775 lines
26 KiB
C
775 lines
26 KiB
C
/*
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* statusbar.c - statusbar functions
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*
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* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <xcb/xcb.h>
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#include "client.h"
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#include "statusbar.h"
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#include "screen.h"
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#include "widget.h"
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#include "ewmh.h"
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extern awesome_t globalconf;
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DO_LUA_NEW(extern, statusbar_t, statusbar, "statusbar", statusbar_ref)
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DO_LUA_GC(statusbar_t, statusbar, "statusbar", statusbar_unref)
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DO_LUA_EQ(statusbar_t, statusbar, "statusbar")
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/** Kick out systray windows.
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* \param phys_screen Physical screen number.
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*/
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static void
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statusbar_systray_kickout(int phys_screen)
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{
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xcb_screen_t *s = xutil_screen_get(globalconf.connection, phys_screen);
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xcb_reparent_window(globalconf.connection,
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globalconf.screens[phys_screen].systray.window,
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s->root, -512, -512);
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globalconf.screens[phys_screen].systray.parent = s->root;
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}
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static void
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statusbar_systray_refresh(statusbar_t *statusbar)
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{
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widget_node_t *systray;
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if(statusbar->screen == SCREEN_UNDEF)
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return;
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for(systray = statusbar->widgets; systray; systray = systray->next)
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if(systray->widget->type == systray_new)
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{
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uint32_t config_back[] = { statusbar->colors.bg.pixel };
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uint32_t config_win_vals[4];
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uint32_t config_win_vals_off[2] = { -512, -512 };
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xembed_window_t *em;
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position_t pos;
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if(statusbar->position
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&& systray->widget->isvisible
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&& systray->area.width)
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{
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pos = statusbar->position;
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/* Set background of the systray window. */
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xcb_change_window_attributes(globalconf.connection,
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globalconf.screens[statusbar->phys_screen].systray.window,
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XCB_CW_BACK_PIXEL, config_back);
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/* Map it. */
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xcb_map_window(globalconf.connection, globalconf.screens[statusbar->phys_screen].systray.window);
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/* Move it. */
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switch(statusbar->position)
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{
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case Left:
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config_win_vals[0] = systray->area.y;
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config_win_vals[1] = statusbar->sw->geometry.height - systray->area.x - systray->area.width;
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config_win_vals[2] = systray->area.height;
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config_win_vals[3] = systray->area.width;
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break;
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case Right:
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config_win_vals[0] = systray->area.y;
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config_win_vals[1] = systray->area.x;
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config_win_vals[2] = systray->area.height;
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config_win_vals[3] = systray->area.width;
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break;
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default:
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config_win_vals[0] = systray->area.x;
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config_win_vals[1] = systray->area.y;
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config_win_vals[2] = systray->area.width;
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config_win_vals[3] = systray->area.height;
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break;
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}
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/* reparent */
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if(globalconf.screens[statusbar->phys_screen].systray.parent != statusbar->sw->window)
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{
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xcb_reparent_window(globalconf.connection,
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globalconf.screens[statusbar->phys_screen].systray.window,
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statusbar->sw->window,
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config_win_vals[0], config_win_vals[1]);
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globalconf.screens[statusbar->phys_screen].systray.parent = statusbar->sw->window;
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}
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xcb_configure_window(globalconf.connection,
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globalconf.screens[statusbar->phys_screen].systray.window,
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XCB_CONFIG_WINDOW_X
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| XCB_CONFIG_WINDOW_Y
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| XCB_CONFIG_WINDOW_WIDTH
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| XCB_CONFIG_WINDOW_HEIGHT,
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config_win_vals);
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/* width = height = systray height */
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config_win_vals[2] = config_win_vals[3] = systray->area.height;
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config_win_vals[0] = 0;
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}
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else
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{
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xcb_unmap_window(globalconf.connection, globalconf.screens[statusbar->phys_screen].systray.window);
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/* hide */
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pos = Off;
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}
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switch(pos)
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{
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case Left:
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config_win_vals[1] = systray->area.width - config_win_vals[3];
