488 lines
14 KiB
C
488 lines
14 KiB
C
/*
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* titlebar.c - titlebar management
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*
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* Copyright © 2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <xcb/xcb.h>
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#include <xcb/xcb_aux.h>
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#include <math.h>
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#include "titlebar.h"
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#include "screen.h"
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#include "layouts/floating.h"
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extern AwesomeConf globalconf;
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/** Initialize a titlebar: create the simple_window_t.
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* We still need to update its geometry to have it placed correctly.
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* \param c the client
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*/
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void
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titlebar_init(Client *c)
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{
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int width;
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if(!c->titlebar.height)
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c->titlebar.height = 1.5 * MAX(c->titlebar.styles.normal.font->height,
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MAX(c->titlebar.styles.focus.font->height,
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c->titlebar.styles.urgent.font->height));
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switch(c->titlebar.position)
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{
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case Off:
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return;
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case Auto:
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c->titlebar.position = Off;
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return;
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case Top:
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case Bottom:
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if(!c->titlebar.width)
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width = c->geometry.width + 2 * c->border;
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else
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width = MIN(c->titlebar.width, c->geometry.width);
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c->titlebar.sw = simplewindow_new(globalconf.connection,
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c->phys_screen, 0, 0,
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width, c->titlebar.height, 0);
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break;
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case Left:
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case Right:
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if(!c->titlebar.width)
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width = c->geometry.height + 2 * c->border;
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else
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width = MIN(c->titlebar.width, c->geometry.height);
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c->titlebar.sw = simplewindow_new(globalconf.connection,
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c->phys_screen, 0, 0,
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c->titlebar.height, width, 0);
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break;
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default:
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break;
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}
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xcb_map_window(globalconf.connection, c->titlebar.sw->window);
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}
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/** Add the titlebar geometry to a geometry.
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* \param t the titlebar
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* \param geometry the geometry
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* \return a new geometry bigger if the titlebar is visible
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*/
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area_t
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titlebar_geometry_add(Titlebar *t, area_t geometry)
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{
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if(!t->sw)
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return geometry;
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switch(t->position)
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{
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case Top:
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geometry.y -= t->sw->geometry.height;
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geometry.height += t->sw->geometry.height;
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break;
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case Bottom:
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geometry.height += t->sw->geometry.height;
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break;
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case Left:
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geometry.x -= t->sw->geometry.width;
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geometry.width += t->sw->geometry.width;
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break;
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case Right:
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geometry.width += t->sw->geometry.width;
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break;
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default:
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break;
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}
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return geometry;
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}
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/** Remove the titlebar geometry to a geometry.
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* \param t the titlebar
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* \param geometry the geometry
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* \return a new geometry smaller if the titlebar is visible
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*/
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area_t
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titlebar_geometry_remove(Titlebar *t, area_t geometry)
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{
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if(!t->sw)
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return geometry;
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switch(t->position)
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{
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case Top:
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geometry.y += t->sw->geometry.height;
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geometry.height -= t->sw->geometry.height;
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break;
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case Bottom:
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geometry.height -= t->sw->geometry.height;
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break;
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case Left:
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geometry.x += t->sw->geometry.width;
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geometry.width -= t->sw->geometry.width;
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break;
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case Right:
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geometry.width -= t->sw->geometry.width;
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break;
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default:
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break;
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}
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return geometry;
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}
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/** Draw the titlebar content.
