awesome/screen.c

84 lines
2.4 KiB
C

/*
* screen.c - screen management
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "util.h"
#include "screen.h"
/** Get screens info
* \param disp Display ref
* \param screen Screen number
* \param statusbar statusbar
* \param screen_number int pointer filled with number of screens
* \return ScreenInfo struct array with all screens info
*/
ScreenInfo *
get_screen_info(Display *disp, int screen, Statusbar statusbar, int *screen_number)
{
int i;
ScreenInfo *si;
if(XineramaIsActive(disp))
si = XineramaQueryScreens(disp, screen_number);
else
{
/* emulate Xinerama info */
*screen_number = 1;
si = p_new(ScreenInfo, 1);
si->width = DisplayWidth(disp, screen);
si->height = DisplayHeight(disp, screen);
si->x_org = 0;
si->y_org = 0;
}
for(i = 0; i < *screen_number; i++)
{
if(statusbar.position == BarTop
|| statusbar.position == BarBot)
si[i].height -= statusbar.height;
if(statusbar.position == BarTop)
si[i].y_org += statusbar.height;
}
return si;
}
/** Get display info
* \param disp Display ref
* \param screen Screen number
* \param statusbar the statusbar
* \return ScreenInfo struct pointer with all display info
*/
ScreenInfo *
get_display_info(Display *disp, int screen, Statusbar statusbar)
{
ScreenInfo *si;
si = p_new(ScreenInfo, 1);
si->x_org = 0;
si->y_org = statusbar.position == BarTop ? statusbar.height : 0;
si->width = DisplayWidth(disp, screen);
si->height = DisplayHeight(disp, screen) -
((statusbar.position == BarTop || statusbar.position == BarBot) ? statusbar.height : 0);
return si;
}