awesome/tests/examples/shims/client.lua

334 lines
7.9 KiB
Lua

local gears_obj = require("gears.object")
local grect = require("gears.geometry").rectangle
local clients = {}
local client, meta = awesome._shim_fake_class()
-- Keep an history of the geometry for validation and images
local function push_geometry(c)
table.insert(c._old_geo, c:geometry())
end
-- Undo the last move, but keep it in history
-- local function pop_geometry(c)
-- CURRENTLY UNUSED
-- end
local function titlebar_meta(c)
for _, position in ipairs {"top", "bottom", "left", "right" } do
c["titlebar_"..position] = function(size) --luacheck: no unused
return drawin{}
end
end
end
local properties = {}
-- Emit the request::geometry signal to make immobilized and awful.ewmh work.
for _, prop in ipairs {
"maximized", "maximized_horizontal", "maximized_vertical", "fullscreen" } do
properties["get_"..prop] = function(self)
return self._private[prop] or false
end
properties["set_"..prop] = function(self, value)
self._private[prop] = value or false
if value then
self:emit_signal("request::geometry", prop, nil)
end
self:emit_signal("property::"..prop, value)
end
end
function properties.get_screen(self)
return self._private.screen or screen[1]
end
function properties.set_screen(self, s)
s = screen[s]
self._private.screen = s
if self.x < s.geometry.x or self.x > s.geometry.x+s.geometry.width then
self:geometry { x = s.geometry.x }
end
if self.y < s.geometry.y or self.y > s.geometry.y+s.geometry.height then
self:geometry { y = s.geometry.y }
end
self:emit_signal("property::screen")
end
-- Create fake clients to move around
function client.gen_fake(args)
local ret = gears_obj()
awesome._forward_class(ret, client)
ret._private = {}
ret.type = "normal"
ret.valid = true
ret.size_hints = {}
ret._border_width = 1
ret.icon_sizes = {{16,16}}
ret.name = "Example Client"
ret._private._struts = { top = 0, right = 0, left = 0, bottom = 0 }
--TODO v5: remove this. This was a private API and thus doesn't need to be
-- officially deprecated.
ret.data = ret._private
-- This is a hack because there's a `:is_transient_for(c2)` method
-- and a `transient_for` property. It will cause a stack overflow
-- since the auto-alias will kick in if the property is allowed to
-- be `nil`.
ret.transient_for = false
-- Apply all properties
for k,v in pairs(args or {}) do
ret[k] = v
end
-- Tests should always set a geometry, but just in case
for _, v in ipairs{"x","y","width","height"} do
ret[v] = ret[v] or 1
assert((not args[v]) or ret[v] == args[v])
end
-- Emulate capi.client.geometry
function ret:geometry(new)
local new_full = new and {
x = new.x or ret.x,
y = new.y or ret.y,
width = new.width or ret.width,
height = new.height or ret.height,
} or nil
if new and not grect.are_equal(ret, new_full) then
for k,v in pairs(new) do
ret[k] = v
ret:emit_signal("property::"..k, v)
end
ret:emit_signal("property::geometry", ret:geometry())
push_geometry(ret)
end
return {
x = ret.x,
y = ret.y,
width = ret.width,
height = ret.height,
label = ret._label,
}
end
function ret:isvisible()
return true
end
-- Used for screenshots
function ret:set_label(text)
ret._old_geo[#ret._old_geo]._label = text
end
-- Used for screenshots, hide the current client position
function ret:_hide()
ret._old_geo[#ret._old_geo]._hide = true
end
function ret:_hide_all()
for _, geo in ipairs(ret._old_geo) do
geo._hide = true
end
end
function ret:get_xproperty()
return nil
end
function ret:set_xproperty(prop, value)
ret[prop] = value
end
function ret:get_icon(_)
return require("beautiful").awesome_icon
end
function ret:raise()
--TODO
end
function ret:lower()
--TODO
end
function ret:apply_size_hints(w, h)
return w or ret.width, h or ret.height
end
function ret:kill()
local old_tags = ret:tags() or {}
for k, c in ipairs(clients) do
if c == ret then
ret:emit_signal("unmanaged", c)
ret.valid = false
table.remove(clients, k)
break
end
end
ret._tags = {}
for _, t in ipairs(old_tags) do
ret:emit_signal("untagged", t)
t:emit_signal("untagged", ret)
t:emit_signal("property::tags")
end
assert(not ret.valid)
end
titlebar_meta(ret)
function ret:tags(new) --FIXME
if new then
ret._tags = new
end
if ret._tags then
return ret._tags
end
for _, t in ipairs(root._tags) do
if t.screen == ret.screen then
return {t}
end
end
return {}
end
function ret:struts(new)
for k, v in pairs(new or {}) do
ret._private._struts[k] = v
end
return ret._private._struts
end
-- Set a dummy one for now since set_screen will corrupt it.
ret._old_geo = {}
-- Set the screen attributes.
local s = args.screen
-- Pick the screen from the geometry.
if not s then
for s2 in screen do
local geo = s2.geometry
if geo.x >= ret.x and geo.y >= ret.y and ret.x < geo.x+geo.width
and ret.y < geo.y+geo.height then
s = s2
end
end
end
-- This will happen if the screen coords are not {0,0} and the client had
-- an unspecified position.
s = s or screen[1]
properties.set_screen(ret, s)
-- Set the geometry *again* because the screen possibly overwrote it.
for _, v in ipairs{"x","y","width","height"} do
ret[v] = args[v] or ret[v]
end
-- Record the geometry
ret._old_geo = {}
push_geometry(ret)
ret._old_geo[1]._hide = args.hide_first
-- Good enough for the geometry and border
ret.drawin = ret
ret.drawable = ret
-- Make sure the layer properties are not `nil`
ret.ontop = false
ret.below = false
ret.above = false
ret.sticky = false
-- Declare the deprecated buttons and keys methods.
function ret:_keys(new)
if new then
ret._private.keys = new
end
return ret._private.keys or {}
end
function ret:_buttons(new)
if new then
ret._private.buttons = new
end
return ret._private.buttons or {}
end
-- Add to the client list
table.insert(clients, ret)
client.focus = ret
setmetatable(ret, {
__index = function(self, key)
if properties["get_"..key] then
return properties["get_"..key](self)
end
return meta.__index(self, key)
end,
__newindex = function(self, key, value)
if properties["set_"..key] then
return properties["set_"..key](self, value)
end
return meta.__newindex(self, key, value)
end
})
client.emit_signal("request::manage", ret)
--TODO v6 remove this.
client.emit_signal("manage", ret)
assert(not args.screen or (args.screen == ret.screen))
return ret
end
function client.get(s)
if not s then return clients end
local s2 = screen[s]
local ret = {}
for _,c in ipairs(clients) do
if c.screen == s2 then
table.insert(ret, c)
end
end
return ret
end
return client
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80