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for(em = globalconf.embedded; em; em = em->next)
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if(em->phys_screen == statusbar->phys_screen)
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{
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if(config_win_vals[1] - config_win_vals[2] >= (uint32_t) statusbar->sw->geometry.y)
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{
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xcb_map_window(globalconf.connection, em->win);
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xcb_configure_window(globalconf.connection, em->win,
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XCB_CONFIG_WINDOW_X
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| XCB_CONFIG_WINDOW_Y
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| XCB_CONFIG_WINDOW_WIDTH
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| XCB_CONFIG_WINDOW_HEIGHT,
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config_win_vals);
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config_win_vals[1] -= config_win_vals[3];
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}
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else
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xcb_configure_window(globalconf.connection, em->win,
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XCB_CONFIG_WINDOW_X
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| XCB_CONFIG_WINDOW_Y,
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config_win_vals_off);
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}
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break;
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case Right:
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config_win_vals[1] = 0;
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for(em = globalconf.embedded; em; em = em->next)
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if(em->phys_screen == statusbar->phys_screen)
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{
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if(config_win_vals[1] + config_win_vals[3] <= (uint32_t) statusbar->sw->geometry.y + statusbar->ctx->width)
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{
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xcb_map_window(globalconf.connection, em->win);
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xcb_configure_window(globalconf.connection, em->win,
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XCB_CONFIG_WINDOW_X
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| XCB_CONFIG_WINDOW_Y
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| XCB_CONFIG_WINDOW_WIDTH
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| XCB_CONFIG_WINDOW_HEIGHT,
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config_win_vals);
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config_win_vals[1] += config_win_vals[3];
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}
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else
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xcb_configure_window(globalconf.connection, em->win,
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XCB_CONFIG_WINDOW_X
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| XCB_CONFIG_WINDOW_Y,
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config_win_vals_off);
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}
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break;
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case Top:
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case Bottom:
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config_win_vals[1] = 0;
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for(em = globalconf.embedded; em; em = em->next)
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if(em->phys_screen == statusbar->phys_screen)
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{
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/* if(x + width < systray.x + systray.width) */
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if(config_win_vals[0] + config_win_vals[2] <= (uint32_t) AREA_RIGHT(systray->area) + statusbar->sw->geometry.x)
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{
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xcb_map_window(globalconf.connection, em->win);
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xcb_configure_window(globalconf.connection, em->win,
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XCB_CONFIG_WINDOW_X
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| XCB_CONFIG_WINDOW_Y
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| XCB_CONFIG_WINDOW_WIDTH
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| XCB_CONFIG_WINDOW_HEIGHT,
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config_win_vals);
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config_win_vals[0] += config_win_vals[2];
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}
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else
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xcb_configure_window(globalconf.connection, em->win,
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XCB_CONFIG_WINDOW_X
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| XCB_CONFIG_WINDOW_Y,
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config_win_vals_off);
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}
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break;
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default:
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statusbar_systray_kickout(statusbar->phys_screen);
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break;
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}
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break;
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}
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}
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/** Draw a statusbar.
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* \param statusbar The statusbar to draw.
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*/
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static void
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statusbar_draw(statusbar_t *statusbar)
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{
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statusbar->need_update = false;
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if(statusbar->position)
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{
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widget_render(statusbar->widgets, statusbar->ctx, statusbar->sw->gc,
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statusbar->sw->pixmap,
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statusbar->screen, statusbar->position,
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statusbar->sw->geometry.x, statusbar->sw->geometry.y,
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statusbar, AWESOME_TYPE_STATUSBAR);
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simplewindow_refresh_pixmap(statusbar->sw);
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}
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statusbar_systray_refresh(statusbar);
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}
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/** Get a statusbar by its window.
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* \param w The window id.
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* \return A statusbar if found, NULL otherwise.
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*/
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statusbar_t *
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statusbar_getbywin(xcb_window_t w)
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{
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statusbar_t *s;
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for(int i = 0; i < globalconf.nscreen; i++)
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for(s = globalconf.screens[i].statusbar; s; s = s->next)
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if(s->sw->window == w)
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return s;
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return NULL;
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}
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/** Statusbar refresh function.
