120 lines
3.9 KiB
Lua
120 lines
3.9 KiB
Lua
---------------------------------------------------------------------------
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-- @author Emmanuel Lepage-Vallee <elv1313@gmail.com>
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-- @copyright 2018-2019 Emmanuel Lepage-Vallee
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-- @module root
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---------------------------------------------------------------------------
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local capi = { root = root }
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local gtable = require("gears.table")
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local gtimer = require("gears.timer")
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local unpack = unpack or table.unpack -- luacheck: globals unpack (compatibility with Lua 5.1)
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for _, type_name in ipairs { "button", "key" } do
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local prop_name = type_name.."s"
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-- The largest amount of wall clock time when loading Awesome 3.4 rc.lua
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-- was the awful.util.table.join (now gears.table.join). While the main
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-- bottleneck in the newer releases moved into LGI, doing all these `join`
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-- slow startup down quite a lot. On top of that, with the ability to add
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-- and remove keys and buttons can cause a large overhead of its own. To
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-- mitigate that, only set the actual content once per main loop iteration.
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--
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-- The C code also delay uploading these keys into the X server to prevent
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-- too many keyboard map changes from freezing Awesome.
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local has_delayed, added, removed = false, {}, {}
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local function delay(value)
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if value then
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table.insert(added, value)
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end
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if has_delayed then return end
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has_delayed = true
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gtimer.delayed_call(function()
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local new_values = capi.root["_"..prop_name]()
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-- In theory, because they are inserted ordered, it is safe to assume
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-- the once found, the capi.key/button will be next to each other.
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for _, v in ipairs(removed) do
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local idx = gtable.hasitem(new_values, v[1])
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if idx then
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for i=1, #v do
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assert(
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new_values[idx+i] == v[i],
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"The root private "..type_name.." table is corrupted"
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)
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table.remove(new_values, idx+i)
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end
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end
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idx = gtable.hasitem(added, v)
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if idx then
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table.remove(added, idx)
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end
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end
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local joined = gtable.join(unpack(added))
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new_values = gtable.merge(new_values, joined)
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capi.root["_"..prop_name](new_values)
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has_delayed, added, removed = false, {}, {}
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end)
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end
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capi.root["_append_"..type_name] = function(value)
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if not value then return end
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local t1 = capi.root._private[prop_name]
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-- Simple case
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if (not t1) or not next(t1) then
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capi.root[prop_name] = {value}
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assert(capi.root._private[prop_name])
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return
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end
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delay(value)
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end
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capi.root["_append_"..prop_name] = function(values)
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-- It's pointless to use gears.table.merge, in the background it has the
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-- same loop anyway. Also, this isn't done very often.
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for _, value in ipairs(values) do
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capi.root["_append_"..type_name](value)
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end
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end
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capi.root["_remove_"..type_name] = function(value)
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if not capi.root._private[prop_name] then return end
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local k = gtable.hasitem(capi.root._private[prop_name], value)
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if k then
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table.remove(capi.root._private[prop_name], k)
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end
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-- Because of the legacy API, it is possible the capi.key/buttons will
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-- be in the formatted table but not of the awful.key/button one.
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assert(value[1])
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table.insert(removed, value)
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end
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capi.root["has_"..type_name] = function(item)
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if not item["_is_capi_"..type_name] then
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item = item[1]
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end
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return gtable.hasitem(capi.root["_"..prop_name](), item) ~= nil
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end
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assert(root[prop_name])
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end
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