awesome/objects
Uli Schlachter 7d2a83f7d0 screen.c: Always emit "primary_changed" when needed
Without RandR telling us what the primary screen is, we just pick the
first one. However, the code here did not emit the right signal.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-03-03 13:25:28 +01:00
..
button.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
button.h Clean up header includes 2014-03-30 20:07:48 +02:00
client.c maximize: Stop mixing horizontal, vertical and both. 2017-02-07 11:12:42 -05:00
client.h maximize: Stop mixing horizontal, vertical and both. 2017-02-07 11:12:42 -05:00
drawable.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
drawable.h drawable/drawin: Pass both lua_State and stack index around 2014-12-06 10:46:45 +01:00
drawin.c Add input shape support to drawins 2017-01-26 11:09:15 +01:00
drawin.h drawin: lazily configure drawin windows 2015-08-23 15:25:23 +02:00
key.c Remove obsolete include and Xlib comment. 2017-01-05 23:17:11 +01:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
screen.c screen.c: Always emit "primary_changed" when needed 2017-03-03 13:25:28 +01:00
screen.h Fix a bug moving between a tiled and a floating screen. 2016-09-02 20:15:00 +01:00
tag.c doc: mention to select a tag on awful.tag.add (#1520) 2017-02-04 15:13:12 +01:00
tag.h Attempt at better handling of NET_CURRENT_DESKTOP property. 2016-06-04 16:42:54 +03:00
window.c C: Remove unneeded calls to signal_add() 2016-06-04 17:57:08 +02:00
window.h geometry: Use the relevant rounding functions instead of integers 2016-04-18 04:20:22 -04:00