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*/
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void
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statusbar_refresh(void)
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{
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int screen;
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statusbar_t *statusbar;
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for(screen = 0; screen < globalconf.nscreen; screen++)
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for(statusbar = globalconf.screens[screen].statusbar; statusbar; statusbar = statusbar->next)
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if(statusbar->need_update)
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statusbar_draw(statusbar);
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}
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static void
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statusbar_clean(statusbar_t *statusbar)
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{
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/* Who! Check that we're not deleting a statusbar with a systray, because it
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* may be its parent. If so, we reparent to root before, otherwise it will
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* hurt very much. */
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statusbar_systray_kickout(statusbar->phys_screen);
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simplewindow_delete(&statusbar->sw);
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draw_context_delete(&statusbar->ctx);
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}
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/** Update the statusbar position. It deletes every statusbar resources and
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* create them back.
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* \param statusbar The statusbar.
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*/
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void
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statusbar_position_update(statusbar_t *statusbar)
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{
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statusbar_t *sb;
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area_t area, wingeometry;
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xcb_pixmap_t dw;
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xcb_screen_t *s = NULL;
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bool ignore = false;
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if(statusbar->position == Off)
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return statusbar_clean(statusbar);
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area = screen_area_get(statusbar->screen, NULL,
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&globalconf.screens[statusbar->screen].padding, true);
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/* Top and Bottom statusbar_t have prio */
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for(sb = globalconf.screens[statusbar->screen].statusbar; sb; sb = sb->next)
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{
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/* Ignore every statusbar after me that is in the same position */
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if(statusbar == sb)
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{
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ignore = true;
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continue;
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}
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else if(ignore && statusbar->position == sb->position)
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continue;
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switch(sb->position)
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{
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case Left:
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switch(statusbar->position)
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{
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case Left:
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area.x += statusbar->height;
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break;
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default:
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break;
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}
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break;
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case Right:
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switch(statusbar->position)
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{
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case Right:
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area.x -= statusbar->height;
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break;
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default:
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break;
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}
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break;
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case Top:
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switch(statusbar->position)
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{
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case Top:
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area.y += sb->height;
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break;
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case Left:
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case Right:
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area.height -= sb->height;
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area.y += sb->height;
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break;
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default:
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break;
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}
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break;
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case Bottom:
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switch(statusbar->position)
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{
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case Bottom:
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area.y -= sb->height;
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break;
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case Left:
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case Right:
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area.height -= sb->height;
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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}
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switch(statusbar->position)
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{
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case Right:
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if(statusbar->width_user)
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wingeometry.height = statusbar->width;
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else
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wingeometry.height = area.height;
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wingeometry.width = statusbar->height;
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switch(statusbar->align)
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{
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default:
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wingeometry.x = area.x + area.width - wingeometry.width;
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wingeometry.y = area.y;
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break;
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case AlignRight:
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wingeometry.x = area.x + area.width - wingeometry.width;
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wingeometry.y = area.y + area.height - wingeometry.height;
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break;
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case AlignCenter:
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wingeometry.x = area.x + area.width - wingeometry.width;
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wingeometry.y = (area.y + area.height - wingeometry.height) / 2;
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break;
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}
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break;
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case Left:
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if(statusbar->width_user)
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wingeometry.height = statusbar->width;
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else
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wingeometry.height = area.height;
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wingeometry.width = statusbar->height;
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switch(statusbar->align)
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{
