Private fork of https://github.com/awesomeWM/awesome
b4b381e947
For that matter, use elements as a filter for elements we care about, and let the hook implement whatever it needs without duplicating everything. The resulting algorithm is still O(n²) where n is the number of filtered elements (3 at most right now), which isn't bad if we don't need to get too many elements, but at least it's not quadratic in the number of attributes anymore. Speedup improvements could be done using gperf btw. Signed-off-by: Pierre Habouzit <madcoder@debian.org> |
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build-utils | ||
common | ||
icons | ||
layouts | ||
lib | ||
widgets | ||
.gitignore | ||
AUTHORS | ||
BUGS | ||
CMakeLists.txt | ||
LICENSE | ||
README | ||
STYLE | ||
awesome-client.1.txt | ||
awesome-client.c | ||
awesome-version-internal.h.in | ||
awesome.1.txt | ||
awesome.c | ||
awesome.doxygen.in | ||
awesomeConfig.cmake | ||
awesomerc.5.txt | ||
awesomerc.lua.in | ||
client.c | ||
client.h | ||
cnode.c | ||
cnode.h | ||
config.h.in | ||
dbus.c | ||
dbus.h | ||
event.c | ||
event.h | ||
ewmh.c | ||
ewmh.h | ||
focus.c | ||
focus.h | ||
keybinding.c | ||
keygrabber.c | ||
keygrabber.h | ||
layout.c | ||
layout.h | ||
lua.c | ||
lua.h | ||
mouse.c | ||
mouse.h | ||
placement.c | ||
placement.h | ||
screen.c | ||
screen.h | ||
stack.c | ||
stack.h | ||
statusbar.c | ||
statusbar.h | ||
structs.h | ||
systray.c | ||
systray.h | ||
tag.c | ||
tag.h | ||
titlebar.c | ||
titlebar.h | ||
widget.c | ||
widget.h | ||
window.c | ||
window.h |
README
awesome ======= awesome is an extremely fast, small, and dynamic window manager for X. Requirements ------------ In order to build awesome itself, you need header files and libs of: - Xlib, xcb and xcb-util. - Lua 5.1 - cairo - pango and pangocairo - libev - glib - GdkPixBuf or Imlib2 (use --with-imlib2 with ./configure) - dbus (optional, use --with-dbus=no with ./configure to disable) In order to build the awesome man pages, you need these tools: - asciidoc (recent version) - xmlto (recent version) - docbook XSL stylesheets In order to build the source code reference, you need these tools: - doxygen - graphviz Building and Installation ------------------------- If building from git sources, run "./autogen.sh". When autoreconf has finished, you can follow the following instructions for building a dist tarball. After extracting the dist tarball, run "./configure --help" and figure out what you might want to adapt for your system. Then run ./configure with the proper parameters, and build and install: ./configure [...] make make install # might need root permissions If you're using gcc as your compiler and do not want awesome's default set of warning flags, add AWESOME_CFLAGS="" to your "make" lines. The source code reference can be built with "make doc". Running awesome ----------- Add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using gdm/kdm/xdm...: exec awesome In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.: DISPLAY=foo.bar:1 exec awesome (This will start awesome on display :1 of the host foo.bar.) Configuration ------------- The configuration of awesome is done by creating a ~/.awesomerc.lua file. An example is provided in the sources.