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* \param c the client
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*/
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void
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titlebar_draw(Client *c)
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{
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xcb_drawable_t dw = 0;
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DrawCtx *ctx;
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style_t style;
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area_t geometry;
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xcb_screen_t *s;
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if(!c->titlebar.sw)
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return;
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s = xcb_aux_get_screen(globalconf.connection,
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c->titlebar.sw->phys_screen);
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switch(c->titlebar.position)
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{
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case Off:
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return;
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case Right:
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case Left:
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dw = xcb_generate_id(globalconf.connection);
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xcb_create_pixmap(globalconf.connection, s->root_depth,
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dw,
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s->root,
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c->titlebar.sw->geometry.height,
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c->titlebar.sw->geometry.width);
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ctx = draw_context_new(globalconf.connection, c->titlebar.sw->phys_screen,
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c->titlebar.sw->geometry.height,
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c->titlebar.sw->geometry.width,
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dw);
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geometry.width = c->titlebar.sw->geometry.height;
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geometry.height = c->titlebar.sw->geometry.width;
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break;
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default:
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ctx = draw_context_new(globalconf.connection, c->titlebar.sw->phys_screen,
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c->titlebar.sw->geometry.width,
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c->titlebar.sw->geometry.height,
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c->titlebar.sw->drawable);
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geometry = c->titlebar.sw->geometry;
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break;
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}
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/* Check if the client is focused/urgent/normal */
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if(globalconf.focus->client == c)
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style = c->titlebar.styles.focus;
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else if(c->isurgent)
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style = c->titlebar.styles.urgent;
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else
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style = c->titlebar.styles.normal;
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geometry.x = geometry.y = 0;
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draw_text(ctx, geometry, c->titlebar.text_align, style.font->height / 2,
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c->name, style);
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switch(c->titlebar.position)
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{
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case Left:
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draw_rotate(ctx, c->titlebar.sw->drawable, ctx->height, ctx->width,
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- M_PI_2, 0, c->titlebar.sw->geometry.height);
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xcb_free_pixmap(globalconf.connection, dw);
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break;
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case Right:
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draw_rotate(ctx, c->titlebar.sw->drawable, ctx->height, ctx->width,
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M_PI_2, c->titlebar.sw->geometry.width, 0);
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xcb_free_pixmap(globalconf.connection, dw);
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default:
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break;
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}
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simplewindow_refresh_drawable(c->titlebar.sw);
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draw_context_delete(&ctx);
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}
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/** Update the titlebar geometry for a floating client.
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* \param c the client
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*/
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void
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titlebar_update_geometry_floating(Client *c)
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{
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int width, x_offset = 0, y_offset = 0;
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if(!c->titlebar.sw)
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return;
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switch(c->titlebar.position)
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{
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default:
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return;
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case Off:
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return;
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case Top:
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if(!c->titlebar.width)
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width = c->geometry.width + 2 * c->border;
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else
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width = MIN(c->titlebar.width, c->geometry.width);
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switch(c->titlebar.align)
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{
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default:
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break;
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case AlignRight:
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x_offset = 2 * c->border + c->geometry.width - width;
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break;
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case AlignCenter:
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x_offset = (c->geometry.width - width) / 2;
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break;
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}
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simplewindow_move_resize(c->titlebar.sw,
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c->geometry.x + x_offset,
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c->geometry.y - c->titlebar.sw->geometry.height,
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width,
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c->titlebar.sw->geometry.height);
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break;
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case Bottom:
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if(!c->titlebar.width)
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width = c->geometry.width + 2 * c->border;
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else
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width = MIN(c->titlebar.width, c->geometry.width);
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switch(c->titlebar.align)
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{
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default:
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break;
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case AlignRight:
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x_offset = 2 * c->border + c->geometry.width - width;
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break;
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case AlignCenter:
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x_offset = (c->geometry.width - width) / 2;
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break;
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}
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simplewindow_move_resize(c->titlebar.sw,
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c->geometry.x + x_offset,
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c->geometry.y + c->geometry.height + 2 * c->border,
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width,
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c->titlebar.sw->geometry.height);
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break;
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case Left:
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if(!c->titlebar.width)
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width = c->geometry.height + 2 * c->border;
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else
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width = MIN(c->titlebar.width, c->geometry.height);
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switch(c->titlebar.align)
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{
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default:
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break;
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case AlignRight:
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y_offset = 2 * c->border + c->geometry.height - width;
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break;
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case AlignCenter:
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y_offset = (c->geometry.height - width) / 2;
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break;
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}
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simplewindow_move_resize(c->titlebar.sw,
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c->geometry.x - c->titlebar.sw->geometry.width,
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c->geometry.y + y_offset,
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c->titlebar.sw->geometry.width,
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width);
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break;
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case Right:
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if(!c->titlebar.width)
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width = c->geometry.height + 2 * c->border;
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else
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width = MIN(c->titlebar.width, c->geometry.height);
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switch(c->titlebar.align)
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{
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default:
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break;
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case AlignRight:
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y_offset = 2 * c->border + c->geometry.height - width;
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break;
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case AlignCenter:
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y_offset = (c->geometry.height - width) / 2;
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break;
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}
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simplewindow_move_resize(c->titlebar.sw,
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c->geometry.x + c->geometry.width + 2 * c->border,
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c->geometry.y + y_offset,
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c->titlebar.sw->geometry.width,
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width);
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break;
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}
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titlebar_draw(c);
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}
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/** Update the titlebar geometry for a tiled client.
