awesome/layouts/tile.c

214 lines
5.4 KiB
C

/* See LICENSE file for copyright and license details. */
#include <stdio.h>
#include "layouts/tile.h"
#include "layout.h"
#include "tag.h"
/* extern */
extern int wax, way, wah, waw; /* windowarea geometry */
extern Client *sel, *clients;
/* static */
static void _tile(awesome_config *, const Bool); /* arranges all windows tiled */
static double mwfact = 0.6;
static int nmaster = 2;
void
uicb_setnmaster(Display *disp,
awesome_config *awesomeconf,
const char * arg)
{
int delta;
if(!IS_ARRANGE(tile) && !IS_ARRANGE(tileleft) && !IS_ARRANGE(bstack) && !IS_ARRANGE(bstackportrait))
return;
if(!arg)
nmaster = awesomeconf->nmaster;
else if(sscanf(arg, "%d", &delta))
{
if((arg[0] == '+' || arg[0] == '-')
&& !((nmaster + delta) < 1 || wah / (nmaster + delta) <= 2 * awesomeconf->borderpx))
nmaster += delta;
else if(delta >= 1 && wah / delta <= 2 * awesomeconf->borderpx)
nmaster = delta;
else
return;
}
if(sel)
arrange(disp, awesomeconf);
else
drawstatus(disp, awesomeconf);
}
void
uicb_setmwfact(Display *disp,
awesome_config * awesomeconf,
const char *arg)
{
double delta;
if(!IS_ARRANGE(tile) && !IS_ARRANGE(tileleft) && !IS_ARRANGE(bstack) && !IS_ARRANGE(bstackportrait))
return;
/* arg handling, manipulate mwfact */
if(!arg)
mwfact = awesomeconf->mwfact;
else if(sscanf(arg, "%lf", &delta))
{
if(arg[0] != '+' && arg[0] != '-')
mwfact = delta;
else
mwfact += delta;
if(mwfact < 0.1)
mwfact = 0.1;
else if(mwfact > 0.9)
mwfact = 0.9;
}
arrange(disp, awesomeconf);
}
static void
_tile(awesome_config *awesomeconf, const Bool right)
{
unsigned int nx, ny, nw, nh, mw;
int n, th, i, mh;
Client *c;
for(n = 0, c = clients; c; c = c->next)
if(IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
n++;
/* window geoms */
mh = (n <= nmaster) ? wah / (n > 0 ? n : 1) : wah / nmaster;
mw = (n <= nmaster) ? waw : mwfact * waw;
th = (n > nmaster) ? wah / (n - nmaster) : 0;
if(n > nmaster && th < awesomeconf->statusbar.height)
th = wah;
nx = wax;
ny = way;
for(i = 0, c = clients; c; c = c->next)
{
if(!IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
continue;
c->ismax = False;
if(i < nmaster)
{ /* master */
ny = way + i * mh;
if(!right && i == 0)
nx += (waw - mw);
nw = mw - 2 * c->border;
nh = mh;
if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */
nh = wah - mh * i;
nh -= 2 * c->border;
}
else
{ /* tile window */
if(i == nmaster)
{
ny = way;
if(right)
nx += mw;
else
nx = 0;
}
nw = waw - mw - 2 * c->border;
if(i + 1 == n) /* remainder */
nh = (way + wah) - ny - 2 * c->border;
else
nh = th - 2 * c->border;
}
resize(c, nx, ny, nw, nh, awesomeconf->resize_hints);
if(n > nmaster && th != wah)
ny += nh + 2 * c->border;
i++;
}
}
void
tile(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf)
{
_tile(awesomeconf, True);
}
void
tileleft(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf)
{
_tile(awesomeconf, False);
}
static void
_bstack(awesome_config *awesomeconf, Bool portrait)
{
int i, n, nx, ny, nw, nh, mw, mh, tw, th;
Client *c;
for(n = 0, c = clients; c; c = c->next)
if(IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
n++;
/* window geoms */
mh = (n > nmaster) ? (wah * mwfact) / nmaster : wah / (n > 0 ? n : 1);
mw = waw;
th = (n > nmaster) ? (wah * (1 - mwfact)) / (portrait ? 1 : n - nmaster) : 0;
tw = (n > nmaster) ? waw / (portrait ? n - nmaster : 1) : 0;
for(i = 0, c = clients; c; c = c->next)
{
if(!IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
continue;
c->ismax = False;
nx = wax;
ny = way;
if(i < nmaster)
{
ny += i * mh;
nw = mw - 2 * c->border;
nh = mh - 2 * c->border;
}
else if(portrait)
{
nx += (i - nmaster) * tw;
ny += mh * nmaster;
nw = tw - 2 * c->border;
nh = th - 2 * c->border + 1;
}
else
{
ny += mh * nmaster;
nw = tw - 2 * c->border;
if(th > 2 * c->border)
{
ny += (i - nmaster) * th;
nh = th - 2 * c->border;
if (i == n - 1)
nh += (n > nmaster) ? wah - mh - th * (n - nmaster) : 0;
}
else
nh = wah - 2 * c->border;
}
resize(c, nx, ny, nw, nh, False);
i++;
}
}
void
bstack(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf)
{
_bstack(awesomeconf, False);
}
void
bstackportrait(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf)
{
_bstack(awesomeconf, True);
}