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default:
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wingeometry.x = area.x;
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wingeometry.y = (area.y + area.height) - wingeometry.height;
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break;
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case AlignRight:
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wingeometry.x = area.x;
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wingeometry.y = area.y;
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break;
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case AlignCenter:
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wingeometry.x = area.x;
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wingeometry.y = (area.y + area.height - wingeometry.height) / 2;
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}
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break;
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case Bottom:
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if(statusbar->width_user)
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wingeometry.width = statusbar->width;
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else
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wingeometry.width = area.width;
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wingeometry.height = statusbar->height;
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switch(statusbar->align)
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{
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default:
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wingeometry.x = area.x;
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wingeometry.y = (area.y + area.height) - wingeometry.height;
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break;
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case AlignRight:
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wingeometry.x = area.x + area.width - wingeometry.width;
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wingeometry.y = (area.y + area.height) - wingeometry.height;
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break;
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case AlignCenter:
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wingeometry.x = area.x + (area.width - wingeometry.width) / 2;
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wingeometry.y = (area.y + area.height) - wingeometry.height;
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break;
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}
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break;
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default:
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if(statusbar->width_user)
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wingeometry.width = statusbar->width;
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else
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wingeometry.width = area.width;
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wingeometry.height = statusbar->height;
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switch(statusbar->align)
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{
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default:
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wingeometry.x = area.x;
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wingeometry.y = area.y;
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break;
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case AlignRight:
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wingeometry.x = area.x + area.width - wingeometry.width;
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wingeometry.y = area.y;
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break;
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case AlignCenter:
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wingeometry.x = area.x + (area.width - wingeometry.width) / 2;
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wingeometry.y = area.y;
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break;
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}
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break;
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}
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/* same window size and position ? */
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if(!statusbar->sw
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|| wingeometry.width != statusbar->sw->geometry.width
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|| wingeometry.height != statusbar->sw->geometry.height)
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{
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statusbar_clean(statusbar);
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statusbar->sw =
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simplewindow_new(statusbar->phys_screen, 0, 0,
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wingeometry.width, wingeometry.height, 0);
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switch(statusbar->position)
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{
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case Right:
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case Left:
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statusbar->width = wingeometry.height;
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s = xutil_screen_get(globalconf.connection, statusbar->phys_screen);
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/* we need a new pixmap this way [ ] to render */
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dw = xcb_generate_id(globalconf.connection);
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xcb_create_pixmap(globalconf.connection,
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s->root_depth, dw, s->root,
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statusbar->width, statusbar->height);
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statusbar->ctx = draw_context_new(statusbar->phys_screen,
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statusbar->width,
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statusbar->height,
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dw,
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&statusbar->colors.fg,
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&statusbar->colors.bg);
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break;
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default:
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statusbar->width = wingeometry.width;
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statusbar->ctx = draw_context_new(statusbar->phys_screen,
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statusbar->width,
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statusbar->height,
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statusbar->sw->pixmap,
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&statusbar->colors.fg,
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&statusbar->colors.bg);
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break;
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}
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simplewindow_move(statusbar->sw, wingeometry.x, wingeometry.y);
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xcb_map_window(globalconf.connection, statusbar->sw->window);
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statusbar->need_update = true;
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}
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else if(wingeometry.x != statusbar->sw->geometry.x
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|| wingeometry.y != statusbar->sw->geometry.y)
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simplewindow_move(statusbar->sw, wingeometry.x, wingeometry.y);
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/* Set need update */
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globalconf.screens[statusbar->screen].need_arrange = true;
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}
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/** Convert a statusbar to a printable string.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lvalue A statusbar.
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*/
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static int
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luaA_statusbar_tostring(lua_State *L)
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{
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statusbar_t **p = luaA_checkudata(L, 1, "statusbar");
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lua_pushfstring(L, "[statusbar udata(%p) name(%s)]", *p, (*p)->name);
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return 1;
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}
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/** Create a new statusbar.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A table with at least a name attribute. Optionaly defined values are:
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* position, align, fg, bg, width and height.
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* \lreturn A brand new statusbar.
