awesome/swindow.c

276 lines
9.3 KiB
C

/*
* swindow.c - simple window handling functions
*
* Copyright © 2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <math.h>
#include <xcb/xcb.h>
#include "structs.h"
#include "swindow.h"
#include "draw.h"
#include "common/xutil.h"
extern awesome_t globalconf;
/** Initialize a simple window.
* \param sw The simple window to initialize.
* \param phys_screen Physical screen number.
* \param x x coordinate.
* \param y y coordinate.
* \param w Width.
* \param h Height.
* \param border_width Window border width.
* \param position The rendering position.
* \param bg Default foreground color.
* \param bg Default background color.
*/
void
simplewindow_init(simple_window_t *sw,
int phys_screen,
int16_t x, int16_t y,
uint16_t w, uint16_t h,
uint16_t border_width,
position_t position,
const xcolor_t *fg, const xcolor_t *bg)
{
xcb_screen_t *s = xutil_screen_get(globalconf.connection, phys_screen);
uint32_t create_win_val[3];
const uint32_t gc_mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND;
const uint32_t gc_values[2] = { s->black_pixel, s->white_pixel };
sw->geometry.x = x;
sw->geometry.y = y;
sw->geometry.width = w;
sw->geometry.height = h;
create_win_val[0] = XCB_BACK_PIXMAP_PARENT_RELATIVE;
create_win_val[1] = 1;
create_win_val[2] = XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT
| XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_ENTER_WINDOW
| XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_STRUCTURE_NOTIFY
| XCB_EVENT_MASK_BUTTON_PRESS | XCB_EVENT_MASK_BUTTON_RELEASE
| XCB_EVENT_MASK_POINTER_MOTION | XCB_EVENT_MASK_EXPOSURE;
sw->window = xcb_generate_id(globalconf.connection);
xcb_create_window(globalconf.connection, s->root_depth, sw->window, s->root, x, y, w, h,
border_width, XCB_COPY_FROM_PARENT, s->root_visual,
XCB_CW_BACK_PIXMAP | XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK,
create_win_val);
sw->pixmap = xcb_generate_id(globalconf.connection);
xcb_create_pixmap(globalconf.connection, s->root_depth, sw->pixmap, s->root, w, h);
switch(position)
{
xcb_pixmap_t pixmap;
case Left:
case Right:
/* we need a new pixmap this way [ ] to render */
pixmap = xcb_generate_id(globalconf.connection);
xcb_create_pixmap(globalconf.connection,
s->root_depth,
pixmap, s->root, h, w);
draw_context_init(&sw->ctx, phys_screen,
h, w, pixmap, fg, bg);
break;
default:
draw_context_init(&sw->ctx, phys_screen,
w, h, sw->pixmap, fg, bg);
break;
}
/* The default GC is just a newly created associated to the root window */
sw->gc = xcb_generate_id(globalconf.connection);
xcb_create_gc(globalconf.connection, sw->gc, s->root, gc_mask, gc_values);
sw->border.width = border_width;
sw->position = position;
}
/** Destroy all resources of a simple window.
* \param sw The simple_window_t to wipe.
*/
void
simplewindow_wipe(simple_window_t *sw)
{
xcb_destroy_window(globalconf.connection, sw->window);
sw->window = XCB_NONE;
xcb_free_pixmap(globalconf.connection, sw->pixmap);
sw->pixmap = XCB_NONE;
xcb_free_gc(globalconf.connection, sw->gc);
sw->gc = XCB_NONE;
draw_context_wipe(&sw->ctx);
}
/** Move a simple window.
* \param sw The simple window to move.
* \param x New x coordinate.
* \param y New y coordinate.
