248 lines
8.6 KiB
Lua
248 lines
8.6 KiB
Lua
---------------------------------------------------------------------------
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--- Implements EWMH requests handling.
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--
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-- @author Julien Danjou <julien@danjou.info>
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-- @copyright 2009 Julien Danjou
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-- @release @AWESOME_VERSION@
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-- @module awful.ewmh
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---------------------------------------------------------------------------
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local setmetatable = setmetatable
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local client = client
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local screen = screen
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local ipairs = ipairs
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local math = math
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local util = require("awful.util")
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local aclient = require("awful.client")
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local aplace = require("awful.placement")
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local asuit = require("awful.layout.suit")
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local ewmh = {}
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local data = setmetatable({}, { __mode = 'k' })
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local function screen_change(window)
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if data[window] then
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for _, reqtype in ipairs({ "maximized_vertical", "maximized_horizontal", "fullscreen" }) do
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if data[window][reqtype] then
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if data[window][reqtype].width then
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data[window][reqtype].width = math.min(data[window][reqtype].width,
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screen[window.screen].workarea.width)
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if reqtype == "maximized_horizontal" then
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local bw = window.border_width or 0
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data[window][reqtype].width = data[window][reqtype].width - 2*bw
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end
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end
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if data[window][reqtype].height then
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data[window][reqtype].height = math.min(data[window][reqtype].height,
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screen[window.screen].workarea.height)
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if reqtype == "maximized_vertical" then
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local bw = window.border_width or 0
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data[window][reqtype].height = data[window][reqtype].height - 2*bw
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end
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end
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if data[window][reqtype].screen then
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local from = screen[data[window][reqtype].screen].workarea
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local to = screen[window.screen].workarea
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local new_x, new_y
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if data[window][reqtype].x then
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new_x = to.x + data[window][reqtype].x - from.x
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if new_x > to.x + to.width then new_x = to.x end
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-- Move window if it overlaps the new area to the right.
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if new_x + data[window][reqtype].width > to.x + to.width then
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new_x = to.x + to.width - data[window][reqtype].width
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end
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if new_x < to.x then new_x = to.x end
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data[window][reqtype].x = new_x
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end
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if data[window][reqtype].y then
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new_y = to.y + data[window][reqtype].y - from.y
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if new_y > to.y + to.width then new_y = to.y end
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-- Move window if it overlaps the new area to the bottom.
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if new_y + data[window][reqtype].height > to.y + to.height then
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new_y = to.y + to.height - data[window][reqtype].height
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end
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if new_y < to.y then new_y = to.y end
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data[window][reqtype].y = new_y
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end
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end
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end
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end
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end
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end
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--- Update a client's settings when its geometry changes, skipping signals
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-- resulting from calls within.
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local geometry_change_lock = false
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local function geometry_change(window)
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if geometry_change_lock then return end
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geometry_change_lock = true
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-- Fix up the geometry in case this window needs to cover the whole screen.
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local bw = window.border_width or 0
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local g = screen[window.screen].workarea
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if window.maximized_vertical then
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window:geometry { height = g.height - 2*bw, y = g.y }
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end
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if window.maximized_horizontal then
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window:geometry { width = g.width - 2*bw, x = g.x }
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end
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if window.fullscreen then
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window.border_width = 0
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window:geometry(screen[window.screen].geometry)
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end
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geometry_change_lock = false
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end
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--- Activate a window.
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--
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-- This sets the focus only if the client is visible.
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--
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-- It is the default signal handler for `request::activate` on a `client`.
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--
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-- @signalhandler awful.ewmh.activate
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-- @client c A client to use
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-- @tparam string context The context where this signal was used.
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-- @tparam[opt] table hints A table with additional hints:
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-- @tparam[opt=false] boolean hints.raise should the client be raised?
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function ewmh.activate(c, context, hints) -- luacheck: no unused args
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hints = hints or {}
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if c.focusable == false and not hints.force then return end
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if c:isvisible() then
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client.focus = c
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end
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if hints and hints.raise then
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c:raise()
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if not awesome.startup and not c:isvisible() then
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c.urgent = true
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end
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end
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end
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-- Get tags that are on the same screen as the client. This should _almost_
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-- always return the same content as c:tags().
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local function get_valid_tags(c, s)
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local tags, new_tags = c:tags(), {}
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for _, t in ipairs(tags) do
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if screen[s] == t.screen then
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table.insert(new_tags, t)
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end
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end
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return new_tags
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end
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--- Tag a window with its requested tag.
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--
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-- It is the default signal handler for `request::tag` on a `client`.
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--
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-- @signalhandler awful.ewmh.tag
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-- @client c A client to tag
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-- @tparam[opt] tag|boolean t A tag to use. If true, then the client is made sticky.
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-- @tparam[opt={}] table hints Extra information
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function ewmh.tag(c, t, hints) --luacheck: no unused
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-- There is nothing to do
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if not t and #get_valid_tags(c, c.screen) > 0 then return end
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if not t then
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if c.transient_for then
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c.screen = c.transient_for.screen
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if not c.sticky then
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c:tags(c.transient_for:tags())
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end
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else
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c:to_selected_tags()
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end
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elseif type(t) == "boolean" and t then
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c.sticky = true
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else
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c.screen = t.screen
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c:tags({ t })
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end
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end
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function ewmh.urgent(c, urgent)
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if c ~= client.focus and not aclient.property.get(c,"ignore_urgent") then
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c.urgent = urgent
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end
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end
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-- Map the state to the action name
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local context_mapper = {
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maximized_vertical = "maximize_vertically",
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maximized_horizontal = "maximize_horizontally",
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fullscreen = "maximize"
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}
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--- Move and resize the client.
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--
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-- This is the default geometry request handler.
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--
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-- @signalhandler awful.ewmh.geometry
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-- @tparam client c The client
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-- @tparam string context The context
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-- @tparam[opt={}] table hints The hints to pass to the handler
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function ewmh.geometry(c, context, hints)
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local layout = c.screen.selected_tag and c.screen.selected_tag.layout or nil
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-- Setting the geometry wont work unless the client is floating.
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if (not c.floating) and (not layout == asuit.floating) then
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return
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end
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context = context or ""
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local original_context = context
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-- Now, map it to something useful
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context = context_mapper[context] or context
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local props = util.table.clone(hints or {}, false)
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props.store_geometry = props.store_geometry==nil and true or props.store_geometry
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-- If it is a known placement function, then apply it, otherwise let
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-- other potential handler resize the client (like in-layout resize or
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-- floating client resize)
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if aplace[context] then
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-- Check if it correspond to a boolean property
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local state = c[original_context]
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-- If the property is boolean and it correspond to the undo operation,
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-- restore the stored geometry.
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if state == false then
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aplace.restore(c,{context=context})
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return
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end
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local honor_default = original_context ~= "fullscreen"
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if props.honor_workarea == nil then
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props.honor_workarea = honor_default
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end
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aplace[context](c, props)
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end
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end
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client.connect_signal("request::activate", ewmh.activate)
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client.connect_signal("request::tag", ewmh.tag)
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client.connect_signal("request::urgent", ewmh.urgent)
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client.connect_signal("request::geometry", ewmh.geometry)
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client.connect_signal("property::screen", screen_change)
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client.connect_signal("property::border_width", geometry_change)
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client.connect_signal("property::geometry", geometry_change)
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screen.connect_signal("property::workarea", function(s)
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for _, c in pairs(client.get(s)) do
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geometry_change(c)
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end
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end)
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return ewmh
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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