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*/
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static int
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luaA_statusbar_new(lua_State *L)
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{
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statusbar_t *sb;
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const char *buf;
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size_t len;
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xcolor_init_request_t reqs[2];
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int8_t i, reqs_nbr = -1;
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luaA_checktable(L, 2);
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if(!(buf = luaA_getopt_string(L, 2, "name", NULL)))
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luaL_error(L, "object statusbar must have a name");
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sb = p_new(statusbar_t, 1);
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sb->name = a_strdup(buf);
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sb->colors.fg = globalconf.colors.fg;
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if((buf = luaA_getopt_lstring(L, 2, "fg", NULL, &len)))
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reqs[++reqs_nbr] = xcolor_init_unchecked(&sb->colors.fg, buf, len);
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sb->colors.bg = globalconf.colors.bg;
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if((buf = luaA_getopt_lstring(L, 2, "bg", NULL, &len)))
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reqs[++reqs_nbr] = xcolor_init_unchecked(&sb->colors.bg, buf, len);
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buf = luaA_getopt_lstring(L, 2, "align", "left", &len);
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sb->align = draw_align_fromstr(buf, len);
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sb->width = luaA_getopt_number(L, 2, "width", 0);
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if(sb->width > 0)
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sb->width_user = true;
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sb->height = luaA_getopt_number(L, 2, "height", 0);
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if(sb->height <= 0)
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/* 1.5 as default factor, it fits nice but no one knows why */
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sb->height = 1.5 * globalconf.font->height;
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buf = luaA_getopt_lstring(L, 2, "position", "top", &len);
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sb->position = position_fromstr(buf, len);
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sb->screen = SCREEN_UNDEF;
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for(i = 0; i <= reqs_nbr; i++)
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xcolor_init_reply(reqs[i]);
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return luaA_statusbar_userdata_new(L, sb);
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}
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/** Statusbar object.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lfield screen Screen number.
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* \lfield align The alignment.
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* \lfield fg Foreground color.
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* \lfield bg Background color.
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* \lfield position The position.
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*/
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static int
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luaA_statusbar_index(lua_State *L)
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{
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size_t len;
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statusbar_t **statusbar = luaA_checkudata(L, 1, "statusbar");
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const char *attr = luaL_checklstring(L, 2, &len);
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if(luaA_usemetatable(L, 1, 2))
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return 1;
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switch(a_tokenize(attr, len))
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{
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case A_TK_SCREEN:
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if((*statusbar)->screen == SCREEN_UNDEF)
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return 0;
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lua_pushnumber(L, (*statusbar)->screen + 1);
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break;
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case A_TK_ALIGN:
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lua_pushstring(L, draw_align_tostr((*statusbar)->align));
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break;
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case A_TK_FG:
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luaA_pushcolor(L, &(*statusbar)->colors.fg);
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break;
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case A_TK_BG:
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luaA_pushcolor(L, &(*statusbar)->colors.bg);
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break;
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case A_TK_POSITION:
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lua_pushstring(L, position_tostr((*statusbar)->position));
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break;
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default:
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return 0;
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}
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return 1;
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}
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/** Get or set the statusbar widgets.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam None, or a table of widgets to set.
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* \lreturn The current statusbar widgets.
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*/
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static int
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luaA_statusbar_widgets(lua_State *L)
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{
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statusbar_t **statusbar = luaA_checkudata(L, 1, "statusbar");
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if(lua_gettop(L) == 2)
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{
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luaA_widget_set(L, 2, *statusbar, &(*statusbar)->widgets);
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(*statusbar)->need_update = true;
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(*statusbar)->mouse_over = NULL;
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return 1;
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}
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return luaA_widget_get(L, (*statusbar)->widgets);
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}
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/** Remove a statubar from a screen.
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* \param statusbar Statusbar to detach from screen.
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*/
|
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static void
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statusbar_remove(statusbar_t *statusbar)
|
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{
|
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if(statusbar->screen != SCREEN_UNDEF)
|
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{
|
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position_t p;
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|
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statusbar_systray_kickout(statusbar->phys_screen);
|
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|
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/* save position */
|
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p = statusbar->position;
|
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statusbar->position = Off;
|
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statusbar_position_update(statusbar);
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/* restore position */
|
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statusbar->position = p;
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statusbar_list_detach(&globalconf.screens[statusbar->screen].statusbar, statusbar);
|
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globalconf.screens[statusbar->screen].need_arrange = true;
|
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statusbar->screen = SCREEN_UNDEF;
|
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statusbar_unref(&statusbar);
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}
|
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}
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|
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/** Statusbar newindex.
|
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* \param L The Lua VM state.
|
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* \return The number of elements pushed on stack.
