, c->phys_screen,
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c->geometry.x, c->geometry.y);
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/* nothing to do */
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if(old_screen == new_screen)
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return;
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new_f_geometry = c->f_geometry;
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from = screen_area_get(old_screen, NULL, NULL);
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to = screen_area_get(new_screen, NULL, NULL);
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/* compute new coords in new screen */
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new_f_geometry.x = (c->f_geometry.x - from.x) + to.x;
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new_f_geometry.y = (c->f_geometry.y - from.y) + to.y;
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/* check that new coords are still in the screen */
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if(new_f_geometry.width > to.width)
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new_f_geometry.width = to.width;
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if(new_f_geometry.height > to.height)
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new_f_geometry.height = to.height;
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if(new_f_geometry.x + new_f_geometry.width >= to.x + to.width)
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new_f_geometry.x = to.x + to.width - new_f_geometry.width - 2 * c->border;
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if(new_f_geometry.y + new_f_geometry.height >= to.y + to.height)
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new_f_geometry.y = to.y + to.height - new_f_geometry.height - 2 * c->border;
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if(c->ismax)
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{
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new_geometry = c->geometry;
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/* compute new coords in new screen */
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new_geometry.x = (c->geometry.x - from.x) + to.x;
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new_geometry.y = (c->geometry.y - from.y) + to.y;
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/* check that new coords are still in the screen */
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if(new_geometry.width > to.width)
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new_geometry.width = to.width;
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if(new_geometry.height > to.height)
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new_geometry.height = to.height;
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if(new_geometry.x + new_geometry.width >= to.x + to.width)
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new_geometry.x = to.x + to.width - new_geometry.width - 2 * c->border;
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if(new_geometry.y + new_geometry.height >= to.y + to.height)
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new_geometry.y = to.y + to.height - new_geometry.height - 2 * c->border;
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/* compute new coords for max in new screen */
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c->m_geometry.x = (c->m_geometry.x - from.x) + to.x;
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c->m_geometry.y = (c->m_geometry.y - from.y) + to.y;
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/* check that new coords are still in the screen */
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if(c->m_geometry.width > to.width)
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c->m_geometry.width = to.width;
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if(c->m_geometry.height > to.height)
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c->m_geometry.height = to.height;
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if(c->m_geometry.x + c->m_geometry.width >= to.x + to.width)
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c->m_geometry.x = to.x + to.width - c->m_geometry.width - 2 * c->border;
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if(c->m_geometry.y + c->m_geometry.height >= to.y + to.height)
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c->m_geometry.y = to.y + to.height - c->m_geometry.height - 2 * c->border;
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client_resize(c, new_geometry, false);
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}
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/* if floating, move to this new coords */
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else if(c->isfloating)
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client_resize(c, new_f_geometry, false);
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/* otherwise just register them */
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else
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c->f_geometry = new_f_geometry;
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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