*/
void
simplewindow_move(simple_window_t *sw, int x, int y)
{
const uint32_t move_win_vals[] = { x, y };
sw->geometry.x = x;
sw->geometry.y = y;
xcb_configure_window(globalconf.connection, sw->window,
XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y,
move_win_vals);
}
static void
simplewindow_draw_context_update(simple_window_t *sw, xcb_screen_t *s)
{
xcolor_t fg = sw->ctx.fg, bg = sw->ctx.bg;
int phys_screen = sw->ctx.phys_screen;
draw_context_wipe(&sw->ctx);
/* update draw context */
switch(sw->position)
{
case Left:
case Right:
/* we need a new pixmap this way [ ] to render */
sw->ctx.pixmap = xcb_generate_id(globalconf.connection);
xcb_create_pixmap(globalconf.connection,
s->root_depth,
sw->ctx.pixmap, s->root,
sw->geometry.height, sw->geometry.width);
draw_context_init(&sw->ctx, phys_screen,
sw->geometry.height, sw->geometry.width,
sw->ctx.pixmap, &fg, &bg);
break;
default:
draw_context_init(&sw->ctx, phys_screen,
sw->geometry.width, sw->geometry.height,
sw->pixmap, &fg, &bg);
break;
}
}
/** Resize a simple window.
* \param sw The simple_window_t to resize.
* \param w New width.
* \param h New height.
*/
void
simplewindow_resize(simple_window_t *sw, int w, int h)
{
if(w > 0 && h > 0 && (sw->geometry.width != w || sw->geometry.height != h))
{
xcb_screen_t *s = xutil_screen_get(globalconf.connection, sw->ctx.phys_screen);
uint32_t resize_win_vals[2];
sw->geometry.width = resize_win_vals[0] = w;
sw->geometry.height = resize_win_vals[1] = h;
xcb_free_pixmap(globalconf.connection, sw->pixmap);
sw->pixmap = xcb_generate_id(globalconf.connection);
xcb_create_pixmap(globalconf.connection, s->root_depth, sw->pixmap, s->root, w, h);
xcb_configure_window(globalconf.connection, sw->window,
XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT,
resize_win_vals);
simplewindow_draw_context_update(sw, s);
}
}
/** Move and resize a window in one call.
* \param sw The simple window to move and resize.
* \param x The new x coordinate.
* \param y The new y coordinate.
* \param w The new width.
* \param h The new height.
*/
void
simplewindow_moveresize(simple_window_t *sw, int x, int y, int w, int h)
{
uint32_t moveresize_win_vals[4], mask_vals = 0;
xcb_screen_t *s = xutil_screen_get(globalconf.connection, sw->ctx.phys_screen);
if(sw->geometry.x != x || sw->geometry.y != y)
{
sw->geometry.x = moveresize_win_vals[0] = x;
sw->geometry.y = moveresize_win_vals[1] = y;
mask_vals |= XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y;
}
if(sw->geometry.width != w || sw->geometry.height != h)
{
if(mask_vals)
{
sw->geometry.width = moveresize_win_vals[2] = w;
sw->geometry.height = moveresize_win_vals[3] = h;
}
else
{
sw->geometry.width = moveresize_win_vals[0] = w;
sw->geometry.height = moveresize_win_vals[1] = h;
}
mask_vals |= XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT;
xcb_free_pixmap(globalconf.connection, sw->pixmap);
sw->pixmap = xcb_generate_id(globalconf.connection);
xcb_create_pixmap(globalconf.connection, s->root_depth, sw->pixmap, s->root, w, h);
simplewindow_draw_context_update(sw, s);
}
xcb_configure_window(globalconf.connection, sw->window, mask_vals, moveresize_win_vals);
}
/** Refresh the window content by copying its pixmap data to its window.
* \param sw The simple window to refresh.
*/
void
simplewindow_refresh_pixmap_partial(simple_window_t *sw,
int16_t x, int16_t y,
uint16_t w, uint16_t h)
{
xcb_copy_area(globalconf.connection, sw->pixmap,
sw->window, sw->gc, x, y, x, y,
w, h);
}
/** Set a simple window border width.
* \param sw The simple window to change border width.
* \param border_width The border width in pixel.
*/
void
simplewindow_border_width_set(simple_window_t *sw, uint32_t border_width)
{
xcb_configure_window(globalconf.connection, sw->window, XCB_CONFIG_WINDOW_BORDER_WIDTH,
&border_width);
sw->border.width = border_width;
}
/** Set a simple window border color.
* \param sw The simple window to change border width.
* \param color The border color.
*/
void
simplewindow_border_color_set(simple_window_t *sw, const xcolor_t *color)
{
xcb_change_window_attributes(globalconf.connection, sw->window,
XCB_CW_BORDER_PIXEL, &color->pixel);
sw->border.color = *color;
}
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