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* \param c the client
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* \param geometry the geometry the client will receive
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*/
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void
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titlebar_update_geometry(Client *c, area_t geometry)
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{
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int width, x_offset = 0 , y_offset = 0;
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if(!c->titlebar.sw)
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return;
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switch(c->titlebar.position)
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{
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default:
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return;
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case Off:
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return;
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case Top:
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if(!c->titlebar.width)
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width = geometry.width + 2 * c->border;
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else
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width = MIN(c->titlebar.width, geometry.width);
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switch(c->titlebar.align)
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{
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default:
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break;
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case AlignRight:
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x_offset = 2 * c->border + geometry.width - width;
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break;
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case AlignCenter:
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x_offset = (geometry.width - width) / 2;
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break;
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}
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simplewindow_move_resize(c->titlebar.sw,
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geometry.x + x_offset,
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geometry.y,
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width,
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c->titlebar.sw->geometry.height);
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break;
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case Bottom:
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if(!c->titlebar.width)
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width = geometry.width + 2 * c->border;
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else
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width = MIN(c->titlebar.width, geometry.width);
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switch(c->titlebar.align)
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{
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default:
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break;
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case AlignRight:
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x_offset = 2 * c->border + geometry.width - width;
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break;
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case AlignCenter:
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x_offset = (geometry.width - width) / 2;
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break;
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}
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simplewindow_move_resize(c->titlebar.sw,
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geometry.x + x_offset,
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geometry.y + geometry.height
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- c->titlebar.sw->geometry.height + 2 * c->border,
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width,
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c->titlebar.sw->geometry.height);
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break;
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case Left:
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if(!c->titlebar.width)
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width = geometry.height + 2 * c->border;
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else
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width = MIN(c->titlebar.width, geometry.height);
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switch(c->titlebar.align)
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{
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default:
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break;
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case AlignRight:
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y_offset = 2 * c->border + geometry.height - width;
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break;
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case AlignCenter:
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y_offset = (geometry.height - width) / 2;
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break;
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}
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simplewindow_move_resize(c->titlebar.sw,
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geometry.x,
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geometry.y + y_offset,
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c->titlebar.sw->geometry.width,
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width);
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break;
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case Right:
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if(!c->titlebar.width)
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width = geometry.height + 2 * c->border;
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else
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width = MIN(c->titlebar.width, geometry.height);
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switch(c->titlebar.align)
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{
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default:
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break;
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case AlignRight:
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y_offset = 2 * c->border + geometry.height - width;
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break;
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case AlignCenter:
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y_offset = (geometry.height - width) / 2;
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break;
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}
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simplewindow_move_resize(c->titlebar.sw,
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geometry.x + geometry.width
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- c->titlebar.sw->geometry.width + 2 * c->border,
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geometry.y + y_offset,
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c->titlebar.sw->geometry.width,
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width);
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break;
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}
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titlebar_draw(c);
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}
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void
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titlebar_position_set(Titlebar *t, Position p)
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{
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if(!t->sw)
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return;
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if((t->position = p))
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xcb_map_window(globalconf.connection, t->sw->window);
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else
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xcb_unmap_window(globalconf.connection, t->sw->window);
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}
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/** Toggle the visibility of the focused window's titlebar.
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* \param screen screen number (unused)
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* \param arg unused argument
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* \ingroup ui_callback
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*/
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void
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uicb_client_toggletitlebar(int screen __attribute__ ((unused)), char *arg __attribute__ ((unused)))
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{
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Client *c = globalconf.focus->client;
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if(!c || !c->titlebar.sw)
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return;
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if(!c->titlebar.position)
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titlebar_position_set(&c->titlebar, c->titlebar.dposition);
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else
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titlebar_position_set(&c->titlebar, Off);
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if(c->isfloating || layout_get_current(screen)->arrange == layout_floating)
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titlebar_update_geometry_floating(c);
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else
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globalconf.screens[c->screen].need_arrange = true;
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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