awesome/layouts/tile.h

35 lines
1.3 KiB
C

/*
* tile.h - tile layout
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
* Copyright © 2007 Ross Mohn <rpmohn@waxandwane.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_TILE_H
#define AWESOME_TILE_H
#include <config.h>
void uicb_setnmaster(Display *, int, DC *, awesome_config *, const char *); /* change number of master windows */
void uicb_setncols(Display *, int, DC *, awesome_config *, const char *);
void uicb_setmwfact(Display *, int, DC *, awesome_config *, const char *); /* sets master width factor */
void tile(Display *, awesome_config *);
void tileleft(Display *, awesome_config *);
#endif