|
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*/
|
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static int
|
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luaA_statusbar_newindex(lua_State *L)
|
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{
|
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size_t len;
|
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statusbar_t *s, **statusbar = luaA_checkudata(L, 1, "statusbar");
|
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const char *buf, *attr = luaL_checklstring(L, 2, &len);
|
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position_t p;
|
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int screen;
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|
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switch(a_tokenize(attr, len))
|
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{
|
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case A_TK_SCREEN:
|
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if(lua_isnil(L, 3))
|
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statusbar_remove(*statusbar);
|
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else
|
|
{
|
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screen = luaL_checknumber(L, 3) - 1;
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|
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luaA_checkscreen(screen);
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|
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if((*statusbar)->screen == screen)
|
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luaL_error(L, "this statusbar is already on screen %d",
|
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(*statusbar)->screen + 1);
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|
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/* Check for uniq name and id. */
|
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for(s = globalconf.screens[screen].statusbar; s; s = s->next)
|
|
if(!a_strcmp(s->name, (*statusbar)->name))
|
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luaL_error(L, "a statusbar with that name is already on screen %d\n",
|
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screen + 1);
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|
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statusbar_remove(*statusbar);
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|
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(*statusbar)->screen = screen;
|
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(*statusbar)->phys_screen = screen_virttophys(screen);
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|
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statusbar_list_append(&globalconf.screens[screen].statusbar, *statusbar);
|
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statusbar_ref(statusbar);
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|
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/* All the other statusbar and ourselves need to be repositioned */
|
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for(s = globalconf.screens[screen].statusbar; s; s = s->next)
|
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statusbar_position_update(s);
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|
|
ewmh_update_workarea((*statusbar)->phys_screen);
|
|
}
|
|
break;
|
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case A_TK_ALIGN:
|
|
buf = luaL_checklstring(L, 3, &len);
|
|
(*statusbar)->align = draw_align_fromstr(buf, len);
|
|
statusbar_position_update(*statusbar);
|
|
break;
|
|
case A_TK_FG:
|
|
if((buf = luaL_checklstring(L, 3, &len)))
|
|
if(xcolor_init_reply(xcolor_init_unchecked(&(*statusbar)->colors.fg, buf, len)))
|
|
{
|
|
if((*statusbar)->ctx)
|
|
(*statusbar)->ctx->fg = (*statusbar)->colors.fg;
|
|
(*statusbar)->need_update = true;
|
|
}
|
|
break;
|
|
case A_TK_BG:
|
|
if((buf = luaL_checklstring(L, 3, &len)))
|
|
if(xcolor_init_reply(xcolor_init_unchecked(&(*statusbar)->colors.bg, buf, len)))
|
|
{
|
|
if((*statusbar)->ctx)
|
|
(*statusbar)->ctx->bg = (*statusbar)->colors.bg;
|
|
|
|
(*statusbar)->need_update = true;
|
|
}
|
|
break;
|
|
case A_TK_POSITION:
|
|
buf = luaL_checklstring(L, 3, &len);
|
|
p = position_fromstr(buf, len);
|
|
if(p != (*statusbar)->position)
|
|
{
|
|
(*statusbar)->position = p;
|
|
if((*statusbar)->screen != SCREEN_UNDEF)
|
|
{
|
|
for(s = globalconf.screens[(*statusbar)->screen].statusbar; s; s = s->next)
|
|
statusbar_position_update(s);
|
|
ewmh_update_workarea((*statusbar)->phys_screen);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
const struct luaL_reg awesome_statusbar_methods[] =
|
|
{
|
|
{ "__call", luaA_statusbar_new },
|
|
{ NULL, NULL }
|
|
};
|
|
const struct luaL_reg awesome_statusbar_meta[] =
|
|
{
|
|
{ "widgets", luaA_statusbar_widgets },
|
|
{ "__index", luaA_statusbar_index },
|
|
{ "__newindex", luaA_statusbar_newindex },
|
|
{ "__gc", luaA_statusbar_gc },
|
|
{ "__eq", luaA_statusbar_eq },
|
|
{ "__tostring", luaA_statusbar_tostring },
|
|
{ NULL, NULL },
|
|
};
|
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|
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|